(function(global,factory){typeof exports==='object'&&typeof module!=='undefined'?factory(exports):typeof define==='function'&&define.amd?define(['exports'],factory):(factory((global.THREE=global.THREE||{})));}(this,(function(exports){'use strict';if(Number.EPSILON===undefined){Number.EPSILON=Math.pow(2,-52);}
if(Number.isInteger===undefined){Number.isInteger=function(value){return typeof value==='number'&&isFinite(value)&&Math.floor(value)===value;};}
if(Math.sign===undefined){Math.sign=function(x){return(x<0)?-1:(x>0)?1:+x;};}
if('name'in Function.prototype===false){Object.defineProperty(Function.prototype,'name',{get:function(){return this.toString().match(/^\s*function\s*([^\(\s]*)/)[1];}});}
if(Object.assign===undefined){(function(){Object.assign=function(target){'use strict';if(target===undefined||target===null){throw new TypeError('Cannot convert undefined or null to object');}
var output=Object(target);for(var index=1;index<arguments.length;index++){var source=arguments[index];if(source!==undefined&&source!==null){for(var nextKey in source){if(Object.prototype.hasOwnProperty.call(source,nextKey)){output[nextKey]=source[nextKey];}}}}
return output;};})();}
function EventDispatcher(){}
Object.assign(EventDispatcher.prototype,{addEventListener:function(type,listener){if(this._listeners===undefined)this._listeners={};var listeners=this._listeners;if(listeners[type]===undefined){listeners[type]=[];}
if(listeners[type].indexOf(listener)===-1){listeners[type].push(listener);}},hasEventListener:function(type,listener){if(this._listeners===undefined)return false;var listeners=this._listeners;return listeners[type]!==undefined&&listeners[type].indexOf(listener)!==-1;},removeEventListener:function(type,listener){if(this._listeners===undefined)return;var listeners=this._listeners;var listenerArray=listeners[type];if(listenerArray!==undefined){var index=listenerArray.indexOf(listener);if(index!==-1){listenerArray.splice(index,1);}}},dispatchEvent:function(event){if(this._listeners===undefined)return;var listeners=this._listeners;var listenerArray=listeners[event.type];if(listenerArray!==undefined){event.target=this;var array=listenerArray.slice(0);for(var i=0,l=array.length;i<l;i++){array[i].call(this,event);}}}});var REVISION='88';var MOUSE={LEFT:0,MIDDLE:1,RIGHT:2};var CullFaceNone=0;var CullFaceBack=1;var CullFaceFront=2;var CullFaceFrontBack=3;var FrontFaceDirectionCW=0;var FrontFaceDirectionCCW=1;var BasicShadowMap=0;var PCFShadowMap=1;var PCFSoftShadowMap=2;var FrontSide=0;var BackSide=1;var DoubleSide=2;var FlatShading=1;var SmoothShading=2;var NoColors=0;var FaceColors=1;var VertexColors=2;var NoBlending=0;var NormalBlending=1;var AdditiveBlending=2;var SubtractiveBlending=3;var MultiplyBlending=4;var CustomBlending=5;var AddEquation=100;var SubtractEquation=101;var ReverseSubtractEquation=102;var MinEquation=103;var MaxEquation=104;var ZeroFactor=200;var OneFactor=201;var SrcColorFactor=202;var OneMinusSrcColorFactor=203;var SrcAlphaFactor=204;var OneMinusSrcAlphaFactor=205;var DstAlphaFactor=206;var OneMinusDstAlphaFactor=207;var DstColorFactor=208;var OneMinusDstColorFactor=209;var SrcAlphaSaturateFactor=210;var NeverDepth=0;var AlwaysDepth=1;var LessDepth=2;var LessEqualDepth=3;var EqualDepth=4;var GreaterEqualDepth=5;var GreaterDepth=6;var NotEqualDepth=7;var MultiplyOperation=0;var MixOperation=1;var AddOperation=2;var NoToneMapping=0;var LinearToneMapping=1;var ReinhardToneMapping=2;var Uncharted2ToneMapping=3;var CineonToneMapping=4;var UVMapping=300;var CubeReflectionMapping=301;var CubeRefractionMapping=302;var EquirectangularReflectionMapping=303;var EquirectangularRefractionMapping=304;var SphericalReflectionMapping=305;var CubeUVReflectionMapping=306;var CubeUVRefractionMapping=307;var RepeatWrapping=1000;var ClampToEdgeWrapping=1001;var MirroredRepeatWrapping=1002;var NearestFilter=1003;var NearestMipMapNearestFilter=1004;var NearestMipMapLinearFilter=1005;var LinearFilter=1006;var LinearMipMapNearestFilter=1007;var LinearMipMapLinearFilter=1008;var UnsignedByteType=1009;var ByteType=1010;var ShortType=1011;var UnsignedShortType=1012;var IntType=1013;var UnsignedIntType=1014;var FloatType=1015;var HalfFloatType=1016;var UnsignedShort4444Type=1017;var UnsignedShort5551Type=1018;var UnsignedShort565Type=1019;var UnsignedInt248Type=1020;var AlphaFormat=1021;var RGBFormat=1022;var RGBAFormat=1023;var LuminanceFormat=1024;var LuminanceAlphaFormat=1025;var RGBEFormat=RGBAFormat;var DepthFormat=1026;var DepthStencilFormat=1027;var RGB_S3TC_DXT1_Format=2001;var RGBA_S3TC_DXT1_Format=2002;var RGBA_S3TC_DXT3_Format=2003;var RGBA_S3TC_DXT5_Format=2004;var RGB_PVRTC_4BPPV1_Format=2100;var RGB_PVRTC_2BPPV1_Format=2101;var RGBA_PVRTC_4BPPV1_Format=2102;var RGBA_PVRTC_2BPPV1_Format=2103;var RGB_ETC1_Format=2151;var LoopOnce=2200;var LoopRepeat=2201;var LoopPingPong=2202;var InterpolateDiscrete=2300;var InterpolateLinear=2301;var InterpolateSmooth=2302;var ZeroCurvatureEnding=2400;var ZeroSlopeEnding=2401;var WrapAroundEnding=2402;var TrianglesDrawMode=0;var TriangleStripDrawMode=1;var TriangleFanDrawMode=2;var LinearEncoding=3000;var sRGBEncoding=3001;var GammaEncoding=3007;var RGBEEncoding=3002;var LogLuvEncoding=3003;var RGBM7Encoding=3004;var RGBM16Encoding=3005;var RGBDEncoding=3006;var BasicDepthPacking=3200;var RGBADepthPacking=3201;var _Math={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){var chars='0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz'.split('');var rnd=0,r;return function generateUUID(){var uuid='';for(var i=0;i<36;i++){if(i===8||i===13||i===18||i===23){uuid+='-';}else if(i===14){uuid+='4';}else{if(rnd<=0x02)rnd=0x2000000+(Math.random()*0x1000000)|0;r=rnd&0xf;rnd=rnd>>4;uuid+=chars[(i===19)?(r&0x3)|0x8:r];}}
return uuid;};}(),clamp:function(value,min,max){return Math.max(min,Math.min(max,value));},euclideanModulo:function(n,m){return((n%m)+m)%m;},mapLinear:function(x,a1,a2,b1,b2){return b1+(x-a1)*(b2-b1)/(a2-a1);},lerp:function(x,y,t){return(1-t)*x+t*y;},smoothstep:function(x,min,max){if(x<=min)return 0;if(x>=max)return 1;x=(x-min)/(max-min);return x*x*(3-2*x);},smootherstep:function(x,min,max){if(x<=min)return 0;if(x>=max)return 1;x=(x-min)/(max-min);return x*x*x*(x*(x*6-15)+10);},randInt:function(low,high){return low+Math.floor(Math.random()*(high-low+1));},randFloat:function(low,high){return low+Math.random()*(high-low);},randFloatSpread:function(range){return range*(0.5-Math.random());},degToRad:function(degrees){return degrees*_Math.DEG2RAD;},radToDeg:function(radians){return radians*_Math.RAD2DEG;},isPowerOfTwo:function(value){return(value&(value-1))===0&&value!==0;},ceilPowerOfTwo:function(value){return Math.pow(2,Math.ceil(Math.log(value)/Math.LN2));},floorPowerOfTwo:function(value){return Math.pow(2,Math.floor(Math.log(value)/Math.LN2));}};function Vector2(x,y){this.x=x||0;this.y=y||0;}
Object.defineProperties(Vector2.prototype,{"width":{get:function(){return this.x;},set:function(value){this.x=value;}},"height":{get:function(){return this.y;},set:function(value){this.y=value;}}});Object.assign(Vector2.prototype,{isVector2:true,set:function(x,y){this.x=x;this.y=y;return this;},setScalar:function(scalar){this.x=scalar;this.y=scalar;return this;},setX:function(x){this.x=x;return this;},setY:function(y){this.y=y;return this;},setComponent:function(index,value){switch(index){case 0:this.x=value;break;case 1:this.y=value;break;default:throw new Error('index is out of range: '+index);}
return this;},getComponent:function(index){switch(index){case 0:return this.x;case 1:return this.y;default:throw new Error('index is out of range: '+index);}},clone:function(){return new this.constructor(this.x,this.y);},copy:function(v){this.x=v.x;this.y=v.y;return this;},add:function(v,w){if(w!==undefined){console.warn('THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead.');return this.addVectors(v,w);}
this.x+=v.x;this.y+=v.y;return this;},addScalar:function(s){this.x+=s;this.y+=s;return this;},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this;},addScaledVector:function(v,s){this.x+=v.x*s;this.y+=v.y*s;return this;},sub:function(v,w){if(w!==undefined){console.warn('THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.');return this.subVectors(v,w);}
this.x-=v.x;this.y-=v.y;return this;},subScalar:function(s){this.x-=s;this.y-=s;return this;},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this;},multiply:function(v){this.x*=v.x;this.y*=v.y;return this;},multiplyScalar:function(scalar){this.x*=scalar;this.y*=scalar;return this;},divide:function(v){this.x/=v.x;this.y/=v.y;return this;},divideScalar:function(scalar){return this.multiplyScalar(1/scalar);},applyMatrix3:function(m){var x=this.x,y=this.y;var e=m.elements;this.x=e[0]*x+e[3]*y+e[6];this.y=e[1]*x+e[4]*y+e[7];return this;},min:function(v){this.x=Math.min(this.x,v.x);this.y=Math.min(this.y,v.y);return this;},max:function(v){this.x=Math.max(this.x,v.x);this.y=Math.max(this.y,v.y);return this;},clamp:function(min,max){this.x=Math.max(min.x,Math.min(max.x,this.x));this.y=Math.max(min.y,Math.min(max.y,this.y));return this;},clampScalar:function(){var min=new Vector2();var max=new Vector2();return function clampScalar(minVal,maxVal){min.set(minVal,minVal);max.set(maxVal,maxVal);return this.clamp(min,max);};}(),clampLength:function(min,max){var length=this.length();return this.divideScalar(length||1).multiplyScalar(Math.max(min,Math.min(max,length)));},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);return this;},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);return this;},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);return this;},roundToZero:function(){this.x=(this.x<0)?Math.ceil(this.x):Math.floor(this.x);this.y=(this.y<0)?Math.ceil(this.y):Math.floor(this.y);return this;},negate:function(){this.x=-this.x;this.y=-this.y;return this;},dot:function(v){return this.x*v.x+this.y*v.y;},lengthSq:function(){return this.x*this.x+this.y*this.y;},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y);},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y);},normalize:function(){return this.divideScalar(this.length()||1);},angle:function(){var angle=Math.atan2(this.y,this.x);if(angle<0)angle+=2*Math.PI;return angle;},distanceTo:function(v){return Math.sqrt(this.distanceToSquared(v));},distanceToSquared:function(v){var dx=this.x-v.x,dy=this.y-v.y;return dx*dx+dy*dy;},manhattanDistanceTo:function(v){return Math.abs(this.x-v.x)+Math.abs(this.y-v.y);},setLength:function(length){return this.normalize().multiplyScalar(length);},lerp:function(v,alpha){this.x+=(v.x-this.x)*alpha;this.y+=(v.y-this.y)*alpha;return this;},lerpVectors:function(v1,v2,alpha){return this.subVectors(v2,v1).multiplyScalar(alpha).add(v1);},equals:function(v){return((v.x===this.x)&&(v.y===this.y));},fromArray:function(array,offset){if(offset===undefined)offset=0;this.x=array[offset];this.y=array[offset+1];return this;},toArray:function(array,offset){if(array===undefined)array=[];if(offset===undefined)offset=0;array[offset]=this.x;array[offset+1]=this.y;return array;},fromBufferAttribute:function(attribute,index,offset){if(offset!==undefined){console.warn('THREE.Vector2: offset has been removed from .fromBufferAttribute().');}
this.x=attribute.getX(index);this.y=attribute.getY(index);return this;},rotateAround:function(center,angle){var c=Math.cos(angle),s=Math.sin(angle);var x=this.x-center.x;var y=this.y-center.y;this.x=x*c-y*s+center.x;this.y=x*s+y*c+center.y;return this;}});function Matrix4(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];if(arguments.length>0){console.error('THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.');}}
Object.assign(Matrix4.prototype,{isMatrix4:true,set:function(n11,n12,n13,n14,n21,n22,n23,n24,n31,n32,n33,n34,n41,n42,n43,n44){var te=this.elements;te[0]=n11;te[4]=n12;te[8]=n13;te[12]=n14;te[1]=n21;te[5]=n22;te[9]=n23;te[13]=n24;te[2]=n31;te[6]=n32;te[10]=n33;te[14]=n34;te[3]=n41;te[7]=n42;te[11]=n43;te[15]=n44;return this;},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this;},clone:function(){return new Matrix4().fromArray(this.elements);},copy:function(m){var te=this.elements;var me=m.elements;te[0]=me[0];te[1]=me[1];te[2]=me[2];te[3]=me[3];te[4]=me[4];te[5]=me[5];te[6]=me[6];te[7]=me[7];te[8]=me[8];te[9]=me[9];te[10]=me[10];te[11]=me[11];te[12]=me[12];te[13]=me[13];te[14]=me[14];te[15]=me[15];return this;},copyPosition:function(m){var te=this.elements,me=m.elements;te[12]=me[12];te[13]=me[13];te[14]=me[14];return this;},extractBasis:function(xAxis,yAxis,zAxis){xAxis.setFromMatrixColumn(this,0);yAxis.setFromMatrixColumn(this,1);zAxis.setFromMatrixColumn(this,2);return this;},makeBasis:function(xAxis,yAxis,zAxis){this.set(xAxis.x,yAxis.x,zAxis.x,0,xAxis.y,yAxis.y,zAxis.y,0,xAxis.z,yAxis.z,zAxis.z,0,0,0,0,1);return this;},extractRotation:function(){var v1=new Vector3();return function extractRotation(m){var te=this.elements;var me=m.elements;var scaleX=1/v1.setFromMatrixColumn(m,0).length();var scaleY=1/v1.setFromMatrixColumn(m,1).length();var scaleZ=1/v1.setFromMatrixColumn(m,2).length();te[0]=me[0]*scaleX;te[1]=me[1]*scaleX;te[2]=me[2]*scaleX;te[4]=me[4]*scaleY;te[5]=me[5]*scaleY;te[6]=me[6]*scaleY;te[8]=me[8]*scaleZ;te[9]=me[9]*scaleZ;te[10]=me[10]*scaleZ;return this;};}(),makeRotationFromEuler:function(euler){if(!(euler&&euler.isEuler)){console.error('THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.');}
var te=this.elements;var x=euler.x,y=euler.y,z=euler.z;var a=Math.cos(x),b=Math.sin(x);var c=Math.cos(y),d=Math.sin(y);var e=Math.cos(z),f=Math.sin(z);if(euler.order==='XYZ'){var ae=a*e,af=a*f,be=b*e,bf=b*f;te[0]=c*e;te[4]=-c*f;te[8]=d;te[1]=af+be*d;te[5]=ae-bf*d;te[9]=-b*c;te[2]=bf-ae*d;te[6]=be+af*d;te[10]=a*c;}else if(euler.order==='YXZ'){var ce=c*e,cf=c*f,de=d*e,df=d*f;te[0]=ce+df*b;te[4]=de*b-cf;te[8]=a*d;te[1]=a*f;te[5]=a*e;te[9]=-b;te[2]=cf*b-de;te[6]=df+ce*b;te[10]=a*c;}else if(euler.order==='ZXY'){var ce=c*e,cf=c*f,de=d*e,df=d*f;te[0]=ce-df*b;te[4]=-a*f;te[8]=de+cf*b;te[1]=cf+de*b;te[5]=a*e;te[9]=df-ce*b;te[2]=-a*d;te[6]=b;te[10]=a*c;}else if(euler.order==='ZYX'){var ae=a*e,af=a*f,be=b*e,bf=b*f;te[0]=c*e;te[4]=be*d-af;te[8]=ae*d+bf;te[1]=c*f;te[5]=bf*d+ae;te[9]=af*d-be;te[2]=-d;te[6]=b*c;te[10]=a*c;}else if(euler.order==='YZX'){var ac=a*c,ad=a*d,bc=b*c,bd=b*d;te[0]=c*e;te[4]=bd-ac*f;te[8]=bc*f+ad;te[1]=f;te[5]=a*e;te[9]=-b*e;te[2]=-d*e;te[6]=ad*f+bc;te[10]=ac-bd*f;}else if(euler.order==='XZY'){var ac=a*c,ad=a*d,bc=b*c,bd=b*d;te[0]=c*e;te[4]=-f;te[8]=d*e;te[1]=ac*f+bd;te[5]=a*e;te[9]=ad*f-bc;te[2]=bc*f-ad;te[6]=b*e;te[10]=bd*f+ac;}
te[3]=0;te[7]=0;te[11]=0;te[12]=0;te[13]=0;te[14]=0;te[15]=1;return this;},makeRotationFromQuaternion:function(q){var te=this.elements;var x=q._x,y=q._y,z=q._z,w=q._w;var x2=x+x,y2=y+y,z2=z+z;var xx=x*x2,xy=x*y2,xz=x*z2;var yy=y*y2,yz=y*z2,zz=z*z2;var wx=w*x2,wy=w*y2,wz=w*z2;te[0]=1-(yy+zz);te[4]=xy-wz;te[8]=xz+wy;te[1]=xy+wz;te[5]=1-(xx+zz);te[9]=yz-wx;te[2]=xz-wy;te[6]=yz+wx;te[10]=1-(xx+yy);te[3]=0;te[7]=0;te[11]=0;te[12]=0;te[13]=0;te[14]=0;te[15]=1;return this;},lookAt:function(){var x=new Vector3();var y=new Vector3();var z=new Vector3();return function lookAt(eye,target,up){var te=this.elements;z.subVectors(eye,target);if(z.lengthSq()===0){z.z=1;}
z.normalize();x.crossVectors(up,z);if(x.lengthSq()===0){if(Math.abs(up.z)===1){z.x+=0.0001;}else{z.z+=0.0001;}
z.normalize();x.crossVectors(up,z);}
x.normalize();y.crossVectors(z,x);te[0]=x.x;te[4]=y.x;te[8]=z.x;te[1]=x.y;te[5]=y.y;te[9]=z.y;te[2]=x.z;te[6]=y.z;te[10]=z.z;return this;};}(),multiply:function(m,n){if(n!==undefined){console.warn('THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead.');return this.multiplyMatrices(m,n);}
return this.multiplyMatrices(this,m);},premultiply:function(m){return this.multiplyMatrices(m,this);},multiplyMatrices:function(a,b){var ae=a.elements;var be=b.elements;var te=this.elements;var a11=ae[0],a12=ae[4],a13=ae[8],a14=ae[12];var a21=ae[1],a22=ae[5],a23=ae[9],a24=ae[13];var a31=ae[2],a32=ae[6],a33=ae[10],a34=ae[14];var a41=ae[3],a42=ae[7],a43=ae[11],a44=ae[15];var b11=be[0],b12=be[4],b13=be[8],b14=be[12];var b21=be[1],b22=be[5],b23=be[9],b24=be[13];var b31=be[2],b32=be[6],b33=be[10],b34=be[14];var b41=be[3],b42=be[7],b43=be[11],b44=be[15];te[0]=a11*b11+a12*b21+a13*b31+a14*b41;te[4]=a11*b12+a12*b22+a13*b32+a14*b42;te[8]=a11*b13+a12*b23+a13*b33+a14*b43;te[12]=a11*b14+a12*b24+a13*b34+a14*b44;te[1]=a21*b11+a22*b21+a23*b31+a24*b41;te[5]=a21*b12+a22*b22+a23*b32+a24*b42;te[9]=a21*b13+a22*b23+a23*b33+a24*b43;te[13]=a21*b14+a22*b24+a23*b34+a24*b44;te[2]=a31*b11+a32*b21+a33*b31+a34*b41;te[6]=a31*b12+a32*b22+a33*b32+a34*b42;te[10]=a31*b13+a32*b23+a33*b33+a34*b43;te[14]=a31*b14+a32*b24+a33*b34+a34*b44;te[3]=a41*b11+a42*b21+a43*b31+a44*b41;te[7]=a41*b12+a42*b22+a43*b32+a44*b42;te[11]=a41*b13+a42*b23+a43*b33+a44*b43;te[15]=a41*b14+a42*b24+a43*b34+a44*b44;return this;},multiplyScalar:function(s){var te=this.elements;te[0]*=s;te[4]*=s;te[8]*=s;te[12]*=s;te[1]*=s;te[5]*=s;te[9]*=s;te[13]*=s;te[2]*=s;te[6]*=s;te[10]*=s;te[14]*=s;te[3]*=s;te[7]*=s;te[11]*=s;te[15]*=s;return this;},applyToBufferAttribute:function(){var v1=new Vector3();return function applyToBufferAttribute(attribute){for(var i=0,l=attribute.count;i<l;i++){v1.x=attribute.getX(i);v1.y=attribute.getY(i);v1.z=attribute.getZ(i);v1.applyMatrix4(this);attribute.setXYZ(i,v1.x,v1.y,v1.z);}
return attribute;};}(),determinant:function(){var te=this.elements;var n11=te[0],n12=te[4],n13=te[8],n14=te[12];var n21=te[1],n22=te[5],n23=te[9],n24=te[13];var n31=te[2],n32=te[6],n33=te[10],n34=te[14];var n41=te[3],n42=te[7],n43=te[11],n44=te[15];return(n41*(+n14*n23*n32
-n13*n24*n32
-n14*n22*n33
+n12*n24*n33
+n13*n22*n34
-n12*n23*n34)+
n42*(+n11*n23*n34
-n11*n24*n33
+n14*n21*n33
-n13*n21*n34
+n13*n24*n31
-n14*n23*n31)+
n43*(+n11*n24*n32
-n11*n22*n34
-n14*n21*n32
+n12*n21*n34
+n14*n22*n31
-n12*n24*n31)+
n44*(-n13*n22*n31
-n11*n23*n32
+n11*n22*n33
+n13*n21*n32
-n12*n21*n33
+n12*n23*n31));},transpose:function(){var te=this.elements;var tmp;tmp=te[1];te[1]=te[4];te[4]=tmp;tmp=te[2];te[2]=te[8];te[8]=tmp;tmp=te[6];te[6]=te[9];te[9]=tmp;tmp=te[3];te[3]=te[12];te[12]=tmp;tmp=te[7];te[7]=te[13];te[13]=tmp;tmp=te[11];te[11]=te[14];te[14]=tmp;return this;},setPosition:function(v){var te=this.elements;te[12]=v.x;te[13]=v.y;te[14]=v.z;return this;},getInverse:function(m,throwOnDegenerate){var te=this.elements,me=m.elements,n11=me[0],n21=me[1],n31=me[2],n41=me[3],n12=me[4],n22=me[5],n32=me[6],n42=me[7],n13=me[8],n23=me[9],n33=me[10],n43=me[11],n14=me[12],n24=me[13],n34=me[14],n44=me[15],t11=n23*n34*n42-n24*n33*n42+n24*n32*n43-n22*n34*n43-n23*n32*n44+n22*n33*n44,t12=n14*n33*n42-n13*n34*n42-n14*n32*n43+n12*n34*n43+n13*n32*n44-n12*n33*n44,t13=n13*n24*n42-n14*n23*n42+n14*n22*n43-n12*n24*n43-n13*n22*n44+n12*n23*n44,t14=n14*n23*n32-n13*n24*n32-n14*n22*n33+n12*n24*n33+n13*n22*n34-n12*n23*n34;var det=n11*t11+n21*t12+n31*t13+n41*t14;if(det===0){var msg="THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0";if(throwOnDegenerate===true){throw new Error(msg);}else{console.warn(msg);}
return this.identity();}
var detInv=1/det;te[0]=t11*detInv;te[1]=(n24*n33*n41-n23*n34*n41-n24*n31*n43+n21*n34*n43+n23*n31*n44-n21*n33*n44)*detInv;te[2]=(n22*n34*n41-n24*n32*n41+n24*n31*n42-n21*n34*n42-n22*n31*n44+n21*n32*n44)*detInv;te[3]=(n23*n32*n41-n22*n33*n41-n23*n31*n42+n21*n33*n42+n22*n31*n43-n21*n32*n43)*detInv;te[4]=t12*detInv;te[5]=(n13*n34*n41-n14*n33*n41+n14*n31*n43-n11*n34*n43-n13*n31*n44+n11*n33*n44)*detInv;te[6]=(n14*n32*n41-n12*n34*n41-n14*n31*n42+n11*n34*n42+n12*n31*n44-n11*n32*n44)*detInv;te[7]=(n12*n33*n41-n13*n32*n41+n13*n31*n42-n11*n33*n42-n12*n31*n43+n11*n32*n43)*detInv;te[8]=t13*detInv;te[9]=(n14*n23*n41-n13*n24*n41-n14*n21*n43+n11*n24*n43+n13*n21*n44-n11*n23*n44)*detInv;te[10]=(n12*n24*n41-n14*n22*n41+n14*n21*n42-n11*n24*n42-n12*n21*n44+n11*n22*n44)*detInv;te[11]=(n13*n22*n41-n12*n23*n41-n13*n21*n42+n11*n23*n42+n12*n21*n43-n11*n22*n43)*detInv;te[12]=t14*detInv;te[13]=(n13*n24*n31-n14*n23*n31+n14*n21*n33-n11*n24*n33-n13*n21*n34+n11*n23*n34)*detInv;te[14]=(n14*n22*n31-n12*n24*n31-n14*n21*n32+n11*n24*n32+n12*n21*n34-n11*n22*n34)*detInv;te[15]=(n12*n23*n31-n13*n22*n31+n13*n21*n32-n11*n23*n32-n12*n21*n33+n11*n22*n33)*detInv;return this;},scale:function(v){var te=this.elements;var x=v.x,y=v.y,z=v.z;te[0]*=x;te[4]*=y;te[8]*=z;te[1]*=x;te[5]*=y;te[9]*=z;te[2]*=x;te[6]*=y;te[10]*=z;te[3]*=x;te[7]*=y;te[11]*=z;return this;},getMaxScaleOnAxis:function(){var te=this.elements;var scaleXSq=te[0]*te[0]+te[1]*te[1]+te[2]*te[2];var scaleYSq=te[4]*te[4]+te[5]*te[5]+te[6]*te[6];var scaleZSq=te[8]*te[8]+te[9]*te[9]+te[10]*te[10];return Math.sqrt(Math.max(scaleXSq,scaleYSq,scaleZSq));},makeTranslation:function(x,y,z){this.set(1,0,0,x,0,1,0,y,0,0,1,z,0,0,0,1);return this;},makeRotationX:function(theta){var c=Math.cos(theta),s=Math.sin(theta);this.set(1,0,0,0,0,c,-s,0,0,s,c,0,0,0,0,1);return this;},makeRotationY:function(theta){var c=Math.cos(theta),s=Math.sin(theta);this.set(c,0,s,0,0,1,0,0,-s,0,c,0,0,0,0,1);return this;},makeRotationZ:function(theta){var c=Math.cos(theta),s=Math.sin(theta);this.set(c,-s,0,0,s,c,0,0,0,0,1,0,0,0,0,1);return this;},makeRotationAxis:function(axis,angle){var c=Math.cos(angle);var s=Math.sin(angle);var t=1-c;var x=axis.x,y=axis.y,z=axis.z;var tx=t*x,ty=t*y;this.set(tx*x+c,tx*y-s*z,tx*z+s*y,0,tx*y+s*z,ty*y+c,ty*z-s*x,0,tx*z-s*y,ty*z+s*x,t*z*z+c,0,0,0,0,1);return this;},makeScale:function(x,y,z){this.set(x,0,0,0,0,y,0,0,0,0,z,0,0,0,0,1);return this;},makeShear:function(x,y,z){this.set(1,y,z,0,x,1,z,0,x,y,1,0,0,0,0,1);return this;},compose:function(position,quaternion,scale){this.makeRotationFromQuaternion(quaternion);this.scale(scale);this.setPosition(position);return this;},decompose:function(){var vector=new Vector3();var matrix=new Matrix4();return function decompose(position,quaternion,scale){var te=this.elements;var sx=vector.set(te[0],te[1],te[2]).length();var sy=vector.set(te[4],te[5],te[6]).length();var sz=vector.set(te[8],te[9],te[10]).length();var det=this.determinant();if(det<0)sx=-sx;position.x=te[12];position.y=te[13];position.z=te[14];matrix.copy(this);var invSX=1/sx;var invSY=1/sy;var invSZ=1/sz;matrix.elements[0]*=invSX;matrix.elements[1]*=invSX;matrix.elements[2]*=invSX;matrix.elements[4]*=invSY;matrix.elements[5]*=invSY;matrix.elements[6]*=invSY;matrix.elements[8]*=invSZ;matrix.elements[9]*=invSZ;matrix.elements[10]*=invSZ;quaternion.setFromRotationMatrix(matrix);scale.x=sx;scale.y=sy;scale.z=sz;return this;};}(),makePerspective:function(left,right,top,bottom,near,far){if(far===undefined){console.warn('THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.');}
var te=this.elements;var x=2*near/(right-left);var y=2*near/(top-bottom);var a=(right+left)/(right-left);var b=(top+bottom)/(top-bottom);var c=-(far+near)/(far-near);var d=-2*far*near/(far-near);te[0]=x;te[4]=0;te[8]=a;te[12]=0;te[1]=0;te[5]=y;te[9]=b;te[13]=0;te[2]=0;te[6]=0;te[10]=c;te[14]=d;te[3]=0;te[7]=0;te[11]=-1;te[15]=0;return this;},makeOrthographic:function(left,right,top,bottom,near,far){var te=this.elements;var w=1.0/(right-left);var h=1.0/(top-bottom);var p=1.0/(far-near);var x=(right+left)*w;var y=(top+bottom)*h;var z=(far+near)*p;te[0]=2*w;te[4]=0;te[8]=0;te[12]=-x;te[1]=0;te[5]=2*h;te[9]=0;te[13]=-y;te[2]=0;te[6]=0;te[10]=-2*p;te[14]=-z;te[3]=0;te[7]=0;te[11]=0;te[15]=1;return this;},equals:function(matrix){var te=this.elements;var me=matrix.elements;for(var i=0;i<16;i++){if(te[i]!==me[i])return false;}
return true;},fromArray:function(array,offset){if(offset===undefined)offset=0;for(var i=0;i<16;i++){this.elements[i]=array[i+offset];}
return this;},toArray:function(array,offset){if(array===undefined)array=[];if(offset===undefined)offset=0;var te=this.elements;array[offset]=te[0];array[offset+1]=te[1];array[offset+2]=te[2];array[offset+3]=te[3];array[offset+4]=te[4];array[offset+5]=te[5];array[offset+6]=te[6];array[offset+7]=te[7];array[offset+8]=te[8];array[offset+9]=te[9];array[offset+10]=te[10];array[offset+11]=te[11];array[offset+12]=te[12];array[offset+13]=te[13];array[offset+14]=te[14];array[offset+15]=te[15];return array;}});function Quaternion(x,y,z,w){this._x=x||0;this._y=y||0;this._z=z||0;this._w=(w!==undefined)?w:1;}
Object.assign(Quaternion,{slerp:function(qa,qb,qm,t){return qm.copy(qa).slerp(qb,t);},slerpFlat:function(dst,dstOffset,src0,srcOffset0,src1,srcOffset1,t){var x0=src0[srcOffset0+0],y0=src0[srcOffset0+1],z0=src0[srcOffset0+2],w0=src0[srcOffset0+3],x1=src1[srcOffset1+0],y1=src1[srcOffset1+1],z1=src1[srcOffset1+2],w1=src1[srcOffset1+3];if(w0!==w1||x0!==x1||y0!==y1||z0!==z1){var s=1-t,cos=x0*x1+y0*y1+z0*z1+w0*w1,dir=(cos>=0?1:-1),sqrSin=1-cos*cos;if(sqrSin>Number.EPSILON){var sin=Math.sqrt(sqrSin),len=Math.atan2(sin,cos*dir);s=Math.sin(s*len)/sin;t=Math.sin(t*len)/sin;}
var tDir=t*dir;x0=x0*s+x1*tDir;y0=y0*s+y1*tDir;z0=z0*s+z1*tDir;w0=w0*s+w1*tDir;if(s===1-t){var f=1/Math.sqrt(x0*x0+y0*y0+z0*z0+w0*w0);x0*=f;y0*=f;z0*=f;w0*=f;}}
dst[dstOffset]=x0;dst[dstOffset+1]=y0;dst[dstOffset+2]=z0;dst[dstOffset+3]=w0;}});Object.defineProperties(Quaternion.prototype,{x:{get:function(){return this._x;},set:function(value){this._x=value;this.onChangeCallback();}},y:{get:function(){return this._y;},set:function(value){this._y=value;this.onChangeCallback();}},z:{get:function(){return this._z;},set:function(value){this._z=value;this.onChangeCallback();}},w:{get:function(){return this._w;},set:function(value){this._w=value;this.onChangeCallback();}}});Object.assign(Quaternion.prototype,{set:function(x,y,z,w){this._x=x;this._y=y;this._z=z;this._w=w;this.onChangeCallback();return this;},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w);},copy:function(quaternion){this._x=quaternion.x;this._y=quaternion.y;this._z=quaternion.z;this._w=quaternion.w;this.onChangeCallback();return this;},setFromEuler:function(euler,update){if(!(euler&&euler.isEuler)){throw new Error('THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.');}
var x=euler._x,y=euler._y,z=euler._z,order=euler.order;var cos=Math.cos;var sin=Math.sin;var c1=cos(x/2);var c2=cos(y/2);var c3=cos(z/2);var s1=sin(x/2);var s2=sin(y/2);var s3=sin(z/2);if(order==='XYZ'){this._x=s1*c2*c3+c1*s2*s3;this._y=c1*s2*c3-s1*c2*s3;this._z=c1*c2*s3+s1*s2*c3;this._w=c1*c2*c3-s1*s2*s3;}else if(order==='YXZ'){this._x=s1*c2*c3+c1*s2*s3;this._y=c1*s2*c3-s1*c2*s3;this._z=c1*c2*s3-s1*s2*c3;this._w=c1*c2*c3+s1*s2*s3;}else if(order==='ZXY'){this._x=s1*c2*c3-c1*s2*s3;this._y=c1*s2*c3+s1*c2*s3;this._z=c1*c2*s3+s1*s2*c3;this._w=c1*c2*c3-s1*s2*s3;}else if(order==='ZYX'){this._x=s1*c2*c3-c1*s2*s3;this._y=c1*s2*c3+s1*c2*s3;this._z=c1*c2*s3-s1*s2*c3;this._w=c1*c2*c3+s1*s2*s3;}else if(order==='YZX'){this._x=s1*c2*c3+c1*s2*s3;this._y=c1*s2*c3+s1*c2*s3;this._z=c1*c2*s3-s1*s2*c3;this._w=c1*c2*c3-s1*s2*s3;}else if(order==='XZY'){this._x=s1*c2*c3-c1*s2*s3;this._y=c1*s2*c3-s1*c2*s3;this._z=c1*c2*s3+s1*s2*c3;this._w=c1*c2*c3+s1*s2*s3;}
if(update!==false)this.onChangeCallback();return this;},setFromAxisAngle:function(axis,angle){var halfAngle=angle/2,s=Math.sin(halfAngle);this._x=axis.x*s;this._y=axis.y*s;this._z=axis.z*s;this._w=Math.cos(halfAngle);this.onChangeCallback();return this;},setFromRotationMatrix:function(m){var te=m.elements,m11=te[0],m12=te[4],m13=te[8],m21=te[1],m22=te[5],m23=te[9],m31=te[2],m32=te[6],m33=te[10],trace=m11+m22+m33,s;if(trace>0){s=0.5/Math.sqrt(trace+1.0);this._w=0.25/s;this._x=(m32-m23)*s;this._y=(m13-m31)*s;this._z=(m21-m12)*s;}else if(m11>m22&&m11>m33){s=2.0*Math.sqrt(1.0+m11-m22-m33);this._w=(m32-m23)/s;this._x=0.25*s;this._y=(m12+m21)/s;this._z=(m13+m31)/s;}else if(m22>m33){s=2.0*Math.sqrt(1.0+m22-m11-m33);this._w=(m13-m31)/s;this._x=(m12+m21)/s;this._y=0.25*s;this._z=(m23+m32)/s;}else{s=2.0*Math.sqrt(1.0+m33-m11-m22);this._w=(m21-m12)/s;this._x=(m13+m31)/s;this._y=(m23+m32)/s;this._z=0.25*s;}
this.onChangeCallback();return this;},setFromUnitVectors:function(){var v1=new Vector3();var r;var EPS=0.000001;return function setFromUnitVectors(vFrom,vTo){if(v1===undefined)v1=new Vector3();r=vFrom.dot(vTo)+1;if(r<EPS){r=0;if(Math.abs(vFrom.x)>Math.abs(vFrom.z)){v1.set(-vFrom.y,vFrom.x,0);}else{v1.set(0,-vFrom.z,vFrom.y);}}else{v1.crossVectors(vFrom,vTo);}
this._x=v1.x;this._y=v1.y;this._z=v1.z;this._w=r;return this.normalize();};}(),inverse:function(){return this.conjugate().normalize();},conjugate:function(){this._x*=-1;this._y*=-1;this._z*=-1;this.onChangeCallback();return this;},dot:function(v){return this._x*v._x+this._y*v._y+this._z*v._z+this._w*v._w;},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w;},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w);},normalize:function(){var l=this.length();if(l===0){this._x=0;this._y=0;this._z=0;this._w=1;}else{l=1/l;this._x=this._x*l;this._y=this._y*l;this._z=this._z*l;this._w=this._w*l;}
this.onChangeCallback();return this;},multiply:function(q,p){if(p!==undefined){console.warn('THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead.');return this.multiplyQuaternions(q,p);}
return this.multiplyQuaternions(this,q);},premultiply:function(q){return this.multiplyQuaternions(q,this);},multiplyQuaternions:function(a,b){var qax=a._x,qay=a._y,qaz=a._z,qaw=a._w;var qbx=b._x,qby=b._y,qbz=b._z,qbw=b._w;this._x=qax*qbw+qaw*qbx+qay*qbz-qaz*qby;this._y=qay*qbw+qaw*qby+qaz*qbx-qax*qbz;this._z=qaz*qbw+qaw*qbz+qax*qby-qay*qbx;this._w=qaw*qbw-qax*qbx-qay*qby-qaz*qbz;this.onChangeCallback();return this;},slerp:function(qb,t){if(t===0)return this;if(t===1)return this.copy(qb);var x=this._x,y=this._y,z=this._z,w=this._w;var cosHalfTheta=w*qb._w+x*qb._x+y*qb._y+z*qb._z;if(cosHalfTheta<0){this._w=-qb._w;this._x=-qb._x;this._y=-qb._y;this._z=-qb._z;cosHalfTheta=-cosHalfTheta;}else{this.copy(qb);}
if(cosHalfTheta>=1.0){this._w=w;this._x=x;this._y=y;this._z=z;return this;}
var sinHalfTheta=Math.sqrt(1.0-cosHalfTheta*cosHalfTheta);if(Math.abs(sinHalfTheta)<0.001){this._w=0.5*(w+this._w);this._x=0.5*(x+this._x);this._y=0.5*(y+this._y);this._z=0.5*(z+this._z);return this;}
var halfTheta=Math.atan2(sinHalfTheta,cosHalfTheta);var ratioA=Math.sin((1-t)*halfTheta)/sinHalfTheta,ratioB=Math.sin(t*halfTheta)/sinHalfTheta;this._w=(w*ratioA+this._w*ratioB);this._x=(x*ratioA+this._x*ratioB);this._y=(y*ratioA+this._y*ratioB);this._z=(z*ratioA+this._z*ratioB);this.onChangeCallback();return this;},equals:function(quaternion){return(quaternion._x===this._x)&&(quaternion._y===this._y)&&(quaternion._z===this._z)&&(quaternion._w===this._w);},fromArray:function(array,offset){if(offset===undefined)offset=0;this._x=array[offset];this._y=array[offset+1];this._z=array[offset+2];this._w=array[offset+3];this.onChangeCallback();return this;},toArray:function(array,offset){if(array===undefined)array=[];if(offset===undefined)offset=0;array[offset]=this._x;array[offset+1]=this._y;array[offset+2]=this._z;array[offset+3]=this._w;return array;},onChange:function(callback){this.onChangeCallback=callback;return this;},onChangeCallback:function(){}});function Vector3(x,y,z){this.x=x||0;this.y=y||0;this.z=z||0;}
Object.assign(Vector3.prototype,{isVector3:true,set:function(x,y,z){this.x=x;this.y=y;this.z=z;return this;},setScalar:function(scalar){this.x=scalar;this.y=scalar;this.z=scalar;return this;},setX:function(x){this.x=x;return this;},setY:function(y){this.y=y;return this;},setZ:function(z){this.z=z;return this;},setComponent:function(index,value){switch(index){case 0:this.x=value;break;case 1:this.y=value;break;case 2:this.z=value;break;default:throw new Error('index is out of range: '+index);}
return this;},getComponent:function(index){switch(index){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error('index is out of range: '+index);}},clone:function(){return new this.constructor(this.x,this.y,this.z);},copy:function(v){this.x=v.x;this.y=v.y;this.z=v.z;return this;},add:function(v,w){if(w!==undefined){console.warn('THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead.');return this.addVectors(v,w);}
this.x+=v.x;this.y+=v.y;this.z+=v.z;return this;},addScalar:function(s){this.x+=s;this.y+=s;this.z+=s;return this;},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this;},addScaledVector:function(v,s){this.x+=v.x*s;this.y+=v.y*s;this.z+=v.z*s;return this;},sub:function(v,w){if(w!==undefined){console.warn('THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.');return this.subVectors(v,w);}
this.x-=v.x;this.y-=v.y;this.z-=v.z;return this;},subScalar:function(s){this.x-=s;this.y-=s;this.z-=s;return this;},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this;},multiply:function(v,w){if(w!==undefined){console.warn('THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead.');return this.multiplyVectors(v,w);}
this.x*=v.x;this.y*=v.y;this.z*=v.z;return this;},multiplyScalar:function(scalar){this.x*=scalar;this.y*=scalar;this.z*=scalar;return this;},multiplyVectors:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this;},applyEuler:function(){var quaternion=new Quaternion();return function applyEuler(euler){if(!(euler&&euler.isEuler)){console.error('THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.');}
return this.applyQuaternion(quaternion.setFromEuler(euler));};}(),applyAxisAngle:function(){var quaternion=new Quaternion();return function applyAxisAngle(axis,angle){return this.applyQuaternion(quaternion.setFromAxisAngle(axis,angle));};}(),applyMatrix3:function(m){var x=this.x,y=this.y,z=this.z;var e=m.elements;this.x=e[0]*x+e[3]*y+e[6]*z;this.y=e[1]*x+e[4]*y+e[7]*z;this.z=e[2]*x+e[5]*y+e[8]*z;return this;},applyMatrix4:function(m){var x=this.x,y=this.y,z=this.z;var e=m.elements;var w=1/(e[3]*x+e[7]*y+e[11]*z+e[15]);this.x=(e[0]*x+e[4]*y+e[8]*z+e[12])*w;this.y=(e[1]*x+e[5]*y+e[9]*z+e[13])*w;this.z=(e[2]*x+e[6]*y+e[10]*z+e[14])*w;return this;},applyQuaternion:function(q){var x=this.x,y=this.y,z=this.z;var qx=q.x,qy=q.y,qz=q.z,qw=q.w;var ix=qw*x+qy*z-qz*y;var iy=qw*y+qz*x-qx*z;var iz=qw*z+qx*y-qy*x;var iw=-qx*x-qy*y-qz*z;this.x=ix*qw+iw*-qx+iy*-qz-iz*-qy;this.y=iy*qw+iw*-qy+iz*-qx-ix*-qz;this.z=iz*qw+iw*-qz+ix*-qy-iy*-qx;return this;},project:function(){var matrix=new Matrix4();return function project(camera){matrix.multiplyMatrices(camera.projectionMatrix,matrix.getInverse(camera.matrixWorld));return this.applyMatrix4(matrix);};}(),unproject:function(){var matrix=new Matrix4();return function unproject(camera){matrix.multiplyMatrices(camera.matrixWorld,matrix.getInverse(camera.projectionMatrix));return this.applyMatrix4(matrix);};}(),transformDirection:function(m){var x=this.x,y=this.y,z=this.z;var e=m.elements;this.x=e[0]*x+e[4]*y+e[8]*z;this.y=e[1]*x+e[5]*y+e[9]*z;this.z=e[2]*x+e[6]*y+e[10]*z;return this.normalize();},divide:function(v){this.x/=v.x;this.y/=v.y;this.z/=v.z;return this;},divideScalar:function(scalar){return this.multiplyScalar(1/scalar);},min:function(v){this.x=Math.min(this.x,v.x);this.y=Math.min(this.y,v.y);this.z=Math.min(this.z,v.z);return this;},max:function(v){this.x=Math.max(this.x,v.x);this.y=Math.max(this.y,v.y);this.z=Math.max(this.z,v.z);return this;},clamp:function(min,max){this.x=Math.max(min.x,Math.min(max.x,this.x));this.y=Math.max(min.y,Math.min(max.y,this.y));this.z=Math.max(min.z,Math.min(max.z,this.z));return this;},clampScalar:function(){var min=new Vector3();var max=new Vector3();return function clampScalar(minVal,maxVal){min.set(minVal,minVal,minVal);max.set(maxVal,maxVal,maxVal);return this.clamp(min,max);};}(),clampLength:function(min,max){var length=this.length();return this.divideScalar(length||1).multiplyScalar(Math.max(min,Math.min(max,length)));},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);return this;},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);return this;},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);return this;},roundToZero:function(){this.x=(this.x<0)?Math.ceil(this.x):Math.floor(this.x);this.y=(this.y<0)?Math.ceil(this.y):Math.floor(this.y);this.z=(this.z<0)?Math.ceil(this.z):Math.floor(this.z);return this;},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this;},dot:function(v){return this.x*v.x+this.y*v.y+this.z*v.z;},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z;},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z);},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z);},normalize:function(){return this.divideScalar(this.length()||1);},setLength:function(length){return this.normalize().multiplyScalar(length);},lerp:function(v,alpha){this.x+=(v.x-this.x)*alpha;this.y+=(v.y-this.y)*alpha;this.z+=(v.z-this.z)*alpha;return this;},lerpVectors:function(v1,v2,alpha){return this.subVectors(v2,v1).multiplyScalar(alpha).add(v1);},cross:function(v,w){if(w!==undefined){console.warn('THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead.');return this.crossVectors(v,w);}
return this.crossVectors(this,v);},crossVectors:function(a,b){var ax=a.x,ay=a.y,az=a.z;var bx=b.x,by=b.y,bz=b.z;this.x=ay*bz-az*by;this.y=az*bx-ax*bz;this.z=ax*by-ay*bx;return this;},projectOnVector:function(vector){var scalar=vector.dot(this)/vector.lengthSq();return this.copy(vector).multiplyScalar(scalar);},projectOnPlane:function(){var v1=new Vector3();return function projectOnPlane(planeNormal){v1.copy(this).projectOnVector(planeNormal);return this.sub(v1);};}(),reflect:function(){var v1=new Vector3();return function reflect(normal){return this.sub(v1.copy(normal).multiplyScalar(2*this.dot(normal)));};}(),angleTo:function(v){var theta=this.dot(v)/(Math.sqrt(this.lengthSq()*v.lengthSq()));return Math.acos(_Math.clamp(theta,-1,1));},distanceTo:function(v){return Math.sqrt(this.distanceToSquared(v));},distanceToSquared:function(v){var dx=this.x-v.x,dy=this.y-v.y,dz=this.z-v.z;return dx*dx+dy*dy+dz*dz;},manhattanDistanceTo:function(v){return Math.abs(this.x-v.x)+Math.abs(this.y-v.y)+Math.abs(this.z-v.z);},setFromSpherical:function(s){var sinPhiRadius=Math.sin(s.phi)*s.radius;this.x=sinPhiRadius*Math.sin(s.theta);this.y=Math.cos(s.phi)*s.radius;this.z=sinPhiRadius*Math.cos(s.theta);return this;},setFromCylindrical:function(c){this.x=c.radius*Math.sin(c.theta);this.y=c.y;this.z=c.radius*Math.cos(c.theta);return this;},setFromMatrixPosition:function(m){var e=m.elements;this.x=e[12];this.y=e[13];this.z=e[14];return this;},setFromMatrixScale:function(m){var sx=this.setFromMatrixColumn(m,0).length();var sy=this.setFromMatrixColumn(m,1).length();var sz=this.setFromMatrixColumn(m,2).length();this.x=sx;this.y=sy;this.z=sz;return this;},setFromMatrixColumn:function(m,index){return this.fromArray(m.elements,index*4);},equals:function(v){return((v.x===this.x)&&(v.y===this.y)&&(v.z===this.z));},fromArray:function(array,offset){if(offset===undefined)offset=0;this.x=array[offset];this.y=array[offset+1];this.z=array[offset+2];return this;},toArray:function(array,offset){if(array===undefined)array=[];if(offset===undefined)offset=0;array[offset]=this.x;array[offset+1]=this.y;array[offset+2]=this.z;return array;},fromBufferAttribute:function(attribute,index,offset){if(offset!==undefined){console.warn('THREE.Vector3: offset has been removed from .fromBufferAttribute().');}
this.x=attribute.getX(index);this.y=attribute.getY(index);this.z=attribute.getZ(index);return this;}});function Matrix3(){this.elements=[1,0,0,0,1,0,0,0,1];if(arguments.length>0){console.error('THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.');}}
Object.assign(Matrix3.prototype,{isMatrix3:true,set:function(n11,n12,n13,n21,n22,n23,n31,n32,n33){var te=this.elements;te[0]=n11;te[1]=n21;te[2]=n31;te[3]=n12;te[4]=n22;te[5]=n32;te[6]=n13;te[7]=n23;te[8]=n33;return this;},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this;},clone:function(){return new this.constructor().fromArray(this.elements);},copy:function(m){var te=this.elements;var me=m.elements;te[0]=me[0];te[1]=me[1];te[2]=me[2];te[3]=me[3];te[4]=me[4];te[5]=me[5];te[6]=me[6];te[7]=me[7];te[8]=me[8];return this;},setFromMatrix4:function(m){var me=m.elements;this.set(me[0],me[4],me[8],me[1],me[5],me[9],me[2],me[6],me[10]);return this;},applyToBufferAttribute:function(){var v1=new Vector3();return function applyToBufferAttribute(attribute){for(var i=0,l=attribute.count;i<l;i++){v1.x=attribute.getX(i);v1.y=attribute.getY(i);v1.z=attribute.getZ(i);v1.applyMatrix3(this);attribute.setXYZ(i,v1.x,v1.y,v1.z);}
return attribute;};}(),multiply:function(m){return this.multiplyMatrices(this,m);},premultiply:function(m){return this.multiplyMatrices(m,this);},multiplyMatrices:function(a,b){var ae=a.elements;var be=b.elements;var te=this.elements;var a11=ae[0],a12=ae[3],a13=ae[6];var a21=ae[1],a22=ae[4],a23=ae[7];var a31=ae[2],a32=ae[5],a33=ae[8];var b11=be[0],b12=be[3],b13=be[6];var b21=be[1],b22=be[4],b23=be[7];var b31=be[2],b32=be[5],b33=be[8];te[0]=a11*b11+a12*b21+a13*b31;te[3]=a11*b12+a12*b22+a13*b32;te[6]=a11*b13+a12*b23+a13*b33;te[1]=a21*b11+a22*b21+a23*b31;te[4]=a21*b12+a22*b22+a23*b32;te[7]=a21*b13+a22*b23+a23*b33;te[2]=a31*b11+a32*b21+a33*b31;te[5]=a31*b12+a32*b22+a33*b32;te[8]=a31*b13+a32*b23+a33*b33;return this;},multiplyScalar:function(s){var te=this.elements;te[0]*=s;te[3]*=s;te[6]*=s;te[1]*=s;te[4]*=s;te[7]*=s;te[2]*=s;te[5]*=s;te[8]*=s;return this;},determinant:function(){var te=this.elements;var a=te[0],b=te[1],c=te[2],d=te[3],e=te[4],f=te[5],g=te[6],h=te[7],i=te[8];return a*e*i-a*f*h-b*d*i+b*f*g+c*d*h-c*e*g;},getInverse:function(matrix,throwOnDegenerate){if(matrix&&matrix.isMatrix4){console.error("THREE.Matrix3: .getInverse() no longer takes a Matrix4 argument.");}
var me=matrix.elements,te=this.elements,n11=me[0],n21=me[1],n31=me[2],n12=me[3],n22=me[4],n32=me[5],n13=me[6],n23=me[7],n33=me[8],t11=n33*n22-n32*n23,t12=n32*n13-n33*n12,t13=n23*n12-n22*n13,det=n11*t11+n21*t12+n31*t13;if(det===0){var msg="THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0";if(throwOnDegenerate===true){throw new Error(msg);}else{console.warn(msg);}
return this.identity();}
var detInv=1/det;te[0]=t11*detInv;te[1]=(n31*n23-n33*n21)*detInv;te[2]=(n32*n21-n31*n22)*detInv;te[3]=t12*detInv;te[4]=(n33*n11-n31*n13)*detInv;te[5]=(n31*n12-n32*n11)*detInv;te[6]=t13*detInv;te[7]=(n21*n13-n23*n11)*detInv;te[8]=(n22*n11-n21*n12)*detInv;return this;},transpose:function(){var tmp,m=this.elements;tmp=m[1];m[1]=m[3];m[3]=tmp;tmp=m[2];m[2]=m[6];m[6]=tmp;tmp=m[5];m[5]=m[7];m[7]=tmp;return this;},getNormalMatrix:function(matrix4){return this.setFromMatrix4(matrix4).getInverse(this).transpose();},transposeIntoArray:function(r){var m=this.elements;r[0]=m[0];r[1]=m[3];r[2]=m[6];r[3]=m[1];r[4]=m[4];r[5]=m[7];r[6]=m[2];r[7]=m[5];r[8]=m[8];return this;},setUvTransform:function(tx,ty,sx,sy,rotation,cx,cy){var c=Math.cos(rotation);var s=Math.sin(rotation);this.set(sx*c,sx*s,-sx*(c*cx+s*cy)+cx+tx,-sy*s,sy*c,-sy*(-s*cx+c*cy)+cy+ty,0,0,1);},scale:function(sx,sy){var te=this.elements;te[0]*=sx;te[3]*=sx;te[6]*=sx;te[1]*=sy;te[4]*=sy;te[7]*=sy;return this;},rotate:function(theta){var c=Math.cos(theta);var s=Math.sin(theta);var te=this.elements;var a11=te[0],a12=te[3],a13=te[6];var a21=te[1],a22=te[4],a23=te[7];te[0]=c*a11+s*a21;te[3]=c*a12+s*a22;te[6]=c*a13+s*a23;te[1]=-s*a11+c*a21;te[4]=-s*a12+c*a22;te[7]=-s*a13+c*a23;return this;},translate:function(tx,ty){var te=this.elements;te[0]+=tx*te[2];te[3]+=tx*te[5];te[6]+=tx*te[8];te[1]+=ty*te[2];te[4]+=ty*te[5];te[7]+=ty*te[8];return this;},equals:function(matrix){var te=this.elements;var me=matrix.elements;for(var i=0;i<9;i++){if(te[i]!==me[i])return false;}
return true;},fromArray:function(array,offset){if(offset===undefined)offset=0;for(var i=0;i<9;i++){this.elements[i]=array[i+offset];}
return this;},toArray:function(array,offset){if(array===undefined)array=[];if(offset===undefined)offset=0;var te=this.elements;array[offset]=te[0];array[offset+1]=te[1];array[offset+2]=te[2];array[offset+3]=te[3];array[offset+4]=te[4];array[offset+5]=te[5];array[offset+6]=te[6];array[offset+7]=te[7];array[offset+8]=te[8];return array;}});var textureId=0;function Texture(image,mapping,wrapS,wrapT,magFilter,minFilter,format,type,anisotropy,encoding){Object.defineProperty(this,'id',{value:textureId++});this.uuid=_Math.generateUUID();this.name='';this.image=image!==undefined?image:Texture.DEFAULT_IMAGE;this.mipmaps=[];this.mapping=mapping!==undefined?mapping:Texture.DEFAULT_MAPPING;this.wrapS=wrapS!==undefined?wrapS:ClampToEdgeWrapping;this.wrapT=wrapT!==undefined?wrapT:ClampToEdgeWrapping;this.magFilter=magFilter!==undefined?magFilter:LinearFilter;this.minFilter=minFilter!==undefined?minFilter:LinearMipMapLinearFilter;this.anisotropy=anisotropy!==undefined?anisotropy:1;this.format=format!==undefined?format:RGBAFormat;this.type=type!==undefined?type:UnsignedByteType;this.offset=new Vector2(0,0);this.repeat=new Vector2(1,1);this.center=new Vector2(0,0);this.rotation=0;this.matrixAutoUpdate=true;this.matrix=new Matrix3();this.generateMipmaps=true;this.premultiplyAlpha=false;this.flipY=true;this.unpackAlignment=4;this.encoding=encoding!==undefined?encoding:LinearEncoding;this.version=0;this.onUpdate=null;}
Texture.DEFAULT_IMAGE=undefined;Texture.DEFAULT_MAPPING=UVMapping;Object.defineProperty(Texture.prototype,"needsUpdate",{set:function(value){if(value===true)this.version++;}});Object.assign(Texture.prototype,EventDispatcher.prototype,{constructor:Texture,isTexture:true,clone:function(){return new this.constructor().copy(this);},copy:function(source){this.name=source.name;this.image=source.image;this.mipmaps=source.mipmaps.slice(0);this.mapping=source.mapping;this.wrapS=source.wrapS;this.wrapT=source.wrapT;this.magFilter=source.magFilter;this.minFilter=source.minFilter;this.anisotropy=source.anisotropy;this.format=source.format;this.type=source.type;this.offset.copy(source.offset);this.repeat.copy(source.repeat);this.center.copy(source.center);this.rotation=source.rotation;this.matrixAutoUpdate=source.matrixAutoUpdate;this.matrix.copy(source.matrix);this.generateMipmaps=source.generateMipmaps;this.premultiplyAlpha=source.premultiplyAlpha;this.flipY=source.flipY;this.unpackAlignment=source.unpackAlignment;this.encoding=source.encoding;return this;},toJSON:function(meta){var isRootObject=(meta===undefined||typeof meta==='string');if(!isRootObject&&meta.textures[this.uuid]!==undefined){return meta.textures[this.uuid];}
function getDataURL(image){var canvas;if(image instanceof HTMLCanvasElement){canvas=image;}else{canvas=document.createElementNS('http://www.w3.org/1999/xhtml','canvas');canvas.width=image.width;canvas.height=image.height;var context=canvas.getContext('2d');if(image instanceof ImageData){context.putImageData(image,0,0);}else{context.drawImage(image,0,0,image.width,image.height);}}
if(canvas.width>2048||canvas.height>2048){return canvas.toDataURL('image/jpeg',0.6);}else{return canvas.toDataURL('image/png');}}
var output={metadata:{version:4.5,type:'Texture',generator:'Texture.toJSON'},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY};if(this.image!==undefined){var image=this.image;if(image.uuid===undefined){image.uuid=_Math.generateUUID();}
if(!isRootObject&&meta.images[image.uuid]===undefined){meta.images[image.uuid]={uuid:image.uuid,url:getDataURL(image)};}
output.image=image.uuid;}
if(!isRootObject){meta.textures[this.uuid]=output;}
return output;},dispose:function(){this.dispatchEvent({type:'dispose'});},transformUv:function(uv){if(this.mapping!==UVMapping)return;uv.applyMatrix3(this.matrix);if(uv.x<0||uv.x>1){switch(this.wrapS){case RepeatWrapping:uv.x=uv.x-Math.floor(uv.x);break;case ClampToEdgeWrapping:uv.x=uv.x<0?0:1;break;case MirroredRepeatWrapping:if(Math.abs(Math.floor(uv.x)%2)===1){uv.x=Math.ceil(uv.x)-uv.x;}else{uv.x=uv.x-Math.floor(uv.x);}
break;}}
if(uv.y<0||uv.y>1){switch(this.wrapT){case RepeatWrapping:uv.y=uv.y-Math.floor(uv.y);break;case ClampToEdgeWrapping:uv.y=uv.y<0?0:1;break;case MirroredRepeatWrapping:if(Math.abs(Math.floor(uv.y)%2)===1){uv.y=Math.ceil(uv.y)-uv.y;}else{uv.y=uv.y-Math.floor(uv.y);}
break;}}
if(this.flipY){uv.y=1-uv.y;}}});function Vector4(x,y,z,w){this.x=x||0;this.y=y||0;this.z=z||0;this.w=(w!==undefined)?w:1;}
Object.assign(Vector4.prototype,{isVector4:true,set:function(x,y,z,w){this.x=x;this.y=y;this.z=z;this.w=w;return this;},setScalar:function(scalar){this.x=scalar;this.y=scalar;this.z=scalar;this.w=scalar;return this;},setX:function(x){this.x=x;return this;},setY:function(y){this.y=y;return this;},setZ:function(z){this.z=z;return this;},setW:function(w){this.w=w;return this;},setComponent:function(index,value){switch(index){case 0:this.x=value;break;case 1:this.y=value;break;case 2:this.z=value;break;case 3:this.w=value;break;default:throw new Error('index is out of range: '+index);}
return this;},getComponent:function(index){switch(index){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error('index is out of range: '+index);}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w);},copy:function(v){this.x=v.x;this.y=v.y;this.z=v.z;this.w=(v.w!==undefined)?v.w:1;return this;},add:function(v,w){if(w!==undefined){console.warn('THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead.');return this.addVectors(v,w);}
this.x+=v.x;this.y+=v.y;this.z+=v.z;this.w+=v.w;return this;},addScalar:function(s){this.x+=s;this.y+=s;this.z+=s;this.w+=s;return this;},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this;},addScaledVector:function(v,s){this.x+=v.x*s;this.y+=v.y*s;this.z+=v.z*s;this.w+=v.w*s;return this;},sub:function(v,w){if(w!==undefined){console.warn('THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.');return this.subVectors(v,w);}
this.x-=v.x;this.y-=v.y;this.z-=v.z;this.w-=v.w;return this;},subScalar:function(s){this.x-=s;this.y-=s;this.z-=s;this.w-=s;return this;},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this;},multiplyScalar:function(scalar){this.x*=scalar;this.y*=scalar;this.z*=scalar;this.w*=scalar;return this;},applyMatrix4:function(m){var x=this.x,y=this.y,z=this.z,w=this.w;var e=m.elements;this.x=e[0]*x+e[4]*y+e[8]*z+e[12]*w;this.y=e[1]*x+e[5]*y+e[9]*z+e[13]*w;this.z=e[2]*x+e[6]*y+e[10]*z+e[14]*w;this.w=e[3]*x+e[7]*y+e[11]*z+e[15]*w;return this;},divideScalar:function(scalar){return this.multiplyScalar(1/scalar);},setAxisAngleFromQuaternion:function(q){this.w=2*Math.acos(q.w);var s=Math.sqrt(1-q.w*q.w);if(s<0.0001){this.x=1;this.y=0;this.z=0;}else{this.x=q.x/s;this.y=q.y/s;this.z=q.z/s;}
return this;},setAxisAngleFromRotationMatrix:function(m){var angle,x,y,z,epsilon=0.01,epsilon2=0.1,te=m.elements,m11=te[0],m12=te[4],m13=te[8],m21=te[1],m22=te[5],m23=te[9],m31=te[2],m32=te[6],m33=te[10];if((Math.abs(m12-m21)<epsilon)&&(Math.abs(m13-m31)<epsilon)&&(Math.abs(m23-m32)<epsilon)){if((Math.abs(m12+m21)<epsilon2)&&(Math.abs(m13+m31)<epsilon2)&&(Math.abs(m23+m32)<epsilon2)&&(Math.abs(m11+m22+m33-3)<epsilon2)){this.set(1,0,0,0);return this;}
angle=Math.PI;var xx=(m11+1)/2;var yy=(m22+1)/2;var zz=(m33+1)/2;var xy=(m12+m21)/4;var xz=(m13+m31)/4;var yz=(m23+m32)/4;if((xx>yy)&&(xx>zz)){if(xx<epsilon){x=0;y=0.707106781;z=0.707106781;}else{x=Math.sqrt(xx);y=xy/x;z=xz/x;}}else if(yy>zz){if(yy<epsilon){x=0.707106781;y=0;z=0.707106781;}else{y=Math.sqrt(yy);x=xy/y;z=yz/y;}}else{if(zz<epsilon){x=0.707106781;y=0.707106781;z=0;}else{z=Math.sqrt(zz);x=xz/z;y=yz/z;}}
this.set(x,y,z,angle);return this;}
var s=Math.sqrt((m32-m23)*(m32-m23)+
(m13-m31)*(m13-m31)+
(m21-m12)*(m21-m12));if(Math.abs(s)<0.001)s=1;this.x=(m32-m23)/s;this.y=(m13-m31)/s;this.z=(m21-m12)/s;this.w=Math.acos((m11+m22+m33-1)/2);return this;},min:function(v){this.x=Math.min(this.x,v.x);this.y=Math.min(this.y,v.y);this.z=Math.min(this.z,v.z);this.w=Math.min(this.w,v.w);return this;},max:function(v){this.x=Math.max(this.x,v.x);this.y=Math.max(this.y,v.y);this.z=Math.max(this.z,v.z);this.w=Math.max(this.w,v.w);return this;},clamp:function(min,max){this.x=Math.max(min.x,Math.min(max.x,this.x));this.y=Math.max(min.y,Math.min(max.y,this.y));this.z=Math.max(min.z,Math.min(max.z,this.z));this.w=Math.max(min.w,Math.min(max.w,this.w));return this;},clampScalar:function(){var min,max;return function clampScalar(minVal,maxVal){if(min===undefined){min=new Vector4();max=new Vector4();}
min.set(minVal,minVal,minVal,minVal);max.set(maxVal,maxVal,maxVal,maxVal);return this.clamp(min,max);};}(),clampLength:function(min,max){var length=this.length();return this.divideScalar(length||1).multiplyScalar(Math.max(min,Math.min(max,length)));},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);this.w=Math.floor(this.w);return this;},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);this.w=Math.ceil(this.w);return this;},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);this.w=Math.round(this.w);return this;},roundToZero:function(){this.x=(this.x<0)?Math.ceil(this.x):Math.floor(this.x);this.y=(this.y<0)?Math.ceil(this.y):Math.floor(this.y);this.z=(this.z<0)?Math.ceil(this.z):Math.floor(this.z);this.w=(this.w<0)?Math.ceil(this.w):Math.floor(this.w);return this;},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;this.w=-this.w;return this;},dot:function(v){return this.x*v.x+this.y*v.y+this.z*v.z+this.w*v.w;},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w;},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w);},normalize:function(){return this.divideScalar(this.length()||1);},setLength:function(length){return this.normalize().multiplyScalar(length);},lerp:function(v,alpha){this.x+=(v.x-this.x)*alpha;this.y+=(v.y-this.y)*alpha;this.z+=(v.z-this.z)*alpha;this.w+=(v.w-this.w)*alpha;return this;},lerpVectors:function(v1,v2,alpha){return this.subVectors(v2,v1).multiplyScalar(alpha).add(v1);},equals:function(v){return((v.x===this.x)&&(v.y===this.y)&&(v.z===this.z)&&(v.w===this.w));},fromArray:function(array,offset){if(offset===undefined)offset=0;this.x=array[offset];this.y=array[offset+1];this.z=array[offset+2];this.w=array[offset+3];return this;},toArray:function(array,offset){if(array===undefined)array=[];if(offset===undefined)offset=0;array[offset]=this.x;array[offset+1]=this.y;array[offset+2]=this.z;array[offset+3]=this.w;return array;},fromBufferAttribute:function(attribute,index,offset){if(offset!==undefined){console.warn('THREE.Vector4: offset has been removed from .fromBufferAttribute().');}
this.x=attribute.getX(index);this.y=attribute.getY(index);this.z=attribute.getZ(index);this.w=attribute.getW(index);return this;}});function WebGLRenderTarget(width,height,options){this.uuid=_Math.generateUUID();this.width=width;this.height=height;this.scissor=new Vector4(0,0,width,height);this.scissorTest=false;this.viewport=new Vector4(0,0,width,height);options=options||{};if(options.minFilter===undefined)options.minFilter=LinearFilter;this.texture=new Texture(undefined,undefined,options.wrapS,options.wrapT,options.magFilter,options.minFilter,options.format,options.type,options.anisotropy,options.encoding);this.depthBuffer=options.depthBuffer!==undefined?options.depthBuffer:true;this.stencilBuffer=options.stencilBuffer!==undefined?options.stencilBuffer:true;this.depthTexture=options.depthTexture!==undefined?options.depthTexture:null;}
Object.assign(WebGLRenderTarget.prototype,EventDispatcher.prototype,{isWebGLRenderTarget:true,setSize:function(width,height){if(this.width!==width||this.height!==height){this.width=width;this.height=height;this.dispose();}
this.viewport.set(0,0,width,height);this.scissor.set(0,0,width,height);},clone:function(){return new this.constructor().copy(this);},copy:function(source){this.width=source.width;this.height=source.height;this.viewport.copy(source.viewport);this.texture=source.texture.clone();this.depthBuffer=source.depthBuffer;this.stencilBuffer=source.stencilBuffer;this.depthTexture=source.depthTexture;return this;},dispose:function(){this.dispatchEvent({type:'dispose'});}});function WebGLRenderTargetCube(width,height,options){WebGLRenderTarget.call(this,width,height,options);this.activeCubeFace=0;this.activeMipMapLevel=0;}
WebGLRenderTargetCube.prototype=Object.create(WebGLRenderTarget.prototype);WebGLRenderTargetCube.prototype.constructor=WebGLRenderTargetCube;WebGLRenderTargetCube.prototype.isWebGLRenderTargetCube=true;function DataTexture(data,width,height,format,type,mapping,wrapS,wrapT,magFilter,minFilter,anisotropy,encoding){Texture.call(this,null,mapping,wrapS,wrapT,magFilter,minFilter,format,type,anisotropy,encoding);this.image={data:data,width:width,height:height};this.magFilter=magFilter!==undefined?magFilter:NearestFilter;this.minFilter=minFilter!==undefined?minFilter:NearestFilter;this.generateMipmaps=false;this.flipY=false;this.unpackAlignment=1;}
DataTexture.prototype=Object.create(Texture.prototype);DataTexture.prototype.constructor=DataTexture;DataTexture.prototype.isDataTexture=true;function CubeTexture(images,mapping,wrapS,wrapT,magFilter,minFilter,format,type,anisotropy,encoding){images=images!==undefined?images:[];mapping=mapping!==undefined?mapping:CubeReflectionMapping;Texture.call(this,images,mapping,wrapS,wrapT,magFilter,minFilter,format,type,anisotropy,encoding);this.flipY=false;}
CubeTexture.prototype=Object.create(Texture.prototype);CubeTexture.prototype.constructor=CubeTexture;CubeTexture.prototype.isCubeTexture=true;Object.defineProperty(CubeTexture.prototype,'images',{get:function(){return this.image;},set:function(value){this.image=value;}});var emptyTexture=new Texture();var emptyCubeTexture=new CubeTexture();function UniformContainer(){this.seq=[];this.map={};}
var arrayCacheF32=[];var arrayCacheI32=[];var mat4array=new Float32Array(16);var mat3array=new Float32Array(9);function flatten(array,nBlocks,blockSize){var firstElem=array[0];if(firstElem<=0||firstElem>0)return array;var n=nBlocks*blockSize,r=arrayCacheF32[n];if(r===undefined){r=new Float32Array(n);arrayCacheF32[n]=r;}
if(nBlocks!==0){firstElem.toArray(r,0);for(var i=1,offset=0;i!==nBlocks;++i){offset+=blockSize;array[i].toArray(r,offset);}}
return r;}
function allocTexUnits(renderer,n){var r=arrayCacheI32[n];if(r===undefined){r=new Int32Array(n);arrayCacheI32[n]=r;}
for(var i=0;i!==n;++i)
r[i]=renderer.allocTextureUnit();return r;}
function setValue1f(gl,v){gl.uniform1f(this.addr,v);}
function setValue1i(gl,v){gl.uniform1i(this.addr,v);}
function setValue2fv(gl,v){if(v.x===undefined){gl.uniform2fv(this.addr,v);}else{gl.uniform2f(this.addr,v.x,v.y);}}
function setValue3fv(gl,v){if(v.x!==undefined){gl.uniform3f(this.addr,v.x,v.y,v.z);}else if(v.r!==undefined){gl.uniform3f(this.addr,v.r,v.g,v.b);}else{gl.uniform3fv(this.addr,v);}}
function setValue4fv(gl,v){if(v.x===undefined){gl.uniform4fv(this.addr,v);}else{gl.uniform4f(this.addr,v.x,v.y,v.z,v.w);}}
function setValue2fm(gl,v){gl.uniformMatrix2fv(this.addr,false,v.elements||v);}
function setValue3fm(gl,v){if(v.elements===undefined){gl.uniformMatrix3fv(this.addr,false,v);}else{mat3array.set(v.elements);gl.uniformMatrix3fv(this.addr,false,mat3array);}}
function setValue4fm(gl,v){if(v.elements===undefined){gl.uniformMatrix4fv(this.addr,false,v);}else{mat4array.set(v.elements);gl.uniformMatrix4fv(this.addr,false,mat4array);}}
function setValueT1(gl,v,renderer){var unit=renderer.allocTextureUnit();gl.uniform1i(this.addr,unit);renderer.setTexture2D(v||emptyTexture,unit);}
function setValueT6(gl,v,renderer){var unit=renderer.allocTextureUnit();gl.uniform1i(this.addr,unit);renderer.setTextureCube(v||emptyCubeTexture,unit);}
function setValue2iv(gl,v){gl.uniform2iv(this.addr,v);}
function setValue3iv(gl,v){gl.uniform3iv(this.addr,v);}
function setValue4iv(gl,v){gl.uniform4iv(this.addr,v);}
function getSingularSetter(type){switch(type){case 0x1406:return setValue1f;case 0x8b50:return setValue2fv;case 0x8b51:return setValue3fv;case 0x8b52:return setValue4fv;case 0x8b5a:return setValue2fm;case 0x8b5b:return setValue3fm;case 0x8b5c:return setValue4fm;case 0x8b5e:case 0x8d66:return setValueT1;case 0x8b60:return setValueT6;case 0x1404:case 0x8b56:return setValue1i;case 0x8b53:case 0x8b57:return setValue2iv;case 0x8b54:case 0x8b58:return setValue3iv;case 0x8b55:case 0x8b59:return setValue4iv;}}
function setValue1fv(gl,v){gl.uniform1fv(this.addr,v);}
function setValue1iv(gl,v){gl.uniform1iv(this.addr,v);}
function setValueV2a(gl,v){gl.uniform2fv(this.addr,flatten(v,this.size,2));}
function setValueV3a(gl,v){gl.uniform3fv(this.addr,flatten(v,this.size,3));}
function setValueV4a(gl,v){gl.uniform4fv(this.addr,flatten(v,this.size,4));}
function setValueM2a(gl,v){gl.uniformMatrix2fv(this.addr,false,flatten(v,this.size,4));}
function setValueM3a(gl,v){gl.uniformMatrix3fv(this.addr,false,flatten(v,this.size,9));}
function setValueM4a(gl,v){gl.uniformMatrix4fv(this.addr,false,flatten(v,this.size,16));}
function setValueT1a(gl,v,renderer){var n=v.length,units=allocTexUnits(renderer,n);gl.uniform1iv(this.addr,units);for(var i=0;i!==n;++i){renderer.setTexture2D(v[i]||emptyTexture,units[i]);}}
function setValueT6a(gl,v,renderer){var n=v.length,units=allocTexUnits(renderer,n);gl.uniform1iv(this.addr,units);for(var i=0;i!==n;++i){renderer.setTextureCube(v[i]||emptyCubeTexture,units[i]);}}
function getPureArraySetter(type){switch(type){case 0x1406:return setValue1fv;case 0x8b50:return setValueV2a;case 0x8b51:return setValueV3a;case 0x8b52:return setValueV4a;case 0x8b5a:return setValueM2a;case 0x8b5b:return setValueM3a;case 0x8b5c:return setValueM4a;case 0x8b5e:return setValueT1a;case 0x8b60:return setValueT6a;case 0x1404:case 0x8b56:return setValue1iv;case 0x8b53:case 0x8b57:return setValue2iv;case 0x8b54:case 0x8b58:return setValue3iv;case 0x8b55:case 0x8b59:return setValue4iv;}}
function SingleUniform(id,activeInfo,addr){this.id=id;this.addr=addr;this.setValue=getSingularSetter(activeInfo.type);}
function PureArrayUniform(id,activeInfo,addr){this.id=id;this.addr=addr;this.size=activeInfo.size;this.setValue=getPureArraySetter(activeInfo.type);}
function StructuredUniform(id){this.id=id;UniformContainer.call(this);}
StructuredUniform.prototype.setValue=function(gl,value){var seq=this.seq;for(var i=0,n=seq.length;i!==n;++i){var u=seq[i];u.setValue(gl,value[u.id]);}};var RePathPart=/([\w\d_]+)(\])?(\[|\.)?/g;function addUniform(container,uniformObject){container.seq.push(uniformObject);container.map[uniformObject.id]=uniformObject;}
function parseUniform(activeInfo,addr,container){var path=activeInfo.name,pathLength=path.length;RePathPart.lastIndex=0;for(;;){var match=RePathPart.exec(path),matchEnd=RePathPart.lastIndex,id=match[1],idIsIndex=match[2]===']',subscript=match[3];if(idIsIndex)id=id|0;if(subscript===undefined||subscript==='['&&matchEnd+2===pathLength){addUniform(container,subscript===undefined?new SingleUniform(id,activeInfo,addr):new PureArrayUniform(id,activeInfo,addr));break;}else{var map=container.map,next=map[id];if(next===undefined){next=new StructuredUniform(id);addUniform(container,next);}
container=next;}}}
function WebGLUniforms(gl,program,renderer){UniformContainer.call(this);this.renderer=renderer;var n=gl.getProgramParameter(program,gl.ACTIVE_UNIFORMS);for(var i=0;i<n;++i){var info=gl.getActiveUniform(program,i),path=info.name,addr=gl.getUniformLocation(program,path);parseUniform(info,addr,this);}}
WebGLUniforms.prototype.setValue=function(gl,name,value){var u=this.map[name];if(u!==undefined)u.setValue(gl,value,this.renderer);};WebGLUniforms.prototype.setOptional=function(gl,object,name){var v=object[name];if(v!==undefined)this.setValue(gl,name,v);};WebGLUniforms.upload=function(gl,seq,values,renderer){for(var i=0,n=seq.length;i!==n;++i){var u=seq[i],v=values[u.id];if(v.needsUpdate!==false){u.setValue(gl,v.value,renderer);}}};WebGLUniforms.seqWithValue=function(seq,values){var r=[];for(var i=0,n=seq.length;i!==n;++i){var u=seq[i];if(u.id in values)r.push(u);}
return r;};var ColorKeywords={'aliceblue':0xF0F8FF,'antiquewhite':0xFAEBD7,'aqua':0x00FFFF,'aquamarine':0x7FFFD4,'azure':0xF0FFFF,'beige':0xF5F5DC,'bisque':0xFFE4C4,'black':0x000000,'blanchedalmond':0xFFEBCD,'blue':0x0000FF,'blueviolet':0x8A2BE2,'brown':0xA52A2A,'burlywood':0xDEB887,'cadetblue':0x5F9EA0,'chartreuse':0x7FFF00,'chocolate':0xD2691E,'coral':0xFF7F50,'cornflowerblue':0x6495ED,'cornsilk':0xFFF8DC,'crimson':0xDC143C,'cyan':0x00FFFF,'darkblue':0x00008B,'darkcyan':0x008B8B,'darkgoldenrod':0xB8860B,'darkgray':0xA9A9A9,'darkgreen':0x006400,'darkgrey':0xA9A9A9,'darkkhaki':0xBDB76B,'darkmagenta':0x8B008B,'darkolivegreen':0x556B2F,'darkorange':0xFF8C00,'darkorchid':0x9932CC,'darkred':0x8B0000,'darksalmon':0xE9967A,'darkseagreen':0x8FBC8F,'darkslateblue':0x483D8B,'darkslategray':0x2F4F4F,'darkslategrey':0x2F4F4F,'darkturquoise':0x00CED1,'darkviolet':0x9400D3,'deeppink':0xFF1493,'deepskyblue':0x00BFFF,'dimgray':0x696969,'dimgrey':0x696969,'dodgerblue':0x1E90FF,'firebrick':0xB22222,'floralwhite':0xFFFAF0,'forestgreen':0x228B22,'fuchsia':0xFF00FF,'gainsboro':0xDCDCDC,'ghostwhite':0xF8F8FF,'gold':0xFFD700,'goldenrod':0xDAA520,'gray':0x808080,'green':0x008000,'greenyellow':0xADFF2F,'grey':0x808080,'honeydew':0xF0FFF0,'hotpink':0xFF69B4,'indianred':0xCD5C5C,'indigo':0x4B0082,'ivory':0xFFFFF0,'khaki':0xF0E68C,'lavender':0xE6E6FA,'lavenderblush':0xFFF0F5,'lawngreen':0x7CFC00,'lemonchiffon':0xFFFACD,'lightblue':0xADD8E6,'lightcoral':0xF08080,'lightcyan':0xE0FFFF,'lightgoldenrodyellow':0xFAFAD2,'lightgray':0xD3D3D3,'lightgreen':0x90EE90,'lightgrey':0xD3D3D3,'lightpink':0xFFB6C1,'lightsalmon':0xFFA07A,'lightseagreen':0x20B2AA,'lightskyblue':0x87CEFA,'lightslategray':0x778899,'lightslategrey':0x778899,'lightsteelblue':0xB0C4DE,'lightyellow':0xFFFFE0,'lime':0x00FF00,'limegreen':0x32CD32,'linen':0xFAF0E6,'magenta':0xFF00FF,'maroon':0x800000,'mediumaquamarine':0x66CDAA,'mediumblue':0x0000CD,'mediumorchid':0xBA55D3,'mediumpurple':0x9370DB,'mediumseagreen':0x3CB371,'mediumslateblue':0x7B68EE,'mediumspringgreen':0x00FA9A,'mediumturquoise':0x48D1CC,'mediumvioletred':0xC71585,'midnightblue':0x191970,'mintcream':0xF5FFFA,'mistyrose':0xFFE4E1,'moccasin':0xFFE4B5,'navajowhite':0xFFDEAD,'navy':0x000080,'oldlace':0xFDF5E6,'olive':0x808000,'olivedrab':0x6B8E23,'orange':0xFFA500,'orangered':0xFF4500,'orchid':0xDA70D6,'palegoldenrod':0xEEE8AA,'palegreen':0x98FB98,'paleturquoise':0xAFEEEE,'palevioletred':0xDB7093,'papayawhip':0xFFEFD5,'peachpuff':0xFFDAB9,'peru':0xCD853F,'pink':0xFFC0CB,'plum':0xDDA0DD,'powderblue':0xB0E0E6,'purple':0x800080,'rebeccapurple':0x663399,'red':0xFF0000,'rosybrown':0xBC8F8F,'royalblue':0x4169E1,'saddlebrown':0x8B4513,'salmon':0xFA8072,'sandybrown':0xF4A460,'seagreen':0x2E8B57,'seashell':0xFFF5EE,'sienna':0xA0522D,'silver':0xC0C0C0,'skyblue':0x87CEEB,'slateblue':0x6A5ACD,'slategray':0x708090,'slategrey':0x708090,'snow':0xFFFAFA,'springgreen':0x00FF7F,'steelblue':0x4682B4,'tan':0xD2B48C,'teal':0x008080,'thistle':0xD8BFD8,'tomato':0xFF6347,'turquoise':0x40E0D0,'violet':0xEE82EE,'wheat':0xF5DEB3,'white':0xFFFFFF,'whitesmoke':0xF5F5F5,'yellow':0xFFFF00,'yellowgreen':0x9ACD32};function Color(r,g,b){if(g===undefined&&b===undefined){return this.set(r);}
return this.setRGB(r,g,b);}
Object.assign(Color.prototype,{isColor:true,r:1,g:1,b:1,set:function(value){if(value&&value.isColor){this.copy(value);}else if(typeof value==='number'){this.setHex(value);}else if(typeof value==='string'){this.setStyle(value);}
return this;},setScalar:function(scalar){this.r=scalar;this.g=scalar;this.b=scalar;return this;},setHex:function(hex){hex=Math.floor(hex);this.r=(hex>>16&255)/255;this.g=(hex>>8&255)/255;this.b=(hex&255)/255;return this;},setRGB:function(r,g,b){this.r=r;this.g=g;this.b=b;return this;},setHSL:function(){function hue2rgb(p,q,t){if(t<0)t+=1;if(t>1)t-=1;if(t<1/6)return p+(q-p)*6*t;if(t<1/2)return q;if(t<2/3)return p+(q-p)*6*(2/3-t);return p;}
return function setHSL(h,s,l){h=_Math.euclideanModulo(h,1);s=_Math.clamp(s,0,1);l=_Math.clamp(l,0,1);if(s===0){this.r=this.g=this.b=l;}else{var p=l<=0.5?l*(1+s):l+s-(l*s);var q=(2*l)-p;this.r=hue2rgb(q,p,h+1/3);this.g=hue2rgb(q,p,h);this.b=hue2rgb(q,p,h-1/3);}
return this;};}(),setStyle:function(style){function handleAlpha(string){if(string===undefined)return;if(parseFloat(string)<1){console.warn('THREE.Color: Alpha component of '+style+' will be ignored.');}}
var m;if(m=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(style)){var color;var name=m[1];var components=m[2];switch(name){case'rgb':case'rgba':if(color=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(components)){this.r=Math.min(255,parseInt(color[1],10))/255;this.g=Math.min(255,parseInt(color[2],10))/255;this.b=Math.min(255,parseInt(color[3],10))/255;handleAlpha(color[5]);return this;}
if(color=/^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(components)){this.r=Math.min(100,parseInt(color[1],10))/100;this.g=Math.min(100,parseInt(color[2],10))/100;this.b=Math.min(100,parseInt(color[3],10))/100;handleAlpha(color[5]);return this;}
break;case'hsl':case'hsla':if(color=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(components)){var h=parseFloat(color[1])/360;var s=parseInt(color[2],10)/100;var l=parseInt(color[3],10)/100;handleAlpha(color[5]);return this.setHSL(h,s,l);}
break;}}else if(m=/^\#([A-Fa-f0-9]+)$/.exec(style)){var hex=m[1];var size=hex.length;if(size===3){this.r=parseInt(hex.charAt(0)+hex.charAt(0),16)/255;this.g=parseInt(hex.charAt(1)+hex.charAt(1),16)/255;this.b=parseInt(hex.charAt(2)+hex.charAt(2),16)/255;return this;}else if(size===6){this.r=parseInt(hex.charAt(0)+hex.charAt(1),16)/255;this.g=parseInt(hex.charAt(2)+hex.charAt(3),16)/255;this.b=parseInt(hex.charAt(4)+hex.charAt(5),16)/255;return this;}}
if(style&&style.length>0){var hex=ColorKeywords[style];if(hex!==undefined){this.setHex(hex);}else{console.warn('THREE.Color: Unknown color '+style);}}
return this;},clone:function(){return new this.constructor(this.r,this.g,this.b);},copy:function(color){this.r=color.r;this.g=color.g;this.b=color.b;return this;},copyGammaToLinear:function(color,gammaFactor){if(gammaFactor===undefined)gammaFactor=2.0;this.r=Math.pow(color.r,gammaFactor);this.g=Math.pow(color.g,gammaFactor);this.b=Math.pow(color.b,gammaFactor);return this;},copyLinearToGamma:function(color,gammaFactor){if(gammaFactor===undefined)gammaFactor=2.0;var safeInverse=(gammaFactor>0)?(1.0/gammaFactor):1.0;this.r=Math.pow(color.r,safeInverse);this.g=Math.pow(color.g,safeInverse);this.b=Math.pow(color.b,safeInverse);return this;},convertGammaToLinear:function(){var r=this.r,g=this.g,b=this.b;this.r=r*r;this.g=g*g;this.b=b*b;return this;},convertLinearToGamma:function(){this.r=Math.sqrt(this.r);this.g=Math.sqrt(this.g);this.b=Math.sqrt(this.b);return this;},getHex:function(){return(this.r*255)<<16^(this.g*255)<<8^(this.b*255)<<0;},getHexString:function(){return('000000'+this.getHex().toString(16)).slice(-6);},getHSL:function(optionalTarget){var hsl=optionalTarget||{h:0,s:0,l:0};var r=this.r,g=this.g,b=this.b;var max=Math.max(r,g,b);var min=Math.min(r,g,b);var hue,saturation;var lightness=(min+max)/2.0;if(min===max){hue=0;saturation=0;}else{var delta=max-min;saturation=lightness<=0.5?delta/(max+min):delta/(2-max-min);switch(max){case r:hue=(g-b)/delta+(g<b?6:0);break;case g:hue=(b-r)/delta+2;break;case b:hue=(r-g)/delta+4;break;}
hue/=6;}
hsl.h=hue;hsl.s=saturation;hsl.l=lightness;return hsl;},getStyle:function(){return'rgb('+((this.r*255)|0)+','+((this.g*255)|0)+','+((this.b*255)|0)+')';},offsetHSL:function(h,s,l){var hsl=this.getHSL();hsl.h+=h;hsl.s+=s;hsl.l+=l;this.setHSL(hsl.h,hsl.s,hsl.l);return this;},add:function(color){this.r+=color.r;this.g+=color.g;this.b+=color.b;return this;},addColors:function(color1,color2){this.r=color1.r+color2.r;this.g=color1.g+color2.g;this.b=color1.b+color2.b;return this;},addScalar:function(s){this.r+=s;this.g+=s;this.b+=s;return this;},sub:function(color){this.r=Math.max(0,this.r-color.r);this.g=Math.max(0,this.g-color.g);this.b=Math.max(0,this.b-color.b);return this;},multiply:function(color){this.r*=color.r;this.g*=color.g;this.b*=color.b;return this;},multiplyScalar:function(s){this.r*=s;this.g*=s;this.b*=s;return this;},lerp:function(color,alpha){this.r+=(color.r-this.r)*alpha;this.g+=(color.g-this.g)*alpha;this.b+=(color.b-this.b)*alpha;return this;},equals:function(c){return(c.r===this.r)&&(c.g===this.g)&&(c.b===this.b);},fromArray:function(array,offset){if(offset===undefined)offset=0;this.r=array[offset];this.g=array[offset+1];this.b=array[offset+2];return this;},toArray:function(array,offset){if(array===undefined)array=[];if(offset===undefined)offset=0;array[offset]=this.r;array[offset+1]=this.g;array[offset+2]=this.b;return array;},toJSON:function(){return this.getHex();}});var UniformsLib={common:{diffuse:{value:new Color(0xeeeeee)},opacity:{value:1.0},map:{value:null},uvTransform:{value:new Matrix3()},alphaMap:{value:null},},specularmap:{specularMap:{value:null},},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1.0},refractionRatio:{value:0.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new Vector2(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:0.00025},fogNear:{value:1},fogFar:{value:2000},fogColor:{value:new Color(0xffffff)}},lights:{ambientLightColor:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}}},points:{diffuse:{value:new Color(0xeeeeee)},opacity:{value:1.0},size:{value:1.0},scale:{value:1.0},map:{value:null},uvTransform:{value:new Matrix3()}}};var UniformsUtils={merge:function(uniforms){var merged={};for(var u=0;u<uniforms.length;u++){var tmp=this.clone(uniforms[u]);for(var p in tmp){merged[p]=tmp[p];}}
return merged;},clone:function(uniforms_src){var uniforms_dst={};for(var u in uniforms_src){uniforms_dst[u]={};for(var p in uniforms_src[u]){var parameter_src=uniforms_src[u][p];if(parameter_src&&(parameter_src.isColor||parameter_src.isMatrix3||parameter_src.isMatrix4||parameter_src.isVector2||parameter_src.isVector3||parameter_src.isVector4||parameter_src.isTexture)){uniforms_dst[u][p]=parameter_src.clone();}else if(Array.isArray(parameter_src)){uniforms_dst[u][p]=parameter_src.slice();}else{uniforms_dst[u][p]=parameter_src;}}}
return uniforms_dst;}};var alphamap_fragment="#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n";var alphamap_pars_fragment="#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n";var alphatest_fragment="#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n";var aomap_fragment="#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n";var aomap_pars_fragment="#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif";var begin_vertex="\nvec3 transformed = vec3( position );\n";var beginnormal_vertex="\nvec3 objectNormal = vec3( normal );\n";var bsdfs="float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t}\n\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE  = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS  = 0.5 / LUT_SIZE;\n\tfloat theta = acos( dot( N, V ) );\n\tvec2 uv = vec2(\n\t\tsqrt( saturate( roughness ) ),\n\t\tsaturate( theta / ( 0.5 * PI ) ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.86267 + (0.49788 + 0.01436 * y ) * y;\n\tfloat b = 3.45068 + (4.18814 + y) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = (x > 0.0) ? v : 0.5 * inversesqrt( 1.0 - x * x ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tvec3 result = vec3( LTC_ClippedSphereFormFactor( vectorFormFactor ) );\n\treturn result;\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n";var bumpmap_pars_fragment="#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n";var clipping_planes_fragment="#if NUM_CLIPPING_PLANES > 0\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; ++ i ) {\n\t\tvec4 plane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t\t\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; ++ i ) {\n\t\t\tvec4 plane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t\n\t#endif\n#endif\n";var clipping_planes_pars_fragment="#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif\n";var clipping_planes_pars_vertex="#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvarying vec3 vViewPosition;\n#endif\n";var clipping_planes_vertex="#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n";var color_fragment="#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif";var color_pars_fragment="#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n";var color_pars_vertex="#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif";var color_vertex="#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif";var common="#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\n";var cube_uv_reflection_fragment="#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1  (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale =  bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif\n";var defaultnormal_vertex="vec3 transformedNormal = normalMatrix * objectNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n";var displacementmap_pars_vertex="#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n";var displacementmap_vertex="#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n";var emissivemap_fragment="#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n";var emissivemap_pars_fragment="#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n";var encodings_fragment="  gl_FragColor = linearToOutputTexel( gl_FragColor );\n";var encodings_pars_fragment="\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.x, max( value.g, value.b ) );\n\tfloat M      = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM            = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.x, max( value.g, value.b ) );\n\tfloat D      = max( maxRange / maxRGB, 1.0 );\n\tD            = min( floor( D ) / 255.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value )  {\n\tvec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n\tXp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract(Le);\n\tvResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n\treturn vec4( max(vRGB, 0.0), 1.0 );\n}\n";var envmap_fragment="#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\treflectVec = normalize( reflectVec );\n\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n";var envmap_pars_fragment="#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntensity;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n";var envmap_pars_vertex="#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif\n";var envmap_vertex="#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif\n";var fog_vertex="\n#ifdef USE_FOG\nfogDepth = -mvPosition.z;\n#endif";var fog_pars_vertex="#ifdef USE_FOG\n  varying float fogDepth;\n#endif\n";var fog_fragment="#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n";var fog_pars_fragment="#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif\n";var gradientmap_pars_fragment="#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif\n";var lightmap_fragment="#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n";var lightmap_pars_fragment="#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif";var lights_lambert_vertex="vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n";var lights_pars="uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t\tfloat shadowCameraNear;\n\t\tfloat shadowCameraFar;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight  ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltcMat;\tuniform sampler2D ltcMag;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n";var lights_phong_fragment="BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n";var lights_phong_pars_fragment="varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n";var lights_physical_fragment="PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif\n";var lights_physical_pars_fragment="struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos - halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos + halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos + halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos - halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tfloat norm = texture2D( ltcMag, uv ).a;\n\t\tvec4 t = texture2D( ltcMat, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3(   1,   0, t.y ),\n\t\t\tvec3(   0, t.z,   0 ),\n\t\t\tvec3( t.w,   0, t.x )\n\t\t);\n\t\treflectedLight.directSpecular += lightColor * material.specularColor * norm * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material )   GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material )   GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n";var lights_template="\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\t#ifndef STANDARD\n\t\tvec3 clearCoatRadiance = getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), 8 );\n\t#else\n\t\tvec3 clearCoatRadiance = vec3( 0.0 );\n\t#endif\n\tRE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );\n#endif\n";var logdepthbuf_fragment="#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif";var logdepthbuf_pars_fragment="#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n";var logdepthbuf_pars_vertex="#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif";var logdepthbuf_vertex="#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\tgl_Position.z *= gl_Position.w;\n\t#endif\n#endif\n";var map_fragment="#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n";var map_pars_fragment="#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n";var map_particle_fragment="#ifdef USE_MAP\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n";var map_particle_pars_fragment="#ifdef USE_MAP\n\tuniform mat3 uvTransform;\n\tuniform sampler2D map;\n#endif\n";var metalnessmap_fragment="float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif\n";var metalnessmap_pars_fragment="#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif";var morphnormal_vertex="#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n";var morphtarget_pars_vertex="#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";var morphtarget_vertex="#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";var normal_fragment="#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n";var normalmap_pars_fragment="#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n";var packing="vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256.,  256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}\n";var premultiplied_alpha_fragment="#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n";var project_vertex="vec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\n";var dithering_fragment="#if defined( DITHERING )\n  gl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif\n";var dithering_pars_fragment="#if defined( DITHERING )\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif\n";var roughnessmap_fragment="float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif\n";var roughnessmap_pars_fragment="#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif";var shadowmap_pars_fragment="#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n";var shadowmap_pars_vertex="#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n";var shadowmap_vertex="#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n";var shadowmask_pars_fragment="float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n";var skinbase_vertex="#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif";var skinning_pars_vertex="#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n";var skinning_vertex="#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif\n";var skinnormal_vertex="#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix  = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n";var specularmap_fragment="float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif";var specularmap_pars_fragment="#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif";var tonemapping_fragment="#if defined( TONE_MAPPING )\n  gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n";var tonemapping_pars_fragment="#ifndef saturate\n\t#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n";var uv_pars_fragment="#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif";var uv_pars_vertex="#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\n";var uv_vertex="#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif";var uv2_pars_fragment="#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif";var uv2_pars_vertex="#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif";var uv2_vertex="#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif";var worldpos_vertex="#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n#endif\n";var cube_frag="uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldPosition;\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\tgl_FragColor.a *= opacity;\n}\n";var cube_vert="varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}\n";var depth_frag="#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}\n";var depth_vert="#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n";var distanceRGBA_frag="#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}\n";var distanceRGBA_vert="#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}\n";var equirect_frag="uniform sampler2D tEquirect;\nvarying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}\n";var equirect_vert="varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}\n";var linedashed_frag="uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n";var linedashed_vert="uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}\n";var meshbasic_frag="uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n";var meshbasic_vert="#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}\n";var meshlambert_frag="uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n";var meshlambert_vert="#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n";var meshphong_frag="#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n";var meshphong_vert="#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n";var meshphysical_frag="#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n";var meshphysical_vert="#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n";var normal_frag="#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}\n";var normal_vert="#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}\n";var points_frag="uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n";var points_vert="uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n";var shadow_frag="uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <fog_fragment>\n}\n";var shadow_vert="#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n";var ShaderChunk={alphamap_fragment:alphamap_fragment,alphamap_pars_fragment:alphamap_pars_fragment,alphatest_fragment:alphatest_fragment,aomap_fragment:aomap_fragment,aomap_pars_fragment:aomap_pars_fragment,begin_vertex:begin_vertex,beginnormal_vertex:beginnormal_vertex,bsdfs:bsdfs,bumpmap_pars_fragment:bumpmap_pars_fragment,clipping_planes_fragment:clipping_planes_fragment,clipping_planes_pars_fragment:clipping_planes_pars_fragment,clipping_planes_pars_vertex:clipping_planes_pars_vertex,clipping_planes_vertex:clipping_planes_vertex,color_fragment:color_fragment,color_pars_fragment:color_pars_fragment,color_pars_vertex:color_pars_vertex,color_vertex:color_vertex,common:common,cube_uv_reflection_fragment:cube_uv_reflection_fragment,defaultnormal_vertex:defaultnormal_vertex,displacementmap_pars_vertex:displacementmap_pars_vertex,displacementmap_vertex:displacementmap_vertex,emissivemap_fragment:emissivemap_fragment,emissivemap_pars_fragment:emissivemap_pars_fragment,encodings_fragment:encodings_fragment,encodings_pars_fragment:encodings_pars_fragment,envmap_fragment:envmap_fragment,envmap_pars_fragment:envmap_pars_fragment,envmap_pars_vertex:envmap_pars_vertex,envmap_vertex:envmap_vertex,fog_vertex:fog_vertex,fog_pars_vertex:fog_pars_vertex,fog_fragment:fog_fragment,fog_pars_fragment:fog_pars_fragment,gradientmap_pars_fragment:gradientmap_pars_fragment,lightmap_fragment:lightmap_fragment,lightmap_pars_fragment:lightmap_pars_fragment,lights_lambert_vertex:lights_lambert_vertex,lights_pars:lights_pars,lights_phong_fragment:lights_phong_fragment,lights_phong_pars_fragment:lights_phong_pars_fragment,lights_physical_fragment:lights_physical_fragment,lights_physical_pars_fragment:lights_physical_pars_fragment,lights_template:lights_template,logdepthbuf_fragment:logdepthbuf_fragment,logdepthbuf_pars_fragment:logdepthbuf_pars_fragment,logdepthbuf_pars_vertex:logdepthbuf_pars_vertex,logdepthbuf_vertex:logdepthbuf_vertex,map_fragment:map_fragment,map_pars_fragment:map_pars_fragment,map_particle_fragment:map_particle_fragment,map_particle_pars_fragment:map_particle_pars_fragment,metalnessmap_fragment:metalnessmap_fragment,metalnessmap_pars_fragment:metalnessmap_pars_fragment,morphnormal_vertex:morphnormal_vertex,morphtarget_pars_vertex:morphtarget_pars_vertex,morphtarget_vertex:morphtarget_vertex,normal_fragment:normal_fragment,normalmap_pars_fragment:normalmap_pars_fragment,packing:packing,premultiplied_alpha_fragment:premultiplied_alpha_fragment,project_vertex:project_vertex,dithering_fragment:dithering_fragment,dithering_pars_fragment:dithering_pars_fragment,roughnessmap_fragment:roughnessmap_fragment,roughnessmap_pars_fragment:roughnessmap_pars_fragment,shadowmap_pars_fragment:shadowmap_pars_fragment,shadowmap_pars_vertex:shadowmap_pars_vertex,shadowmap_vertex:shadowmap_vertex,shadowmask_pars_fragment:shadowmask_pars_fragment,skinbase_vertex:skinbase_vertex,skinning_pars_vertex:skinning_pars_vertex,skinning_vertex:skinning_vertex,skinnormal_vertex:skinnormal_vertex,specularmap_fragment:specularmap_fragment,specularmap_pars_fragment:specularmap_pars_fragment,tonemapping_fragment:tonemapping_fragment,tonemapping_pars_fragment:tonemapping_pars_fragment,uv_pars_fragment:uv_pars_fragment,uv_pars_vertex:uv_pars_vertex,uv_vertex:uv_vertex,uv2_pars_fragment:uv2_pars_fragment,uv2_pars_vertex:uv2_pars_vertex,uv2_vertex:uv2_vertex,worldpos_vertex:worldpos_vertex,cube_frag:cube_frag,cube_vert:cube_vert,depth_frag:depth_frag,depth_vert:depth_vert,distanceRGBA_frag:distanceRGBA_frag,distanceRGBA_vert:distanceRGBA_vert,equirect_frag:equirect_frag,equirect_vert:equirect_vert,linedashed_frag:linedashed_frag,linedashed_vert:linedashed_vert,meshbasic_frag:meshbasic_frag,meshbasic_vert:meshbasic_vert,meshlambert_frag:meshlambert_frag,meshlambert_vert:meshlambert_vert,meshphong_frag:meshphong_frag,meshphong_vert:meshphong_vert,meshphysical_frag:meshphysical_frag,meshphysical_vert:meshphysical_vert,normal_frag:normal_frag,normal_vert:normal_vert,points_frag:points_frag,points_vert:points_vert,shadow_frag:shadow_frag,shadow_vert:shadow_vert};var ShaderLib={basic:{uniforms:UniformsUtils.merge([UniformsLib.common,UniformsLib.specularmap,UniformsLib.envmap,UniformsLib.aomap,UniformsLib.lightmap,UniformsLib.fog]),vertexShader:ShaderChunk.meshbasic_vert,fragmentShader:ShaderChunk.meshbasic_frag},lambert:{uniforms:UniformsUtils.merge([UniformsLib.common,UniformsLib.specularmap,UniformsLib.envmap,UniformsLib.aomap,UniformsLib.lightmap,UniformsLib.emissivemap,UniformsLib.fog,UniformsLib.lights,{emissive:{value:new Color(0x000000)}}]),vertexShader:ShaderChunk.meshlambert_vert,fragmentShader:ShaderChunk.meshlambert_frag},phong:{uniforms:UniformsUtils.merge([UniformsLib.common,UniformsLib.specularmap,UniformsLib.envmap,UniformsLib.aomap,UniformsLib.lightmap,UniformsLib.emissivemap,UniformsLib.bumpmap,UniformsLib.normalmap,UniformsLib.displacementmap,UniformsLib.gradientmap,UniformsLib.fog,UniformsLib.lights,{emissive:{value:new Color(0x000000)},specular:{value:new Color(0x111111)},shininess:{value:30}}]),vertexShader:ShaderChunk.meshphong_vert,fragmentShader:ShaderChunk.meshphong_frag},standard:{uniforms:UniformsUtils.merge([UniformsLib.common,UniformsLib.envmap,UniformsLib.aomap,UniformsLib.lightmap,UniformsLib.emissivemap,UniformsLib.bumpmap,UniformsLib.normalmap,UniformsLib.displacementmap,UniformsLib.roughnessmap,UniformsLib.metalnessmap,UniformsLib.fog,UniformsLib.lights,{emissive:{value:new Color(0x000000)},roughness:{value:0.5},metalness:{value:0.5},envMapIntensity:{value:1}}]),vertexShader:ShaderChunk.meshphysical_vert,fragmentShader:ShaderChunk.meshphysical_frag},points:{uniforms:UniformsUtils.merge([UniformsLib.points,UniformsLib.fog]),vertexShader:ShaderChunk.points_vert,fragmentShader:ShaderChunk.points_frag},dashed:{uniforms:UniformsUtils.merge([UniformsLib.common,UniformsLib.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:ShaderChunk.linedashed_vert,fragmentShader:ShaderChunk.linedashed_frag},depth:{uniforms:UniformsUtils.merge([UniformsLib.common,UniformsLib.displacementmap]),vertexShader:ShaderChunk.depth_vert,fragmentShader:ShaderChunk.depth_frag},normal:{uniforms:UniformsUtils.merge([UniformsLib.common,UniformsLib.bumpmap,UniformsLib.normalmap,UniformsLib.displacementmap,{opacity:{value:1.0}}]),vertexShader:ShaderChunk.normal_vert,fragmentShader:ShaderChunk.normal_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1.0}},vertexShader:ShaderChunk.cube_vert,fragmentShader:ShaderChunk.cube_frag},equirect:{uniforms:{tEquirect:{value:null},},vertexShader:ShaderChunk.equirect_vert,fragmentShader:ShaderChunk.equirect_frag},distanceRGBA:{uniforms:UniformsUtils.merge([UniformsLib.common,UniformsLib.displacementmap,{referencePosition:{value:new Vector3()},nearDistance:{value:1},farDistance:{value:1000}}]),vertexShader:ShaderChunk.distanceRGBA_vert,fragmentShader:ShaderChunk.distanceRGBA_frag},shadow:{uniforms:UniformsUtils.merge([UniformsLib.lights,UniformsLib.fog,{color:{value:new Color(0x00000)},opacity:{value:1.0}},]),vertexShader:ShaderChunk.shadow_vert,fragmentShader:ShaderChunk.shadow_frag}};ShaderLib.physical={uniforms:UniformsUtils.merge([ShaderLib.standard.uniforms,{clearCoat:{value:0},clearCoatRoughness:{value:0}}]),vertexShader:ShaderChunk.meshphysical_vert,fragmentShader:ShaderChunk.meshphysical_frag};function Box2(min,max){this.min=(min!==undefined)?min:new Vector2(+Infinity,+Infinity);this.max=(max!==undefined)?max:new Vector2(-Infinity,-Infinity);}
Object.assign(Box2.prototype,{set:function(min,max){this.min.copy(min);this.max.copy(max);return this;},setFromPoints:function(points){this.makeEmpty();for(var i=0,il=points.length;i<il;i++){this.expandByPoint(points[i]);}
return this;},setFromCenterAndSize:function(){var v1=new Vector2();return function setFromCenterAndSize(center,size){var halfSize=v1.copy(size).multiplyScalar(0.5);this.min.copy(center).sub(halfSize);this.max.copy(center).add(halfSize);return this;};}(),clone:function(){return new this.constructor().copy(this);},copy:function(box){this.min.copy(box.min);this.max.copy(box.max);return this;},makeEmpty:function(){this.min.x=this.min.y=+Infinity;this.max.x=this.max.y=-Infinity;return this;},isEmpty:function(){return(this.max.x<this.min.x)||(this.max.y<this.min.y);},getCenter:function(optionalTarget){var result=optionalTarget||new Vector2();return this.isEmpty()?result.set(0,0):result.addVectors(this.min,this.max).multiplyScalar(0.5);},getSize:function(optionalTarget){var result=optionalTarget||new Vector2();return this.isEmpty()?result.set(0,0):result.subVectors(this.max,this.min);},expandByPoint:function(point){this.min.min(point);this.max.max(point);return this;},expandByVector:function(vector){this.min.sub(vector);this.max.add(vector);return this;},expandByScalar:function(scalar){this.min.addScalar(-scalar);this.max.addScalar(scalar);return this;},containsPoint:function(point){return point.x<this.min.x||point.x>this.max.x||point.y<this.min.y||point.y>this.max.y?false:true;},containsBox:function(box){return this.min.x<=box.min.x&&box.max.x<=this.max.x&&this.min.y<=box.min.y&&box.max.y<=this.max.y;},getParameter:function(point,optionalTarget){var result=optionalTarget||new Vector2();return result.set((point.x-this.min.x)/(this.max.x-this.min.x),(point.y-this.min.y)/(this.max.y-this.min.y));},intersectsBox:function(box){return box.max.x<this.min.x||box.min.x>this.max.x||box.max.y<this.min.y||box.min.y>this.max.y?false:true;},clampPoint:function(point,optionalTarget){var result=optionalTarget||new Vector2();return result.copy(point).clamp(this.min,this.max);},distanceToPoint:function(){var v1=new Vector2();return function distanceToPoint(point){var clampedPoint=v1.copy(point).clamp(this.min,this.max);return clampedPoint.sub(point).length();};}(),intersect:function(box){this.min.max(box.min);this.max.min(box.max);return this;},union:function(box){this.min.min(box.min);this.max.max(box.max);return this;},translate:function(offset){this.min.add(offset);this.max.add(offset);return this;},equals:function(box){return box.min.equals(this.min)&&box.max.equals(this.max);}});function WebGLFlareRenderer(renderer,gl,state,textures,capabilities){var vertexBuffer,elementBuffer;var shader,program,attributes,uniforms;var tempTexture,occlusionTexture;function init(){var vertices=new Float32Array([-1,-1,0,0,1,-1,1,0,1,1,1,1,-1,1,0,1]);var faces=new Uint16Array([0,1,2,0,2,3]);vertexBuffer=gl.createBuffer();elementBuffer=gl.createBuffer();gl.bindBuffer(gl.ARRAY_BUFFER,vertexBuffer);gl.bufferData(gl.ARRAY_BUFFER,vertices,gl.STATIC_DRAW);gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER,elementBuffer);gl.bufferData(gl.ELEMENT_ARRAY_BUFFER,faces,gl.STATIC_DRAW);tempTexture=gl.createTexture();occlusionTexture=gl.createTexture();state.bindTexture(gl.TEXTURE_2D,tempTexture);gl.texImage2D(gl.TEXTURE_2D,0,gl.RGB,16,16,0,gl.RGB,gl.UNSIGNED_BYTE,null);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_S,gl.CLAMP_TO_EDGE);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_T,gl.CLAMP_TO_EDGE);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MAG_FILTER,gl.NEAREST);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,gl.NEAREST);state.bindTexture(gl.TEXTURE_2D,occlusionTexture);gl.texImage2D(gl.TEXTURE_2D,0,gl.RGBA,16,16,0,gl.RGBA,gl.UNSIGNED_BYTE,null);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_S,gl.CLAMP_TO_EDGE);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_T,gl.CLAMP_TO_EDGE);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MAG_FILTER,gl.NEAREST);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,gl.NEAREST);shader={vertexShader:['uniform lowp int renderType;','uniform vec3 screenPosition;','uniform vec2 scale;','uniform float rotation;','uniform sampler2D occlusionMap;','attribute vec2 position;','attribute vec2 uv;','varying vec2 vUV;','varying float vVisibility;','void main() {',' vUV = uv;',' vec2 pos = position;',' if ( renderType == 2 ) {','  vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );','  visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );','  visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );','  visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );','  visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );','  visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );','  visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );','  visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );','  visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );','  vVisibility =        visibility.r / 9.0;','  vVisibility *= 1.0 - visibility.g / 9.0;','  vVisibility *=       visibility.b / 9.0;','  vVisibility *= 1.0 - visibility.a / 9.0;','  pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;','  pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;',' }',' gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );','}'].join('\n'),fragmentShader:['uniform lowp int renderType;','uniform sampler2D map;','uniform float opacity;','uniform vec3 color;','varying vec2 vUV;','varying float vVisibility;','void main() {',' if ( renderType == 0 ) {','  gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );',' } else if ( renderType == 1 ) {','  gl_FragColor = texture2D( map, vUV );',' } else {','  vec4 texture = texture2D( map, vUV );','  texture.a *= opacity * vVisibility;','  gl_FragColor = texture;','  gl_FragColor.rgb *= color;',' }','}'].join('\n')};program=createProgram(shader);attributes={vertex:gl.getAttribLocation(program,'position'),uv:gl.getAttribLocation(program,'uv')};uniforms={renderType:gl.getUniformLocation(program,'renderType'),map:gl.getUniformLocation(program,'map'),occlusionMap:gl.getUniformLocation(program,'occlusionMap'),opacity:gl.getUniformLocation(program,'opacity'),color:gl.getUniformLocation(program,'color'),scale:gl.getUniformLocation(program,'scale'),rotation:gl.getUniformLocation(program,'rotation'),screenPosition:gl.getUniformLocation(program,'screenPosition')};}
this.render=function(flares,scene,camera,viewport){if(flares.length===0)return;var tempPosition=new Vector3();var invAspect=viewport.w/viewport.z,halfViewportWidth=viewport.z*0.5,halfViewportHeight=viewport.w*0.5;var size=16/viewport.w,scale=new Vector2(size*invAspect,size);var screenPosition=new Vector3(1,1,0),screenPositionPixels=new Vector2(1,1);var validArea=new Box2();validArea.min.set(viewport.x,viewport.y);validArea.max.set(viewport.x+(viewport.z-16),viewport.y+(viewport.w-16));if(program===undefined){init();}
state.useProgram(program);state.initAttributes();state.enableAttribute(attributes.vertex);state.enableAttribute(attributes.uv);state.disableUnusedAttributes();gl.uniform1i(uniforms.occlusionMap,0);gl.uniform1i(uniforms.map,1);gl.bindBuffer(gl.ARRAY_BUFFER,vertexBuffer);gl.vertexAttribPointer(attributes.vertex,2,gl.FLOAT,false,2*8,0);gl.vertexAttribPointer(attributes.uv,2,gl.FLOAT,false,2*8,8);gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER,elementBuffer);state.disable(gl.CULL_FACE);state.buffers.depth.setMask(false);for(var i=0,l=flares.length;i<l;i++){size=16/viewport.w;scale.set(size*invAspect,size);var flare=flares[i];tempPosition.set(flare.matrixWorld.elements[12],flare.matrixWorld.elements[13],flare.matrixWorld.elements[14]);tempPosition.applyMatrix4(camera.matrixWorldInverse);tempPosition.applyMatrix4(camera.projectionMatrix);screenPosition.copy(tempPosition);screenPositionPixels.x=viewport.x+(screenPosition.x*halfViewportWidth)+halfViewportWidth-8;screenPositionPixels.y=viewport.y+(screenPosition.y*halfViewportHeight)+halfViewportHeight-8;if(validArea.containsPoint(screenPositionPixels)===true){state.activeTexture(gl.TEXTURE0);state.bindTexture(gl.TEXTURE_2D,null);state.activeTexture(gl.TEXTURE1);state.bindTexture(gl.TEXTURE_2D,tempTexture);gl.copyTexImage2D(gl.TEXTURE_2D,0,gl.RGB,screenPositionPixels.x,screenPositionPixels.y,16,16,0);gl.uniform1i(uniforms.renderType,0);gl.uniform2f(uniforms.scale,scale.x,scale.y);gl.uniform3f(uniforms.screenPosition,screenPosition.x,screenPosition.y,screenPosition.z);state.disable(gl.BLEND);state.enable(gl.DEPTH_TEST);gl.drawElements(gl.TRIANGLES,6,gl.UNSIGNED_SHORT,0);state.activeTexture(gl.TEXTURE0);state.bindTexture(gl.TEXTURE_2D,occlusionTexture);gl.copyTexImage2D(gl.TEXTURE_2D,0,gl.RGBA,screenPositionPixels.x,screenPositionPixels.y,16,16,0);gl.uniform1i(uniforms.renderType,1);state.disable(gl.DEPTH_TEST);state.activeTexture(gl.TEXTURE1);state.bindTexture(gl.TEXTURE_2D,tempTexture);gl.drawElements(gl.TRIANGLES,6,gl.UNSIGNED_SHORT,0);flare.positionScreen.copy(screenPosition);if(flare.customUpdateCallback){flare.customUpdateCallback(flare);}else{flare.updateLensFlares();}
gl.uniform1i(uniforms.renderType,2);state.enable(gl.BLEND);for(var j=0,jl=flare.lensFlares.length;j<jl;j++){var sprite=flare.lensFlares[j];if(sprite.opacity>0.001&&sprite.scale>0.001){screenPosition.x=sprite.x;screenPosition.y=sprite.y;screenPosition.z=sprite.z;size=sprite.size*sprite.scale/viewport.w;scale.x=size*invAspect;scale.y=size;gl.uniform3f(uniforms.screenPosition,screenPosition.x,screenPosition.y,screenPosition.z);gl.uniform2f(uniforms.scale,scale.x,scale.y);gl.uniform1f(uniforms.rotation,sprite.rotation);gl.uniform1f(uniforms.opacity,sprite.opacity);gl.uniform3f(uniforms.color,sprite.color.r,sprite.color.g,sprite.color.b);state.setBlending(sprite.blending,sprite.blendEquation,sprite.blendSrc,sprite.blendDst);textures.setTexture2D(sprite.texture,1);gl.drawElements(gl.TRIANGLES,6,gl.UNSIGNED_SHORT,0);}}}}
state.enable(gl.CULL_FACE);state.enable(gl.DEPTH_TEST);state.buffers.depth.setMask(true);state.reset();};function createProgram(shader){var program=gl.createProgram();var fragmentShader=gl.createShader(gl.FRAGMENT_SHADER);var vertexShader=gl.createShader(gl.VERTEX_SHADER);var prefix='precision '+capabilities.precision+' float;\n';gl.shaderSource(fragmentShader,prefix+shader.fragmentShader);gl.shaderSource(vertexShader,prefix+shader.vertexShader);gl.compileShader(fragmentShader);gl.compileShader(vertexShader);gl.attachShader(program,fragmentShader);gl.attachShader(program,vertexShader);gl.linkProgram(program);return program;}}
function CanvasTexture(canvas,mapping,wrapS,wrapT,magFilter,minFilter,format,type,anisotropy){Texture.call(this,canvas,mapping,wrapS,wrapT,magFilter,minFilter,format,type,anisotropy);this.needsUpdate=true;}
CanvasTexture.prototype=Object.create(Texture.prototype);CanvasTexture.prototype.constructor=CanvasTexture;function WebGLSpriteRenderer(renderer,gl,state,textures,capabilities){var vertexBuffer,elementBuffer;var program,attributes,uniforms;var texture;var spritePosition=new Vector3();var spriteRotation=new Quaternion();var spriteScale=new Vector3();function init(){var vertices=new Float32Array([-0.5,-0.5,0,0,0.5,-0.5,1,0,0.5,0.5,1,1,-0.5,0.5,0,1]);var faces=new Uint16Array([0,1,2,0,2,3]);vertexBuffer=gl.createBuffer();elementBuffer=gl.createBuffer();gl.bindBuffer(gl.ARRAY_BUFFER,vertexBuffer);gl.bufferData(gl.ARRAY_BUFFER,vertices,gl.STATIC_DRAW);gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER,elementBuffer);gl.bufferData(gl.ELEMENT_ARRAY_BUFFER,faces,gl.STATIC_DRAW);program=createProgram();attributes={position:gl.getAttribLocation(program,'position'),uv:gl.getAttribLocation(program,'uv')};uniforms={uvOffset:gl.getUniformLocation(program,'uvOffset'),uvScale:gl.getUniformLocation(program,'uvScale'),rotation:gl.getUniformLocation(program,'rotation'),scale:gl.getUniformLocation(program,'scale'),color:gl.getUniformLocation(program,'color'),map:gl.getUniformLocation(program,'map'),opacity:gl.getUniformLocation(program,'opacity'),modelViewMatrix:gl.getUniformLocation(program,'modelViewMatrix'),projectionMatrix:gl.getUniformLocation(program,'projectionMatrix'),fogType:gl.getUniformLocation(program,'fogType'),fogDensity:gl.getUniformLocation(program,'fogDensity'),fogNear:gl.getUniformLocation(program,'fogNear'),fogFar:gl.getUniformLocation(program,'fogFar'),fogColor:gl.getUniformLocation(program,'fogColor'),fogDepth:gl.getUniformLocation(program,'fogDepth'),alphaTest:gl.getUniformLocation(program,'alphaTest')};var canvas=document.createElementNS('http://www.w3.org/1999/xhtml','canvas');canvas.width=8;canvas.height=8;var context=canvas.getContext('2d');context.fillStyle='white';context.fillRect(0,0,8,8);texture=new CanvasTexture(canvas);}
this.render=function(sprites,scene,camera){if(sprites.length===0)return;if(program===undefined){init();}
state.useProgram(program);state.initAttributes();state.enableAttribute(attributes.position);state.enableAttribute(attributes.uv);state.disableUnusedAttributes();state.disable(gl.CULL_FACE);state.enable(gl.BLEND);gl.bindBuffer(gl.ARRAY_BUFFER,vertexBuffer);gl.vertexAttribPointer(attributes.position,2,gl.FLOAT,false,2*8,0);gl.vertexAttribPointer(attributes.uv,2,gl.FLOAT,false,2*8,8);gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER,elementBuffer);gl.uniformMatrix4fv(uniforms.projectionMatrix,false,camera.projectionMatrix.elements);state.activeTexture(gl.TEXTURE0);gl.uniform1i(uniforms.map,0);var oldFogType=0;var sceneFogType=0;var fog=scene.fog;if(fog){gl.uniform3f(uniforms.fogColor,fog.color.r,fog.color.g,fog.color.b);if(fog.isFog){gl.uniform1f(uniforms.fogNear,fog.near);gl.uniform1f(uniforms.fogFar,fog.far);gl.uniform1i(uniforms.fogType,1);oldFogType=1;sceneFogType=1;}else if(fog.isFogExp2){gl.uniform1f(uniforms.fogDensity,fog.density);gl.uniform1i(uniforms.fogType,2);oldFogType=2;sceneFogType=2;}}else{gl.uniform1i(uniforms.fogType,0);oldFogType=0;sceneFogType=0;}
for(var i=0,l=sprites.length;i<l;i++){var sprite=sprites[i];sprite.modelViewMatrix.multiplyMatrices(camera.matrixWorldInverse,sprite.matrixWorld);sprite.z=-sprite.modelViewMatrix.elements[14];}
sprites.sort(painterSortStable);var scale=[];for(var i=0,l=sprites.length;i<l;i++){var sprite=sprites[i];var material=sprite.material;if(material.visible===false)continue;sprite.onBeforeRender(renderer,scene,camera,undefined,material,undefined);gl.uniform1f(uniforms.alphaTest,material.alphaTest);gl.uniformMatrix4fv(uniforms.modelViewMatrix,false,sprite.modelViewMatrix.elements);sprite.matrixWorld.decompose(spritePosition,spriteRotation,spriteScale);scale[0]=spriteScale.x;scale[1]=spriteScale.y;var fogType=0;if(scene.fog&&material.fog){fogType=sceneFogType;}
if(oldFogType!==fogType){gl.uniform1i(uniforms.fogType,fogType);oldFogType=fogType;}
if(material.map!==null){gl.uniform2f(uniforms.uvOffset,material.map.offset.x,material.map.offset.y);gl.uniform2f(uniforms.uvScale,material.map.repeat.x,material.map.repeat.y);}else{gl.uniform2f(uniforms.uvOffset,0,0);gl.uniform2f(uniforms.uvScale,1,1);}
gl.uniform1f(uniforms.opacity,material.opacity);gl.uniform3f(uniforms.color,material.color.r,material.color.g,material.color.b);gl.uniform1f(uniforms.rotation,material.rotation);gl.uniform2fv(uniforms.scale,scale);state.setBlending(material.blending,material.blendEquation,material.blendSrc,material.blendDst,material.blendEquationAlpha,material.blendSrcAlpha,material.blendDstAlpha,material.premultipliedAlpha);state.buffers.depth.setTest(material.depthTest);state.buffers.depth.setMask(material.depthWrite);state.buffers.color.setMask(material.colorWrite);textures.setTexture2D(material.map||texture,0);gl.drawElements(gl.TRIANGLES,6,gl.UNSIGNED_SHORT,0);sprite.onAfterRender(renderer,scene,camera,undefined,material,undefined);}
state.enable(gl.CULL_FACE);state.reset();};function createProgram(){var program=gl.createProgram();var vertexShader=gl.createShader(gl.VERTEX_SHADER);var fragmentShader=gl.createShader(gl.FRAGMENT_SHADER);gl.shaderSource(vertexShader,['precision '+capabilities.precision+' float;','#define SHADER_NAME '+'SpriteMaterial','uniform mat4 modelViewMatrix;','uniform mat4 projectionMatrix;','uniform float rotation;','uniform vec2 scale;','uniform vec2 uvOffset;','uniform vec2 uvScale;','attribute vec2 position;','attribute vec2 uv;','varying vec2 vUV;','varying float fogDepth;','void main() {',' vUV = uvOffset + uv * uvScale;',' vec2 alignedPosition = position * scale;',' vec2 rotatedPosition;',' rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;',' rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;',' vec4 mvPosition;',' mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );',' mvPosition.xy += rotatedPosition;',' gl_Position = projectionMatrix * mvPosition;',' fogDepth = - mvPosition.z;','}'].join('\n'));gl.shaderSource(fragmentShader,['precision '+capabilities.precision+' float;','#define SHADER_NAME '+'SpriteMaterial','uniform vec3 color;','uniform sampler2D map;','uniform float opacity;','uniform int fogType;','uniform vec3 fogColor;','uniform float fogDensity;','uniform float fogNear;','uniform float fogFar;','uniform float alphaTest;','varying vec2 vUV;','varying float fogDepth;','void main() {',' vec4 texture = texture2D( map, vUV );',' gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );',' if ( gl_FragColor.a < alphaTest ) discard;',' if ( fogType > 0 ) {','  float fogFactor = 0.0;','  if ( fogType == 1 ) {','   fogFactor = smoothstep( fogNear, fogFar, fogDepth );','  } else {','   const float LOG2 = 1.442695;','   fogFactor = exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 );','   fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );','  }','  gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );',' }','}'].join('\n'));gl.compileShader(vertexShader);gl.compileShader(fragmentShader);gl.attachShader(program,vertexShader);gl.attachShader(program,fragmentShader);gl.linkProgram(program);return program;}
function painterSortStable(a,b){if(a.renderOrder!==b.renderOrder){return a.renderOrder-b.renderOrder;}else if(a.z!==b.z){return b.z-a.z;}else{return b.id-a.id;}}}
var materialId=0;function Material(){Object.defineProperty(this,'id',{value:materialId++});this.uuid=_Math.generateUUID();this.name='';this.type='Material';this.fog=true;this.lights=true;this.blending=NormalBlending;this.side=FrontSide;this.flatShading=false;this.vertexColors=NoColors;this.opacity=1;this.transparent=false;this.blendSrc=SrcAlphaFactor;this.blendDst=OneMinusSrcAlphaFactor;this.blendEquation=AddEquation;this.blendSrcAlpha=null;this.blendDstAlpha=null;this.blendEquationAlpha=null;this.depthFunc=LessEqualDepth;this.depthTest=true;this.depthWrite=true;this.clippingPlanes=null;this.clipIntersection=false;this.clipShadows=false;this.colorWrite=true;this.precision=null;this.polygonOffset=false;this.polygonOffsetFactor=0;this.polygonOffsetUnits=0;this.dithering=false;this.alphaTest=0;this.premultipliedAlpha=false;this.overdraw=0;this.visible=true;this.userData={};this.needsUpdate=true;}
Object.assign(Material.prototype,EventDispatcher.prototype,{isMaterial:true,onBeforeCompile:function(){},setValues:function(values){if(values===undefined)return;for(var key in values){var newValue=values[key];if(newValue===undefined){console.warn("THREE.Material: '"+key+"' parameter is undefined.");continue;}
if(key==='shading'){console.warn('THREE.'+this.type+': .shading has been removed. Use the boolean .flatShading instead.');this.flatShading=(newValue===FlatShading)?true:false;continue;}
var currentValue=this[key];if(currentValue===undefined){console.warn("THREE."+this.type+": '"+key+"' is not a property of this material.");continue;}
if(currentValue&&currentValue.isColor){currentValue.set(newValue);}else if((currentValue&&currentValue.isVector3)&&(newValue&&newValue.isVector3)){currentValue.copy(newValue);}else if(key==='overdraw'){this[key]=Number(newValue);}else{this[key]=newValue;}}},toJSON:function(meta){var isRoot=(meta===undefined||typeof meta==='string');if(isRoot){meta={textures:{},images:{}};}
var data={metadata:{version:4.5,type:'Material',generator:'Material.toJSON'}};data.uuid=this.uuid;data.type=this.type;if(this.name!=='')data.name=this.name;if(this.color&&this.color.isColor)data.color=this.color.getHex();if(this.roughness!==undefined)data.roughness=this.roughness;if(this.metalness!==undefined)data.metalness=this.metalness;if(this.emissive&&this.emissive.isColor)data.emissive=this.emissive.getHex();if(this.emissiveIntensity!==1)data.emissiveIntensity=this.emissiveIntensity;if(this.specular&&this.specular.isColor)data.specular=this.specular.getHex();if(this.shininess!==undefined)data.shininess=this.shininess;if(this.clearCoat!==undefined)data.clearCoat=this.clearCoat;if(this.clearCoatRoughness!==undefined)data.clearCoatRoughness=this.clearCoatRoughness;if(this.map&&this.map.isTexture)data.map=this.map.toJSON(meta).uuid;if(this.alphaMap&&this.alphaMap.isTexture)data.alphaMap=this.alphaMap.toJSON(meta).uuid;if(this.lightMap&&this.lightMap.isTexture)data.lightMap=this.lightMap.toJSON(meta).uuid;if(this.bumpMap&&this.bumpMap.isTexture){data.bumpMap=this.bumpMap.toJSON(meta).uuid;data.bumpScale=this.bumpScale;}
if(this.normalMap&&this.normalMap.isTexture){data.normalMap=this.normalMap.toJSON(meta).uuid;data.normalScale=this.normalScale.toArray();}
if(this.displacementMap&&this.displacementMap.isTexture){data.displacementMap=this.displacementMap.toJSON(meta).uuid;data.displacementScale=this.displacementScale;data.displacementBias=this.displacementBias;}
if(this.roughnessMap&&this.roughnessMap.isTexture)data.roughnessMap=this.roughnessMap.toJSON(meta).uuid;if(this.metalnessMap&&this.metalnessMap.isTexture)data.metalnessMap=this.metalnessMap.toJSON(meta).uuid;if(this.emissiveMap&&this.emissiveMap.isTexture)data.emissiveMap=this.emissiveMap.toJSON(meta).uuid;if(this.specularMap&&this.specularMap.isTexture)data.specularMap=this.specularMap.toJSON(meta).uuid;if(this.envMap&&this.envMap.isTexture){data.envMap=this.envMap.toJSON(meta).uuid;data.reflectivity=this.reflectivity;}
if(this.gradientMap&&this.gradientMap.isTexture){data.gradientMap=this.gradientMap.toJSON(meta).uuid;}
if(this.size!==undefined)data.size=this.size;if(this.sizeAttenuation!==undefined)data.sizeAttenuation=this.sizeAttenuation;if(this.blending!==NormalBlending)data.blending=this.blending;if(this.flatShading===true)data.flatShading=this.flatShading;if(this.side!==FrontSide)data.side=this.side;if(this.vertexColors!==NoColors)data.vertexColors=this.vertexColors;if(this.opacity<1)data.opacity=this.opacity;if(this.transparent===true)data.transparent=this.transparent;data.depthFunc=this.depthFunc;data.depthTest=this.depthTest;data.depthWrite=this.depthWrite;if(this.rotation!==0)data.rotation=this.rotation;if(this.linewidth!==1)data.linewidth=this.linewidth;if(this.dashSize!==undefined)data.dashSize=this.dashSize;if(this.gapSize!==undefined)data.gapSize=this.gapSize;if(this.scale!==undefined)data.scale=this.scale;if(this.dithering===true)data.dithering=true;if(this.alphaTest>0)data.alphaTest=this.alphaTest;if(this.premultipliedAlpha===true)data.premultipliedAlpha=this.premultipliedAlpha;if(this.wireframe===true)data.wireframe=this.wireframe;if(this.wireframeLinewidth>1)data.wireframeLinewidth=this.wireframeLinewidth;if(this.wireframeLinecap!=='round')data.wireframeLinecap=this.wireframeLinecap;if(this.wireframeLinejoin!=='round')data.wireframeLinejoin=this.wireframeLinejoin;if(this.morphTargets===true)data.morphTargets=true;if(this.skinning===true)data.skinning=true;if(this.visible===false)data.visible=false;if(JSON.stringify(this.userData)!=='{}')data.userData=this.userData;function extractFromCache(cache){var values=[];for(var key in cache){var data=cache[key];delete data.metadata;values.push(data);}
return values;}
if(isRoot){var textures=extractFromCache(meta.textures);var images=extractFromCache(meta.images);if(textures.length>0)data.textures=textures;if(images.length>0)data.images=images;}
return data;},clone:function(){return new this.constructor().copy(this);},copy:function(source){this.name=source.name;this.fog=source.fog;this.lights=source.lights;this.blending=source.blending;this.side=source.side;this.flatShading=source.flatShading;this.vertexColors=source.vertexColors;this.opacity=source.opacity;this.transparent=source.transparent;this.blendSrc=source.blendSrc;this.blendDst=source.blendDst;this.blendEquation=source.blendEquation;this.blendSrcAlpha=source.blendSrcAlpha;this.blendDstAlpha=source.blendDstAlpha;this.blendEquationAlpha=source.blendEquationAlpha;this.depthFunc=source.depthFunc;this.depthTest=source.depthTest;this.depthWrite=source.depthWrite;this.colorWrite=source.colorWrite;this.precision=source.precision;this.polygonOffset=source.polygonOffset;this.polygonOffsetFactor=source.polygonOffsetFactor;this.polygonOffsetUnits=source.polygonOffsetUnits;this.dithering=source.dithering;this.alphaTest=source.alphaTest;this.premultipliedAlpha=source.premultipliedAlpha;this.overdraw=source.overdraw;this.visible=source.visible;this.userData=JSON.parse(JSON.stringify(source.userData));this.clipShadows=source.clipShadows;this.clipIntersection=source.clipIntersection;var srcPlanes=source.clippingPlanes,dstPlanes=null;if(srcPlanes!==null){var n=srcPlanes.length;dstPlanes=new Array(n);for(var i=0;i!==n;++i)
dstPlanes[i]=srcPlanes[i].clone();}
this.clippingPlanes=dstPlanes;return this;},dispose:function(){this.dispatchEvent({type:'dispose'});}});function MeshDepthMaterial(parameters){Material.call(this);this.type='MeshDepthMaterial';this.depthPacking=BasicDepthPacking;this.skinning=false;this.morphTargets=false;this.map=null;this.alphaMap=null;this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.wireframe=false;this.wireframeLinewidth=1;this.fog=false;this.lights=false;this.setValues(parameters);}
MeshDepthMaterial.prototype=Object.create(Material.prototype);MeshDepthMaterial.prototype.constructor=MeshDepthMaterial;MeshDepthMaterial.prototype.isMeshDepthMaterial=true;MeshDepthMaterial.prototype.copy=function(source){Material.prototype.copy.call(this,source);this.depthPacking=source.depthPacking;this.skinning=source.skinning;this.morphTargets=source.morphTargets;this.map=source.map;this.alphaMap=source.alphaMap;this.displacementMap=source.displacementMap;this.displacementScale=source.displacementScale;this.displacementBias=source.displacementBias;this.wireframe=source.wireframe;this.wireframeLinewidth=source.wireframeLinewidth;return this;};function MeshDistanceMaterial(parameters){Material.call(this);this.type='MeshDistanceMaterial';this.referencePosition=new Vector3();this.nearDistance=1;this.farDistance=1000;this.skinning=false;this.morphTargets=false;this.map=null;this.alphaMap=null;this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.fog=false;this.lights=false;this.setValues(parameters);}
MeshDistanceMaterial.prototype=Object.create(Material.prototype);MeshDistanceMaterial.prototype.constructor=MeshDistanceMaterial;MeshDistanceMaterial.prototype.isMeshDistanceMaterial=true;MeshDistanceMaterial.prototype.copy=function(source){Material.prototype.copy.call(this,source);this.referencePosition.copy(source.referencePosition);this.nearDistance=source.nearDistance;this.farDistance=source.farDistance;this.skinning=source.skinning;this.morphTargets=source.morphTargets;this.map=source.map;this.alphaMap=source.alphaMap;this.displacementMap=source.displacementMap;this.displacementScale=source.displacementScale;this.displacementBias=source.displacementBias;return this;};function Box3(min,max){this.min=(min!==undefined)?min:new Vector3(+Infinity,+Infinity,+Infinity);this.max=(max!==undefined)?max:new Vector3(-Infinity,-Infinity,-Infinity);}
Object.assign(Box3.prototype,{isBox3:true,set:function(min,max){this.min.copy(min);this.max.copy(max);return this;},setFromArray:function(array){var minX=+Infinity;var minY=+Infinity;var minZ=+Infinity;var maxX=-Infinity;var maxY=-Infinity;var maxZ=-Infinity;for(var i=0,l=array.length;i<l;i+=3){var x=array[i];var y=array[i+1];var z=array[i+2];if(x<minX)minX=x;if(y<minY)minY=y;if(z<minZ)minZ=z;if(x>maxX)maxX=x;if(y>maxY)maxY=y;if(z>maxZ)maxZ=z;}
this.min.set(minX,minY,minZ);this.max.set(maxX,maxY,maxZ);return this;},setFromBufferAttribute:function(attribute){var minX=+Infinity;var minY=+Infinity;var minZ=+Infinity;var maxX=-Infinity;var maxY=-Infinity;var maxZ=-Infinity;for(var i=0,l=attribute.count;i<l;i++){var x=attribute.getX(i);var y=attribute.getY(i);var z=attribute.getZ(i);if(x<minX)minX=x;if(y<minY)minY=y;if(z<minZ)minZ=z;if(x>maxX)maxX=x;if(y>maxY)maxY=y;if(z>maxZ)maxZ=z;}
this.min.set(minX,minY,minZ);this.max.set(maxX,maxY,maxZ);return this;},setFromPoints:function(points){this.makeEmpty();for(var i=0,il=points.length;i<il;i++){this.expandByPoint(points[i]);}
return this;},setFromCenterAndSize:function(){var v1=new Vector3();return function setFromCenterAndSize(center,size){var halfSize=v1.copy(size).multiplyScalar(0.5);this.min.copy(center).sub(halfSize);this.max.copy(center).add(halfSize);return this;};}(),setFromObject:function(object){this.makeEmpty();return this.expandByObject(object);},clone:function(){return new this.constructor().copy(this);},copy:function(box){this.min.copy(box.min);this.max.copy(box.max);return this;},makeEmpty:function(){this.min.x=this.min.y=this.min.z=+Infinity;this.max.x=this.max.y=this.max.z=-Infinity;return this;},isEmpty:function(){return(this.max.x<this.min.x)||(this.max.y<this.min.y)||(this.max.z<this.min.z);},getCenter:function(optionalTarget){var result=optionalTarget||new Vector3();return this.isEmpty()?result.set(0,0,0):result.addVectors(this.min,this.max).multiplyScalar(0.5);},getSize:function(optionalTarget){var result=optionalTarget||new Vector3();return this.isEmpty()?result.set(0,0,0):result.subVectors(this.max,this.min);},expandByPoint:function(point){this.min.min(point);this.max.max(point);return this;},expandByVector:function(vector){this.min.sub(vector);this.max.add(vector);return this;},expandByScalar:function(scalar){this.min.addScalar(-scalar);this.max.addScalar(scalar);return this;},expandByObject:function(){var scope,i,l;var v1=new Vector3();function traverse(node){var geometry=node.geometry;if(geometry!==undefined){if(geometry.isGeometry){var vertices=geometry.vertices;for(i=0,l=vertices.length;i<l;i++){v1.copy(vertices[i]);v1.applyMatrix4(node.matrixWorld);scope.expandByPoint(v1);}}else if(geometry.isBufferGeometry){var attribute=geometry.attributes.position;if(attribute!==undefined){for(i=0,l=attribute.count;i<l;i++){v1.fromBufferAttribute(attribute,i).applyMatrix4(node.matrixWorld);scope.expandByPoint(v1);}}}}}
return function expandByObject(object){scope=this;object.updateMatrixWorld(true);object.traverse(traverse);return this;};}(),containsPoint:function(point){return point.x<this.min.x||point.x>this.max.x||point.y<this.min.y||point.y>this.max.y||point.z<this.min.z||point.z>this.max.z?false:true;},containsBox:function(box){return this.min.x<=box.min.x&&box.max.x<=this.max.x&&this.min.y<=box.min.y&&box.max.y<=this.max.y&&this.min.z<=box.min.z&&box.max.z<=this.max.z;},getParameter:function(point,optionalTarget){var result=optionalTarget||new Vector3();return result.set((point.x-this.min.x)/(this.max.x-this.min.x),(point.y-this.min.y)/(this.max.y-this.min.y),(point.z-this.min.z)/(this.max.z-this.min.z));},intersectsBox:function(box){return box.max.x<this.min.x||box.min.x>this.max.x||box.max.y<this.min.y||box.min.y>this.max.y||box.max.z<this.min.z||box.min.z>this.max.z?false:true;},intersectsSphere:(function(){var closestPoint=new Vector3();return function intersectsSphere(sphere){this.clampPoint(sphere.center,closestPoint);return closestPoint.distanceToSquared(sphere.center)<=(sphere.radius*sphere.radius);};})(),intersectsPlane:function(plane){var min,max;if(plane.normal.x>0){min=plane.normal.x*this.min.x;max=plane.normal.x*this.max.x;}else{min=plane.normal.x*this.max.x;max=plane.normal.x*this.min.x;}
if(plane.normal.y>0){min+=plane.normal.y*this.min.y;max+=plane.normal.y*this.max.y;}else{min+=plane.normal.y*this.max.y;max+=plane.normal.y*this.min.y;}
if(plane.normal.z>0){min+=plane.normal.z*this.min.z;max+=plane.normal.z*this.max.z;}else{min+=plane.normal.z*this.max.z;max+=plane.normal.z*this.min.z;}
return(min<=plane.constant&&max>=plane.constant);},clampPoint:function(point,optionalTarget){var result=optionalTarget||new Vector3();return result.copy(point).clamp(this.min,this.max);},distanceToPoint:function(){var v1=new Vector3();return function distanceToPoint(point){var clampedPoint=v1.copy(point).clamp(this.min,this.max);return clampedPoint.sub(point).length();};}(),getBoundingSphere:function(){var v1=new Vector3();return function getBoundingSphere(optionalTarget){var result=optionalTarget||new Sphere();this.getCenter(result.center);result.radius=this.getSize(v1).length()*0.5;return result;};}(),intersect:function(box){this.min.max(box.min);this.max.min(box.max);if(this.isEmpty())this.makeEmpty();return this;},union:function(box){this.min.min(box.min);this.max.max(box.max);return this;},applyMatrix4:function(){var points=[new Vector3(),new Vector3(),new Vector3(),new Vector3(),new Vector3(),new Vector3(),new Vector3(),new Vector3()];return function applyMatrix4(matrix){if(this.isEmpty())return this;points[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(matrix);points[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(matrix);points[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(matrix);points[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(matrix);points[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(matrix);points[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(matrix);points[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(matrix);points[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(matrix);this.setFromPoints(points);return this;};}(),translate:function(offset){this.min.add(offset);this.max.add(offset);return this;},equals:function(box){return box.min.equals(this.min)&&box.max.equals(this.max);}});function Sphere(center,radius){this.center=(center!==undefined)?center:new Vector3();this.radius=(radius!==undefined)?radius:0;}
Object.assign(Sphere.prototype,{set:function(center,radius){this.center.copy(center);this.radius=radius;return this;},setFromPoints:function(){var box=new Box3();return function setFromPoints(points,optionalCenter){var center=this.center;if(optionalCenter!==undefined){center.copy(optionalCenter);}else{box.setFromPoints(points).getCenter(center);}
var maxRadiusSq=0;for(var i=0,il=points.length;i<il;i++){maxRadiusSq=Math.max(maxRadiusSq,center.distanceToSquared(points[i]));}
this.radius=Math.sqrt(maxRadiusSq);return this;};}(),clone:function(){return new this.constructor().copy(this);},copy:function(sphere){this.center.copy(sphere.center);this.radius=sphere.radius;return this;},empty:function(){return(this.radius<=0);},containsPoint:function(point){return(point.distanceToSquared(this.center)<=(this.radius*this.radius));},distanceToPoint:function(point){return(point.distanceTo(this.center)-this.radius);},intersectsSphere:function(sphere){var radiusSum=this.radius+sphere.radius;return sphere.center.distanceToSquared(this.center)<=(radiusSum*radiusSum);},intersectsBox:function(box){return box.intersectsSphere(this);},intersectsPlane:function(plane){return Math.abs(plane.distanceToPoint(this.center))<=this.radius;},clampPoint:function(point,optionalTarget){var deltaLengthSq=this.center.distanceToSquared(point);var result=optionalTarget||new Vector3();result.copy(point);if(deltaLengthSq>(this.radius*this.radius)){result.sub(this.center).normalize();result.multiplyScalar(this.radius).add(this.center);}
return result;},getBoundingBox:function(optionalTarget){var box=optionalTarget||new Box3();box.set(this.center,this.center);box.expandByScalar(this.radius);return box;},applyMatrix4:function(matrix){this.center.applyMatrix4(matrix);this.radius=this.radius*matrix.getMaxScaleOnAxis();return this;},translate:function(offset){this.center.add(offset);return this;},equals:function(sphere){return sphere.center.equals(this.center)&&(sphere.radius===this.radius);}});function Plane(normal,constant){this.normal=(normal!==undefined)?normal:new Vector3(1,0,0);this.constant=(constant!==undefined)?constant:0;}
Object.assign(Plane.prototype,{set:function(normal,constant){this.normal.copy(normal);this.constant=constant;return this;},setComponents:function(x,y,z,w){this.normal.set(x,y,z);this.constant=w;return this;},setFromNormalAndCoplanarPoint:function(normal,point){this.normal.copy(normal);this.constant=-point.dot(this.normal);return this;},setFromCoplanarPoints:function(){var v1=new Vector3();var v2=new Vector3();return function setFromCoplanarPoints(a,b,c){var normal=v1.subVectors(c,b).cross(v2.subVectors(a,b)).normalize();this.setFromNormalAndCoplanarPoint(normal,a);return this;};}(),clone:function(){return new this.constructor().copy(this);},copy:function(plane){this.normal.copy(plane.normal);this.constant=plane.constant;return this;},normalize:function(){var inverseNormalLength=1.0/this.normal.length();this.normal.multiplyScalar(inverseNormalLength);this.constant*=inverseNormalLength;return this;},negate:function(){this.constant*=-1;this.normal.negate();return this;},distanceToPoint:function(point){return this.normal.dot(point)+this.constant;},distanceToSphere:function(sphere){return this.distanceToPoint(sphere.center)-sphere.radius;},projectPoint:function(point,optionalTarget){var result=optionalTarget||new Vector3();return result.copy(this.normal).multiplyScalar(-this.distanceToPoint(point)).add(point);},intersectLine:function(){var v1=new Vector3();return function intersectLine(line,optionalTarget){var result=optionalTarget||new Vector3();var direction=line.delta(v1);var denominator=this.normal.dot(direction);if(denominator===0){if(this.distanceToPoint(line.start)===0){return result.copy(line.start);}
return undefined;}
var t=-(line.start.dot(this.normal)+this.constant)/denominator;if(t<0||t>1){return undefined;}
return result.copy(direction).multiplyScalar(t).add(line.start);};}(),intersectsLine:function(line){var startSign=this.distanceToPoint(line.start);var endSign=this.distanceToPoint(line.end);return(startSign<0&&endSign>0)||(endSign<0&&startSign>0);},intersectsBox:function(box){return box.intersectsPlane(this);},intersectsSphere:function(sphere){return sphere.intersectsPlane(this);},coplanarPoint:function(optionalTarget){var result=optionalTarget||new Vector3();return result.copy(this.normal).multiplyScalar(-this.constant);},applyMatrix4:function(){var v1=new Vector3();var m1=new Matrix3();return function applyMatrix4(matrix,optionalNormalMatrix){var normalMatrix=optionalNormalMatrix||m1.getNormalMatrix(matrix);var referencePoint=this.coplanarPoint(v1).applyMatrix4(matrix);var normal=this.normal.applyMatrix3(normalMatrix).normalize();this.constant=-referencePoint.dot(normal);return this;};}(),translate:function(offset){this.constant-=offset.dot(this.normal);return this;},equals:function(plane){return plane.normal.equals(this.normal)&&(plane.constant===this.constant);}});function Frustum(p0,p1,p2,p3,p4,p5){this.planes=[(p0!==undefined)?p0:new Plane(),(p1!==undefined)?p1:new Plane(),(p2!==undefined)?p2:new Plane(),(p3!==undefined)?p3:new Plane(),(p4!==undefined)?p4:new Plane(),(p5!==undefined)?p5:new Plane()];}
Object.assign(Frustum.prototype,{set:function(p0,p1,p2,p3,p4,p5){var planes=this.planes;planes[0].copy(p0);planes[1].copy(p1);planes[2].copy(p2);planes[3].copy(p3);planes[4].copy(p4);planes[5].copy(p5);return this;},clone:function(){return new this.constructor().copy(this);},copy:function(frustum){var planes=this.planes;for(var i=0;i<6;i++){planes[i].copy(frustum.planes[i]);}
return this;},setFromMatrix:function(m){var planes=this.planes;var me=m.elements;var me0=me[0],me1=me[1],me2=me[2],me3=me[3];var me4=me[4],me5=me[5],me6=me[6],me7=me[7];var me8=me[8],me9=me[9],me10=me[10],me11=me[11];var me12=me[12],me13=me[13],me14=me[14],me15=me[15];planes[0].setComponents(me3-me0,me7-me4,me11-me8,me15-me12).normalize();planes[1].setComponents(me3+me0,me7+me4,me11+me8,me15+me12).normalize();planes[2].setComponents(me3+me1,me7+me5,me11+me9,me15+me13).normalize();planes[3].setComponents(me3-me1,me7-me5,me11-me9,me15-me13).normalize();planes[4].setComponents(me3-me2,me7-me6,me11-me10,me15-me14).normalize();planes[5].setComponents(me3+me2,me7+me6,me11+me10,me15+me14).normalize();return this;},intersectsObject:function(){var sphere=new Sphere();return function intersectsObject(object){var geometry=object.geometry;if(geometry.boundingSphere===null)
geometry.computeBoundingSphere();sphere.copy(geometry.boundingSphere).applyMatrix4(object.matrixWorld);return this.intersectsSphere(sphere);};}(),intersectsSprite:function(){var sphere=new Sphere();return function intersectsSprite(sprite){sphere.center.set(0,0,0);sphere.radius=0.7071067811865476;sphere.applyMatrix4(sprite.matrixWorld);return this.intersectsSphere(sphere);};}(),intersectsSphere:function(sphere){var planes=this.planes;var center=sphere.center;var negRadius=-sphere.radius;for(var i=0;i<6;i++){var distance=planes[i].distanceToPoint(center);if(distance<negRadius){return false;}}
return true;},intersectsBox:function(){var p1=new Vector3(),p2=new Vector3();return function intersectsBox(box){var planes=this.planes;for(var i=0;i<6;i++){var plane=planes[i];p1.x=plane.normal.x>0?box.min.x:box.max.x;p2.x=plane.normal.x>0?box.max.x:box.min.x;p1.y=plane.normal.y>0?box.min.y:box.max.y;p2.y=plane.normal.y>0?box.max.y:box.min.y;p1.z=plane.normal.z>0?box.min.z:box.max.z;p2.z=plane.normal.z>0?box.max.z:box.min.z;var d1=plane.distanceToPoint(p1);var d2=plane.distanceToPoint(p2);if(d1<0&&d2<0){return false;}}
return true;};}(),containsPoint:function(point){var planes=this.planes;for(var i=0;i<6;i++){if(planes[i].distanceToPoint(point)<0){return false;}}
return true;}});function WebGLShadowMap(_renderer,_objects,maxTextureSize){var _frustum=new Frustum(),_projScreenMatrix=new Matrix4(),_shadowMapSize=new Vector2(),_maxShadowMapSize=new Vector2(maxTextureSize,maxTextureSize),_lookTarget=new Vector3(),_lightPositionWorld=new Vector3(),_MorphingFlag=1,_SkinningFlag=2,_NumberOfMaterialVariants=(_MorphingFlag|_SkinningFlag)+1,_depthMaterials=new Array(_NumberOfMaterialVariants),_distanceMaterials=new Array(_NumberOfMaterialVariants),_materialCache={};var cubeDirections=[new Vector3(1,0,0),new Vector3(-1,0,0),new Vector3(0,0,1),new Vector3(0,0,-1),new Vector3(0,1,0),new Vector3(0,-1,0)];var cubeUps=[new Vector3(0,1,0),new Vector3(0,1,0),new Vector3(0,1,0),new Vector3(0,1,0),new Vector3(0,0,1),new Vector3(0,0,-1)];var cube2DViewPorts=[new Vector4(),new Vector4(),new Vector4(),new Vector4(),new Vector4(),new Vector4()];for(var i=0;i!==_NumberOfMaterialVariants;++i){var useMorphing=(i&_MorphingFlag)!==0;var useSkinning=(i&_SkinningFlag)!==0;var depthMaterial=new MeshDepthMaterial({depthPacking:RGBADepthPacking,morphTargets:useMorphing,skinning:useSkinning});_depthMaterials[i]=depthMaterial;var distanceMaterial=new MeshDistanceMaterial({morphTargets:useMorphing,skinning:useSkinning});_distanceMaterials[i]=distanceMaterial;}
var scope=this;this.enabled=false;this.autoUpdate=true;this.needsUpdate=false;this.type=PCFShadowMap;this.renderReverseSided=true;this.renderSingleSided=true;this.render=function(lights,scene,camera){if(scope.enabled===false)return;if(scope.autoUpdate===false&&scope.needsUpdate===false)return;if(lights.length===0)return;var _gl=_renderer.context;var _state=_renderer.state;_state.disable(_gl.BLEND);_state.buffers.color.setClear(1,1,1,1);_state.buffers.depth.setTest(true);_state.setScissorTest(false);var faceCount;for(var i=0,il=lights.length;i<il;i++){var light=lights[i];var shadow=light.shadow;var isPointLight=light&&light.isPointLight;if(shadow===undefined){console.warn('THREE.WebGLShadowMap:',light,'has no shadow.');continue;}
var shadowCamera=shadow.camera;_shadowMapSize.copy(shadow.mapSize);_shadowMapSize.min(_maxShadowMapSize);if(isPointLight){var vpWidth=_shadowMapSize.x;var vpHeight=_shadowMapSize.y;cube2DViewPorts[0].set(vpWidth*2,vpHeight,vpWidth,vpHeight);cube2DViewPorts[1].set(0,vpHeight,vpWidth,vpHeight);cube2DViewPorts[2].set(vpWidth*3,vpHeight,vpWidth,vpHeight);cube2DViewPorts[3].set(vpWidth,vpHeight,vpWidth,vpHeight);cube2DViewPorts[4].set(vpWidth*3,0,vpWidth,vpHeight);cube2DViewPorts[5].set(vpWidth,0,vpWidth,vpHeight);_shadowMapSize.x*=4.0;_shadowMapSize.y*=2.0;}
if(shadow.map===null){var pars={minFilter:NearestFilter,magFilter:NearestFilter,format:RGBAFormat};shadow.map=new WebGLRenderTarget(_shadowMapSize.x,_shadowMapSize.y,pars);shadow.map.texture.name=light.name+".shadowMap";shadowCamera.updateProjectionMatrix();}
if(shadow.isSpotLightShadow){shadow.update(light);}
var shadowMap=shadow.map;var shadowMatrix=shadow.matrix;_lightPositionWorld.setFromMatrixPosition(light.matrixWorld);shadowCamera.position.copy(_lightPositionWorld);if(isPointLight){faceCount=6;shadowMatrix.makeTranslation(-_lightPositionWorld.x,-_lightPositionWorld.y,-_lightPositionWorld.z);}else{faceCount=1;_lookTarget.setFromMatrixPosition(light.target.matrixWorld);shadowCamera.lookAt(_lookTarget);shadowCamera.updateMatrixWorld();shadowMatrix.set(0.5,0.0,0.0,0.5,0.0,0.5,0.0,0.5,0.0,0.0,0.5,0.5,0.0,0.0,0.0,1.0);shadowMatrix.multiply(shadowCamera.projectionMatrix);shadowMatrix.multiply(shadowCamera.matrixWorldInverse);}
_renderer.setRenderTarget(shadowMap);_renderer.clear();for(var face=0;face<faceCount;face++){if(isPointLight){_lookTarget.copy(shadowCamera.position);_lookTarget.add(cubeDirections[face]);shadowCamera.up.copy(cubeUps[face]);shadowCamera.lookAt(_lookTarget);shadowCamera.updateMatrixWorld();var vpDimensions=cube2DViewPorts[face];_state.viewport(vpDimensions);}
_projScreenMatrix.multiplyMatrices(shadowCamera.projectionMatrix,shadowCamera.matrixWorldInverse);_frustum.setFromMatrix(_projScreenMatrix);renderObject(scene,camera,shadowCamera,isPointLight);}}
scope.needsUpdate=false;};function getDepthMaterial(object,material,isPointLight,lightPositionWorld,shadowCameraNear,shadowCameraFar){var geometry=object.geometry;var result=null;var materialVariants=_depthMaterials;var customMaterial=object.customDepthMaterial;if(isPointLight){materialVariants=_distanceMaterials;customMaterial=object.customDistanceMaterial;}
if(!customMaterial){var useMorphing=false;if(material.morphTargets){if(geometry&&geometry.isBufferGeometry){useMorphing=geometry.morphAttributes&&geometry.morphAttributes.position&&geometry.morphAttributes.position.length>0;}else if(geometry&&geometry.isGeometry){useMorphing=geometry.morphTargets&&geometry.morphTargets.length>0;}}
if(object.isSkinnedMesh&&material.skinning===false){console.warn('THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:',object);}
var useSkinning=object.isSkinnedMesh&&material.skinning;var variantIndex=0;if(useMorphing)variantIndex|=_MorphingFlag;if(useSkinning)variantIndex|=_SkinningFlag;result=materialVariants[variantIndex];}else{result=customMaterial;}
if(_renderer.localClippingEnabled&&material.clipShadows===true&&material.clippingPlanes.length!==0){var keyA=result.uuid,keyB=material.uuid;var materialsForVariant=_materialCache[keyA];if(materialsForVariant===undefined){materialsForVariant={};_materialCache[keyA]=materialsForVariant;}
var cachedMaterial=materialsForVariant[keyB];if(cachedMaterial===undefined){cachedMaterial=result.clone();materialsForVariant[keyB]=cachedMaterial;}
result=cachedMaterial;}
result.visible=material.visible;result.wireframe=material.wireframe;var side=material.side;if(scope.renderSingleSided&&side==DoubleSide){side=FrontSide;}
if(scope.renderReverseSided){if(side===FrontSide)side=BackSide;else if(side===BackSide)side=FrontSide;}
result.side=side;result.clipShadows=material.clipShadows;result.clippingPlanes=material.clippingPlanes;result.clipIntersection=material.clipIntersection;result.wireframeLinewidth=material.wireframeLinewidth;result.linewidth=material.linewidth;if(isPointLight&&result.isMeshDistanceMaterial){result.referencePosition.copy(lightPositionWorld);result.nearDistance=shadowCameraNear;result.farDistance=shadowCameraFar;}
return result;}
function renderObject(object,camera,shadowCamera,isPointLight){if(object.visible===false)return;var visible=object.layers.test(camera.layers);if(visible&&(object.isMesh||object.isLine||object.isPoints)){if(object.castShadow&&(!object.frustumCulled||_frustum.intersectsObject(object))){object.modelViewMatrix.multiplyMatrices(shadowCamera.matrixWorldInverse,object.matrixWorld);var geometry=_objects.update(object);var material=object.material;if(Array.isArray(material)){var groups=geometry.groups;for(var k=0,kl=groups.length;k<kl;k++){var group=groups[k];var groupMaterial=material[group.materialIndex];if(groupMaterial&&groupMaterial.visible){var depthMaterial=getDepthMaterial(object,groupMaterial,isPointLight,_lightPositionWorld,shadowCamera.near,shadowCamera.far);_renderer.renderBufferDirect(shadowCamera,null,geometry,depthMaterial,object,group);}}}else if(material.visible){var depthMaterial=getDepthMaterial(object,material,isPointLight,_lightPositionWorld,shadowCamera.near,shadowCamera.far);_renderer.renderBufferDirect(shadowCamera,null,geometry,depthMaterial,object,null);}}}
var children=object.children;for(var i=0,l=children.length;i<l;i++){renderObject(children[i],camera,shadowCamera,isPointLight);}}}
function WebGLAttributes(gl){var buffers={};function createBuffer(attribute,bufferType){var array=attribute.array;var usage=attribute.dynamic?gl.DYNAMIC_DRAW:gl.STATIC_DRAW;var buffer=gl.createBuffer();gl.bindBuffer(bufferType,buffer);gl.bufferData(bufferType,array,usage);attribute.onUploadCallback();var type=gl.FLOAT;if(array instanceof Float32Array){type=gl.FLOAT;}else if(array instanceof Float64Array){console.warn('THREE.WebGLAttributes: Unsupported data buffer format: Float64Array.');}else if(array instanceof Uint16Array){type=gl.UNSIGNED_SHORT;}else if(array instanceof Int16Array){type=gl.SHORT;}else if(array instanceof Uint32Array){type=gl.UNSIGNED_INT;}else if(array instanceof Int32Array){type=gl.INT;}else if(array instanceof Int8Array){type=gl.BYTE;}else if(array instanceof Uint8Array){type=gl.UNSIGNED_BYTE;}
return{buffer:buffer,type:type,bytesPerElement:array.BYTES_PER_ELEMENT,version:attribute.version};}
function updateBuffer(buffer,attribute,bufferType){var array=attribute.array;var updateRange=attribute.updateRange;gl.bindBuffer(bufferType,buffer);if(attribute.dynamic===false){gl.bufferData(bufferType,array,gl.STATIC_DRAW);}else if(updateRange.count===-1){gl.bufferSubData(bufferType,0,array);}else if(updateRange.count===0){console.error('THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.');}else{gl.bufferSubData(bufferType,updateRange.offset*array.BYTES_PER_ELEMENT,array.subarray(updateRange.offset,updateRange.offset+updateRange.count));updateRange.count=-1;}}
function get(attribute){if(attribute.isInterleavedBufferAttribute)attribute=attribute.data;return buffers[attribute.uuid];}
function remove(attribute){if(attribute.isInterleavedBufferAttribute)attribute=attribute.data;var data=buffers[attribute.uuid];if(data){gl.deleteBuffer(data.buffer);delete buffers[attribute.uuid];}}
function update(attribute,bufferType){if(attribute.isInterleavedBufferAttribute)attribute=attribute.data;var data=buffers[attribute.uuid];if(data===undefined){buffers[attribute.uuid]=createBuffer(attribute,bufferType);}else if(data.version<attribute.version){updateBuffer(data.buffer,attribute,bufferType);data.version=attribute.version;}}
return{get:get,remove:remove,update:update};}
function Euler(x,y,z,order){this._x=x||0;this._y=y||0;this._z=z||0;this._order=order||Euler.DefaultOrder;}
Euler.RotationOrders=['XYZ','YZX','ZXY','XZY','YXZ','ZYX'];Euler.DefaultOrder='XYZ';Object.defineProperties(Euler.prototype,{x:{get:function(){return this._x;},set:function(value){this._x=value;this.onChangeCallback();}},y:{get:function(){return this._y;},set:function(value){this._y=value;this.onChangeCallback();}},z:{get:function(){return this._z;},set:function(value){this._z=value;this.onChangeCallback();}},order:{get:function(){return this._order;},set:function(value){this._order=value;this.onChangeCallback();}}});Object.assign(Euler.prototype,{isEuler:true,set:function(x,y,z,order){this._x=x;this._y=y;this._z=z;this._order=order||this._order;this.onChangeCallback();return this;},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order);},copy:function(euler){this._x=euler._x;this._y=euler._y;this._z=euler._z;this._order=euler._order;this.onChangeCallback();return this;},setFromRotationMatrix:function(m,order,update){var clamp=_Math.clamp;var te=m.elements;var m11=te[0],m12=te[4],m13=te[8];var m21=te[1],m22=te[5],m23=te[9];var m31=te[2],m32=te[6],m33=te[10];order=order||this._order;if(order==='XYZ'){this._y=Math.asin(clamp(m13,-1,1));if(Math.abs(m13)<0.99999){this._x=Math.atan2(-m23,m33);this._z=Math.atan2(-m12,m11);}else{this._x=Math.atan2(m32,m22);this._z=0;}}else if(order==='YXZ'){this._x=Math.asin(-clamp(m23,-1,1));if(Math.abs(m23)<0.99999){this._y=Math.atan2(m13,m33);this._z=Math.atan2(m21,m22);}else{this._y=Math.atan2(-m31,m11);this._z=0;}}else if(order==='ZXY'){this._x=Math.asin(clamp(m32,-1,1));if(Math.abs(m32)<0.99999){this._y=Math.atan2(-m31,m33);this._z=Math.atan2(-m12,m22);}else{this._y=0;this._z=Math.atan2(m21,m11);}}else if(order==='ZYX'){this._y=Math.asin(-clamp(m31,-1,1));if(Math.abs(m31)<0.99999){this._x=Math.atan2(m32,m33);this._z=Math.atan2(m21,m11);}else{this._x=0;this._z=Math.atan2(-m12,m22);}}else if(order==='YZX'){this._z=Math.asin(clamp(m21,-1,1));if(Math.abs(m21)<0.99999){this._x=Math.atan2(-m23,m22);this._y=Math.atan2(-m31,m11);}else{this._x=0;this._y=Math.atan2(m13,m33);}}else if(order==='XZY'){this._z=Math.asin(-clamp(m12,-1,1));if(Math.abs(m12)<0.99999){this._x=Math.atan2(m32,m22);this._y=Math.atan2(m13,m11);}else{this._x=Math.atan2(-m23,m33);this._y=0;}}else{console.warn('THREE.Euler: .setFromRotationMatrix() given unsupported order: '+order);}
this._order=order;if(update!==false)this.onChangeCallback();return this;},setFromQuaternion:function(){var matrix=new Matrix4();return function setFromQuaternion(q,order,update){matrix.makeRotationFromQuaternion(q);return this.setFromRotationMatrix(matrix,order,update);};}(),setFromVector3:function(v,order){return this.set(v.x,v.y,v.z,order||this._order);},reorder:function(){var q=new Quaternion();return function reorder(newOrder){q.setFromEuler(this);return this.setFromQuaternion(q,newOrder);};}(),equals:function(euler){return(euler._x===this._x)&&(euler._y===this._y)&&(euler._z===this._z)&&(euler._order===this._order);},fromArray:function(array){this._x=array[0];this._y=array[1];this._z=array[2];if(array[3]!==undefined)this._order=array[3];this.onChangeCallback();return this;},toArray:function(array,offset){if(array===undefined)array=[];if(offset===undefined)offset=0;array[offset]=this._x;array[offset+1]=this._y;array[offset+2]=this._z;array[offset+3]=this._order;return array;},toVector3:function(optionalResult){if(optionalResult){return optionalResult.set(this._x,this._y,this._z);}else{return new Vector3(this._x,this._y,this._z);}},onChange:function(callback){this.onChangeCallback=callback;return this;},onChangeCallback:function(){}});function Layers(){this.mask=1|0;}
Object.assign(Layers.prototype,{set:function(channel){this.mask=1<<channel|0;},enable:function(channel){this.mask|=1<<channel|0;},toggle:function(channel){this.mask^=1<<channel|0;},disable:function(channel){this.mask&=~(1<<channel|0);},test:function(layers){return(this.mask&layers.mask)!==0;}});var object3DId=0;function Object3D(){Object.defineProperty(this,'id',{value:object3DId++});this.uuid=_Math.generateUUID();this.name='';this.type='Object3D';this.parent=null;this.children=[];this.up=Object3D.DefaultUp.clone();var position=new Vector3();var rotation=new Euler();var quaternion=new Quaternion();var scale=new Vector3(1,1,1);function onRotationChange(){quaternion.setFromEuler(rotation,false);}
function onQuaternionChange(){rotation.setFromQuaternion(quaternion,undefined,false);}
rotation.onChange(onRotationChange);quaternion.onChange(onQuaternionChange);Object.defineProperties(this,{position:{enumerable:true,value:position},rotation:{enumerable:true,value:rotation},quaternion:{enumerable:true,value:quaternion},scale:{enumerable:true,value:scale},modelViewMatrix:{value:new Matrix4()},normalMatrix:{value:new Matrix3()}});this.matrix=new Matrix4();this.matrixWorld=new Matrix4();this.matrixAutoUpdate=Object3D.DefaultMatrixAutoUpdate;this.matrixWorldNeedsUpdate=false;this.layers=new Layers();this.visible=true;this.castShadow=false;this.receiveShadow=false;this.frustumCulled=true;this.renderOrder=0;this.userData={};}
Object3D.DefaultUp=new Vector3(0,1,0);Object3D.DefaultMatrixAutoUpdate=true;Object.assign(Object3D.prototype,EventDispatcher.prototype,{isObject3D:true,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix:function(matrix){this.matrix.multiplyMatrices(matrix,this.matrix);this.matrix.decompose(this.position,this.quaternion,this.scale);},applyQuaternion:function(q){this.quaternion.premultiply(q);return this;},setRotationFromAxisAngle:function(axis,angle){this.quaternion.setFromAxisAngle(axis,angle);},setRotationFromEuler:function(euler){this.quaternion.setFromEuler(euler,true);},setRotationFromMatrix:function(m){this.quaternion.setFromRotationMatrix(m);},setRotationFromQuaternion:function(q){this.quaternion.copy(q);},rotateOnAxis:function(){var q1=new Quaternion();return function rotateOnAxis(axis,angle){q1.setFromAxisAngle(axis,angle);this.quaternion.multiply(q1);return this;};}(),rotateOnWorldAxis:function(){var q1=new Quaternion();return function rotateOnWorldAxis(axis,angle){q1.setFromAxisAngle(axis,angle);this.quaternion.premultiply(q1);return this;};}(),rotateX:function(){var v1=new Vector3(1,0,0);return function rotateX(angle){return this.rotateOnAxis(v1,angle);};}(),rotateY:function(){var v1=new Vector3(0,1,0);return function rotateY(angle){return this.rotateOnAxis(v1,angle);};}(),rotateZ:function(){var v1=new Vector3(0,0,1);return function rotateZ(angle){return this.rotateOnAxis(v1,angle);};}(),translateOnAxis:function(){var v1=new Vector3();return function translateOnAxis(axis,distance){v1.copy(axis).applyQuaternion(this.quaternion);this.position.add(v1.multiplyScalar(distance));return this;};}(),translateX:function(){var v1=new Vector3(1,0,0);return function translateX(distance){return this.translateOnAxis(v1,distance);};}(),translateY:function(){var v1=new Vector3(0,1,0);return function translateY(distance){return this.translateOnAxis(v1,distance);};}(),translateZ:function(){var v1=new Vector3(0,0,1);return function translateZ(distance){return this.translateOnAxis(v1,distance);};}(),localToWorld:function(vector){return vector.applyMatrix4(this.matrixWorld);},worldToLocal:function(){var m1=new Matrix4();return function worldToLocal(vector){return vector.applyMatrix4(m1.getInverse(this.matrixWorld));};}(),lookAt:function(){var m1=new Matrix4();var vector=new Vector3();return function lookAt(x,y,z){if(x.isVector3){vector.copy(x);}else{vector.set(x,y,z);}
if(this.isCamera){m1.lookAt(this.position,vector,this.up);}else{m1.lookAt(vector,this.position,this.up);}
this.quaternion.setFromRotationMatrix(m1);};}(),add:function(object){if(arguments.length>1){for(var i=0;i<arguments.length;i++){this.add(arguments[i]);}
return this;}
if(object===this){console.error("THREE.Object3D.add: object can't be added as a child of itself.",object);return this;}
if((object&&object.isObject3D)){if(object.parent!==null){object.parent.remove(object);}
object.parent=this;object.dispatchEvent({type:'added'});this.children.push(object);}else{console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",object);}
return this;},remove:function(object){if(arguments.length>1){for(var i=0;i<arguments.length;i++){this.remove(arguments[i]);}
return this;}
var index=this.children.indexOf(object);if(index!==-1){object.parent=null;object.dispatchEvent({type:'removed'});this.children.splice(index,1);}
return this;},getObjectById:function(id){return this.getObjectByProperty('id',id);},getObjectByName:function(name){return this.getObjectByProperty('name',name);},getObjectByProperty:function(name,value){if(this[name]===value)return this;for(var i=0,l=this.children.length;i<l;i++){var child=this.children[i];var object=child.getObjectByProperty(name,value);if(object!==undefined){return object;}}
return undefined;},getWorldPosition:function(optionalTarget){var result=optionalTarget||new Vector3();this.updateMatrixWorld(true);return result.setFromMatrixPosition(this.matrixWorld);},getWorldQuaternion:function(){var position=new Vector3();var scale=new Vector3();return function getWorldQuaternion(optionalTarget){var result=optionalTarget||new Quaternion();this.updateMatrixWorld(true);this.matrixWorld.decompose(position,result,scale);return result;};}(),getWorldRotation:function(){var quaternion=new Quaternion();return function getWorldRotation(optionalTarget){var result=optionalTarget||new Euler();this.getWorldQuaternion(quaternion);return result.setFromQuaternion(quaternion,this.rotation.order,false);};}(),getWorldScale:function(){var position=new Vector3();var quaternion=new Quaternion();return function getWorldScale(optionalTarget){var result=optionalTarget||new Vector3();this.updateMatrixWorld(true);this.matrixWorld.decompose(position,quaternion,result);return result;};}(),getWorldDirection:function(){var quaternion=new Quaternion();return function getWorldDirection(optionalTarget){var result=optionalTarget||new Vector3();this.getWorldQuaternion(quaternion);return result.set(0,0,1).applyQuaternion(quaternion);};}(),raycast:function(){},traverse:function(callback){callback(this);var children=this.children;for(var i=0,l=children.length;i<l;i++){children[i].traverse(callback);}},traverseVisible:function(callback){if(this.visible===false)return;callback(this);var children=this.children;for(var i=0,l=children.length;i<l;i++){children[i].traverseVisible(callback);}},traverseAncestors:function(callback){var parent=this.parent;if(parent!==null){callback(parent);parent.traverseAncestors(callback);}},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale);this.matrixWorldNeedsUpdate=true;},updateMatrixWorld:function(force){if(this.matrixAutoUpdate)this.updateMatrix();if(this.matrixWorldNeedsUpdate||force){if(this.parent===null){this.matrixWorld.copy(this.matrix);}else{this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix);}
this.matrixWorldNeedsUpdate=false;force=true;}
var children=this.children;for(var i=0,l=children.length;i<l;i++){children[i].updateMatrixWorld(force);}},toJSON:function(meta){var isRootObject=(meta===undefined||typeof meta==='string');var output={};if(isRootObject){meta={geometries:{},materials:{},textures:{},images:{}};output.metadata={version:4.5,type:'Object',generator:'Object3D.toJSON'};}
var object={};object.uuid=this.uuid;object.type=this.type;if(this.name!=='')object.name=this.name;if(this.castShadow===true)object.castShadow=true;if(this.receiveShadow===true)object.receiveShadow=true;if(this.visible===false)object.visible=false;if(JSON.stringify(this.userData)!=='{}')object.userData=this.userData;object.matrix=this.matrix.toArray();function serialize(library,element){if(library[element.uuid]===undefined){library[element.uuid]=element.toJSON(meta);}
return element.uuid;}
if(this.geometry!==undefined){object.geometry=serialize(meta.geometries,this.geometry);}
if(this.material!==undefined){if(Array.isArray(this.material)){var uuids=[];for(var i=0,l=this.material.length;i<l;i++){uuids.push(serialize(meta.materials,this.material[i]));}
object.material=uuids;}else{object.material=serialize(meta.materials,this.material);}}
if(this.children.length>0){object.children=[];for(var i=0;i<this.children.length;i++){object.children.push(this.children[i].toJSON(meta).object);}}
if(isRootObject){var geometries=extractFromCache(meta.geometries);var materials=extractFromCache(meta.materials);var textures=extractFromCache(meta.textures);var images=extractFromCache(meta.images);if(geometries.length>0)output.geometries=geometries;if(materials.length>0)output.materials=materials;if(textures.length>0)output.textures=textures;if(images.length>0)output.images=images;}
output.object=object;return output;function extractFromCache(cache){var values=[];for(var key in cache){var data=cache[key];delete data.metadata;values.push(data);}
return values;}},clone:function(recursive){return new this.constructor().copy(this,recursive);},copy:function(source,recursive){if(recursive===undefined)recursive=true;this.name=source.name;this.up.copy(source.up);this.position.copy(source.position);this.quaternion.copy(source.quaternion);this.scale.copy(source.scale);this.matrix.copy(source.matrix);this.matrixWorld.copy(source.matrixWorld);this.matrixAutoUpdate=source.matrixAutoUpdate;this.matrixWorldNeedsUpdate=source.matrixWorldNeedsUpdate;this.layers.mask=source.layers.mask;this.visible=source.visible;this.castShadow=source.castShadow;this.receiveShadow=source.receiveShadow;this.frustumCulled=source.frustumCulled;this.renderOrder=source.renderOrder;this.userData=JSON.parse(JSON.stringify(source.userData));if(recursive===true){for(var i=0;i<source.children.length;i++){var child=source.children[i];this.add(child.clone());}}
return this;}});function Camera(){Object3D.call(this);this.type='Camera';this.matrixWorldInverse=new Matrix4();this.projectionMatrix=new Matrix4();}
Camera.prototype=Object.assign(Object.create(Object3D.prototype),{constructor:Camera,isCamera:true,copy:function(source,recursive){Object3D.prototype.copy.call(this,source,recursive);this.matrixWorldInverse.copy(source.matrixWorldInverse);this.projectionMatrix.copy(source.projectionMatrix);return this;},getWorldDirection:function(){var quaternion=new Quaternion();return function getWorldDirection(optionalTarget){var result=optionalTarget||new Vector3();this.getWorldQuaternion(quaternion);return result.set(0,0,-1).applyQuaternion(quaternion);};}(),updateMatrixWorld:function(force){Object3D.prototype.updateMatrixWorld.call(this,force);this.matrixWorldInverse.getInverse(this.matrixWorld);},clone:function(){return new this.constructor().copy(this);}});function OrthographicCamera(left,right,top,bottom,near,far){Camera.call(this);this.type='OrthographicCamera';this.zoom=1;this.view=null;this.left=left;this.right=right;this.top=top;this.bottom=bottom;this.near=(near!==undefined)?near:0.1;this.far=(far!==undefined)?far:2000;this.updateProjectionMatrix();}
OrthographicCamera.prototype=Object.assign(Object.create(Camera.prototype),{constructor:OrthographicCamera,isOrthographicCamera:true,copy:function(source,recursive){Camera.prototype.copy.call(this,source,recursive);this.left=source.left;this.right=source.right;this.top=source.top;this.bottom=source.bottom;this.near=source.near;this.far=source.far;this.zoom=source.zoom;this.view=source.view===null?null:Object.assign({},source.view);return this;},setViewOffset:function(fullWidth,fullHeight,x,y,width,height){if(this.view===null){this.view={enabled:true,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1};}
this.view.enabled=true;this.view.fullWidth=fullWidth;this.view.fullHeight=fullHeight;this.view.offsetX=x;this.view.offsetY=y;this.view.width=width;this.view.height=height;this.updateProjectionMatrix();},clearViewOffset:function(){if(this.view!==null){this.view.enabled=false;}
this.updateProjectionMatrix();},updateProjectionMatrix:function(){var dx=(this.right-this.left)/(2*this.zoom);var dy=(this.top-this.bottom)/(2*this.zoom);var cx=(this.right+this.left)/2;var cy=(this.top+this.bottom)/2;var left=cx-dx;var right=cx+dx;var top=cy+dy;var bottom=cy-dy;if(this.view!==null&&this.view.enabled){var zoomW=this.zoom/(this.view.width/this.view.fullWidth);var zoomH=this.zoom/(this.view.height/this.view.fullHeight);var scaleW=(this.right-this.left)/this.view.width;var scaleH=(this.top-this.bottom)/this.view.height;left+=scaleW*(this.view.offsetX/zoomW);right=left+scaleW*(this.view.width/zoomW);top-=scaleH*(this.view.offsetY/zoomH);bottom=top-scaleH*(this.view.height/zoomH);}
this.projectionMatrix.makeOrthographic(left,right,top,bottom,this.near,this.far);},toJSON:function(meta){var data=Object3D.prototype.toJSON.call(this,meta);data.object.zoom=this.zoom;data.object.left=this.left;data.object.right=this.right;data.object.top=this.top;data.object.bottom=this.bottom;data.object.near=this.near;data.object.far=this.far;if(this.view!==null)data.object.view=Object.assign({},this.view);return data;}});function Face3(a,b,c,normal,color,materialIndex){this.a=a;this.b=b;this.c=c;this.normal=(normal&&normal.isVector3)?normal:new Vector3();this.vertexNormals=Array.isArray(normal)?normal:[];this.color=(color&&color.isColor)?color:new Color();this.vertexColors=Array.isArray(color)?color:[];this.materialIndex=materialIndex!==undefined?materialIndex:0;}
Object.assign(Face3.prototype,{clone:function(){return new this.constructor().copy(this);},copy:function(source){this.a=source.a;this.b=source.b;this.c=source.c;this.normal.copy(source.normal);this.color.copy(source.color);this.materialIndex=source.materialIndex;for(var i=0,il=source.vertexNormals.length;i<il;i++){this.vertexNormals[i]=source.vertexNormals[i].clone();}
for(var i=0,il=source.vertexColors.length;i<il;i++){this.vertexColors[i]=source.vertexColors[i].clone();}
return this;}});var geometryId=0;function Geometry(){Object.defineProperty(this,'id',{value:geometryId+=2});this.uuid=_Math.generateUUID();this.name='';this.type='Geometry';this.vertices=[];this.colors=[];this.faces=[];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.lineDistances=[];this.boundingBox=null;this.boundingSphere=null;this.elementsNeedUpdate=false;this.verticesNeedUpdate=false;this.uvsNeedUpdate=false;this.normalsNeedUpdate=false;this.colorsNeedUpdate=false;this.lineDistancesNeedUpdate=false;this.groupsNeedUpdate=false;}
Object.assign(Geometry.prototype,EventDispatcher.prototype,{isGeometry:true,applyMatrix:function(matrix){var normalMatrix=new Matrix3().getNormalMatrix(matrix);for(var i=0,il=this.vertices.length;i<il;i++){var vertex=this.vertices[i];vertex.applyMatrix4(matrix);}
for(var i=0,il=this.faces.length;i<il;i++){var face=this.faces[i];face.normal.applyMatrix3(normalMatrix).normalize();for(var j=0,jl=face.vertexNormals.length;j<jl;j++){face.vertexNormals[j].applyMatrix3(normalMatrix).normalize();}}
if(this.boundingBox!==null){this.computeBoundingBox();}
if(this.boundingSphere!==null){this.computeBoundingSphere();}
this.verticesNeedUpdate=true;this.normalsNeedUpdate=true;return this;},rotateX:function(){var m1=new Matrix4();return function rotateX(angle){m1.makeRotationX(angle);this.applyMatrix(m1);return this;};}(),rotateY:function(){var m1=new Matrix4();return function rotateY(angle){m1.makeRotationY(angle);this.applyMatrix(m1);return this;};}(),rotateZ:function(){var m1=new Matrix4();return function rotateZ(angle){m1.makeRotationZ(angle);this.applyMatrix(m1);return this;};}(),translate:function(){var m1=new Matrix4();return function translate(x,y,z){m1.makeTranslation(x,y,z);this.applyMatrix(m1);return this;};}(),scale:function(){var m1=new Matrix4();return function scale(x,y,z){m1.makeScale(x,y,z);this.applyMatrix(m1);return this;};}(),lookAt:function(){var obj=new Object3D();return function lookAt(vector){obj.lookAt(vector);obj.updateMatrix();this.applyMatrix(obj.matrix);};}(),fromBufferGeometry:function(geometry){var scope=this;var indices=geometry.index!==null?geometry.index.array:undefined;var attributes=geometry.attributes;var positions=attributes.position.array;var normals=attributes.normal!==undefined?attributes.normal.array:undefined;var colors=attributes.color!==undefined?attributes.color.array:undefined;var uvs=attributes.uv!==undefined?attributes.uv.array:undefined;var uvs2=attributes.uv2!==undefined?attributes.uv2.array:undefined;if(uvs2!==undefined)this.faceVertexUvs[1]=[];var tempNormals=[];var tempUVs=[];var tempUVs2=[];for(var i=0,j=0;i<positions.length;i+=3,j+=2){scope.vertices.push(new Vector3(positions[i],positions[i+1],positions[i+2]));if(normals!==undefined){tempNormals.push(new Vector3(normals[i],normals[i+1],normals[i+2]));}
if(colors!==undefined){scope.colors.push(new Color(colors[i],colors[i+1],colors[i+2]));}
if(uvs!==undefined){tempUVs.push(new Vector2(uvs[j],uvs[j+1]));}
if(uvs2!==undefined){tempUVs2.push(new Vector2(uvs2[j],uvs2[j+1]));}}
function addFace(a,b,c,materialIndex){var vertexNormals=normals!==undefined?[tempNormals[a].clone(),tempNormals[b].clone(),tempNormals[c].clone()]:[];var vertexColors=colors!==undefined?[scope.colors[a].clone(),scope.colors[b].clone(),scope.colors[c].clone()]:[];var face=new Face3(a,b,c,vertexNormals,vertexColors,materialIndex);scope.faces.push(face);if(uvs!==undefined){scope.faceVertexUvs[0].push([tempUVs[a].clone(),tempUVs[b].clone(),tempUVs[c].clone()]);}
if(uvs2!==undefined){scope.faceVertexUvs[1].push([tempUVs2[a].clone(),tempUVs2[b].clone(),tempUVs2[c].clone()]);}}
var groups=geometry.groups;if(groups.length>0){for(var i=0;i<groups.length;i++){var group=groups[i];var start=group.start;var count=group.count;for(var j=start,jl=start+count;j<jl;j+=3){if(indices!==undefined){addFace(indices[j],indices[j+1],indices[j+2],group.materialIndex);}else{addFace(j,j+1,j+2,group.materialIndex);}}}}else{if(indices!==undefined){for(var i=0;i<indices.length;i+=3){addFace(indices[i],indices[i+1],indices[i+2]);}}else{for(var i=0;i<positions.length/3;i+=3){addFace(i,i+1,i+2);}}}
this.computeFaceNormals();if(geometry.boundingBox!==null){this.boundingBox=geometry.boundingBox.clone();}
if(geometry.boundingSphere!==null){this.boundingSphere=geometry.boundingSphere.clone();}
return this;},center:function(){this.computeBoundingBox();var offset=this.boundingBox.getCenter().negate();this.translate(offset.x,offset.y,offset.z);return offset;},normalize:function(){this.computeBoundingSphere();var center=this.boundingSphere.center;var radius=this.boundingSphere.radius;var s=radius===0?1:1.0/radius;var matrix=new Matrix4();matrix.set(s,0,0,-s*center.x,0,s,0,-s*center.y,0,0,s,-s*center.z,0,0,0,1);this.applyMatrix(matrix);return this;},computeFaceNormals:function(){var cb=new Vector3(),ab=new Vector3();for(var f=0,fl=this.faces.length;f<fl;f++){var face=this.faces[f];var vA=this.vertices[face.a];var vB=this.vertices[face.b];var vC=this.vertices[face.c];cb.subVectors(vC,vB);ab.subVectors(vA,vB);cb.cross(ab);cb.normalize();face.normal.copy(cb);}},computeVertexNormals:function(areaWeighted){if(areaWeighted===undefined)areaWeighted=true;var v,vl,f,fl,face,vertices;vertices=new Array(this.vertices.length);for(v=0,vl=this.vertices.length;v<vl;v++){vertices[v]=new Vector3();}
if(areaWeighted){var vA,vB,vC;var cb=new Vector3(),ab=new Vector3();for(f=0,fl=this.faces.length;f<fl;f++){face=this.faces[f];vA=this.vertices[face.a];vB=this.vertices[face.b];vC=this.vertices[face.c];cb.subVectors(vC,vB);ab.subVectors(vA,vB);cb.cross(ab);vertices[face.a].add(cb);vertices[face.b].add(cb);vertices[face.c].add(cb);}}else{this.computeFaceNormals();for(f=0,fl=this.faces.length;f<fl;f++){face=this.faces[f];vertices[face.a].add(face.normal);vertices[face.b].add(face.normal);vertices[face.c].add(face.normal);}}
for(v=0,vl=this.vertices.length;v<vl;v++){vertices[v].normalize();}
for(f=0,fl=this.faces.length;f<fl;f++){face=this.faces[f];var vertexNormals=face.vertexNormals;if(vertexNormals.length===3){vertexNormals[0].copy(vertices[face.a]);vertexNormals[1].copy(vertices[face.b]);vertexNormals[2].copy(vertices[face.c]);}else{vertexNormals[0]=vertices[face.a].clone();vertexNormals[1]=vertices[face.b].clone();vertexNormals[2]=vertices[face.c].clone();}}
if(this.faces.length>0){this.normalsNeedUpdate=true;}},computeFlatVertexNormals:function(){var f,fl,face;this.computeFaceNormals();for(f=0,fl=this.faces.length;f<fl;f++){face=this.faces[f];var vertexNormals=face.vertexNormals;if(vertexNormals.length===3){vertexNormals[0].copy(face.normal);vertexNormals[1].copy(face.normal);vertexNormals[2].copy(face.normal);}else{vertexNormals[0]=face.normal.clone();vertexNormals[1]=face.normal.clone();vertexNormals[2]=face.normal.clone();}}
if(this.faces.length>0){this.normalsNeedUpdate=true;}},computeMorphNormals:function(){var i,il,f,fl,face;for(f=0,fl=this.faces.length;f<fl;f++){face=this.faces[f];if(!face.__originalFaceNormal){face.__originalFaceNormal=face.normal.clone();}else{face.__originalFaceNormal.copy(face.normal);}
if(!face.__originalVertexNormals)face.__originalVertexNormals=[];for(i=0,il=face.vertexNormals.length;i<il;i++){if(!face.__originalVertexNormals[i]){face.__originalVertexNormals[i]=face.vertexNormals[i].clone();}else{face.__originalVertexNormals[i].copy(face.vertexNormals[i]);}}}
var tmpGeo=new Geometry();tmpGeo.faces=this.faces;for(i=0,il=this.morphTargets.length;i<il;i++){if(!this.morphNormals[i]){this.morphNormals[i]={};this.morphNormals[i].faceNormals=[];this.morphNormals[i].vertexNormals=[];var dstNormalsFace=this.morphNormals[i].faceNormals;var dstNormalsVertex=this.morphNormals[i].vertexNormals;var faceNormal,vertexNormals;for(f=0,fl=this.faces.length;f<fl;f++){faceNormal=new Vector3();vertexNormals={a:new Vector3(),b:new Vector3(),c:new Vector3()};dstNormalsFace.push(faceNormal);dstNormalsVertex.push(vertexNormals);}}
var morphNormals=this.morphNormals[i];tmpGeo.vertices=this.morphTargets[i].vertices;tmpGeo.computeFaceNormals();tmpGeo.computeVertexNormals();var faceNormal,vertexNormals;for(f=0,fl=this.faces.length;f<fl;f++){face=this.faces[f];faceNormal=morphNormals.faceNormals[f];vertexNormals=morphNormals.vertexNormals[f];faceNormal.copy(face.normal);vertexNormals.a.copy(face.vertexNormals[0]);vertexNormals.b.copy(face.vertexNormals[1]);vertexNormals.c.copy(face.vertexNormals[2]);}}
for(f=0,fl=this.faces.length;f<fl;f++){face=this.faces[f];face.normal=face.__originalFaceNormal;face.vertexNormals=face.__originalVertexNormals;}},computeLineDistances:function(){var d=0;var vertices=this.vertices;for(var i=0,il=vertices.length;i<il;i++){if(i>0){d+=vertices[i].distanceTo(vertices[i-1]);}
this.lineDistances[i]=d;}},computeBoundingBox:function(){if(this.boundingBox===null){this.boundingBox=new Box3();}
this.boundingBox.setFromPoints(this.vertices);},computeBoundingSphere:function(){if(this.boundingSphere===null){this.boundingSphere=new Sphere();}
this.boundingSphere.setFromPoints(this.vertices);},merge:function(geometry,matrix,materialIndexOffset){if(!(geometry&&geometry.isGeometry)){console.error('THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.',geometry);return;}
var normalMatrix,vertexOffset=this.vertices.length,vertices1=this.vertices,vertices2=geometry.vertices,faces1=this.faces,faces2=geometry.faces,uvs1=this.faceVertexUvs[0],uvs2=geometry.faceVertexUvs[0],colors1=this.colors,colors2=geometry.colors;if(materialIndexOffset===undefined)materialIndexOffset=0;if(matrix!==undefined){normalMatrix=new Matrix3().getNormalMatrix(matrix);}
for(var i=0,il=vertices2.length;i<il;i++){var vertex=vertices2[i];var vertexCopy=vertex.clone();if(matrix!==undefined)vertexCopy.applyMatrix4(matrix);vertices1.push(vertexCopy);}
for(var i=0,il=colors2.length;i<il;i++){colors1.push(colors2[i].clone());}
for(i=0,il=faces2.length;i<il;i++){var face=faces2[i],faceCopy,normal,color,faceVertexNormals=face.vertexNormals,faceVertexColors=face.vertexColors;faceCopy=new Face3(face.a+vertexOffset,face.b+vertexOffset,face.c+vertexOffset);faceCopy.normal.copy(face.normal);if(normalMatrix!==undefined){faceCopy.normal.applyMatrix3(normalMatrix).normalize();}
for(var j=0,jl=faceVertexNormals.length;j<jl;j++){normal=faceVertexNormals[j].clone();if(normalMatrix!==undefined){normal.applyMatrix3(normalMatrix).normalize();}
faceCopy.vertexNormals.push(normal);}
faceCopy.color.copy(face.color);for(var j=0,jl=faceVertexColors.length;j<jl;j++){color=faceVertexColors[j];faceCopy.vertexColors.push(color.clone());}
faceCopy.materialIndex=face.materialIndex+materialIndexOffset;faces1.push(faceCopy);}
for(i=0,il=uvs2.length;i<il;i++){var uv=uvs2[i],uvCopy=[];if(uv===undefined){continue;}
for(var j=0,jl=uv.length;j<jl;j++){uvCopy.push(uv[j].clone());}
uvs1.push(uvCopy);}},mergeMesh:function(mesh){if(!(mesh&&mesh.isMesh)){console.error('THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.',mesh);return;}
mesh.matrixAutoUpdate&&mesh.updateMatrix();this.merge(mesh.geometry,mesh.matrix);},mergeVertices:function(){var verticesMap={};var unique=[],changes=[];var v,key;var precisionPoints=4;var precision=Math.pow(10,precisionPoints);var i,il,face;var indices,j,jl;for(i=0,il=this.vertices.length;i<il;i++){v=this.vertices[i];key=Math.round(v.x*precision)+'_'+Math.round(v.y*precision)+'_'+Math.round(v.z*precision);if(verticesMap[key]===undefined){verticesMap[key]=i;unique.push(this.vertices[i]);changes[i]=unique.length-1;}else{changes[i]=changes[verticesMap[key]];}}
var faceIndicesToRemove=[];for(i=0,il=this.faces.length;i<il;i++){face=this.faces[i];face.a=changes[face.a];face.b=changes[face.b];face.c=changes[face.c];indices=[face.a,face.b,face.c];for(var n=0;n<3;n++){if(indices[n]===indices[(n+1)%3]){faceIndicesToRemove.push(i);break;}}}
for(i=faceIndicesToRemove.length-1;i>=0;i--){var idx=faceIndicesToRemove[i];this.faces.splice(idx,1);for(j=0,jl=this.faceVertexUvs.length;j<jl;j++){this.faceVertexUvs[j].splice(idx,1);}}
var diff=this.vertices.length-unique.length;this.vertices=unique;return diff;},setFromPoints:function(points){this.vertices=[];for(var i=0,l=points.length;i<l;i++){var point=points[i];this.vertices.push(new Vector3(point.x,point.y,point.z||0));}
return this;},sortFacesByMaterialIndex:function(){var faces=this.faces;var length=faces.length;for(var i=0;i<length;i++){faces[i]._id=i;}
function materialIndexSort(a,b){return a.materialIndex-b.materialIndex;}
faces.sort(materialIndexSort);var uvs1=this.faceVertexUvs[0];var uvs2=this.faceVertexUvs[1];var newUvs1,newUvs2;if(uvs1&&uvs1.length===length)newUvs1=[];if(uvs2&&uvs2.length===length)newUvs2=[];for(var i=0;i<length;i++){var id=faces[i]._id;if(newUvs1)newUvs1.push(uvs1[id]);if(newUvs2)newUvs2.push(uvs2[id]);}
if(newUvs1)this.faceVertexUvs[0]=newUvs1;if(newUvs2)this.faceVertexUvs[1]=newUvs2;},toJSON:function(){var data={metadata:{version:4.5,type:'Geometry',generator:'Geometry.toJSON'}};data.uuid=this.uuid;data.type=this.type;if(this.name!=='')data.name=this.name;if(this.parameters!==undefined){var parameters=this.parameters;for(var key in parameters){if(parameters[key]!==undefined)data[key]=parameters[key];}
return data;}
var vertices=[];for(var i=0;i<this.vertices.length;i++){var vertex=this.vertices[i];vertices.push(vertex.x,vertex.y,vertex.z);}
var faces=[];var normals=[];var normalsHash={};var colors=[];var colorsHash={};var uvs=[];var uvsHash={};for(var i=0;i<this.faces.length;i++){var face=this.faces[i];var hasMaterial=true;var hasFaceUv=false;var hasFaceVertexUv=this.faceVertexUvs[0][i]!==undefined;var hasFaceNormal=face.normal.length()>0;var hasFaceVertexNormal=face.vertexNormals.length>0;var hasFaceColor=face.color.r!==1||face.color.g!==1||face.color.b!==1;var hasFaceVertexColor=face.vertexColors.length>0;var faceType=0;faceType=setBit(faceType,0,0);faceType=setBit(faceType,1,hasMaterial);faceType=setBit(faceType,2,hasFaceUv);faceType=setBit(faceType,3,hasFaceVertexUv);faceType=setBit(faceType,4,hasFaceNormal);faceType=setBit(faceType,5,hasFaceVertexNormal);faceType=setBit(faceType,6,hasFaceColor);faceType=setBit(faceType,7,hasFaceVertexColor);faces.push(faceType);faces.push(face.a,face.b,face.c);faces.push(face.materialIndex);if(hasFaceVertexUv){var faceVertexUvs=this.faceVertexUvs[0][i];faces.push(getUvIndex(faceVertexUvs[0]),getUvIndex(faceVertexUvs[1]),getUvIndex(faceVertexUvs[2]));}
if(hasFaceNormal){faces.push(getNormalIndex(face.normal));}
if(hasFaceVertexNormal){var vertexNormals=face.vertexNormals;faces.push(getNormalIndex(vertexNormals[0]),getNormalIndex(vertexNormals[1]),getNormalIndex(vertexNormals[2]));}
if(hasFaceColor){faces.push(getColorIndex(face.color));}
if(hasFaceVertexColor){var vertexColors=face.vertexColors;faces.push(getColorIndex(vertexColors[0]),getColorIndex(vertexColors[1]),getColorIndex(vertexColors[2]));}}
function setBit(value,position,enabled){return enabled?value|(1<<position):value&(~(1<<position));}
function getNormalIndex(normal){var hash=normal.x.toString()+normal.y.toString()+normal.z.toString();if(normalsHash[hash]!==undefined){return normalsHash[hash];}
normalsHash[hash]=normals.length/3;normals.push(normal.x,normal.y,normal.z);return normalsHash[hash];}
function getColorIndex(color){var hash=color.r.toString()+color.g.toString()+color.b.toString();if(colorsHash[hash]!==undefined){return colorsHash[hash];}
colorsHash[hash]=colors.length;colors.push(color.getHex());return colorsHash[hash];}
function getUvIndex(uv){var hash=uv.x.toString()+uv.y.toString();if(uvsHash[hash]!==undefined){return uvsHash[hash];}
uvsHash[hash]=uvs.length/2;uvs.push(uv.x,uv.y);return uvsHash[hash];}
data.data={};data.data.vertices=vertices;data.data.normals=normals;if(colors.length>0)data.data.colors=colors;if(uvs.length>0)data.data.uvs=[uvs];data.data.faces=faces;return data;},clone:function(){return new Geometry().copy(this);},copy:function(source){var i,il,j,jl,k,kl;this.vertices=[];this.colors=[];this.faces=[];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.lineDistances=[];this.boundingBox=null;this.boundingSphere=null;this.name=source.name;var vertices=source.vertices;for(i=0,il=vertices.length;i<il;i++){this.vertices.push(vertices[i].clone());}
var colors=source.colors;for(i=0,il=colors.length;i<il;i++){this.colors.push(colors[i].clone());}
var faces=source.faces;for(i=0,il=faces.length;i<il;i++){this.faces.push(faces[i].clone());}
for(i=0,il=source.faceVertexUvs.length;i<il;i++){var faceVertexUvs=source.faceVertexUvs[i];if(this.faceVertexUvs[i]===undefined){this.faceVertexUvs[i]=[];}
for(j=0,jl=faceVertexUvs.length;j<jl;j++){var uvs=faceVertexUvs[j],uvsCopy=[];for(k=0,kl=uvs.length;k<kl;k++){var uv=uvs[k];uvsCopy.push(uv.clone());}
this.faceVertexUvs[i].push(uvsCopy);}}
var morphTargets=source.morphTargets;for(i=0,il=morphTargets.length;i<il;i++){var morphTarget={};morphTarget.name=morphTargets[i].name;if(morphTargets[i].vertices!==undefined){morphTarget.vertices=[];for(j=0,jl=morphTargets[i].vertices.length;j<jl;j++){morphTarget.vertices.push(morphTargets[i].vertices[j].clone());}}
if(morphTargets[i].normals!==undefined){morphTarget.normals=[];for(j=0,jl=morphTargets[i].normals.length;j<jl;j++){morphTarget.normals.push(morphTargets[i].normals[j].clone());}}
this.morphTargets.push(morphTarget);}
var morphNormals=source.morphNormals;for(i=0,il=morphNormals.length;i<il;i++){var morphNormal={};if(morphNormals[i].vertexNormals!==undefined){morphNormal.vertexNormals=[];for(j=0,jl=morphNormals[i].vertexNormals.length;j<jl;j++){var srcVertexNormal=morphNormals[i].vertexNormals[j];var destVertexNormal={};destVertexNormal.a=srcVertexNormal.a.clone();destVertexNormal.b=srcVertexNormal.b.clone();destVertexNormal.c=srcVertexNormal.c.clone();morphNormal.vertexNormals.push(destVertexNormal);}}
if(morphNormals[i].faceNormals!==undefined){morphNormal.faceNormals=[];for(j=0,jl=morphNormals[i].faceNormals.length;j<jl;j++){morphNormal.faceNormals.push(morphNormals[i].faceNormals[j].clone());}}
this.morphNormals.push(morphNormal);}
var skinWeights=source.skinWeights;for(i=0,il=skinWeights.length;i<il;i++){this.skinWeights.push(skinWeights[i].clone());}
var skinIndices=source.skinIndices;for(i=0,il=skinIndices.length;i<il;i++){this.skinIndices.push(skinIndices[i].clone());}
var lineDistances=source.lineDistances;for(i=0,il=lineDistances.length;i<il;i++){this.lineDistances.push(lineDistances[i]);}
var boundingBox=source.boundingBox;if(boundingBox!==null){this.boundingBox=boundingBox.clone();}
var boundingSphere=source.boundingSphere;if(boundingSphere!==null){this.boundingSphere=boundingSphere.clone();}
this.elementsNeedUpdate=source.elementsNeedUpdate;this.verticesNeedUpdate=source.verticesNeedUpdate;this.uvsNeedUpdate=source.uvsNeedUpdate;this.normalsNeedUpdate=source.normalsNeedUpdate;this.colorsNeedUpdate=source.colorsNeedUpdate;this.lineDistancesNeedUpdate=source.lineDistancesNeedUpdate;this.groupsNeedUpdate=source.groupsNeedUpdate;return this;},dispose:function(){this.dispatchEvent({type:'dispose'});}});function BufferAttribute(array,itemSize,normalized){if(Array.isArray(array)){throw new TypeError('THREE.BufferAttribute: array should be a Typed Array.');}
this.uuid=_Math.generateUUID();this.name='';this.array=array;this.itemSize=itemSize;this.count=array!==undefined?array.length/itemSize:0;this.normalized=normalized===true;this.dynamic=false;this.updateRange={offset:0,count:-1};this.onUploadCallback=function(){};this.version=0;}
Object.defineProperty(BufferAttribute.prototype,'needsUpdate',{set:function(value){if(value===true)this.version++;}});Object.assign(BufferAttribute.prototype,{isBufferAttribute:true,setArray:function(array){if(Array.isArray(array)){throw new TypeError('THREE.BufferAttribute: array should be a Typed Array.');}
this.count=array!==undefined?array.length/this.itemSize:0;this.array=array;},setDynamic:function(value){this.dynamic=value;return this;},copy:function(source){this.array=new source.array.constructor(source.array);this.itemSize=source.itemSize;this.count=source.count;this.normalized=source.normalized;this.dynamic=source.dynamic;return this;},copyAt:function(index1,attribute,index2){index1*=this.itemSize;index2*=attribute.itemSize;for(var i=0,l=this.itemSize;i<l;i++){this.array[index1+i]=attribute.array[index2+i];}
return this;},copyArray:function(array){this.array.set(array);return this;},copyColorsArray:function(colors){var array=this.array,offset=0;for(var i=0,l=colors.length;i<l;i++){var color=colors[i];if(color===undefined){console.warn('THREE.BufferAttribute.copyColorsArray(): color is undefined',i);color=new Color();}
array[offset++]=color.r;array[offset++]=color.g;array[offset++]=color.b;}
return this;},copyIndicesArray:function(indices){var array=this.array,offset=0;for(var i=0,l=indices.length;i<l;i++){var index=indices[i];array[offset++]=index.a;array[offset++]=index.b;array[offset++]=index.c;}
return this;},copyVector2sArray:function(vectors){var array=this.array,offset=0;for(var i=0,l=vectors.length;i<l;i++){var vector=vectors[i];if(vector===undefined){console.warn('THREE.BufferAttribute.copyVector2sArray(): vector is undefined',i);vector=new Vector2();}
array[offset++]=vector.x;array[offset++]=vector.y;}
return this;},copyVector3sArray:function(vectors){var array=this.array,offset=0;for(var i=0,l=vectors.length;i<l;i++){var vector=vectors[i];if(vector===undefined){console.warn('THREE.BufferAttribute.copyVector3sArray(): vector is undefined',i);vector=new Vector3();}
array[offset++]=vector.x;array[offset++]=vector.y;array[offset++]=vector.z;}
return this;},copyVector4sArray:function(vectors){var array=this.array,offset=0;for(var i=0,l=vectors.length;i<l;i++){var vector=vectors[i];if(vector===undefined){console.warn('THREE.BufferAttribute.copyVector4sArray(): vector is undefined',i);vector=new Vector4();}
array[offset++]=vector.x;array[offset++]=vector.y;array[offset++]=vector.z;array[offset++]=vector.w;}
return this;},set:function(value,offset){if(offset===undefined)offset=0;this.array.set(value,offset);return this;},getX:function(index){return this.array[index*this.itemSize];},setX:function(index,x){this.array[index*this.itemSize]=x;return this;},getY:function(index){return this.array[index*this.itemSize+1];},setY:function(index,y){this.array[index*this.itemSize+1]=y;return this;},getZ:function(index){return this.array[index*this.itemSize+2];},setZ:function(index,z){this.array[index*this.itemSize+2]=z;return this;},getW:function(index){return this.array[index*this.itemSize+3];},setW:function(index,w){this.array[index*this.itemSize+3]=w;return this;},setXY:function(index,x,y){index*=this.itemSize;this.array[index+0]=x;this.array[index+1]=y;return this;},setXYZ:function(index,x,y,z){index*=this.itemSize;this.array[index+0]=x;this.array[index+1]=y;this.array[index+2]=z;return this;},setXYZW:function(index,x,y,z,w){index*=this.itemSize;this.array[index+0]=x;this.array[index+1]=y;this.array[index+2]=z;this.array[index+3]=w;return this;},onUpload:function(callback){this.onUploadCallback=callback;return this;},clone:function(){return new this.constructor(this.array,this.itemSize).copy(this);}});function Int8BufferAttribute(array,itemSize,normalized){BufferAttribute.call(this,new Int8Array(array),itemSize,normalized);}
Int8BufferAttribute.prototype=Object.create(BufferAttribute.prototype);Int8BufferAttribute.prototype.constructor=Int8BufferAttribute;function Uint8BufferAttribute(array,itemSize,normalized){BufferAttribute.call(this,new Uint8Array(array),itemSize,normalized);}
Uint8BufferAttribute.prototype=Object.create(BufferAttribute.prototype);Uint8BufferAttribute.prototype.constructor=Uint8BufferAttribute;function Uint8ClampedBufferAttribute(array,itemSize,normalized){BufferAttribute.call(this,new Uint8ClampedArray(array),itemSize,normalized);}
Uint8ClampedBufferAttribute.prototype=Object.create(BufferAttribute.prototype);Uint8ClampedBufferAttribute.prototype.constructor=Uint8ClampedBufferAttribute;function Int16BufferAttribute(array,itemSize,normalized){BufferAttribute.call(this,new Int16Array(array),itemSize,normalized);}
Int16BufferAttribute.prototype=Object.create(BufferAttribute.prototype);Int16BufferAttribute.prototype.constructor=Int16BufferAttribute;function Uint16BufferAttribute(array,itemSize,normalized){BufferAttribute.call(this,new Uint16Array(array),itemSize,normalized);}
Uint16BufferAttribute.prototype=Object.create(BufferAttribute.prototype);Uint16BufferAttribute.prototype.constructor=Uint16BufferAttribute;function Int32BufferAttribute(array,itemSize,normalized){BufferAttribute.call(this,new Int32Array(array),itemSize,normalized);}
Int32BufferAttribute.prototype=Object.create(BufferAttribute.prototype);Int32BufferAttribute.prototype.constructor=Int32BufferAttribute;function Uint32BufferAttribute(array,itemSize,normalized){BufferAttribute.call(this,new Uint32Array(array),itemSize,normalized);}
Uint32BufferAttribute.prototype=Object.create(BufferAttribute.prototype);Uint32BufferAttribute.prototype.constructor=Uint32BufferAttribute;function Float32BufferAttribute(array,itemSize,normalized){BufferAttribute.call(this,new Float32Array(array),itemSize,normalized);}
Float32BufferAttribute.prototype=Object.create(BufferAttribute.prototype);Float32BufferAttribute.prototype.constructor=Float32BufferAttribute;function Float64BufferAttribute(array,itemSize,normalized){BufferAttribute.call(this,new Float64Array(array),itemSize,normalized);}
Float64BufferAttribute.prototype=Object.create(BufferAttribute.prototype);Float64BufferAttribute.prototype.constructor=Float64BufferAttribute;function DirectGeometry(){this.indices=[];this.vertices=[];this.normals=[];this.colors=[];this.uvs=[];this.uvs2=[];this.groups=[];this.morphTargets={};this.skinWeights=[];this.skinIndices=[];this.boundingBox=null;this.boundingSphere=null;this.verticesNeedUpdate=false;this.normalsNeedUpdate=false;this.colorsNeedUpdate=false;this.uvsNeedUpdate=false;this.groupsNeedUpdate=false;}
Object.assign(DirectGeometry.prototype,{computeGroups:function(geometry){var group;var groups=[];var materialIndex=undefined;var faces=geometry.faces;for(var i=0;i<faces.length;i++){var face=faces[i];if(face.materialIndex!==materialIndex){materialIndex=face.materialIndex;if(group!==undefined){group.count=(i*3)-group.start;groups.push(group);}
group={start:i*3,materialIndex:materialIndex};}}
if(group!==undefined){group.count=(i*3)-group.start;groups.push(group);}
this.groups=groups;},fromGeometry:function(geometry){var faces=geometry.faces;var vertices=geometry.vertices;var faceVertexUvs=geometry.faceVertexUvs;var hasFaceVertexUv=faceVertexUvs[0]&&faceVertexUvs[0].length>0;var hasFaceVertexUv2=faceVertexUvs[1]&&faceVertexUvs[1].length>0;var morphTargets=geometry.morphTargets;var morphTargetsLength=morphTargets.length;var morphTargetsPosition;if(morphTargetsLength>0){morphTargetsPosition=[];for(var i=0;i<morphTargetsLength;i++){morphTargetsPosition[i]=[];}
this.morphTargets.position=morphTargetsPosition;}
var morphNormals=geometry.morphNormals;var morphNormalsLength=morphNormals.length;var morphTargetsNormal;if(morphNormalsLength>0){morphTargetsNormal=[];for(var i=0;i<morphNormalsLength;i++){morphTargetsNormal[i]=[];}
this.morphTargets.normal=morphTargetsNormal;}
var skinIndices=geometry.skinIndices;var skinWeights=geometry.skinWeights;var hasSkinIndices=skinIndices.length===vertices.length;var hasSkinWeights=skinWeights.length===vertices.length;for(var i=0;i<faces.length;i++){var face=faces[i];this.vertices.push(vertices[face.a],vertices[face.b],vertices[face.c]);var vertexNormals=face.vertexNormals;if(vertexNormals.length===3){this.normals.push(vertexNormals[0],vertexNormals[1],vertexNormals[2]);}else{var normal=face.normal;this.normals.push(normal,normal,normal);}
var vertexColors=face.vertexColors;if(vertexColors.length===3){this.colors.push(vertexColors[0],vertexColors[1],vertexColors[2]);}else{var color=face.color;this.colors.push(color,color,color);}
if(hasFaceVertexUv===true){var vertexUvs=faceVertexUvs[0][i];if(vertexUvs!==undefined){this.uvs.push(vertexUvs[0],vertexUvs[1],vertexUvs[2]);}else{console.warn('THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ',i);this.uvs.push(new Vector2(),new Vector2(),new Vector2());}}
if(hasFaceVertexUv2===true){var vertexUvs=faceVertexUvs[1][i];if(vertexUvs!==undefined){this.uvs2.push(vertexUvs[0],vertexUvs[1],vertexUvs[2]);}else{console.warn('THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ',i);this.uvs2.push(new Vector2(),new Vector2(),new Vector2());}}
for(var j=0;j<morphTargetsLength;j++){var morphTarget=morphTargets[j].vertices;morphTargetsPosition[j].push(morphTarget[face.a],morphTarget[face.b],morphTarget[face.c]);}
for(var j=0;j<morphNormalsLength;j++){var morphNormal=morphNormals[j].vertexNormals[i];morphTargetsNormal[j].push(morphNormal.a,morphNormal.b,morphNormal.c);}
if(hasSkinIndices){this.skinIndices.push(skinIndices[face.a],skinIndices[face.b],skinIndices[face.c]);}
if(hasSkinWeights){this.skinWeights.push(skinWeights[face.a],skinWeights[face.b],skinWeights[face.c]);}}
this.computeGroups(geometry);this.verticesNeedUpdate=geometry.verticesNeedUpdate;this.normalsNeedUpdate=geometry.normalsNeedUpdate;this.colorsNeedUpdate=geometry.colorsNeedUpdate;this.uvsNeedUpdate=geometry.uvsNeedUpdate;this.groupsNeedUpdate=geometry.groupsNeedUpdate;return this;}});function arrayMax(array){if(array.length===0)return-Infinity;var max=array[0];for(var i=1,l=array.length;i<l;++i){if(array[i]>max)max=array[i];}
return max;}
var bufferGeometryId=1;function BufferGeometry(){Object.defineProperty(this,'id',{value:bufferGeometryId+=2});this.uuid=_Math.generateUUID();this.name='';this.type='BufferGeometry';this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingBox=null;this.boundingSphere=null;this.drawRange={start:0,count:Infinity};}
Object.assign(BufferGeometry.prototype,EventDispatcher.prototype,{isBufferGeometry:true,getIndex:function(){return this.index;},setIndex:function(index){if(Array.isArray(index)){this.index=new(arrayMax(index)>65535?Uint32BufferAttribute:Uint16BufferAttribute)(index,1);}else{this.index=index;}},addAttribute:function(name,attribute){if(!(attribute&&attribute.isBufferAttribute)&&!(attribute&&attribute.isInterleavedBufferAttribute)){console.warn('THREE.BufferGeometry: .addAttribute() now expects ( name, attribute ).');this.addAttribute(name,new BufferAttribute(arguments[1],arguments[2]));return;}
if(name==='index'){console.warn('THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute.');this.setIndex(attribute);return;}
this.attributes[name]=attribute;return this;},getAttribute:function(name){return this.attributes[name];},removeAttribute:function(name){delete this.attributes[name];return this;},addGroup:function(start,count,materialIndex){this.groups.push({start:start,count:count,materialIndex:materialIndex!==undefined?materialIndex:0});},clearGroups:function(){this.groups=[];},setDrawRange:function(start,count){this.drawRange.start=start;this.drawRange.count=count;},applyMatrix:function(matrix){var position=this.attributes.position;if(position!==undefined){matrix.applyToBufferAttribute(position);position.needsUpdate=true;}
var normal=this.attributes.normal;if(normal!==undefined){var normalMatrix=new Matrix3().getNormalMatrix(matrix);normalMatrix.applyToBufferAttribute(normal);normal.needsUpdate=true;}
if(this.boundingBox!==null){this.computeBoundingBox();}
if(this.boundingSphere!==null){this.computeBoundingSphere();}
return this;},rotateX:function(){var m1=new Matrix4();return function rotateX(angle){m1.makeRotationX(angle);this.applyMatrix(m1);return this;};}(),rotateY:function(){var m1=new Matrix4();return function rotateY(angle){m1.makeRotationY(angle);this.applyMatrix(m1);return this;};}(),rotateZ:function(){var m1=new Matrix4();return function rotateZ(angle){m1.makeRotationZ(angle);this.applyMatrix(m1);return this;};}(),translate:function(){var m1=new Matrix4();return function translate(x,y,z){m1.makeTranslation(x,y,z);this.applyMatrix(m1);return this;};}(),scale:function(){var m1=new Matrix4();return function scale(x,y,z){m1.makeScale(x,y,z);this.applyMatrix(m1);return this;};}(),lookAt:function(){var obj=new Object3D();return function lookAt(vector){obj.lookAt(vector);obj.updateMatrix();this.applyMatrix(obj.matrix);};}(),center:function(){this.computeBoundingBox();var offset=this.boundingBox.getCenter().negate();this.translate(offset.x,offset.y,offset.z);return offset;},setFromObject:function(object){var geometry=object.geometry;if(object.isPoints||object.isLine){var positions=new Float32BufferAttribute(geometry.vertices.length*3,3);var colors=new Float32BufferAttribute(geometry.colors.length*3,3);this.addAttribute('position',positions.copyVector3sArray(geometry.vertices));this.addAttribute('color',colors.copyColorsArray(geometry.colors));if(geometry.lineDistances&&geometry.lineDistances.length===geometry.vertices.length){var lineDistances=new Float32BufferAttribute(geometry.lineDistances.length,1);this.addAttribute('lineDistance',lineDistances.copyArray(geometry.lineDistances));}
if(geometry.boundingSphere!==null){this.boundingSphere=geometry.boundingSphere.clone();}
if(geometry.boundingBox!==null){this.boundingBox=geometry.boundingBox.clone();}}else if(object.isMesh){if(geometry&&geometry.isGeometry){this.fromGeometry(geometry);}}
return this;},setFromPoints:function(points){var position=[];for(var i=0,l=points.length;i<l;i++){var point=points[i];position.push(point.x,point.y,point.z||0);}
this.addAttribute('position',new Float32BufferAttribute(position,3));return this;},updateFromObject:function(object){var geometry=object.geometry;if(object.isMesh){var direct=geometry.__directGeometry;if(geometry.elementsNeedUpdate===true){direct=undefined;geometry.elementsNeedUpdate=false;}
if(direct===undefined){return this.fromGeometry(geometry);}
direct.verticesNeedUpdate=geometry.verticesNeedUpdate;direct.normalsNeedUpdate=geometry.normalsNeedUpdate;direct.colorsNeedUpdate=geometry.colorsNeedUpdate;direct.uvsNeedUpdate=geometry.uvsNeedUpdate;direct.groupsNeedUpdate=geometry.groupsNeedUpdate;geometry.verticesNeedUpdate=false;geometry.normalsNeedUpdate=false;geometry.colorsNeedUpdate=false;geometry.uvsNeedUpdate=false;geometry.groupsNeedUpdate=false;geometry=direct;}
var attribute;if(geometry.verticesNeedUpdate===true){attribute=this.attributes.position;if(attribute!==undefined){attribute.copyVector3sArray(geometry.vertices);attribute.needsUpdate=true;}
geometry.verticesNeedUpdate=false;}
if(geometry.normalsNeedUpdate===true){attribute=this.attributes.normal;if(attribute!==undefined){attribute.copyVector3sArray(geometry.normals);attribute.needsUpdate=true;}
geometry.normalsNeedUpdate=false;}
if(geometry.colorsNeedUpdate===true){attribute=this.attributes.color;if(attribute!==undefined){attribute.copyColorsArray(geometry.colors);attribute.needsUpdate=true;}
geometry.colorsNeedUpdate=false;}
if(geometry.uvsNeedUpdate){attribute=this.attributes.uv;if(attribute!==undefined){attribute.copyVector2sArray(geometry.uvs);attribute.needsUpdate=true;}
geometry.uvsNeedUpdate=false;}
if(geometry.lineDistancesNeedUpdate){attribute=this.attributes.lineDistance;if(attribute!==undefined){attribute.copyArray(geometry.lineDistances);attribute.needsUpdate=true;}
geometry.lineDistancesNeedUpdate=false;}
if(geometry.groupsNeedUpdate){geometry.computeGroups(object.geometry);this.groups=geometry.groups;geometry.groupsNeedUpdate=false;}
return this;},fromGeometry:function(geometry){geometry.__directGeometry=new DirectGeometry().fromGeometry(geometry);return this.fromDirectGeometry(geometry.__directGeometry);},fromDirectGeometry:function(geometry){var positions=new Float32Array(geometry.vertices.length*3);this.addAttribute('position',new BufferAttribute(positions,3).copyVector3sArray(geometry.vertices));if(geometry.normals.length>0){var normals=new Float32Array(geometry.normals.length*3);this.addAttribute('normal',new BufferAttribute(normals,3).copyVector3sArray(geometry.normals));}
if(geometry.colors.length>0){var colors=new Float32Array(geometry.colors.length*3);this.addAttribute('color',new BufferAttribute(colors,3).copyColorsArray(geometry.colors));}
if(geometry.uvs.length>0){var uvs=new Float32Array(geometry.uvs.length*2);this.addAttribute('uv',new BufferAttribute(uvs,2).copyVector2sArray(geometry.uvs));}
if(geometry.uvs2.length>0){var uvs2=new Float32Array(geometry.uvs2.length*2);this.addAttribute('uv2',new BufferAttribute(uvs2,2).copyVector2sArray(geometry.uvs2));}
if(geometry.indices.length>0){var TypeArray=arrayMax(geometry.indices)>65535?Uint32Array:Uint16Array;var indices=new TypeArray(geometry.indices.length*3);this.setIndex(new BufferAttribute(indices,1).copyIndicesArray(geometry.indices));}
this.groups=geometry.groups;for(var name in geometry.morphTargets){var array=[];var morphTargets=geometry.morphTargets[name];for(var i=0,l=morphTargets.length;i<l;i++){var morphTarget=morphTargets[i];var attribute=new Float32BufferAttribute(morphTarget.length*3,3);array.push(attribute.copyVector3sArray(morphTarget));}
this.morphAttributes[name]=array;}
if(geometry.skinIndices.length>0){var skinIndices=new Float32BufferAttribute(geometry.skinIndices.length*4,4);this.addAttribute('skinIndex',skinIndices.copyVector4sArray(geometry.skinIndices));}
if(geometry.skinWeights.length>0){var skinWeights=new Float32BufferAttribute(geometry.skinWeights.length*4,4);this.addAttribute('skinWeight',skinWeights.copyVector4sArray(geometry.skinWeights));}
if(geometry.boundingSphere!==null){this.boundingSphere=geometry.boundingSphere.clone();}
if(geometry.boundingBox!==null){this.boundingBox=geometry.boundingBox.clone();}
return this;},computeBoundingBox:function(){if(this.boundingBox===null){this.boundingBox=new Box3();}
var position=this.attributes.position;if(position!==undefined){this.boundingBox.setFromBufferAttribute(position);}else{this.boundingBox.makeEmpty();}
if(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z)){console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this);}},computeBoundingSphere:function(){var box=new Box3();var vector=new Vector3();return function computeBoundingSphere(){if(this.boundingSphere===null){this.boundingSphere=new Sphere();}
var position=this.attributes.position;if(position){var center=this.boundingSphere.center;box.setFromBufferAttribute(position);box.getCenter(center);var maxRadiusSq=0;for(var i=0,il=position.count;i<il;i++){vector.x=position.getX(i);vector.y=position.getY(i);vector.z=position.getZ(i);maxRadiusSq=Math.max(maxRadiusSq,center.distanceToSquared(vector));}
this.boundingSphere.radius=Math.sqrt(maxRadiusSq);if(isNaN(this.boundingSphere.radius)){console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this);}}};}(),computeFaceNormals:function(){},computeVertexNormals:function(){var index=this.index;var attributes=this.attributes;var groups=this.groups;if(attributes.position){var positions=attributes.position.array;if(attributes.normal===undefined){this.addAttribute('normal',new BufferAttribute(new Float32Array(positions.length),3));}else{var array=attributes.normal.array;for(var i=0,il=array.length;i<il;i++){array[i]=0;}}
var normals=attributes.normal.array;var vA,vB,vC;var pA=new Vector3(),pB=new Vector3(),pC=new Vector3();var cb=new Vector3(),ab=new Vector3();if(index){var indices=index.array;if(groups.length===0){this.addGroup(0,indices.length);}
for(var j=0,jl=groups.length;j<jl;++j){var group=groups[j];var start=group.start;var count=group.count;for(var i=start,il=start+count;i<il;i+=3){vA=indices[i+0]*3;vB=indices[i+1]*3;vC=indices[i+2]*3;pA.fromArray(positions,vA);pB.fromArray(positions,vB);pC.fromArray(positions,vC);cb.subVectors(pC,pB);ab.subVectors(pA,pB);cb.cross(ab);normals[vA]+=cb.x;normals[vA+1]+=cb.y;normals[vA+2]+=cb.z;normals[vB]+=cb.x;normals[vB+1]+=cb.y;normals[vB+2]+=cb.z;normals[vC]+=cb.x;normals[vC+1]+=cb.y;normals[vC+2]+=cb.z;}}}else{for(var i=0,il=positions.length;i<il;i+=9){pA.fromArray(positions,i);pB.fromArray(positions,i+3);pC.fromArray(positions,i+6);cb.subVectors(pC,pB);ab.subVectors(pA,pB);cb.cross(ab);normals[i]=cb.x;normals[i+1]=cb.y;normals[i+2]=cb.z;normals[i+3]=cb.x;normals[i+4]=cb.y;normals[i+5]=cb.z;normals[i+6]=cb.x;normals[i+7]=cb.y;normals[i+8]=cb.z;}}
this.normalizeNormals();attributes.normal.needsUpdate=true;}},merge:function(geometry,offset){if(!(geometry&&geometry.isBufferGeometry)){console.error('THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.',geometry);return;}
if(offset===undefined)offset=0;var attributes=this.attributes;for(var key in attributes){if(geometry.attributes[key]===undefined)continue;var attribute1=attributes[key];var attributeArray1=attribute1.array;var attribute2=geometry.attributes[key];var attributeArray2=attribute2.array;var attributeSize=attribute2.itemSize;for(var i=0,j=attributeSize*offset;i<attributeArray2.length;i++,j++){attributeArray1[j]=attributeArray2[i];}}
return this;},normalizeNormals:function(){var vector=new Vector3();return function normalizeNormals(){var normals=this.attributes.normal;for(var i=0,il=normals.count;i<il;i++){vector.x=normals.getX(i);vector.y=normals.getY(i);vector.z=normals.getZ(i);vector.normalize();normals.setXYZ(i,vector.x,vector.y,vector.z);}};}(),toNonIndexed:function(){if(this.index===null){console.warn('THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed.');return this;}
var geometry2=new BufferGeometry();var indices=this.index.array;var attributes=this.attributes;for(var name in attributes){var attribute=attributes[name];var array=attribute.array;var itemSize=attribute.itemSize;var array2=new array.constructor(indices.length*itemSize);var index=0,index2=0;for(var i=0,l=indices.length;i<l;i++){index=indices[i]*itemSize;for(var j=0;j<itemSize;j++){array2[index2++]=array[index++];}}
geometry2.addAttribute(name,new BufferAttribute(array2,itemSize));}
return geometry2;},toJSON:function(){var data={metadata:{version:4.5,type:'BufferGeometry',generator:'BufferGeometry.toJSON'}};data.uuid=this.uuid;data.type=this.type;if(this.name!=='')data.name=this.name;if(this.parameters!==undefined){var parameters=this.parameters;for(var key in parameters){if(parameters[key]!==undefined)data[key]=parameters[key];}
return data;}
data.data={attributes:{}};var index=this.index;if(index!==null){var array=Array.prototype.slice.call(index.array);data.data.index={type:index.array.constructor.name,array:array};}
var attributes=this.attributes;for(var key in attributes){var attribute=attributes[key];var array=Array.prototype.slice.call(attribute.array);data.data.attributes[key]={itemSize:attribute.itemSize,type:attribute.array.constructor.name,array:array,normalized:attribute.normalized};}
var groups=this.groups;if(groups.length>0){data.data.groups=JSON.parse(JSON.stringify(groups));}
var boundingSphere=this.boundingSphere;if(boundingSphere!==null){data.data.boundingSphere={center:boundingSphere.center.toArray(),radius:boundingSphere.radius};}
return data;},clone:function(){return new BufferGeometry().copy(this);},copy:function(source){var name,i,l;this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingBox=null;this.boundingSphere=null;this.name=source.name;var index=source.index;if(index!==null){this.setIndex(index.clone());}
var attributes=source.attributes;for(name in attributes){var attribute=attributes[name];this.addAttribute(name,attribute.clone());}
var morphAttributes=source.morphAttributes;for(name in morphAttributes){var array=[];var morphAttribute=morphAttributes[name];for(i=0,l=morphAttribute.length;i<l;i++){array.push(morphAttribute[i].clone());}
this.morphAttributes[name]=array;}
var groups=source.groups;for(i=0,l=groups.length;i<l;i++){var group=groups[i];this.addGroup(group.start,group.count,group.materialIndex);}
var boundingBox=source.boundingBox;if(boundingBox!==null){this.boundingBox=boundingBox.clone();}
var boundingSphere=source.boundingSphere;if(boundingSphere!==null){this.boundingSphere=boundingSphere.clone();}
this.drawRange.start=source.drawRange.start;this.drawRange.count=source.drawRange.count;return this;},dispose:function(){this.dispatchEvent({type:'dispose'});}});function BoxGeometry(width,height,depth,widthSegments,heightSegments,depthSegments){Geometry.call(this);this.type='BoxGeometry';this.parameters={width:width,height:height,depth:depth,widthSegments:widthSegments,heightSegments:heightSegments,depthSegments:depthSegments};this.fromBufferGeometry(new BoxBufferGeometry(width,height,depth,widthSegments,heightSegments,depthSegments));this.mergeVertices();}
BoxGeometry.prototype=Object.create(Geometry.prototype);BoxGeometry.prototype.constructor=BoxGeometry;function BoxBufferGeometry(width,height,depth,widthSegments,heightSegments,depthSegments){BufferGeometry.call(this);this.type='BoxBufferGeometry';this.parameters={width:width,height:height,depth:depth,widthSegments:widthSegments,heightSegments:heightSegments,depthSegments:depthSegments};var scope=this;width=width||1;height=height||1;depth=depth||1;widthSegments=Math.floor(widthSegments)||1;heightSegments=Math.floor(heightSegments)||1;depthSegments=Math.floor(depthSegments)||1;var indices=[];var vertices=[];var normals=[];var uvs=[];var numberOfVertices=0;var groupStart=0;buildPlane('z','y','x',-1,-1,depth,height,width,depthSegments,heightSegments,0);buildPlane('z','y','x',1,-1,depth,height,-width,depthSegments,heightSegments,1);buildPlane('x','z','y',1,1,width,depth,height,widthSegments,depthSegments,2);buildPlane('x','z','y',1,-1,width,depth,-height,widthSegments,depthSegments,3);buildPlane('x','y','z',1,-1,width,height,depth,widthSegments,heightSegments,4);buildPlane('x','y','z',-1,-1,width,height,-depth,widthSegments,heightSegments,5);this.setIndex(indices);this.addAttribute('position',new Float32BufferAttribute(vertices,3));this.addAttribute('normal',new Float32BufferAttribute(normals,3));this.addAttribute('uv',new Float32BufferAttribute(uvs,2));function buildPlane(u,v,w,udir,vdir,width,height,depth,gridX,gridY,materialIndex){var segmentWidth=width/gridX;var segmentHeight=height/gridY;var widthHalf=width/2;var heightHalf=height/2;var depthHalf=depth/2;var gridX1=gridX+1;var gridY1=gridY+1;var vertexCounter=0;var groupCount=0;var ix,iy;var vector=new Vector3();for(iy=0;iy<gridY1;iy++){var y=iy*segmentHeight-heightHalf;for(ix=0;ix<gridX1;ix++){var x=ix*segmentWidth-widthHalf;vector[u]=x*udir;vector[v]=y*vdir;vector[w]=depthHalf;vertices.push(vector.x,vector.y,vector.z);vector[u]=0;vector[v]=0;vector[w]=depth>0?1:-1;normals.push(vector.x,vector.y,vector.z);uvs.push(ix/gridX);uvs.push(1-(iy/gridY));vertexCounter+=1;}}
for(iy=0;iy<gridY;iy++){for(ix=0;ix<gridX;ix++){var a=numberOfVertices+ix+gridX1*iy;var b=numberOfVertices+ix+gridX1*(iy+1);var c=numberOfVertices+(ix+1)+gridX1*(iy+1);var d=numberOfVertices+(ix+1)+gridX1*iy;indices.push(a,b,d);indices.push(b,c,d);groupCount+=6;}}
scope.addGroup(groupStart,groupCount,materialIndex);groupStart+=groupCount;numberOfVertices+=vertexCounter;}}
BoxBufferGeometry.prototype=Object.create(BufferGeometry.prototype);BoxBufferGeometry.prototype.constructor=BoxBufferGeometry;function PlaneGeometry(width,height,widthSegments,heightSegments){Geometry.call(this);this.type='PlaneGeometry';this.parameters={width:width,height:height,widthSegments:widthSegments,heightSegments:heightSegments};this.fromBufferGeometry(new PlaneBufferGeometry(width,height,widthSegments,heightSegments));this.mergeVertices();}
PlaneGeometry.prototype=Object.create(Geometry.prototype);PlaneGeometry.prototype.constructor=PlaneGeometry;function PlaneBufferGeometry(width,height,widthSegments,heightSegments){BufferGeometry.call(this);this.type='PlaneBufferGeometry';this.parameters={width:width,height:height,widthSegments:widthSegments,heightSegments:heightSegments};width=width||1;height=height||1;var width_half=width/2;var height_half=height/2;var gridX=Math.floor(widthSegments)||1;var gridY=Math.floor(heightSegments)||1;var gridX1=gridX+1;var gridY1=gridY+1;var segment_width=width/gridX;var segment_height=height/gridY;var ix,iy;var indices=[];var vertices=[];var normals=[];var uvs=[];for(iy=0;iy<gridY1;iy++){var y=iy*segment_height-height_half;for(ix=0;ix<gridX1;ix++){var x=ix*segment_width-width_half;vertices.push(x,-y,0);normals.push(0,0,1);uvs.push(ix/gridX);uvs.push(1-(iy/gridY));}}
for(iy=0;iy<gridY;iy++){for(ix=0;ix<gridX;ix++){var a=ix+gridX1*iy;var b=ix+gridX1*(iy+1);var c=(ix+1)+gridX1*(iy+1);var d=(ix+1)+gridX1*iy;indices.push(a,b,d);indices.push(b,c,d);}}
this.setIndex(indices);this.addAttribute('position',new Float32BufferAttribute(vertices,3));this.addAttribute('normal',new Float32BufferAttribute(normals,3));this.addAttribute('uv',new Float32BufferAttribute(uvs,2));}
PlaneBufferGeometry.prototype=Object.create(BufferGeometry.prototype);PlaneBufferGeometry.prototype.constructor=PlaneBufferGeometry;function MeshBasicMaterial(parameters){Material.call(this);this.type='MeshBasicMaterial';this.color=new Color(0xffffff);this.map=null;this.lightMap=null;this.lightMapIntensity=1.0;this.aoMap=null;this.aoMapIntensity=1.0;this.specularMap=null;this.alphaMap=null;this.envMap=null;this.combine=MultiplyOperation;this.reflectivity=1;this.refractionRatio=0.98;this.wireframe=false;this.wireframeLinewidth=1;this.wireframeLinecap='round';this.wireframeLinejoin='round';this.skinning=false;this.morphTargets=false;this.lights=false;this.setValues(parameters);}
MeshBasicMaterial.prototype=Object.create(Material.prototype);MeshBasicMaterial.prototype.constructor=MeshBasicMaterial;MeshBasicMaterial.prototype.isMeshBasicMaterial=true;MeshBasicMaterial.prototype.copy=function(source){Material.prototype.copy.call(this,source);this.color.copy(source.color);this.map=source.map;this.lightMap=source.lightMap;this.lightMapIntensity=source.lightMapIntensity;this.aoMap=source.aoMap;this.aoMapIntensity=source.aoMapIntensity;this.specularMap=source.specularMap;this.alphaMap=source.alphaMap;this.envMap=source.envMap;this.combine=source.combine;this.reflectivity=source.reflectivity;this.refractionRatio=source.refractionRatio;this.wireframe=source.wireframe;this.wireframeLinewidth=source.wireframeLinewidth;this.wireframeLinecap=source.wireframeLinecap;this.wireframeLinejoin=source.wireframeLinejoin;this.skinning=source.skinning;this.morphTargets=source.morphTargets;return this;};function ShaderMaterial(parameters){Material.call(this);this.type='ShaderMaterial';this.defines={};this.uniforms={};this.vertexShader='void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}';this.fragmentShader='void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}';this.linewidth=1;this.wireframe=false;this.wireframeLinewidth=1;this.fog=false;this.lights=false;this.clipping=false;this.skinning=false;this.morphTargets=false;this.morphNormals=false;this.extensions={derivatives:false,fragDepth:false,drawBuffers:false,shaderTextureLOD:false};this.defaultAttributeValues={'color':[1,1,1],'uv':[0,0],'uv2':[0,0]};this.index0AttributeName=undefined;if(parameters!==undefined){if(parameters.attributes!==undefined){console.error('THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead.');}
this.setValues(parameters);}}
ShaderMaterial.prototype=Object.create(Material.prototype);ShaderMaterial.prototype.constructor=ShaderMaterial;ShaderMaterial.prototype.isShaderMaterial=true;ShaderMaterial.prototype.copy=function(source){Material.prototype.copy.call(this,source);this.fragmentShader=source.fragmentShader;this.vertexShader=source.vertexShader;this.uniforms=UniformsUtils.clone(source.uniforms);this.defines=source.defines;this.wireframe=source.wireframe;this.wireframeLinewidth=source.wireframeLinewidth;this.lights=source.lights;this.clipping=source.clipping;this.skinning=source.skinning;this.morphTargets=source.morphTargets;this.morphNormals=source.morphNormals;this.extensions=source.extensions;return this;};ShaderMaterial.prototype.toJSON=function(meta){var data=Material.prototype.toJSON.call(this,meta);data.uniforms=this.uniforms;data.vertexShader=this.vertexShader;data.fragmentShader=this.fragmentShader;return data;};function Ray(origin,direction){this.origin=(origin!==undefined)?origin:new Vector3();this.direction=(direction!==undefined)?direction:new Vector3();}
Object.assign(Ray.prototype,{set:function(origin,direction){this.origin.copy(origin);this.direction.copy(direction);return this;},clone:function(){return new this.constructor().copy(this);},copy:function(ray){this.origin.copy(ray.origin);this.direction.copy(ray.direction);return this;},at:function(t,optionalTarget){var result=optionalTarget||new Vector3();return result.copy(this.direction).multiplyScalar(t).add(this.origin);},lookAt:function(v){this.direction.copy(v).sub(this.origin).normalize();return this;},recast:function(){var v1=new Vector3();return function recast(t){this.origin.copy(this.at(t,v1));return this;};}(),closestPointToPoint:function(point,optionalTarget){var result=optionalTarget||new Vector3();result.subVectors(point,this.origin);var directionDistance=result.dot(this.direction);if(directionDistance<0){return result.copy(this.origin);}
return result.copy(this.direction).multiplyScalar(directionDistance).add(this.origin);},distanceToPoint:function(point){return Math.sqrt(this.distanceSqToPoint(point));},distanceSqToPoint:function(){var v1=new Vector3();return function distanceSqToPoint(point){var directionDistance=v1.subVectors(point,this.origin).dot(this.direction);if(directionDistance<0){return this.origin.distanceToSquared(point);}
v1.copy(this.direction).multiplyScalar(directionDistance).add(this.origin);return v1.distanceToSquared(point);};}(),distanceSqToSegment:function(){var segCenter=new Vector3();var segDir=new Vector3();var diff=new Vector3();return function distanceSqToSegment(v0,v1,optionalPointOnRay,optionalPointOnSegment){segCenter.copy(v0).add(v1).multiplyScalar(0.5);segDir.copy(v1).sub(v0).normalize();diff.copy(this.origin).sub(segCenter);var segExtent=v0.distanceTo(v1)*0.5;var a01=-this.direction.dot(segDir);var b0=diff.dot(this.direction);var b1=-diff.dot(segDir);var c=diff.lengthSq();var det=Math.abs(1-a01*a01);var s0,s1,sqrDist,extDet;if(det>0){s0=a01*b1-b0;s1=a01*b0-b1;extDet=segExtent*det;if(s0>=0){if(s1>=-extDet){if(s1<=extDet){var invDet=1/det;s0*=invDet;s1*=invDet;sqrDist=s0*(s0+a01*s1+2*b0)+s1*(a01*s0+s1+2*b1)+c;}else{s1=segExtent;s0=Math.max(0,-(a01*s1+b0));sqrDist=-s0*s0+s1*(s1+2*b1)+c;}}else{s1=-segExtent;s0=Math.max(0,-(a01*s1+b0));sqrDist=-s0*s0+s1*(s1+2*b1)+c;}}else{if(s1<=-extDet){s0=Math.max(0,-(-a01*segExtent+b0));s1=(s0>0)?-segExtent:Math.min(Math.max(-segExtent,-b1),segExtent);sqrDist=-s0*s0+s1*(s1+2*b1)+c;}else if(s1<=extDet){s0=0;s1=Math.min(Math.max(-segExtent,-b1),segExtent);sqrDist=s1*(s1+2*b1)+c;}else{s0=Math.max(0,-(a01*segExtent+b0));s1=(s0>0)?segExtent:Math.min(Math.max(-segExtent,-b1),segExtent);sqrDist=-s0*s0+s1*(s1+2*b1)+c;}}}else{s1=(a01>0)?-segExtent:segExtent;s0=Math.max(0,-(a01*s1+b0));sqrDist=-s0*s0+s1*(s1+2*b1)+c;}
if(optionalPointOnRay){optionalPointOnRay.copy(this.direction).multiplyScalar(s0).add(this.origin);}
if(optionalPointOnSegment){optionalPointOnSegment.copy(segDir).multiplyScalar(s1).add(segCenter);}
return sqrDist;};}(),intersectSphere:function(){var v1=new Vector3();return function intersectSphere(sphere,optionalTarget){v1.subVectors(sphere.center,this.origin);var tca=v1.dot(this.direction);var d2=v1.dot(v1)-tca*tca;var radius2=sphere.radius*sphere.radius;if(d2>radius2)return null;var thc=Math.sqrt(radius2-d2);var t0=tca-thc;var t1=tca+thc;if(t0<0&&t1<0)return null;if(t0<0)return this.at(t1,optionalTarget);return this.at(t0,optionalTarget);};}(),intersectsSphere:function(sphere){return this.distanceToPoint(sphere.center)<=sphere.radius;},distanceToPlane:function(plane){var denominator=plane.normal.dot(this.direction);if(denominator===0){if(plane.distanceToPoint(this.origin)===0){return 0;}
return null;}
var t=-(this.origin.dot(plane.normal)+plane.constant)/denominator;return t>=0?t:null;},intersectPlane:function(plane,optionalTarget){var t=this.distanceToPlane(plane);if(t===null){return null;}
return this.at(t,optionalTarget);},intersectsPlane:function(plane){var distToPoint=plane.distanceToPoint(this.origin);if(distToPoint===0){return true;}
var denominator=plane.normal.dot(this.direction);if(denominator*distToPoint<0){return true;}
return false;},intersectBox:function(box,optionalTarget){var tmin,tmax,tymin,tymax,tzmin,tzmax;var invdirx=1/this.direction.x,invdiry=1/this.direction.y,invdirz=1/this.direction.z;var origin=this.origin;if(invdirx>=0){tmin=(box.min.x-origin.x)*invdirx;tmax=(box.max.x-origin.x)*invdirx;}else{tmin=(box.max.x-origin.x)*invdirx;tmax=(box.min.x-origin.x)*invdirx;}
if(invdiry>=0){tymin=(box.min.y-origin.y)*invdiry;tymax=(box.max.y-origin.y)*invdiry;}else{tymin=(box.max.y-origin.y)*invdiry;tymax=(box.min.y-origin.y)*invdiry;}
if((tmin>tymax)||(tymin>tmax))return null;if(tymin>tmin||tmin!==tmin)tmin=tymin;if(tymax<tmax||tmax!==tmax)tmax=tymax;if(invdirz>=0){tzmin=(box.min.z-origin.z)*invdirz;tzmax=(box.max.z-origin.z)*invdirz;}else{tzmin=(box.max.z-origin.z)*invdirz;tzmax=(box.min.z-origin.z)*invdirz;}
if((tmin>tzmax)||(tzmin>tmax))return null;if(tzmin>tmin||tmin!==tmin)tmin=tzmin;if(tzmax<tmax||tmax!==tmax)tmax=tzmax;if(tmax<0)return null;return this.at(tmin>=0?tmin:tmax,optionalTarget);},intersectsBox:(function(){var v=new Vector3();return function intersectsBox(box){return this.intersectBox(box,v)!==null;};})(),intersectTriangle:function(){var diff=new Vector3();var edge1=new Vector3();var edge2=new Vector3();var normal=new Vector3();return function intersectTriangle(a,b,c,backfaceCulling,optionalTarget){edge1.subVectors(b,a);edge2.subVectors(c,a);normal.crossVectors(edge1,edge2);var DdN=this.direction.dot(normal);var sign;if(DdN>0){if(backfaceCulling)return null;sign=1;}else if(DdN<0){sign=-1;DdN=-DdN;}else{return null;}
diff.subVectors(this.origin,a);var DdQxE2=sign*this.direction.dot(edge2.crossVectors(diff,edge2));if(DdQxE2<0){return null;}
var DdE1xQ=sign*this.direction.dot(edge1.cross(diff));if(DdE1xQ<0){return null;}
if(DdQxE2+DdE1xQ>DdN){return null;}
var QdN=-sign*diff.dot(normal);if(QdN<0){return null;}
return this.at(QdN/DdN,optionalTarget);};}(),applyMatrix4:function(matrix4){this.origin.applyMatrix4(matrix4);this.direction.transformDirection(matrix4);return this;},equals:function(ray){return ray.origin.equals(this.origin)&&ray.direction.equals(this.direction);}});function Line3(start,end){this.start=(start!==undefined)?start:new Vector3();this.end=(end!==undefined)?end:new Vector3();}
Object.assign(Line3.prototype,{set:function(start,end){this.start.copy(start);this.end.copy(end);return this;},clone:function(){return new this.constructor().copy(this);},copy:function(line){this.start.copy(line.start);this.end.copy(line.end);return this;},getCenter:function(optionalTarget){var result=optionalTarget||new Vector3();return result.addVectors(this.start,this.end).multiplyScalar(0.5);},delta:function(optionalTarget){var result=optionalTarget||new Vector3();return result.subVectors(this.end,this.start);},distanceSq:function(){return this.start.distanceToSquared(this.end);},distance:function(){return this.start.distanceTo(this.end);},at:function(t,optionalTarget){var result=optionalTarget||new Vector3();return this.delta(result).multiplyScalar(t).add(this.start);},closestPointToPointParameter:function(){var startP=new Vector3();var startEnd=new Vector3();return function closestPointToPointParameter(point,clampToLine){startP.subVectors(point,this.start);startEnd.subVectors(this.end,this.start);var startEnd2=startEnd.dot(startEnd);var startEnd_startP=startEnd.dot(startP);var t=startEnd_startP/startEnd2;if(clampToLine){t=_Math.clamp(t,0,1);}
return t;};}(),closestPointToPoint:function(point,clampToLine,optionalTarget){var t=this.closestPointToPointParameter(point,clampToLine);var result=optionalTarget||new Vector3();return this.delta(result).multiplyScalar(t).add(this.start);},applyMatrix4:function(matrix){this.start.applyMatrix4(matrix);this.end.applyMatrix4(matrix);return this;},equals:function(line){return line.start.equals(this.start)&&line.end.equals(this.end);}});function Triangle(a,b,c){this.a=(a!==undefined)?a:new Vector3();this.b=(b!==undefined)?b:new Vector3();this.c=(c!==undefined)?c:new Vector3();}
Object.assign(Triangle,{normal:function(){var v0=new Vector3();return function normal(a,b,c,optionalTarget){var result=optionalTarget||new Vector3();result.subVectors(c,b);v0.subVectors(a,b);result.cross(v0);var resultLengthSq=result.lengthSq();if(resultLengthSq>0){return result.multiplyScalar(1/Math.sqrt(resultLengthSq));}
return result.set(0,0,0);};}(),barycoordFromPoint:function(){var v0=new Vector3();var v1=new Vector3();var v2=new Vector3();return function barycoordFromPoint(point,a,b,c,optionalTarget){v0.subVectors(c,a);v1.subVectors(b,a);v2.subVectors(point,a);var dot00=v0.dot(v0);var dot01=v0.dot(v1);var dot02=v0.dot(v2);var dot11=v1.dot(v1);var dot12=v1.dot(v2);var denom=(dot00*dot11-dot01*dot01);var result=optionalTarget||new Vector3();if(denom===0){return result.set(-2,-1,-1);}
var invDenom=1/denom;var u=(dot11*dot02-dot01*dot12)*invDenom;var v=(dot00*dot12-dot01*dot02)*invDenom;return result.set(1-u-v,v,u);};}(),containsPoint:function(){var v1=new Vector3();return function containsPoint(point,a,b,c){var result=Triangle.barycoordFromPoint(point,a,b,c,v1);return(result.x>=0)&&(result.y>=0)&&((result.x+result.y)<=1);};}()});Object.assign(Triangle.prototype,{set:function(a,b,c){this.a.copy(a);this.b.copy(b);this.c.copy(c);return this;},setFromPointsAndIndices:function(points,i0,i1,i2){this.a.copy(points[i0]);this.b.copy(points[i1]);this.c.copy(points[i2]);return this;},clone:function(){return new this.constructor().copy(this);},copy:function(triangle){this.a.copy(triangle.a);this.b.copy(triangle.b);this.c.copy(triangle.c);return this;},area:function(){var v0=new Vector3();var v1=new Vector3();return function area(){v0.subVectors(this.c,this.b);v1.subVectors(this.a,this.b);return v0.cross(v1).length()*0.5;};}(),midpoint:function(optionalTarget){var result=optionalTarget||new Vector3();return result.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3);},normal:function(optionalTarget){return Triangle.normal(this.a,this.b,this.c,optionalTarget);},plane:function(optionalTarget){var result=optionalTarget||new Plane();return result.setFromCoplanarPoints(this.a,this.b,this.c);},barycoordFromPoint:function(point,optionalTarget){return Triangle.barycoordFromPoint(point,this.a,this.b,this.c,optionalTarget);},containsPoint:function(point){return Triangle.containsPoint(point,this.a,this.b,this.c);},closestPointToPoint:function(){var plane=new Plane();var edgeList=[new Line3(),new Line3(),new Line3()];var projectedPoint=new Vector3();var closestPoint=new Vector3();return function closestPointToPoint(point,optionalTarget){var result=optionalTarget||new Vector3();var minDistance=Infinity;plane.setFromCoplanarPoints(this.a,this.b,this.c);plane.projectPoint(point,projectedPoint);if(this.containsPoint(projectedPoint)===true){result.copy(projectedPoint);}else{edgeList[0].set(this.a,this.b);edgeList[1].set(this.b,this.c);edgeList[2].set(this.c,this.a);for(var i=0;i<edgeList.length;i++){edgeList[i].closestPointToPoint(projectedPoint,true,closestPoint);var distance=projectedPoint.distanceToSquared(closestPoint);if(distance<minDistance){minDistance=distance;result.copy(closestPoint);}}}
return result;};}(),equals:function(triangle){return triangle.a.equals(this.a)&&triangle.b.equals(this.b)&&triangle.c.equals(this.c);}});function Mesh(geometry,material){Object3D.call(this);this.type='Mesh';this.geometry=geometry!==undefined?geometry:new BufferGeometry();this.material=material!==undefined?material:new MeshBasicMaterial({color:Math.random()*0xffffff});this.drawMode=TrianglesDrawMode;this.updateMorphTargets();}
Mesh.prototype=Object.assign(Object.create(Object3D.prototype),{constructor:Mesh,isMesh:true,setDrawMode:function(value){this.drawMode=value;},copy:function(source){Object3D.prototype.copy.call(this,source);this.drawMode=source.drawMode;if(source.morphTargetInfluences!==undefined){this.morphTargetInfluences=source.morphTargetInfluences.slice();}
if(source.morphTargetDictionary!==undefined){this.morphTargetDictionary=Object.assign({},source.morphTargetDictionary);}
return this;},updateMorphTargets:function(){var geometry=this.geometry;var m,ml,name;if(geometry.isBufferGeometry){var morphAttributes=geometry.morphAttributes;var keys=Object.keys(morphAttributes);if(keys.length>0){var morphAttribute=morphAttributes[keys[0]];if(morphAttribute!==undefined){this.morphTargetInfluences=[];this.morphTargetDictionary={};for(m=0,ml=morphAttribute.length;m<ml;m++){name=morphAttribute[m].name||String(m);this.morphTargetInfluences.push(0);this.morphTargetDictionary[name]=m;}}}}else{var morphTargets=geometry.morphTargets;if(morphTargets!==undefined&&morphTargets.length>0){this.morphTargetInfluences=[];this.morphTargetDictionary={};for(m=0,ml=morphTargets.length;m<ml;m++){name=morphTargets[m].name||String(m);this.morphTargetInfluences.push(0);this.morphTargetDictionary[name]=m;}}}},raycast:(function(){var inverseMatrix=new Matrix4();var ray=new Ray();var sphere=new Sphere();var vA=new Vector3();var vB=new Vector3();var vC=new Vector3();var tempA=new Vector3();var tempB=new Vector3();var tempC=new Vector3();var uvA=new Vector2();var uvB=new Vector2();var uvC=new Vector2();var barycoord=new Vector3();var intersectionPoint=new Vector3();var intersectionPointWorld=new Vector3();function uvIntersection(point,p1,p2,p3,uv1,uv2,uv3){Triangle.barycoordFromPoint(point,p1,p2,p3,barycoord);uv1.multiplyScalar(barycoord.x);uv2.multiplyScalar(barycoord.y);uv3.multiplyScalar(barycoord.z);uv1.add(uv2).add(uv3);return uv1.clone();}
function checkIntersection(object,material,raycaster,ray,pA,pB,pC,point){var intersect;if(material.side===BackSide){intersect=ray.intersectTriangle(pC,pB,pA,true,point);}else{intersect=ray.intersectTriangle(pA,pB,pC,material.side!==DoubleSide,point);}
if(intersect===null)return null;intersectionPointWorld.copy(point);intersectionPointWorld.applyMatrix4(object.matrixWorld);var distance=raycaster.ray.origin.distanceTo(intersectionPointWorld);if(distance<raycaster.near||distance>raycaster.far)return null;return{distance:distance,point:intersectionPointWorld.clone(),object:object};}
function checkBufferGeometryIntersection(object,raycaster,ray,position,uv,a,b,c){vA.fromBufferAttribute(position,a);vB.fromBufferAttribute(position,b);vC.fromBufferAttribute(position,c);var intersection=checkIntersection(object,object.material,raycaster,ray,vA,vB,vC,intersectionPoint);if(intersection){if(uv){uvA.fromBufferAttribute(uv,a);uvB.fromBufferAttribute(uv,b);uvC.fromBufferAttribute(uv,c);intersection.uv=uvIntersection(intersectionPoint,vA,vB,vC,uvA,uvB,uvC);}
intersection.face=new Face3(a,b,c,Triangle.normal(vA,vB,vC));intersection.faceIndex=a;}
return intersection;}
return function raycast(raycaster,intersects){var geometry=this.geometry;var material=this.material;var matrixWorld=this.matrixWorld;if(material===undefined)return;if(geometry.boundingSphere===null)geometry.computeBoundingSphere();sphere.copy(geometry.boundingSphere);sphere.applyMatrix4(matrixWorld);if(raycaster.ray.intersectsSphere(sphere)===false)return;inverseMatrix.getInverse(matrixWorld);ray.copy(raycaster.ray).applyMatrix4(inverseMatrix);if(geometry.boundingBox!==null){if(ray.intersectsBox(geometry.boundingBox)===false)return;}
var intersection;if(geometry.isBufferGeometry){var a,b,c;var index=geometry.index;var position=geometry.attributes.position;var uv=geometry.attributes.uv;var i,l;if(index!==null){for(i=0,l=index.count;i<l;i+=3){a=index.getX(i);b=index.getX(i+1);c=index.getX(i+2);intersection=checkBufferGeometryIntersection(this,raycaster,ray,position,uv,a,b,c);if(intersection){intersection.faceIndex=Math.floor(i/3);intersects.push(intersection);}}}else if(position!==undefined){for(i=0,l=position.count;i<l;i+=3){a=i;b=i+1;c=i+2;intersection=checkBufferGeometryIntersection(this,raycaster,ray,position,uv,a,b,c);if(intersection){intersection.index=a;intersects.push(intersection);}}}}else if(geometry.isGeometry){var fvA,fvB,fvC;var isMultiMaterial=Array.isArray(material);var vertices=geometry.vertices;var faces=geometry.faces;var uvs;var faceVertexUvs=geometry.faceVertexUvs[0];if(faceVertexUvs.length>0)uvs=faceVertexUvs;for(var f=0,fl=faces.length;f<fl;f++){var face=faces[f];var faceMaterial=isMultiMaterial?material[face.materialIndex]:material;if(faceMaterial===undefined)continue;fvA=vertices[face.a];fvB=vertices[face.b];fvC=vertices[face.c];if(faceMaterial.morphTargets===true){var morphTargets=geometry.morphTargets;var morphInfluences=this.morphTargetInfluences;vA.set(0,0,0);vB.set(0,0,0);vC.set(0,0,0);for(var t=0,tl=morphTargets.length;t<tl;t++){var influence=morphInfluences[t];if(influence===0)continue;var targets=morphTargets[t].vertices;vA.addScaledVector(tempA.subVectors(targets[face.a],fvA),influence);vB.addScaledVector(tempB.subVectors(targets[face.b],fvB),influence);vC.addScaledVector(tempC.subVectors(targets[face.c],fvC),influence);}
vA.add(fvA);vB.add(fvB);vC.add(fvC);fvA=vA;fvB=vB;fvC=vC;}
intersection=checkIntersection(this,faceMaterial,raycaster,ray,fvA,fvB,fvC,intersectionPoint);if(intersection){if(uvs&&uvs[f]){var uvs_f=uvs[f];uvA.copy(uvs_f[0]);uvB.copy(uvs_f[1]);uvC.copy(uvs_f[2]);intersection.uv=uvIntersection(intersectionPoint,fvA,fvB,fvC,uvA,uvB,uvC);}
intersection.face=face;intersection.faceIndex=f;intersects.push(intersection);}}}};}()),clone:function(){return new this.constructor(this.geometry,this.material).copy(this);}});function WebGLBackground(renderer,state,geometries,premultipliedAlpha){var clearColor=new Color(0x000000);var clearAlpha=0;var planeCamera,planeMesh;var boxMesh;function render(renderList,scene,camera,forceClear){var background=scene.background;if(background===null){setClear(clearColor,clearAlpha);}else if(background&&background.isColor){setClear(background,1);forceClear=true;}
if(renderer.autoClear||forceClear){renderer.clear(renderer.autoClearColor,renderer.autoClearDepth,renderer.autoClearStencil);}
if(background&&background.isCubeTexture){if(boxMesh===undefined){boxMesh=new Mesh(new BoxBufferGeometry(1,1,1),new ShaderMaterial({uniforms:ShaderLib.cube.uniforms,vertexShader:ShaderLib.cube.vertexShader,fragmentShader:ShaderLib.cube.fragmentShader,side:BackSide,depthTest:true,depthWrite:false,fog:false}));boxMesh.geometry.removeAttribute('normal');boxMesh.geometry.removeAttribute('uv');boxMesh.onBeforeRender=function(renderer,scene,camera){this.matrixWorld.copyPosition(camera.matrixWorld);};geometries.update(boxMesh.geometry);}
boxMesh.material.uniforms.tCube.value=background;renderList.push(boxMesh,boxMesh.geometry,boxMesh.material,0,null);}else if(background&&background.isTexture){if(planeCamera===undefined){planeCamera=new OrthographicCamera(-1,1,1,-1,0,1);planeMesh=new Mesh(new PlaneBufferGeometry(2,2),new MeshBasicMaterial({depthTest:false,depthWrite:false,fog:false}));geometries.update(planeMesh.geometry);}
planeMesh.material.map=background;renderer.renderBufferDirect(planeCamera,null,planeMesh.geometry,planeMesh.material,planeMesh,null);}}
function setClear(color,alpha){state.buffers.color.setClear(color.r,color.g,color.b,alpha,premultipliedAlpha);}
return{getClearColor:function(){return clearColor;},setClearColor:function(color,alpha){clearColor.set(color);clearAlpha=alpha!==undefined?alpha:1;setClear(clearColor,clearAlpha);},getClearAlpha:function(){return clearAlpha;},setClearAlpha:function(alpha){clearAlpha=alpha;setClear(clearColor,clearAlpha);},render:render};}
function painterSortStable(a,b){if(a.renderOrder!==b.renderOrder){return a.renderOrder-b.renderOrder;}else if(a.program&&b.program&&a.program!==b.program){return a.program.id-b.program.id;}else if(a.material.id!==b.material.id){return a.material.id-b.material.id;}else if(a.z!==b.z){return a.z-b.z;}else{return a.id-b.id;}}
function reversePainterSortStable(a,b){if(a.renderOrder!==b.renderOrder){return a.renderOrder-b.renderOrder;}if(a.z!==b.z){return b.z-a.z;}else{return a.id-b.id;}}
function WebGLRenderList(){var renderItems=[];var renderItemsIndex=0;var opaque=[];var transparent=[];function init(){renderItemsIndex=0;opaque.length=0;transparent.length=0;}
function push(object,geometry,material,z,group){var renderItem=renderItems[renderItemsIndex];if(renderItem===undefined){renderItem={id:object.id,object:object,geometry:geometry,material:material,program:material.program,renderOrder:object.renderOrder,z:z,group:group};renderItems[renderItemsIndex]=renderItem;}else{renderItem.id=object.id;renderItem.object=object;renderItem.geometry=geometry;renderItem.material=material;renderItem.program=material.program;renderItem.renderOrder=object.renderOrder;renderItem.z=z;renderItem.group=group;}
(material.transparent===true?transparent:opaque).push(renderItem);renderItemsIndex++;}
function sort(){if(opaque.length>1)opaque.sort(painterSortStable);if(transparent.length>1)transparent.sort(reversePainterSortStable);}
return{opaque:opaque,transparent:transparent,init:init,push:push,sort:sort};}
function WebGLRenderLists(){var lists={};function get(scene,camera){var hash=scene.id+','+camera.id;var list=lists[hash];if(list===undefined){list=new WebGLRenderList();lists[hash]=list;}
return list;}
function dispose(){lists={};}
return{get:get,dispose:dispose};}
function absNumericalSort(a,b){return Math.abs(b[1])-Math.abs(a[1]);}
function WebGLMorphtargets(gl){var influencesList={};var morphInfluences=new Float32Array(8);function update(object,geometry,material,program){var objectInfluences=object.morphTargetInfluences;var length=objectInfluences.length;var influences=influencesList[geometry.id];if(influences===undefined){influences=[];for(var i=0;i<length;i++){influences[i]=[i,0];}
influencesList[geometry.id]=influences;}
var morphTargets=material.morphTargets&&geometry.morphAttributes.position;var morphNormals=material.morphNormals&&geometry.morphAttributes.normal;for(var i=0;i<length;i++){var influence=influences[i];if(influence[1]!==0){if(morphTargets)geometry.removeAttribute('morphTarget'+i);if(morphNormals)geometry.removeAttribute('morphNormal'+i);}}
for(var i=0;i<length;i++){var influence=influences[i];influence[0]=i;influence[1]=objectInfluences[i];}
influences.sort(absNumericalSort);for(var i=0;i<8;i++){var influence=influences[i];if(influence){var index=influence[0];var value=influence[1];if(value){if(morphTargets)geometry.addAttribute('morphTarget'+i,morphTargets[index]);if(morphNormals)geometry.addAttribute('morphNormal'+i,morphNormals[index]);morphInfluences[i]=value;continue;}}
morphInfluences[i]=0;}
program.getUniforms().setValue(gl,'morphTargetInfluences',morphInfluences);}
return{update:update};}
function WebGLIndexedBufferRenderer(gl,extensions,infoRender){var mode;function setMode(value){mode=value;}
var type,bytesPerElement;function setIndex(value){type=value.type;bytesPerElement=value.bytesPerElement;}
function render(start,count){gl.drawElements(mode,count,type,start*bytesPerElement);infoRender.calls++;infoRender.vertices+=count;if(mode===gl.TRIANGLES)infoRender.faces+=count/3;else if(mode===gl.POINTS)infoRender.points+=count;}
function renderInstances(geometry,start,count){var extension=extensions.get('ANGLE_instanced_arrays');if(extension===null){console.error('THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.');return;}
extension.drawElementsInstancedANGLE(mode,count,type,start*bytesPerElement,geometry.maxInstancedCount);infoRender.calls++;infoRender.vertices+=count*geometry.maxInstancedCount;if(mode===gl.TRIANGLES)infoRender.faces+=geometry.maxInstancedCount*count/3;else if(mode===gl.POINTS)infoRender.points+=geometry.maxInstancedCount*count;}
this.setMode=setMode;this.setIndex=setIndex;this.render=render;this.renderInstances=renderInstances;}
function WebGLBufferRenderer(gl,extensions,infoRender){var mode;function setMode(value){mode=value;}
function render(start,count){gl.drawArrays(mode,start,count);infoRender.calls++;infoRender.vertices+=count;if(mode===gl.TRIANGLES)infoRender.faces+=count/3;else if(mode===gl.POINTS)infoRender.points+=count;}
function renderInstances(geometry,start,count){var extension=extensions.get('ANGLE_instanced_arrays');if(extension===null){console.error('THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.');return;}
var position=geometry.attributes.position;if(position.isInterleavedBufferAttribute){count=position.data.count;extension.drawArraysInstancedANGLE(mode,0,count,geometry.maxInstancedCount);}else{extension.drawArraysInstancedANGLE(mode,start,count,geometry.maxInstancedCount);}
infoRender.calls++;infoRender.vertices+=count*geometry.maxInstancedCount;if(mode===gl.TRIANGLES)infoRender.faces+=geometry.maxInstancedCount*count/3;else if(mode===gl.POINTS)infoRender.points+=geometry.maxInstancedCount*count;}
this.setMode=setMode;this.render=render;this.renderInstances=renderInstances;}
function WebGLGeometries(gl,attributes,infoMemory){var geometries={};var wireframeAttributes={};function onGeometryDispose(event){var geometry=event.target;var buffergeometry=geometries[geometry.id];if(buffergeometry.index!==null){attributes.remove(buffergeometry.index);}
for(var name in buffergeometry.attributes){attributes.remove(buffergeometry.attributes[name]);}
geometry.removeEventListener('dispose',onGeometryDispose);delete geometries[geometry.id];var attribute=wireframeAttributes[geometry.id];if(attribute){attributes.remove(attribute);delete wireframeAttributes[geometry.id];}
attribute=wireframeAttributes[buffergeometry.id];if(attribute){attributes.remove(attribute);delete wireframeAttributes[buffergeometry.id];}
infoMemory.geometries--;}
function get(object,geometry){var buffergeometry=geometries[geometry.id];if(buffergeometry)return buffergeometry;geometry.addEventListener('dispose',onGeometryDispose);if(geometry.isBufferGeometry){buffergeometry=geometry;}else if(geometry.isGeometry){if(geometry._bufferGeometry===undefined){geometry._bufferGeometry=new BufferGeometry().setFromObject(object);}
buffergeometry=geometry._bufferGeometry;}
geometries[geometry.id]=buffergeometry;infoMemory.geometries++;return buffergeometry;}
function update(geometry){var index=geometry.index;var geometryAttributes=geometry.attributes;if(index!==null){attributes.update(index,gl.ELEMENT_ARRAY_BUFFER);}
for(var name in geometryAttributes){attributes.update(geometryAttributes[name],gl.ARRAY_BUFFER);}
var morphAttributes=geometry.morphAttributes;for(var name in morphAttributes){var array=morphAttributes[name];for(var i=0,l=array.length;i<l;i++){attributes.update(array[i],gl.ARRAY_BUFFER);}}}
function getWireframeAttribute(geometry){var attribute=wireframeAttributes[geometry.id];if(attribute)return attribute;var indices=[];var geometryIndex=geometry.index;var geometryAttributes=geometry.attributes;if(geometryIndex!==null){var array=geometryIndex.array;for(var i=0,l=array.length;i<l;i+=3){var a=array[i+0];var b=array[i+1];var c=array[i+2];indices.push(a,b,b,c,c,a);}}else{var array=geometryAttributes.position.array;for(var i=0,l=(array.length/3)-1;i<l;i+=3){var a=i+0;var b=i+1;var c=i+2;indices.push(a,b,b,c,c,a);}}
attribute=new(arrayMax(indices)>65535?Uint32BufferAttribute:Uint16BufferAttribute)(indices,1);attributes.update(attribute,gl.ELEMENT_ARRAY_BUFFER);wireframeAttributes[geometry.id]=attribute;return attribute;}
return{get:get,update:update,getWireframeAttribute:getWireframeAttribute};}
function UniformsCache(){var lights={};return{get:function(light){if(lights[light.id]!==undefined){return lights[light.id];}
var uniforms;switch(light.type){case'DirectionalLight':uniforms={direction:new Vector3(),color:new Color(),shadow:false,shadowBias:0,shadowRadius:1,shadowMapSize:new Vector2()};break;case'SpotLight':uniforms={position:new Vector3(),direction:new Vector3(),color:new Color(),distance:0,coneCos:0,penumbraCos:0,decay:0,shadow:false,shadowBias:0,shadowRadius:1,shadowMapSize:new Vector2()};break;case'PointLight':uniforms={position:new Vector3(),color:new Color(),distance:0,decay:0,shadow:false,shadowBias:0,shadowRadius:1,shadowMapSize:new Vector2(),shadowCameraNear:1,shadowCameraFar:1000};break;case'HemisphereLight':uniforms={direction:new Vector3(),skyColor:new Color(),groundColor:new Color()};break;case'RectAreaLight':uniforms={color:new Color(),position:new Vector3(),halfWidth:new Vector3(),halfHeight:new Vector3()};break;}
lights[light.id]=uniforms;return uniforms;}};}
function WebGLLights(){var cache=new UniformsCache();var state={hash:'',ambient:[0,0,0],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]};var vector3=new Vector3();var matrix4=new Matrix4();var matrix42=new Matrix4();function setup(lights,shadows,camera){var r=0,g=0,b=0;var directionalLength=0;var pointLength=0;var spotLength=0;var rectAreaLength=0;var hemiLength=0;var viewMatrix=camera.matrixWorldInverse;for(var i=0,l=lights.length;i<l;i++){var light=lights[i];var color=light.color;var intensity=light.intensity;var distance=light.distance;var shadowMap=(light.shadow&&light.shadow.map)?light.shadow.map.texture:null;if(light.isAmbientLight){r+=color.r*intensity;g+=color.g*intensity;b+=color.b*intensity;}else if(light.isDirectionalLight){var uniforms=cache.get(light);uniforms.color.copy(light.color).multiplyScalar(light.intensity);uniforms.direction.setFromMatrixPosition(light.matrixWorld);vector3.setFromMatrixPosition(light.target.matrixWorld);uniforms.direction.sub(vector3);uniforms.direction.transformDirection(viewMatrix);uniforms.shadow=light.castShadow;if(light.castShadow){var shadow=light.shadow;uniforms.shadowBias=shadow.bias;uniforms.shadowRadius=shadow.radius;uniforms.shadowMapSize=shadow.mapSize;}
state.directionalShadowMap[directionalLength]=shadowMap;state.directionalShadowMatrix[directionalLength]=light.shadow.matrix;state.directional[directionalLength]=uniforms;directionalLength++;}else if(light.isSpotLight){var uniforms=cache.get(light);uniforms.position.setFromMatrixPosition(light.matrixWorld);uniforms.position.applyMatrix4(viewMatrix);uniforms.color.copy(color).multiplyScalar(intensity);uniforms.distance=distance;uniforms.direction.setFromMatrixPosition(light.matrixWorld);vector3.setFromMatrixPosition(light.target.matrixWorld);uniforms.direction.sub(vector3);uniforms.direction.transformDirection(viewMatrix);uniforms.coneCos=Math.cos(light.angle);uniforms.penumbraCos=Math.cos(light.angle*(1-light.penumbra));uniforms.decay=(light.distance===0)?0.0:light.decay;uniforms.shadow=light.castShadow;if(light.castShadow){var shadow=light.shadow;uniforms.shadowBias=shadow.bias;uniforms.shadowRadius=shadow.radius;uniforms.shadowMapSize=shadow.mapSize;}
state.spotShadowMap[spotLength]=shadowMap;state.spotShadowMatrix[spotLength]=light.shadow.matrix;state.spot[spotLength]=uniforms;spotLength++;}else if(light.isRectAreaLight){var uniforms=cache.get(light);uniforms.color.copy(color).multiplyScalar(intensity/(light.width*light.height));uniforms.position.setFromMatrixPosition(light.matrixWorld);uniforms.position.applyMatrix4(viewMatrix);matrix42.identity();matrix4.copy(light.matrixWorld);matrix4.premultiply(viewMatrix);matrix42.extractRotation(matrix4);uniforms.halfWidth.set(light.width*0.5,0.0,0.0);uniforms.halfHeight.set(0.0,light.height*0.5,0.0);uniforms.halfWidth.applyMatrix4(matrix42);uniforms.halfHeight.applyMatrix4(matrix42);state.rectArea[rectAreaLength]=uniforms;rectAreaLength++;}else if(light.isPointLight){var uniforms=cache.get(light);uniforms.position.setFromMatrixPosition(light.matrixWorld);uniforms.position.applyMatrix4(viewMatrix);uniforms.color.copy(light.color).multiplyScalar(light.intensity);uniforms.distance=light.distance;uniforms.decay=(light.distance===0)?0.0:light.decay;uniforms.shadow=light.castShadow;if(light.castShadow){var shadow=light.shadow;uniforms.shadowBias=shadow.bias;uniforms.shadowRadius=shadow.radius;uniforms.shadowMapSize=shadow.mapSize;uniforms.shadowCameraNear=shadow.camera.near;uniforms.shadowCameraFar=shadow.camera.far;}
state.pointShadowMap[pointLength]=shadowMap;state.pointShadowMatrix[pointLength]=light.shadow.matrix;state.point[pointLength]=uniforms;pointLength++;}else if(light.isHemisphereLight){var uniforms=cache.get(light);uniforms.direction.setFromMatrixPosition(light.matrixWorld);uniforms.direction.transformDirection(viewMatrix);uniforms.direction.normalize();uniforms.skyColor.copy(light.color).multiplyScalar(intensity);uniforms.groundColor.copy(light.groundColor).multiplyScalar(intensity);state.hemi[hemiLength]=uniforms;hemiLength++;}}
state.ambient[0]=r;state.ambient[1]=g;state.ambient[2]=b;state.directional.length=directionalLength;state.spot.length=spotLength;state.rectArea.length=rectAreaLength;state.point.length=pointLength;state.hemi.length=hemiLength;state.hash=directionalLength+','+pointLength+','+spotLength+','+rectAreaLength+','+hemiLength+','+shadows.length;}
return{setup:setup,state:state};}
function WebGLObjects(geometries,infoRender){var updateList={};function update(object){var frame=infoRender.frame;var geometry=object.geometry;var buffergeometry=geometries.get(object,geometry);if(updateList[buffergeometry.id]!==frame){if(geometry.isGeometry){buffergeometry.updateFromObject(object);}
geometries.update(buffergeometry);updateList[buffergeometry.id]=frame;}
return buffergeometry;}
function clear(){updateList={};}
return{update:update,clear:clear};}
function addLineNumbers(string){var lines=string.split('\n');for(var i=0;i<lines.length;i++){lines[i]=(i+1)+': '+lines[i];}
return lines.join('\n');}
function WebGLShader(gl,type,string){var shader=gl.createShader(type);gl.shaderSource(shader,string);gl.compileShader(shader);if(gl.getShaderParameter(shader,gl.COMPILE_STATUS)===false){console.error('THREE.WebGLShader: Shader couldn\'t compile.');}
if(gl.getShaderInfoLog(shader)!==''){console.warn('THREE.WebGLShader: gl.getShaderInfoLog()',type===gl.VERTEX_SHADER?'vertex':'fragment',gl.getShaderInfoLog(shader),addLineNumbers(string));}
return shader;}
var programIdCount=0;function getEncodingComponents(encoding){switch(encoding){case LinearEncoding:return['Linear','( value )'];case sRGBEncoding:return['sRGB','( value )'];case RGBEEncoding:return['RGBE','( value )'];case RGBM7Encoding:return['RGBM','( value, 7.0 )'];case RGBM16Encoding:return['RGBM','( value, 16.0 )'];case RGBDEncoding:return['RGBD','( value, 256.0 )'];case GammaEncoding:return['Gamma','( value, float( GAMMA_FACTOR ) )'];default:throw new Error('unsupported encoding: '+encoding);}}
function getTexelDecodingFunction(functionName,encoding){var components=getEncodingComponents(encoding);return"vec4 "+functionName+"( vec4 value ) { return "+components[0]+"ToLinear"+components[1]+"; }";}
function getTexelEncodingFunction(functionName,encoding){var components=getEncodingComponents(encoding);return"vec4 "+functionName+"( vec4 value ) { return LinearTo"+components[0]+components[1]+"; }";}
function getToneMappingFunction(functionName,toneMapping){var toneMappingName;switch(toneMapping){case LinearToneMapping:toneMappingName="Linear";break;case ReinhardToneMapping:toneMappingName="Reinhard";break;case Uncharted2ToneMapping:toneMappingName="Uncharted2";break;case CineonToneMapping:toneMappingName="OptimizedCineon";break;default:throw new Error('unsupported toneMapping: '+toneMapping);}
return"vec3 "+functionName+"( vec3 color ) { return "+toneMappingName+"ToneMapping( color ); }";}
function generateExtensions(extensions,parameters,rendererExtensions){extensions=extensions||{};var chunks=[(extensions.derivatives||parameters.envMapCubeUV||parameters.bumpMap||parameters.normalMap||parameters.flatShading)?'#extension GL_OES_standard_derivatives : enable':'',(extensions.fragDepth||parameters.logarithmicDepthBuffer)&&rendererExtensions.get('EXT_frag_depth')?'#extension GL_EXT_frag_depth : enable':'',(extensions.drawBuffers)&&rendererExtensions.get('WEBGL_draw_buffers')?'#extension GL_EXT_draw_buffers : require':'',(extensions.shaderTextureLOD||parameters.envMap)&&rendererExtensions.get('EXT_shader_texture_lod')?'#extension GL_EXT_shader_texture_lod : enable':''];return chunks.filter(filterEmptyLine).join('\n');}
function generateDefines(defines){var chunks=[];for(var name in defines){var value=defines[name];if(value===false)continue;chunks.push('#define '+name+' '+value);}
return chunks.join('\n');}
function fetchAttributeLocations(gl,program){var attributes={};var n=gl.getProgramParameter(program,gl.ACTIVE_ATTRIBUTES);for(var i=0;i<n;i++){var info=gl.getActiveAttrib(program,i);var name=info.name;attributes[name]=gl.getAttribLocation(program,name);}
return attributes;}
function filterEmptyLine(string){return string!=='';}
function replaceLightNums(string,parameters){return string.replace(/NUM_DIR_LIGHTS/g,parameters.numDirLights).replace(/NUM_SPOT_LIGHTS/g,parameters.numSpotLights).replace(/NUM_RECT_AREA_LIGHTS/g,parameters.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,parameters.numPointLights).replace(/NUM_HEMI_LIGHTS/g,parameters.numHemiLights);}
function parseIncludes(string){var pattern=/^[ \t]*#include +<([\w\d.]+)>/gm;function replace(match,include){var replace=ShaderChunk[include];if(replace===undefined){throw new Error('Can not resolve #include <'+include+'>');}
return parseIncludes(replace);}
return string.replace(pattern,replace);}
function unrollLoops(string){var pattern=/for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;function replace(match,start,end,snippet){var unroll='';for(var i=parseInt(start);i<parseInt(end);i++){unroll+=snippet.replace(/\[ i \]/g,'[ '+i+' ]');}
return unroll;}
return string.replace(pattern,replace);}
function WebGLProgram(renderer,extensions,code,material,shader,parameters){var gl=renderer.context;var defines=material.defines;var vertexShader=shader.vertexShader;var fragmentShader=shader.fragmentShader;var shadowMapTypeDefine='SHADOWMAP_TYPE_BASIC';if(parameters.shadowMapType===PCFShadowMap){shadowMapTypeDefine='SHADOWMAP_TYPE_PCF';}else if(parameters.shadowMapType===PCFSoftShadowMap){shadowMapTypeDefine='SHADOWMAP_TYPE_PCF_SOFT';}
var envMapTypeDefine='ENVMAP_TYPE_CUBE';var envMapModeDefine='ENVMAP_MODE_REFLECTION';var envMapBlendingDefine='ENVMAP_BLENDING_MULTIPLY';if(parameters.envMap){switch(material.envMap.mapping){case CubeReflectionMapping:case CubeRefractionMapping:envMapTypeDefine='ENVMAP_TYPE_CUBE';break;case CubeUVReflectionMapping:case CubeUVRefractionMapping:envMapTypeDefine='ENVMAP_TYPE_CUBE_UV';break;case EquirectangularReflectionMapping:case EquirectangularRefractionMapping:envMapTypeDefine='ENVMAP_TYPE_EQUIREC';break;case SphericalReflectionMapping:envMapTypeDefine='ENVMAP_TYPE_SPHERE';break;}
switch(material.envMap.mapping){case CubeRefractionMapping:case EquirectangularRefractionMapping:envMapModeDefine='ENVMAP_MODE_REFRACTION';break;}
switch(material.combine){case MultiplyOperation:envMapBlendingDefine='ENVMAP_BLENDING_MULTIPLY';break;case MixOperation:envMapBlendingDefine='ENVMAP_BLENDING_MIX';break;case AddOperation:envMapBlendingDefine='ENVMAP_BLENDING_ADD';break;}}
var gammaFactorDefine=(renderer.gammaFactor>0)?renderer.gammaFactor:1.0;var customExtensions=generateExtensions(material.extensions,parameters,extensions);var customDefines=generateDefines(defines);var program=gl.createProgram();var prefixVertex,prefixFragment;if(material.isRawShaderMaterial){prefixVertex=[customDefines].filter(filterEmptyLine).join('\n');if(prefixVertex.length>0){prefixVertex+='\n';}
prefixFragment=[customExtensions,customDefines].filter(filterEmptyLine).join('\n');if(prefixFragment.length>0){prefixFragment+='\n';}}else{prefixVertex=['precision '+parameters.precision+' float;','precision '+parameters.precision+' int;','#define SHADER_NAME '+shader.name,customDefines,parameters.supportsVertexTextures?'#define VERTEX_TEXTURES':'','#define GAMMA_FACTOR '+gammaFactorDefine,'#define MAX_BONES '+parameters.maxBones,(parameters.useFog&&parameters.fog)?'#define USE_FOG':'',(parameters.useFog&&parameters.fogExp)?'#define FOG_EXP2':'',parameters.map?'#define USE_MAP':'',parameters.envMap?'#define USE_ENVMAP':'',parameters.envMap?'#define '+envMapModeDefine:'',parameters.lightMap?'#define USE_LIGHTMAP':'',parameters.aoMap?'#define USE_AOMAP':'',parameters.emissiveMap?'#define USE_EMISSIVEMAP':'',parameters.bumpMap?'#define USE_BUMPMAP':'',parameters.normalMap?'#define USE_NORMALMAP':'',parameters.displacementMap&&parameters.supportsVertexTextures?'#define USE_DISPLACEMENTMAP':'',parameters.specularMap?'#define USE_SPECULARMAP':'',parameters.roughnessMap?'#define USE_ROUGHNESSMAP':'',parameters.metalnessMap?'#define USE_METALNESSMAP':'',parameters.alphaMap?'#define USE_ALPHAMAP':'',parameters.vertexColors?'#define USE_COLOR':'',parameters.flatShading?'#define FLAT_SHADED':'',parameters.skinning?'#define USE_SKINNING':'',parameters.useVertexTexture?'#define BONE_TEXTURE':'',parameters.morphTargets?'#define USE_MORPHTARGETS':'',parameters.morphNormals&&parameters.flatShading===false?'#define USE_MORPHNORMALS':'',parameters.doubleSided?'#define DOUBLE_SIDED':'',parameters.flipSided?'#define FLIP_SIDED':'','#define NUM_CLIPPING_PLANES '+parameters.numClippingPlanes,parameters.shadowMapEnabled?'#define USE_SHADOWMAP':'',parameters.shadowMapEnabled?'#define '+shadowMapTypeDefine:'',parameters.sizeAttenuation?'#define USE_SIZEATTENUATION':'',parameters.logarithmicDepthBuffer?'#define USE_LOGDEPTHBUF':'',parameters.logarithmicDepthBuffer&&extensions.get('EXT_frag_depth')?'#define USE_LOGDEPTHBUF_EXT':'','uniform mat4 modelMatrix;','uniform mat4 modelViewMatrix;','uniform mat4 projectionMatrix;','uniform mat4 viewMatrix;','uniform mat3 normalMatrix;','uniform vec3 cameraPosition;','attribute vec3 position;','attribute vec3 normal;','attribute vec2 uv;','#ifdef USE_COLOR',' attribute vec3 color;','#endif','#ifdef USE_MORPHTARGETS',' attribute vec3 morphTarget0;',' attribute vec3 morphTarget1;',' attribute vec3 morphTarget2;',' attribute vec3 morphTarget3;',' #ifdef USE_MORPHNORMALS','  attribute vec3 morphNormal0;','  attribute vec3 morphNormal1;','  attribute vec3 morphNormal2;','  attribute vec3 morphNormal3;',' #else','  attribute vec3 morphTarget4;','  attribute vec3 morphTarget5;','  attribute vec3 morphTarget6;','  attribute vec3 morphTarget7;',' #endif','#endif','#ifdef USE_SKINNING',' attribute vec4 skinIndex;',' attribute vec4 skinWeight;','#endif','\n'].filter(filterEmptyLine).join('\n');prefixFragment=[customExtensions,'precision '+parameters.precision+' float;','precision '+parameters.precision+' int;','#define SHADER_NAME '+shader.name,customDefines,parameters.alphaTest?'#define ALPHATEST '+parameters.alphaTest:'','#define GAMMA_FACTOR '+gammaFactorDefine,(parameters.useFog&&parameters.fog)?'#define USE_FOG':'',(parameters.useFog&&parameters.fogExp)?'#define FOG_EXP2':'',parameters.map?'#define USE_MAP':'',parameters.envMap?'#define USE_ENVMAP':'',parameters.envMap?'#define '+envMapTypeDefine:'',parameters.envMap?'#define '+envMapModeDefine:'',parameters.envMap?'#define '+envMapBlendingDefine:'',parameters.lightMap?'#define USE_LIGHTMAP':'',parameters.aoMap?'#define USE_AOMAP':'',parameters.emissiveMap?'#define USE_EMISSIVEMAP':'',parameters.bumpMap?'#define USE_BUMPMAP':'',parameters.normalMap?'#define USE_NORMALMAP':'',parameters.specularMap?'#define USE_SPECULARMAP':'',parameters.roughnessMap?'#define USE_ROUGHNESSMAP':'',parameters.metalnessMap?'#define USE_METALNESSMAP':'',parameters.alphaMap?'#define USE_ALPHAMAP':'',parameters.vertexColors?'#define USE_COLOR':'',parameters.gradientMap?'#define USE_GRADIENTMAP':'',parameters.flatShading?'#define FLAT_SHADED':'',parameters.doubleSided?'#define DOUBLE_SIDED':'',parameters.flipSided?'#define FLIP_SIDED':'','#define NUM_CLIPPING_PLANES '+parameters.numClippingPlanes,'#define UNION_CLIPPING_PLANES '+(parameters.numClippingPlanes-parameters.numClipIntersection),parameters.shadowMapEnabled?'#define USE_SHADOWMAP':'',parameters.shadowMapEnabled?'#define '+shadowMapTypeDefine:'',parameters.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":'',parameters.physicallyCorrectLights?"#define PHYSICALLY_CORRECT_LIGHTS":'',parameters.logarithmicDepthBuffer?'#define USE_LOGDEPTHBUF':'',parameters.logarithmicDepthBuffer&&extensions.get('EXT_frag_depth')?'#define USE_LOGDEPTHBUF_EXT':'',parameters.envMap&&extensions.get('EXT_shader_texture_lod')?'#define TEXTURE_LOD_EXT':'','uniform mat4 viewMatrix;','uniform vec3 cameraPosition;',(parameters.toneMapping!==NoToneMapping)?"#define TONE_MAPPING":'',(parameters.toneMapping!==NoToneMapping)?ShaderChunk['tonemapping_pars_fragment']:'',(parameters.toneMapping!==NoToneMapping)?getToneMappingFunction("toneMapping",parameters.toneMapping):'',parameters.dithering?'#define DITHERING':'',(parameters.outputEncoding||parameters.mapEncoding||parameters.envMapEncoding||parameters.emissiveMapEncoding)?ShaderChunk['encodings_pars_fragment']:'',parameters.mapEncoding?getTexelDecodingFunction('mapTexelToLinear',parameters.mapEncoding):'',parameters.envMapEncoding?getTexelDecodingFunction('envMapTexelToLinear',parameters.envMapEncoding):'',parameters.emissiveMapEncoding?getTexelDecodingFunction('emissiveMapTexelToLinear',parameters.emissiveMapEncoding):'',parameters.outputEncoding?getTexelEncodingFunction("linearToOutputTexel",parameters.outputEncoding):'',parameters.depthPacking?"#define DEPTH_PACKING "+material.depthPacking:'','\n'].filter(filterEmptyLine).join('\n');}
vertexShader=parseIncludes(vertexShader);vertexShader=replaceLightNums(vertexShader,parameters);fragmentShader=parseIncludes(fragmentShader);fragmentShader=replaceLightNums(fragmentShader,parameters);if(!material.isShaderMaterial){vertexShader=unrollLoops(vertexShader);fragmentShader=unrollLoops(fragmentShader);}
var vertexGlsl=prefixVertex+vertexShader;var fragmentGlsl=prefixFragment+fragmentShader;var glVertexShader=WebGLShader(gl,gl.VERTEX_SHADER,vertexGlsl);var glFragmentShader=WebGLShader(gl,gl.FRAGMENT_SHADER,fragmentGlsl);gl.attachShader(program,glVertexShader);gl.attachShader(program,glFragmentShader);if(material.index0AttributeName!==undefined){gl.bindAttribLocation(program,0,material.index0AttributeName);}else if(parameters.morphTargets===true){gl.bindAttribLocation(program,0,'position');}
gl.linkProgram(program);var programLog=gl.getProgramInfoLog(program);var vertexLog=gl.getShaderInfoLog(glVertexShader);var fragmentLog=gl.getShaderInfoLog(glFragmentShader);var runnable=true;var haveDiagnostics=true;if(gl.getProgramParameter(program,gl.LINK_STATUS)===false){runnable=false;console.error('THREE.WebGLProgram: shader error: ',gl.getError(),'gl.VALIDATE_STATUS',gl.getProgramParameter(program,gl.VALIDATE_STATUS),'gl.getProgramInfoLog',programLog,vertexLog,fragmentLog);}else if(programLog!==''){console.warn('THREE.WebGLProgram: gl.getProgramInfoLog()',programLog);}else if(vertexLog===''||fragmentLog===''){haveDiagnostics=false;}
if(haveDiagnostics){this.diagnostics={runnable:runnable,material:material,programLog:programLog,vertexShader:{log:vertexLog,prefix:prefixVertex},fragmentShader:{log:fragmentLog,prefix:prefixFragment}};}
gl.deleteShader(glVertexShader);gl.deleteShader(glFragmentShader);var cachedUniforms;this.getUniforms=function(){if(cachedUniforms===undefined){cachedUniforms=new WebGLUniforms(gl,program,renderer);}
return cachedUniforms;};var cachedAttributes;this.getAttributes=function(){if(cachedAttributes===undefined){cachedAttributes=fetchAttributeLocations(gl,program);}
return cachedAttributes;};this.destroy=function(){gl.deleteProgram(program);this.program=undefined;};Object.defineProperties(this,{uniforms:{get:function(){console.warn('THREE.WebGLProgram: .uniforms is now .getUniforms().');return this.getUniforms();}},attributes:{get:function(){console.warn('THREE.WebGLProgram: .attributes is now .getAttributes().');return this.getAttributes();}}});this.id=programIdCount++;this.code=code;this.usedTimes=1;this.program=program;this.vertexShader=glVertexShader;this.fragmentShader=glFragmentShader;return this;}
function WebGLPrograms(renderer,extensions,capabilities){var programs=[];var shaderIDs={MeshDepthMaterial:'depth',MeshDistanceMaterial:'distanceRGBA',MeshNormalMaterial:'normal',MeshBasicMaterial:'basic',MeshLambertMaterial:'lambert',MeshPhongMaterial:'phong',MeshToonMaterial:'phong',MeshStandardMaterial:'physical',MeshPhysicalMaterial:'physical',LineBasicMaterial:'basic',LineDashedMaterial:'dashed',PointsMaterial:'points',ShadowMaterial:'shadow'};var parameterNames=["precision","supportsVertexTextures","map","mapEncoding","envMap","envMapMode","envMapEncoding","lightMap","aoMap","emissiveMap","emissiveMapEncoding","bumpMap","normalMap","displacementMap","specularMap","roughnessMap","metalnessMap","gradientMap","alphaMap","combine","vertexColors","fog","useFog","fogExp","flatShading","sizeAttenuation","logarithmicDepthBuffer","skinning","maxBones","useVertexTexture","morphTargets","morphNormals","maxMorphTargets","maxMorphNormals","premultipliedAlpha","numDirLights","numPointLights","numSpotLights","numHemiLights","numRectAreaLights","shadowMapEnabled","shadowMapType","toneMapping",'physicallyCorrectLights',"alphaTest","doubleSided","flipSided","numClippingPlanes","numClipIntersection","depthPacking","dithering"];function allocateBones(object){var skeleton=object.skeleton;var bones=skeleton.bones;if(capabilities.floatVertexTextures){return 1024;}else{var nVertexUniforms=capabilities.maxVertexUniforms;var nVertexMatrices=Math.floor((nVertexUniforms-20)/4);var maxBones=Math.min(nVertexMatrices,bones.length);if(maxBones<bones.length){console.warn('THREE.WebGLRenderer: Skeleton has '+bones.length+' bones. This GPU supports '+maxBones+'.');return 0;}
return maxBones;}}
function getTextureEncodingFromMap(map,gammaOverrideLinear){var encoding;if(!map){encoding=LinearEncoding;}else if(map.isTexture){encoding=map.encoding;}else if(map.isWebGLRenderTarget){console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead.");encoding=map.texture.encoding;}
if(encoding===LinearEncoding&&gammaOverrideLinear){encoding=GammaEncoding;}
return encoding;}
this.getParameters=function(material,lights,shadows,fog,nClipPlanes,nClipIntersection,object){var shaderID=shaderIDs[material.type];var maxBones=object.isSkinnedMesh?allocateBones(object):0;var precision=capabilities.precision;if(material.precision!==null){precision=capabilities.getMaxPrecision(material.precision);if(precision!==material.precision){console.warn('THREE.WebGLProgram.getParameters:',material.precision,'not supported, using',precision,'instead.');}}
var currentRenderTarget=renderer.getRenderTarget();var parameters={shaderID:shaderID,precision:precision,supportsVertexTextures:capabilities.vertexTextures,outputEncoding:getTextureEncodingFromMap((!currentRenderTarget)?null:currentRenderTarget.texture,renderer.gammaOutput),map:!!material.map,mapEncoding:getTextureEncodingFromMap(material.map,renderer.gammaInput),envMap:!!material.envMap,envMapMode:material.envMap&&material.envMap.mapping,envMapEncoding:getTextureEncodingFromMap(material.envMap,renderer.gammaInput),envMapCubeUV:(!!material.envMap)&&((material.envMap.mapping===CubeUVReflectionMapping)||(material.envMap.mapping===CubeUVRefractionMapping)),lightMap:!!material.lightMap,aoMap:!!material.aoMap,emissiveMap:!!material.emissiveMap,emissiveMapEncoding:getTextureEncodingFromMap(material.emissiveMap,renderer.gammaInput),bumpMap:!!material.bumpMap,normalMap:!!material.normalMap,displacementMap:!!material.displacementMap,roughnessMap:!!material.roughnessMap,metalnessMap:!!material.metalnessMap,specularMap:!!material.specularMap,alphaMap:!!material.alphaMap,gradientMap:!!material.gradientMap,combine:material.combine,vertexColors:material.vertexColors,fog:!!fog,useFog:material.fog,fogExp:(fog&&fog.isFogExp2),flatShading:material.flatShading,sizeAttenuation:material.sizeAttenuation,logarithmicDepthBuffer:capabilities.logarithmicDepthBuffer,skinning:material.skinning&&maxBones>0,maxBones:maxBones,useVertexTexture:capabilities.floatVertexTextures,morphTargets:material.morphTargets,morphNormals:material.morphNormals,maxMorphTargets:renderer.maxMorphTargets,maxMorphNormals:renderer.maxMorphNormals,numDirLights:lights.directional.length,numPointLights:lights.point.length,numSpotLights:lights.spot.length,numRectAreaLights:lights.rectArea.length,numHemiLights:lights.hemi.length,numClippingPlanes:nClipPlanes,numClipIntersection:nClipIntersection,dithering:material.dithering,shadowMapEnabled:renderer.shadowMap.enabled&&object.receiveShadow&&shadows.length>0,shadowMapType:renderer.shadowMap.type,toneMapping:renderer.toneMapping,physicallyCorrectLights:renderer.physicallyCorrectLights,premultipliedAlpha:material.premultipliedAlpha,alphaTest:material.alphaTest,doubleSided:material.side===DoubleSide,flipSided:material.side===BackSide,depthPacking:(material.depthPacking!==undefined)?material.depthPacking:false};return parameters;};this.getProgramCode=function(material,parameters){var array=[];if(parameters.shaderID){array.push(parameters.shaderID);}else{array.push(material.fragmentShader);array.push(material.vertexShader);}
if(material.defines!==undefined){for(var name in material.defines){array.push(name);array.push(material.defines[name]);}}
for(var i=0;i<parameterNames.length;i++){array.push(parameters[parameterNames[i]]);}
array.push(material.onBeforeCompile.toString());array.push(renderer.gammaOutput);return array.join();};this.acquireProgram=function(material,shader,parameters,code){var program;for(var p=0,pl=programs.length;p<pl;p++){var programInfo=programs[p];if(programInfo.code===code){program=programInfo;++program.usedTimes;break;}}
if(program===undefined){program=new WebGLProgram(renderer,extensions,code,material,shader,parameters);programs.push(program);}
return program;};this.releaseProgram=function(program){if(--program.usedTimes===0){var i=programs.indexOf(program);programs[i]=programs[programs.length-1];programs.pop();program.destroy();}};this.programs=programs;}
function WebGLTextures(_gl,extensions,state,properties,capabilities,utils,infoMemory){var _isWebGL2=(typeof WebGL2RenderingContext!=='undefined'&&_gl instanceof window.WebGL2RenderingContext);function clampToMaxSize(image,maxSize){if(image.width>maxSize||image.height>maxSize){var scale=maxSize/Math.max(image.width,image.height);var canvas=document.createElementNS('http://www.w3.org/1999/xhtml','canvas');canvas.width=Math.floor(image.width*scale);canvas.height=Math.floor(image.height*scale);var context=canvas.getContext('2d');context.drawImage(image,0,0,image.width,image.height,0,0,canvas.width,canvas.height);console.warn('THREE.WebGLRenderer: image is too big ('+image.width+'x'+image.height+'). Resized to '+canvas.width+'x'+canvas.height,image);return canvas;}
return image;}
function isPowerOfTwo(image){return _Math.isPowerOfTwo(image.width)&&_Math.isPowerOfTwo(image.height);}
function makePowerOfTwo(image){if(image instanceof HTMLImageElement||image instanceof HTMLCanvasElement||image instanceof ImageBitmap){var canvas=document.createElementNS('http://www.w3.org/1999/xhtml','canvas');canvas.width=_Math.floorPowerOfTwo(image.width);canvas.height=_Math.floorPowerOfTwo(image.height);var context=canvas.getContext('2d');context.drawImage(image,0,0,canvas.width,canvas.height);console.warn('THREE.WebGLRenderer: image is not power of two ('+image.width+'x'+image.height+'). Resized to '+canvas.width+'x'+canvas.height,image);return canvas;}
return image;}
function textureNeedsPowerOfTwo(texture){return(texture.wrapS!==ClampToEdgeWrapping||texture.wrapT!==ClampToEdgeWrapping)||(texture.minFilter!==NearestFilter&&texture.minFilter!==LinearFilter);}
function textureNeedsGenerateMipmaps(texture,isPowerOfTwo){return texture.generateMipmaps&&isPowerOfTwo&&texture.minFilter!==NearestFilter&&texture.minFilter!==LinearFilter;}
function filterFallback(f){if(f===NearestFilter||f===NearestMipMapNearestFilter||f===NearestMipMapLinearFilter){return _gl.NEAREST;}
return _gl.LINEAR;}
function onTextureDispose(event){var texture=event.target;texture.removeEventListener('dispose',onTextureDispose);deallocateTexture(texture);infoMemory.textures--;}
function onRenderTargetDispose(event){var renderTarget=event.target;renderTarget.removeEventListener('dispose',onRenderTargetDispose);deallocateRenderTarget(renderTarget);infoMemory.textures--;}
function deallocateTexture(texture){var textureProperties=properties.get(texture);if(texture.image&&textureProperties.__image__webglTextureCube){_gl.deleteTexture(textureProperties.__image__webglTextureCube);}else{if(textureProperties.__webglInit===undefined)return;_gl.deleteTexture(textureProperties.__webglTexture);}
properties.remove(texture);}
function deallocateRenderTarget(renderTarget){var renderTargetProperties=properties.get(renderTarget);var textureProperties=properties.get(renderTarget.texture);if(!renderTarget)return;if(textureProperties.__webglTexture!==undefined){_gl.deleteTexture(textureProperties.__webglTexture);}
if(renderTarget.depthTexture){renderTarget.depthTexture.dispose();}
if(renderTarget.isWebGLRenderTargetCube){for(var i=0;i<6;i++){_gl.deleteFramebuffer(renderTargetProperties.__webglFramebuffer[i]);if(renderTargetProperties.__webglDepthbuffer)_gl.deleteRenderbuffer(renderTargetProperties.__webglDepthbuffer[i]);}}else{_gl.deleteFramebuffer(renderTargetProperties.__webglFramebuffer);if(renderTargetProperties.__webglDepthbuffer)_gl.deleteRenderbuffer(renderTargetProperties.__webglDepthbuffer);}
properties.remove(renderTarget.texture);properties.remove(renderTarget);}
function setTexture2D(texture,slot){var textureProperties=properties.get(texture);if(texture.version>0&&textureProperties.__version!==texture.version){var image=texture.image;if(image===undefined){console.warn('THREE.WebGLRenderer: Texture marked for update but image is undefined',texture);}else if(image.complete===false){console.warn('THREE.WebGLRenderer: Texture marked for update but image is incomplete',texture);}else{uploadTexture(textureProperties,texture,slot);return;}}
state.activeTexture(_gl.TEXTURE0+slot);state.bindTexture(_gl.TEXTURE_2D,textureProperties.__webglTexture);}
function setTextureCube(texture,slot){var textureProperties=properties.get(texture);if(texture.image.length===6){if(texture.version>0&&textureProperties.__version!==texture.version){if(!textureProperties.__image__webglTextureCube){texture.addEventListener('dispose',onTextureDispose);textureProperties.__image__webglTextureCube=_gl.createTexture();infoMemory.textures++;}
state.activeTexture(_gl.TEXTURE0+slot);state.bindTexture(_gl.TEXTURE_CUBE_MAP,textureProperties.__image__webglTextureCube);_gl.pixelStorei(_gl.UNPACK_FLIP_Y_WEBGL,texture.flipY);var isCompressed=(texture&&texture.isCompressedTexture);var isDataTexture=(texture.image[0]&&texture.image[0].isDataTexture);var cubeImage=[];for(var i=0;i<6;i++){if(!isCompressed&&!isDataTexture){cubeImage[i]=clampToMaxSize(texture.image[i],capabilities.maxCubemapSize);}else{cubeImage[i]=isDataTexture?texture.image[i].image:texture.image[i];}}
var image=cubeImage[0],isPowerOfTwoImage=isPowerOfTwo(image),glFormat=utils.convert(texture.format),glType=utils.convert(texture.type);setTextureParameters(_gl.TEXTURE_CUBE_MAP,texture,isPowerOfTwoImage);for(var i=0;i<6;i++){if(!isCompressed){if(isDataTexture){state.texImage2D(_gl.TEXTURE_CUBE_MAP_POSITIVE_X+i,0,glFormat,cubeImage[i].width,cubeImage[i].height,0,glFormat,glType,cubeImage[i].data);}else{state.texImage2D(_gl.TEXTURE_CUBE_MAP_POSITIVE_X+i,0,glFormat,glFormat,glType,cubeImage[i]);}}else{var mipmap,mipmaps=cubeImage[i].mipmaps;for(var j=0,jl=mipmaps.length;j<jl;j++){mipmap=mipmaps[j];if(texture.format!==RGBAFormat&&texture.format!==RGBFormat){if(state.getCompressedTextureFormats().indexOf(glFormat)>-1){state.compressedTexImage2D(_gl.TEXTURE_CUBE_MAP_POSITIVE_X+i,j,glFormat,mipmap.width,mipmap.height,0,mipmap.data);}else{console.warn('THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()');}}else{state.texImage2D(_gl.TEXTURE_CUBE_MAP_POSITIVE_X+i,j,glFormat,mipmap.width,mipmap.height,0,glFormat,glType,mipmap.data);}}}}
if(textureNeedsGenerateMipmaps(texture,isPowerOfTwoImage)){_gl.generateMipmap(_gl.TEXTURE_CUBE_MAP);}
textureProperties.__version=texture.version;if(texture.onUpdate)texture.onUpdate(texture);}else{state.activeTexture(_gl.TEXTURE0+slot);state.bindTexture(_gl.TEXTURE_CUBE_MAP,textureProperties.__image__webglTextureCube);}}}
function setTextureCubeDynamic(texture,slot){state.activeTexture(_gl.TEXTURE0+slot);state.bindTexture(_gl.TEXTURE_CUBE_MAP,properties.get(texture).__webglTexture);}
function setTextureParameters(textureType,texture,isPowerOfTwoImage){var extension;if(isPowerOfTwoImage){_gl.texParameteri(textureType,_gl.TEXTURE_WRAP_S,utils.convert(texture.wrapS));_gl.texParameteri(textureType,_gl.TEXTURE_WRAP_T,utils.convert(texture.wrapT));_gl.texParameteri(textureType,_gl.TEXTURE_MAG_FILTER,utils.convert(texture.magFilter));_gl.texParameteri(textureType,_gl.TEXTURE_MIN_FILTER,utils.convert(texture.minFilter));}else{_gl.texParameteri(textureType,_gl.TEXTURE_WRAP_S,_gl.CLAMP_TO_EDGE);_gl.texParameteri(textureType,_gl.TEXTURE_WRAP_T,_gl.CLAMP_TO_EDGE);if(texture.wrapS!==ClampToEdgeWrapping||texture.wrapT!==ClampToEdgeWrapping){console.warn('THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.',texture);}
_gl.texParameteri(textureType,_gl.TEXTURE_MAG_FILTER,filterFallback(texture.magFilter));_gl.texParameteri(textureType,_gl.TEXTURE_MIN_FILTER,filterFallback(texture.minFilter));if(texture.minFilter!==NearestFilter&&texture.minFilter!==LinearFilter){console.warn('THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.',texture);}}
extension=extensions.get('EXT_texture_filter_anisotropic');if(extension){if(texture.type===FloatType&&extensions.get('OES_texture_float_linear')===null)return;if(texture.type===HalfFloatType&&extensions.get('OES_texture_half_float_linear')===null)return;if(texture.anisotropy>1||properties.get(texture).__currentAnisotropy){_gl.texParameterf(textureType,extension.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(texture.anisotropy,capabilities.getMaxAnisotropy()));properties.get(texture).__currentAnisotropy=texture.anisotropy;}}}
function uploadTexture(textureProperties,texture,slot){if(textureProperties.__webglInit===undefined){textureProperties.__webglInit=true;texture.addEventListener('dispose',onTextureDispose);textureProperties.__webglTexture=_gl.createTexture();infoMemory.textures++;}
state.activeTexture(_gl.TEXTURE0+slot);state.bindTexture(_gl.TEXTURE_2D,textureProperties.__webglTexture);_gl.pixelStorei(_gl.UNPACK_FLIP_Y_WEBGL,texture.flipY);_gl.pixelStorei(_gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL,texture.premultiplyAlpha);_gl.pixelStorei(_gl.UNPACK_ALIGNMENT,texture.unpackAlignment);var image=clampToMaxSize(texture.image,capabilities.maxTextureSize);if(textureNeedsPowerOfTwo(texture)&&isPowerOfTwo(image)===false){image=makePowerOfTwo(image);}
var isPowerOfTwoImage=isPowerOfTwo(image),glFormat=utils.convert(texture.format),glType=utils.convert(texture.type);setTextureParameters(_gl.TEXTURE_2D,texture,isPowerOfTwoImage);var mipmap,mipmaps=texture.mipmaps;if(texture.isDepthTexture){var internalFormat=_gl.DEPTH_COMPONENT;if(texture.type===FloatType){if(!_isWebGL2)throw new Error('Float Depth Texture only supported in WebGL2.0');internalFormat=_gl.DEPTH_COMPONENT32F;}else if(_isWebGL2){internalFormat=_gl.DEPTH_COMPONENT16;}
if(texture.format===DepthFormat&&internalFormat===_gl.DEPTH_COMPONENT){if(texture.type!==UnsignedShortType&&texture.type!==UnsignedIntType){console.warn('THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture.');texture.type=UnsignedShortType;glType=utils.convert(texture.type);}}
if(texture.format===DepthStencilFormat){internalFormat=_gl.DEPTH_STENCIL;if(texture.type!==UnsignedInt248Type){console.warn('THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture.');texture.type=UnsignedInt248Type;glType=utils.convert(texture.type);}}
state.texImage2D(_gl.TEXTURE_2D,0,internalFormat,image.width,image.height,0,glFormat,glType,null);}else if(texture.isDataTexture){if(mipmaps.length>0&&isPowerOfTwoImage){for(var i=0,il=mipmaps.length;i<il;i++){mipmap=mipmaps[i];state.texImage2D(_gl.TEXTURE_2D,i,glFormat,mipmap.width,mipmap.height,0,glFormat,glType,mipmap.data);}
texture.generateMipmaps=false;}else{state.texImage2D(_gl.TEXTURE_2D,0,glFormat,image.width,image.height,0,glFormat,glType,image.data);}}else if(texture.isCompressedTexture){for(var i=0,il=mipmaps.length;i<il;i++){mipmap=mipmaps[i];if(texture.format!==RGBAFormat&&texture.format!==RGBFormat){if(state.getCompressedTextureFormats().indexOf(glFormat)>-1){state.compressedTexImage2D(_gl.TEXTURE_2D,i,glFormat,mipmap.width,mipmap.height,0,mipmap.data);}else{console.warn('THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()');}}else{state.texImage2D(_gl.TEXTURE_2D,i,glFormat,mipmap.width,mipmap.height,0,glFormat,glType,mipmap.data);}}}else{if(mipmaps.length>0&&isPowerOfTwoImage){for(var i=0,il=mipmaps.length;i<il;i++){mipmap=mipmaps[i];state.texImage2D(_gl.TEXTURE_2D,i,glFormat,glFormat,glType,mipmap);}
texture.generateMipmaps=false;}else{state.texImage2D(_gl.TEXTURE_2D,0,glFormat,glFormat,glType,image);}}
if(textureNeedsGenerateMipmaps(texture,isPowerOfTwoImage))_gl.generateMipmap(_gl.TEXTURE_2D);textureProperties.__version=texture.version;if(texture.onUpdate)texture.onUpdate(texture);}
function setupFrameBufferTexture(framebuffer,renderTarget,attachment,textureTarget){var glFormat=utils.convert(renderTarget.texture.format);var glType=utils.convert(renderTarget.texture.type);state.texImage2D(textureTarget,0,glFormat,renderTarget.width,renderTarget.height,0,glFormat,glType,null);_gl.bindFramebuffer(_gl.FRAMEBUFFER,framebuffer);_gl.framebufferTexture2D(_gl.FRAMEBUFFER,attachment,textureTarget,properties.get(renderTarget.texture).__webglTexture,0);_gl.bindFramebuffer(_gl.FRAMEBUFFER,null);}
function setupRenderBufferStorage(renderbuffer,renderTarget){_gl.bindRenderbuffer(_gl.RENDERBUFFER,renderbuffer);if(renderTarget.depthBuffer&&!renderTarget.stencilBuffer){_gl.renderbufferStorage(_gl.RENDERBUFFER,_gl.DEPTH_COMPONENT16,renderTarget.width,renderTarget.height);_gl.framebufferRenderbuffer(_gl.FRAMEBUFFER,_gl.DEPTH_ATTACHMENT,_gl.RENDERBUFFER,renderbuffer);}else if(renderTarget.depthBuffer&&renderTarget.stencilBuffer){_gl.renderbufferStorage(_gl.RENDERBUFFER,_gl.DEPTH_STENCIL,renderTarget.width,renderTarget.height);_gl.framebufferRenderbuffer(_gl.FRAMEBUFFER,_gl.DEPTH_STENCIL_ATTACHMENT,_gl.RENDERBUFFER,renderbuffer);}else{_gl.renderbufferStorage(_gl.RENDERBUFFER,_gl.RGBA4,renderTarget.width,renderTarget.height);}
_gl.bindRenderbuffer(_gl.RENDERBUFFER,null);}
function setupDepthTexture(framebuffer,renderTarget){var isCube=(renderTarget&&renderTarget.isWebGLRenderTargetCube);if(isCube)throw new Error('Depth Texture with cube render targets is not supported');_gl.bindFramebuffer(_gl.FRAMEBUFFER,framebuffer);if(!(renderTarget.depthTexture&&renderTarget.depthTexture.isDepthTexture)){throw new Error('renderTarget.depthTexture must be an instance of THREE.DepthTexture');}
if(!properties.get(renderTarget.depthTexture).__webglTexture||renderTarget.depthTexture.image.width!==renderTarget.width||renderTarget.depthTexture.image.height!==renderTarget.height){renderTarget.depthTexture.image.width=renderTarget.width;renderTarget.depthTexture.image.height=renderTarget.height;renderTarget.depthTexture.needsUpdate=true;}
setTexture2D(renderTarget.depthTexture,0);var webglDepthTexture=properties.get(renderTarget.depthTexture).__webglTexture;if(renderTarget.depthTexture.format===DepthFormat){_gl.framebufferTexture2D(_gl.FRAMEBUFFER,_gl.DEPTH_ATTACHMENT,_gl.TEXTURE_2D,webglDepthTexture,0);}else if(renderTarget.depthTexture.format===DepthStencilFormat){_gl.framebufferTexture2D(_gl.FRAMEBUFFER,_gl.DEPTH_STENCIL_ATTACHMENT,_gl.TEXTURE_2D,webglDepthTexture,0);}else{throw new Error('Unknown depthTexture format');}}
function setupDepthRenderbuffer(renderTarget){var renderTargetProperties=properties.get(renderTarget);var isCube=(renderTarget.isWebGLRenderTargetCube===true);if(renderTarget.depthTexture){if(isCube)throw new Error('target.depthTexture not supported in Cube render targets');setupDepthTexture(renderTargetProperties.__webglFramebuffer,renderTarget);}else{if(isCube){renderTargetProperties.__webglDepthbuffer=[];for(var i=0;i<6;i++){_gl.bindFramebuffer(_gl.FRAMEBUFFER,renderTargetProperties.__webglFramebuffer[i]);renderTargetProperties.__webglDepthbuffer[i]=_gl.createRenderbuffer();setupRenderBufferStorage(renderTargetProperties.__webglDepthbuffer[i],renderTarget);}}else{_gl.bindFramebuffer(_gl.FRAMEBUFFER,renderTargetProperties.__webglFramebuffer);renderTargetProperties.__webglDepthbuffer=_gl.createRenderbuffer();setupRenderBufferStorage(renderTargetProperties.__webglDepthbuffer,renderTarget);}}
_gl.bindFramebuffer(_gl.FRAMEBUFFER,null);}
function setupRenderTarget(renderTarget){var renderTargetProperties=properties.get(renderTarget);var textureProperties=properties.get(renderTarget.texture);renderTarget.addEventListener('dispose',onRenderTargetDispose);textureProperties.__webglTexture=_gl.createTexture();infoMemory.textures++;var isCube=(renderTarget.isWebGLRenderTargetCube===true);var isTargetPowerOfTwo=isPowerOfTwo(renderTarget);if(isCube){renderTargetProperties.__webglFramebuffer=[];for(var i=0;i<6;i++){renderTargetProperties.__webglFramebuffer[i]=_gl.createFramebuffer();}}else{renderTargetProperties.__webglFramebuffer=_gl.createFramebuffer();}
if(isCube){state.bindTexture(_gl.TEXTURE_CUBE_MAP,textureProperties.__webglTexture);setTextureParameters(_gl.TEXTURE_CUBE_MAP,renderTarget.texture,isTargetPowerOfTwo);for(var i=0;i<6;i++){setupFrameBufferTexture(renderTargetProperties.__webglFramebuffer[i],renderTarget,_gl.COLOR_ATTACHMENT0,_gl.TEXTURE_CUBE_MAP_POSITIVE_X+i);}
if(textureNeedsGenerateMipmaps(renderTarget.texture,isTargetPowerOfTwo))_gl.generateMipmap(_gl.TEXTURE_CUBE_MAP);state.bindTexture(_gl.TEXTURE_CUBE_MAP,null);}else{state.bindTexture(_gl.TEXTURE_2D,textureProperties.__webglTexture);setTextureParameters(_gl.TEXTURE_2D,renderTarget.texture,isTargetPowerOfTwo);setupFrameBufferTexture(renderTargetProperties.__webglFramebuffer,renderTarget,_gl.COLOR_ATTACHMENT0,_gl.TEXTURE_2D);if(textureNeedsGenerateMipmaps(renderTarget.texture,isTargetPowerOfTwo))_gl.generateMipmap(_gl.TEXTURE_2D);state.bindTexture(_gl.TEXTURE_2D,null);}
if(renderTarget.depthBuffer){setupDepthRenderbuffer(renderTarget);}}
function updateRenderTargetMipmap(renderTarget){var texture=renderTarget.texture;var isTargetPowerOfTwo=isPowerOfTwo(renderTarget);if(textureNeedsGenerateMipmaps(texture,isTargetPowerOfTwo)){var target=renderTarget.isWebGLRenderTargetCube?_gl.TEXTURE_CUBE_MAP:_gl.TEXTURE_2D;var webglTexture=properties.get(texture).__webglTexture;state.bindTexture(target,webglTexture);_gl.generateMipmap(target);state.bindTexture(target,null);}}
this.setTexture2D=setTexture2D;this.setTextureCube=setTextureCube;this.setTextureCubeDynamic=setTextureCubeDynamic;this.setupRenderTarget=setupRenderTarget;this.updateRenderTargetMipmap=updateRenderTargetMipmap;}
function WebGLProperties(){var properties={};function get(object){var uuid=object.uuid;var map=properties[uuid];if(map===undefined){map={};properties[uuid]=map;}
return map;}
function remove(object){delete properties[object.uuid];}
function clear(){properties={};}
return{get:get,remove:remove,clear:clear};}
function WebGLState(gl,extensions,utils){function ColorBuffer(){var locked=false;var color=new Vector4();var currentColorMask=null;var currentColorClear=new Vector4(0,0,0,0);return{setMask:function(colorMask){if(currentColorMask!==colorMask&&!locked){gl.colorMask(colorMask,colorMask,colorMask,colorMask);currentColorMask=colorMask;}},setLocked:function(lock){locked=lock;},setClear:function(r,g,b,a,premultipliedAlpha){if(premultipliedAlpha===true){r*=a;g*=a;b*=a;}
color.set(r,g,b,a);if(currentColorClear.equals(color)===false){gl.clearColor(r,g,b,a);currentColorClear.copy(color);}},reset:function(){locked=false;currentColorMask=null;currentColorClear.set(-1,0,0,0);}};}
function DepthBuffer(){var locked=false;var currentDepthMask=null;var currentDepthFunc=null;var currentDepthClear=null;return{setTest:function(depthTest){if(depthTest){enable(gl.DEPTH_TEST);}else{disable(gl.DEPTH_TEST);}},setMask:function(depthMask){if(currentDepthMask!==depthMask&&!locked){gl.depthMask(depthMask);currentDepthMask=depthMask;}},setFunc:function(depthFunc){if(currentDepthFunc!==depthFunc){if(depthFunc){switch(depthFunc){case NeverDepth:gl.depthFunc(gl.NEVER);break;case AlwaysDepth:gl.depthFunc(gl.ALWAYS);break;case LessDepth:gl.depthFunc(gl.LESS);break;case LessEqualDepth:gl.depthFunc(gl.LEQUAL);break;case EqualDepth:gl.depthFunc(gl.EQUAL);break;case GreaterEqualDepth:gl.depthFunc(gl.GEQUAL);break;case GreaterDepth:gl.depthFunc(gl.GREATER);break;case NotEqualDepth:gl.depthFunc(gl.NOTEQUAL);break;default:gl.depthFunc(gl.LEQUAL);}}else{gl.depthFunc(gl.LEQUAL);}
currentDepthFunc=depthFunc;}},setLocked:function(lock){locked=lock;},setClear:function(depth){if(currentDepthClear!==depth){gl.clearDepth(depth);currentDepthClear=depth;}},reset:function(){locked=false;currentDepthMask=null;currentDepthFunc=null;currentDepthClear=null;}};}
function StencilBuffer(){var locked=false;var currentStencilMask=null;var currentStencilFunc=null;var currentStencilRef=null;var currentStencilFuncMask=null;var currentStencilFail=null;var currentStencilZFail=null;var currentStencilZPass=null;var currentStencilClear=null;return{setTest:function(stencilTest){if(stencilTest){enable(gl.STENCIL_TEST);}else{disable(gl.STENCIL_TEST);}},setMask:function(stencilMask){if(currentStencilMask!==stencilMask&&!locked){gl.stencilMask(stencilMask);currentStencilMask=stencilMask;}},setFunc:function(stencilFunc,stencilRef,stencilMask){if(currentStencilFunc!==stencilFunc||currentStencilRef!==stencilRef||currentStencilFuncMask!==stencilMask){gl.stencilFunc(stencilFunc,stencilRef,stencilMask);currentStencilFunc=stencilFunc;currentStencilRef=stencilRef;currentStencilFuncMask=stencilMask;}},setOp:function(stencilFail,stencilZFail,stencilZPass){if(currentStencilFail!==stencilFail||currentStencilZFail!==stencilZFail||currentStencilZPass!==stencilZPass){gl.stencilOp(stencilFail,stencilZFail,stencilZPass);currentStencilFail=stencilFail;currentStencilZFail=stencilZFail;currentStencilZPass=stencilZPass;}},setLocked:function(lock){locked=lock;},setClear:function(stencil){if(currentStencilClear!==stencil){gl.clearStencil(stencil);currentStencilClear=stencil;}},reset:function(){locked=false;currentStencilMask=null;currentStencilFunc=null;currentStencilRef=null;currentStencilFuncMask=null;currentStencilFail=null;currentStencilZFail=null;currentStencilZPass=null;currentStencilClear=null;}};}
var colorBuffer=new ColorBuffer();var depthBuffer=new DepthBuffer();var stencilBuffer=new StencilBuffer();var maxVertexAttributes=gl.getParameter(gl.MAX_VERTEX_ATTRIBS);var newAttributes=new Uint8Array(maxVertexAttributes);var enabledAttributes=new Uint8Array(maxVertexAttributes);var attributeDivisors=new Uint8Array(maxVertexAttributes);var capabilities={};var compressedTextureFormats=null;var currentProgram=null;var currentBlending=null;var currentBlendEquation=null;var currentBlendSrc=null;var currentBlendDst=null;var currentBlendEquationAlpha=null;var currentBlendSrcAlpha=null;var currentBlendDstAlpha=null;var currentPremultipledAlpha=false;var currentFlipSided=null;var currentCullFace=null;var currentLineWidth=null;var currentPolygonOffsetFactor=null;var currentPolygonOffsetUnits=null;var maxTextures=gl.getParameter(gl.MAX_COMBINED_TEXTURE_IMAGE_UNITS);var version=parseFloat(/^WebGL\ ([0-9])/.exec(gl.getParameter(gl.VERSION))[1]);var lineWidthAvailable=parseFloat(version)>=1.0;var currentTextureSlot=null;var currentBoundTextures={};var currentScissor=new Vector4();var currentViewport=new Vector4();function createTexture(type,target,count){var data=new Uint8Array(4);var texture=gl.createTexture();gl.bindTexture(type,texture);gl.texParameteri(type,gl.TEXTURE_MIN_FILTER,gl.NEAREST);gl.texParameteri(type,gl.TEXTURE_MAG_FILTER,gl.NEAREST);for(var i=0;i<count;i++){gl.texImage2D(target+i,0,gl.RGBA,1,1,0,gl.RGBA,gl.UNSIGNED_BYTE,data);}
return texture;}
var emptyTextures={};emptyTextures[gl.TEXTURE_2D]=createTexture(gl.TEXTURE_2D,gl.TEXTURE_2D,1);emptyTextures[gl.TEXTURE_CUBE_MAP]=createTexture(gl.TEXTURE_CUBE_MAP,gl.TEXTURE_CUBE_MAP_POSITIVE_X,6);colorBuffer.setClear(0,0,0,1);depthBuffer.setClear(1);stencilBuffer.setClear(0);enable(gl.DEPTH_TEST);depthBuffer.setFunc(LessEqualDepth);setFlipSided(false);setCullFace(CullFaceBack);enable(gl.CULL_FACE);enable(gl.BLEND);setBlending(NormalBlending);function initAttributes(){for(var i=0,l=newAttributes.length;i<l;i++){newAttributes[i]=0;}}
function enableAttribute(attribute){newAttributes[attribute]=1;if(enabledAttributes[attribute]===0){gl.enableVertexAttribArray(attribute);enabledAttributes[attribute]=1;}
if(attributeDivisors[attribute]!==0){var extension=extensions.get('ANGLE_instanced_arrays');extension.vertexAttribDivisorANGLE(attribute,0);attributeDivisors[attribute]=0;}}
function enableAttributeAndDivisor(attribute,meshPerAttribute){newAttributes[attribute]=1;if(enabledAttributes[attribute]===0){gl.enableVertexAttribArray(attribute);enabledAttributes[attribute]=1;}
if(attributeDivisors[attribute]!==meshPerAttribute){var extension=extensions.get('ANGLE_instanced_arrays');extension.vertexAttribDivisorANGLE(attribute,meshPerAttribute);attributeDivisors[attribute]=meshPerAttribute;}}
function disableUnusedAttributes(){for(var i=0,l=enabledAttributes.length;i!==l;++i){if(enabledAttributes[i]!==newAttributes[i]){gl.disableVertexAttribArray(i);enabledAttributes[i]=0;}}}
function enable(id){if(capabilities[id]!==true){gl.enable(id);capabilities[id]=true;}}
function disable(id){if(capabilities[id]!==false){gl.disable(id);capabilities[id]=false;}}
function getCompressedTextureFormats(){if(compressedTextureFormats===null){compressedTextureFormats=[];if(extensions.get('WEBGL_compressed_texture_pvrtc')||extensions.get('WEBGL_compressed_texture_s3tc')||extensions.get('WEBGL_compressed_texture_etc1')){var formats=gl.getParameter(gl.COMPRESSED_TEXTURE_FORMATS);for(var i=0;i<formats.length;i++){compressedTextureFormats.push(formats[i]);}}}
return compressedTextureFormats;}
function useProgram(program){if(currentProgram!==program){gl.useProgram(program);currentProgram=program;return true;}
return false;}
function setBlending(blending,blendEquation,blendSrc,blendDst,blendEquationAlpha,blendSrcAlpha,blendDstAlpha,premultipliedAlpha){if(blending!==NoBlending){enable(gl.BLEND);}else{disable(gl.BLEND);}
if(blending!==CustomBlending){if(blending!==currentBlending||premultipliedAlpha!==currentPremultipledAlpha){switch(blending){case AdditiveBlending:if(premultipliedAlpha){gl.blendEquationSeparate(gl.FUNC_ADD,gl.FUNC_ADD);gl.blendFuncSeparate(gl.ONE,gl.ONE,gl.ONE,gl.ONE);}else{gl.blendEquation(gl.FUNC_ADD);gl.blendFunc(gl.SRC_ALPHA,gl.ONE);}
break;case SubtractiveBlending:if(premultipliedAlpha){gl.blendEquationSeparate(gl.FUNC_ADD,gl.FUNC_ADD);gl.blendFuncSeparate(gl.ZERO,gl.ZERO,gl.ONE_MINUS_SRC_COLOR,gl.ONE_MINUS_SRC_ALPHA);}else{gl.blendEquation(gl.FUNC_ADD);gl.blendFunc(gl.ZERO,gl.ONE_MINUS_SRC_COLOR);}
break;case MultiplyBlending:if(premultipliedAlpha){gl.blendEquationSeparate(gl.FUNC_ADD,gl.FUNC_ADD);gl.blendFuncSeparate(gl.ZERO,gl.SRC_COLOR,gl.ZERO,gl.SRC_ALPHA);}else{gl.blendEquation(gl.FUNC_ADD);gl.blendFunc(gl.ZERO,gl.SRC_COLOR);}
break;default:if(premultipliedAlpha){gl.blendEquationSeparate(gl.FUNC_ADD,gl.FUNC_ADD);gl.blendFuncSeparate(gl.ONE,gl.ONE_MINUS_SRC_ALPHA,gl.ONE,gl.ONE_MINUS_SRC_ALPHA);}else{gl.blendEquationSeparate(gl.FUNC_ADD,gl.FUNC_ADD);gl.blendFuncSeparate(gl.SRC_ALPHA,gl.ONE_MINUS_SRC_ALPHA,gl.ONE,gl.ONE_MINUS_SRC_ALPHA);}}}
currentBlendEquation=null;currentBlendSrc=null;currentBlendDst=null;currentBlendEquationAlpha=null;currentBlendSrcAlpha=null;currentBlendDstAlpha=null;}else{blendEquationAlpha=blendEquationAlpha||blendEquation;blendSrcAlpha=blendSrcAlpha||blendSrc;blendDstAlpha=blendDstAlpha||blendDst;if(blendEquation!==currentBlendEquation||blendEquationAlpha!==currentBlendEquationAlpha){gl.blendEquationSeparate(utils.convert(blendEquation),utils.convert(blendEquationAlpha));currentBlendEquation=blendEquation;currentBlendEquationAlpha=blendEquationAlpha;}
if(blendSrc!==currentBlendSrc||blendDst!==currentBlendDst||blendSrcAlpha!==currentBlendSrcAlpha||blendDstAlpha!==currentBlendDstAlpha){gl.blendFuncSeparate(utils.convert(blendSrc),utils.convert(blendDst),utils.convert(blendSrcAlpha),utils.convert(blendDstAlpha));currentBlendSrc=blendSrc;currentBlendDst=blendDst;currentBlendSrcAlpha=blendSrcAlpha;currentBlendDstAlpha=blendDstAlpha;}}
currentBlending=blending;currentPremultipledAlpha=premultipliedAlpha;}
function setMaterial(material){material.side===DoubleSide?disable(gl.CULL_FACE):enable(gl.CULL_FACE);setFlipSided(material.side===BackSide);material.transparent===true?setBlending(material.blending,material.blendEquation,material.blendSrc,material.blendDst,material.blendEquationAlpha,material.blendSrcAlpha,material.blendDstAlpha,material.premultipliedAlpha):setBlending(NoBlending);depthBuffer.setFunc(material.depthFunc);depthBuffer.setTest(material.depthTest);depthBuffer.setMask(material.depthWrite);colorBuffer.setMask(material.colorWrite);setPolygonOffset(material.polygonOffset,material.polygonOffsetFactor,material.polygonOffsetUnits);}
function setFlipSided(flipSided){if(currentFlipSided!==flipSided){if(flipSided){gl.frontFace(gl.CW);}else{gl.frontFace(gl.CCW);}
currentFlipSided=flipSided;}}
function setCullFace(cullFace){if(cullFace!==CullFaceNone){enable(gl.CULL_FACE);if(cullFace!==currentCullFace){if(cullFace===CullFaceBack){gl.cullFace(gl.BACK);}else if(cullFace===CullFaceFront){gl.cullFace(gl.FRONT);}else{gl.cullFace(gl.FRONT_AND_BACK);}}}else{disable(gl.CULL_FACE);}
currentCullFace=cullFace;}
function setLineWidth(width){if(width!==currentLineWidth){if(lineWidthAvailable)gl.lineWidth(width);currentLineWidth=width;}}
function setPolygonOffset(polygonOffset,factor,units){if(polygonOffset){enable(gl.POLYGON_OFFSET_FILL);if(currentPolygonOffsetFactor!==factor||currentPolygonOffsetUnits!==units){gl.polygonOffset(factor,units);currentPolygonOffsetFactor=factor;currentPolygonOffsetUnits=units;}}else{disable(gl.POLYGON_OFFSET_FILL);}}
function setScissorTest(scissorTest){if(scissorTest){enable(gl.SCISSOR_TEST);}else{disable(gl.SCISSOR_TEST);}}
function activeTexture(webglSlot){if(webglSlot===undefined)webglSlot=gl.TEXTURE0+maxTextures-1;if(currentTextureSlot!==webglSlot){gl.activeTexture(webglSlot);currentTextureSlot=webglSlot;}}
function bindTexture(webglType,webglTexture){if(currentTextureSlot===null){activeTexture();}
var boundTexture=currentBoundTextures[currentTextureSlot];if(boundTexture===undefined){boundTexture={type:undefined,texture:undefined};currentBoundTextures[currentTextureSlot]=boundTexture;}
if(boundTexture.type!==webglType||boundTexture.texture!==webglTexture){gl.bindTexture(webglType,webglTexture||emptyTextures[webglType]);boundTexture.type=webglType;boundTexture.texture=webglTexture;}}
function compressedTexImage2D(){try{gl.compressedTexImage2D.apply(gl,arguments);}catch(error){console.error('THREE.WebGLState:',error);}}
function texImage2D(){try{gl.texImage2D.apply(gl,arguments);}catch(error){console.error('THREE.WebGLState:',error);}}
function scissor(scissor){if(currentScissor.equals(scissor)===false){gl.scissor(scissor.x,scissor.y,scissor.z,scissor.w);currentScissor.copy(scissor);}}
function viewport(viewport){if(currentViewport.equals(viewport)===false){gl.viewport(viewport.x,viewport.y,viewport.z,viewport.w);currentViewport.copy(viewport);}}
function reset(){for(var i=0;i<enabledAttributes.length;i++){if(enabledAttributes[i]===1){gl.disableVertexAttribArray(i);enabledAttributes[i]=0;}}
capabilities={};compressedTextureFormats=null;currentTextureSlot=null;currentBoundTextures={};currentProgram=null;currentBlending=null;currentFlipSided=null;currentCullFace=null;colorBuffer.reset();depthBuffer.reset();stencilBuffer.reset();}
return{buffers:{color:colorBuffer,depth:depthBuffer,stencil:stencilBuffer},initAttributes:initAttributes,enableAttribute:enableAttribute,enableAttributeAndDivisor:enableAttributeAndDivisor,disableUnusedAttributes:disableUnusedAttributes,enable:enable,disable:disable,getCompressedTextureFormats:getCompressedTextureFormats,useProgram:useProgram,setBlending:setBlending,setMaterial:setMaterial,setFlipSided:setFlipSided,setCullFace:setCullFace,setLineWidth:setLineWidth,setPolygonOffset:setPolygonOffset,setScissorTest:setScissorTest,activeTexture:activeTexture,bindTexture:bindTexture,compressedTexImage2D:compressedTexImage2D,texImage2D:texImage2D,scissor:scissor,viewport:viewport,reset:reset};}
function WebGLCapabilities(gl,extensions,parameters){var maxAnisotropy;function getMaxAnisotropy(){if(maxAnisotropy!==undefined)return maxAnisotropy;var extension=extensions.get('EXT_texture_filter_anisotropic');if(extension!==null){maxAnisotropy=gl.getParameter(extension.MAX_TEXTURE_MAX_ANISOTROPY_EXT);}else{maxAnisotropy=0;}
return maxAnisotropy;}
function getMaxPrecision(precision){if(precision==='highp'){if(gl.getShaderPrecisionFormat(gl.VERTEX_SHADER,gl.HIGH_FLOAT).precision>0&&gl.getShaderPrecisionFormat(gl.FRAGMENT_SHADER,gl.HIGH_FLOAT).precision>0){return'highp';}
precision='mediump';}
if(precision==='mediump'){if(gl.getShaderPrecisionFormat(gl.VERTEX_SHADER,gl.MEDIUM_FLOAT).precision>0&&gl.getShaderPrecisionFormat(gl.FRAGMENT_SHADER,gl.MEDIUM_FLOAT).precision>0){return'mediump';}}
return'lowp';}
var precision=parameters.precision!==undefined?parameters.precision:'highp';var maxPrecision=getMaxPrecision(precision);if(maxPrecision!==precision){console.warn('THREE.WebGLRenderer:',precision,'not supported, using',maxPrecision,'instead.');precision=maxPrecision;}
var logarithmicDepthBuffer=parameters.logarithmicDepthBuffer===true;var maxTextures=gl.getParameter(gl.MAX_TEXTURE_IMAGE_UNITS);var maxVertexTextures=gl.getParameter(gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS);var maxTextureSize=gl.getParameter(gl.MAX_TEXTURE_SIZE);var maxCubemapSize=gl.getParameter(gl.MAX_CUBE_MAP_TEXTURE_SIZE);var maxAttributes=gl.getParameter(gl.MAX_VERTEX_ATTRIBS);var maxVertexUniforms=gl.getParameter(gl.MAX_VERTEX_UNIFORM_VECTORS);var maxVaryings=gl.getParameter(gl.MAX_VARYING_VECTORS);var maxFragmentUniforms=gl.getParameter(gl.MAX_FRAGMENT_UNIFORM_VECTORS);var vertexTextures=maxVertexTextures>0;var floatFragmentTextures=!!extensions.get('OES_texture_float');var floatVertexTextures=vertexTextures&&floatFragmentTextures;return{getMaxAnisotropy:getMaxAnisotropy,getMaxPrecision:getMaxPrecision,precision:precision,logarithmicDepthBuffer:logarithmicDepthBuffer,maxTextures:maxTextures,maxVertexTextures:maxVertexTextures,maxTextureSize:maxTextureSize,maxCubemapSize:maxCubemapSize,maxAttributes:maxAttributes,maxVertexUniforms:maxVertexUniforms,maxVaryings:maxVaryings,maxFragmentUniforms:maxFragmentUniforms,vertexTextures:vertexTextures,floatFragmentTextures:floatFragmentTextures,floatVertexTextures:floatVertexTextures};}
function PerspectiveCamera(fov,aspect,near,far){Camera.call(this);this.type='PerspectiveCamera';this.fov=fov!==undefined?fov:50;this.zoom=1;this.near=near!==undefined?near:0.1;this.far=far!==undefined?far:2000;this.focus=10;this.aspect=aspect!==undefined?aspect:1;this.view=null;this.filmGauge=35;this.filmOffset=0;this.updateProjectionMatrix();}
PerspectiveCamera.prototype=Object.assign(Object.create(Camera.prototype),{constructor:PerspectiveCamera,isPerspectiveCamera:true,copy:function(source,recursive){Camera.prototype.copy.call(this,source,recursive);this.fov=source.fov;this.zoom=source.zoom;this.near=source.near;this.far=source.far;this.focus=source.focus;this.aspect=source.aspect;this.view=source.view===null?null:Object.assign({},source.view);this.filmGauge=source.filmGauge;this.filmOffset=source.filmOffset;return this;},setFocalLength:function(focalLength){var vExtentSlope=0.5*this.getFilmHeight()/focalLength;this.fov=_Math.RAD2DEG*2*Math.atan(vExtentSlope);this.updateProjectionMatrix();},getFocalLength:function(){var vExtentSlope=Math.tan(_Math.DEG2RAD*0.5*this.fov);return 0.5*this.getFilmHeight()/vExtentSlope;},getEffectiveFOV:function(){return _Math.RAD2DEG*2*Math.atan(Math.tan(_Math.DEG2RAD*0.5*this.fov)/this.zoom);},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1);},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1);},setViewOffset:function(fullWidth,fullHeight,x,y,width,height){this.aspect=fullWidth/fullHeight;if(this.view===null){this.view={enabled:true,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1};}
this.view.enabled=true;this.view.fullWidth=fullWidth;this.view.fullHeight=fullHeight;this.view.offsetX=x;this.view.offsetY=y;this.view.width=width;this.view.height=height;this.updateProjectionMatrix();},clearViewOffset:function(){if(this.view!==null){this.view.enabled=false;}
this.updateProjectionMatrix();},updateProjectionMatrix:function(){var near=this.near,top=near*Math.tan(_Math.DEG2RAD*0.5*this.fov)/this.zoom,height=2*top,width=this.aspect*height,left=-0.5*width,view=this.view;if(this.view!==null&&this.view.enabled){var fullWidth=view.fullWidth,fullHeight=view.fullHeight;left+=view.offsetX*width/fullWidth;top-=view.offsetY*height/fullHeight;width*=view.width/fullWidth;height*=view.height/fullHeight;}
var skew=this.filmOffset;if(skew!==0)left+=near*skew/this.getFilmWidth();this.projectionMatrix.makePerspective(left,left+width,top,top-height,near,this.far);},toJSON:function(meta){var data=Object3D.prototype.toJSON.call(this,meta);data.object.fov=this.fov;data.object.zoom=this.zoom;data.object.near=this.near;data.object.far=this.far;data.object.focus=this.focus;data.object.aspect=this.aspect;if(this.view!==null)data.object.view=Object.assign({},this.view);data.object.filmGauge=this.filmGauge;data.object.filmOffset=this.filmOffset;return data;}});function ArrayCamera(array){PerspectiveCamera.call(this);this.cameras=array||[];}
ArrayCamera.prototype=Object.assign(Object.create(PerspectiveCamera.prototype),{constructor:ArrayCamera,isArrayCamera:true});function WebVRManager(renderer){var scope=this;var device=null;var frameData=null;if(typeof window!=='undefined'&&'VRFrameData'in window){frameData=new window.VRFrameData();}
var matrixWorldInverse=new Matrix4();var standingMatrix=new Matrix4();var standingMatrixInverse=new Matrix4();var cameraL=new PerspectiveCamera();cameraL.bounds=new Vector4(0.0,0.0,0.5,1.0);cameraL.layers.enable(1);var cameraR=new PerspectiveCamera();cameraR.bounds=new Vector4(0.5,0.0,0.5,1.0);cameraR.layers.enable(2);var cameraVR=new ArrayCamera([cameraL,cameraR]);cameraVR.layers.enable(1);cameraVR.layers.enable(2);var currentSize,currentPixelRatio;function onVRDisplayPresentChange(){if(device!==null&&device.isPresenting){var eyeParameters=device.getEyeParameters('left');var renderWidth=eyeParameters.renderWidth;var renderHeight=eyeParameters.renderHeight;currentPixelRatio=renderer.getPixelRatio();currentSize=renderer.getSize();renderer.setDrawingBufferSize(renderWidth*2,renderHeight,1);}else if(scope.enabled){renderer.setDrawingBufferSize(currentSize.width,currentSize.height,currentPixelRatio);}}
if(typeof window!=='undefined'){window.addEventListener('vrdisplaypresentchange',onVRDisplayPresentChange,false);}
this.enabled=false;this.standing=false;this.getDevice=function(){return device;};this.setDevice=function(value){if(value!==undefined)device=value;};this.getCamera=function(camera){if(device===null)return camera;device.depthNear=camera.near;device.depthFar=camera.far;device.getFrameData(frameData);var pose=frameData.pose;if(pose.position!==null){camera.position.fromArray(pose.position);}else{camera.position.set(0,0,0);}
if(pose.orientation!==null){camera.quaternion.fromArray(pose.orientation);}
camera.updateMatrixWorld();var stageParameters=device.stageParameters;if(this.standing&&stageParameters){standingMatrix.fromArray(stageParameters.sittingToStandingTransform);standingMatrixInverse.getInverse(standingMatrix);camera.matrixWorld.multiply(standingMatrix);camera.matrixWorldInverse.multiply(standingMatrixInverse);}
if(device.isPresenting===false)return camera;cameraL.near=camera.near;cameraR.near=camera.near;cameraL.far=camera.far;cameraR.far=camera.far;cameraVR.matrixWorld.copy(camera.matrixWorld);cameraVR.matrixWorldInverse.copy(camera.matrixWorldInverse);cameraL.matrixWorldInverse.fromArray(frameData.leftViewMatrix);cameraR.matrixWorldInverse.fromArray(frameData.rightViewMatrix);if(this.standing&&stageParameters){cameraL.matrixWorldInverse.multiply(standingMatrixInverse);cameraR.matrixWorldInverse.multiply(standingMatrixInverse);}
var parent=camera.parent;if(parent!==null){matrixWorldInverse.getInverse(parent.matrixWorld);cameraL.matrixWorldInverse.multiply(matrixWorldInverse);cameraR.matrixWorldInverse.multiply(matrixWorldInverse);}
cameraL.matrixWorld.getInverse(cameraL.matrixWorldInverse);cameraR.matrixWorld.getInverse(cameraR.matrixWorldInverse);cameraL.projectionMatrix.fromArray(frameData.leftProjectionMatrix);cameraR.projectionMatrix.fromArray(frameData.rightProjectionMatrix);cameraVR.projectionMatrix.copy(cameraL.projectionMatrix);var layers=device.getLayers();if(layers.length){var layer=layers[0];if(layer.leftBounds!==null&&layer.leftBounds.length===4){cameraL.bounds.fromArray(layer.leftBounds);}
if(layer.rightBounds!==null&&layer.rightBounds.length===4){cameraR.bounds.fromArray(layer.rightBounds);}}
return cameraVR;};this.getStandingMatrix=function(){return standingMatrix;};this.submitFrame=function(){if(device&&device.isPresenting)device.submitFrame();};this.dispose=function(){if(typeof window!=='undefined'){window.removeEventListener('vrdisplaypresentchange',onVRDisplayPresentChange);}};}
function WebGLExtensions(gl){var extensions={};return{get:function(name){if(extensions[name]!==undefined){return extensions[name];}
var extension;switch(name){case'WEBGL_depth_texture':extension=gl.getExtension('WEBGL_depth_texture')||gl.getExtension('MOZ_WEBGL_depth_texture')||gl.getExtension('WEBKIT_WEBGL_depth_texture');break;case'EXT_texture_filter_anisotropic':extension=gl.getExtension('EXT_texture_filter_anisotropic')||gl.getExtension('MOZ_EXT_texture_filter_anisotropic')||gl.getExtension('WEBKIT_EXT_texture_filter_anisotropic');break;case'WEBGL_compressed_texture_s3tc':extension=gl.getExtension('WEBGL_compressed_texture_s3tc')||gl.getExtension('MOZ_WEBGL_compressed_texture_s3tc')||gl.getExtension('WEBKIT_WEBGL_compressed_texture_s3tc');break;case'WEBGL_compressed_texture_pvrtc':extension=gl.getExtension('WEBGL_compressed_texture_pvrtc')||gl.getExtension('WEBKIT_WEBGL_compressed_texture_pvrtc');break;case'WEBGL_compressed_texture_etc1':extension=gl.getExtension('WEBGL_compressed_texture_etc1');break;default:extension=gl.getExtension(name);}
if(extension===null){console.warn('THREE.WebGLRenderer: '+name+' extension not supported.');}
extensions[name]=extension;return extension;}};}
function WebGLClipping(){var scope=this,globalState=null,numGlobalPlanes=0,localClippingEnabled=false,renderingShadows=false,plane=new Plane(),viewNormalMatrix=new Matrix3(),uniform={value:null,needsUpdate:false};this.uniform=uniform;this.numPlanes=0;this.numIntersection=0;this.init=function(planes,enableLocalClipping,camera){var enabled=planes.length!==0||enableLocalClipping||numGlobalPlanes!==0||localClippingEnabled;localClippingEnabled=enableLocalClipping;globalState=projectPlanes(planes,camera,0);numGlobalPlanes=planes.length;return enabled;};this.beginShadows=function(){renderingShadows=true;projectPlanes(null);};this.endShadows=function(){renderingShadows=false;resetGlobalState();};this.setState=function(planes,clipIntersection,clipShadows,camera,cache,fromCache){if(!localClippingEnabled||planes===null||planes.length===0||renderingShadows&&!clipShadows){if(renderingShadows){projectPlanes(null);}else{resetGlobalState();}}else{var nGlobal=renderingShadows?0:numGlobalPlanes,lGlobal=nGlobal*4,dstArray=cache.clippingState||null;uniform.value=dstArray;dstArray=projectPlanes(planes,camera,lGlobal,fromCache);for(var i=0;i!==lGlobal;++i){dstArray[i]=globalState[i];}
cache.clippingState=dstArray;this.numIntersection=clipIntersection?this.numPlanes:0;this.numPlanes+=nGlobal;}};function resetGlobalState(){if(uniform.value!==globalState){uniform.value=globalState;uniform.needsUpdate=numGlobalPlanes>0;}
scope.numPlanes=numGlobalPlanes;scope.numIntersection=0;}
function projectPlanes(planes,camera,dstOffset,skipTransform){var nPlanes=planes!==null?planes.length:0,dstArray=null;if(nPlanes!==0){dstArray=uniform.value;if(skipTransform!==true||dstArray===null){var flatSize=dstOffset+nPlanes*4,viewMatrix=camera.matrixWorldInverse;viewNormalMatrix.getNormalMatrix(viewMatrix);if(dstArray===null||dstArray.length<flatSize){dstArray=new Float32Array(flatSize);}
for(var i=0,i4=dstOffset;i!==nPlanes;++i,i4+=4){plane.copy(planes[i]).applyMatrix4(viewMatrix,viewNormalMatrix);plane.normal.toArray(dstArray,i4);dstArray[i4+3]=plane.constant;}}
uniform.value=dstArray;uniform.needsUpdate=true;}
scope.numPlanes=nPlanes;return dstArray;}}
function WebGLUtils(gl,extensions){function convert(p){var extension;if(p===RepeatWrapping)return gl.REPEAT;if(p===ClampToEdgeWrapping)return gl.CLAMP_TO_EDGE;if(p===MirroredRepeatWrapping)return gl.MIRRORED_REPEAT;if(p===NearestFilter)return gl.NEAREST;if(p===NearestMipMapNearestFilter)return gl.NEAREST_MIPMAP_NEAREST;if(p===NearestMipMapLinearFilter)return gl.NEAREST_MIPMAP_LINEAR;if(p===LinearFilter)return gl.LINEAR;if(p===LinearMipMapNearestFilter)return gl.LINEAR_MIPMAP_NEAREST;if(p===LinearMipMapLinearFilter)return gl.LINEAR_MIPMAP_LINEAR;if(p===UnsignedByteType)return gl.UNSIGNED_BYTE;if(p===UnsignedShort4444Type)return gl.UNSIGNED_SHORT_4_4_4_4;if(p===UnsignedShort5551Type)return gl.UNSIGNED_SHORT_5_5_5_1;if(p===UnsignedShort565Type)return gl.UNSIGNED_SHORT_5_6_5;if(p===ByteType)return gl.BYTE;if(p===ShortType)return gl.SHORT;if(p===UnsignedShortType)return gl.UNSIGNED_SHORT;if(p===IntType)return gl.INT;if(p===UnsignedIntType)return gl.UNSIGNED_INT;if(p===FloatType)return gl.FLOAT;if(p===HalfFloatType){extension=extensions.get('OES_texture_half_float');if(extension!==null)return extension.HALF_FLOAT_OES;}
if(p===AlphaFormat)return gl.ALPHA;if(p===RGBFormat)return gl.RGB;if(p===RGBAFormat)return gl.RGBA;if(p===LuminanceFormat)return gl.LUMINANCE;if(p===LuminanceAlphaFormat)return gl.LUMINANCE_ALPHA;if(p===DepthFormat)return gl.DEPTH_COMPONENT;if(p===DepthStencilFormat)return gl.DEPTH_STENCIL;if(p===AddEquation)return gl.FUNC_ADD;if(p===SubtractEquation)return gl.FUNC_SUBTRACT;if(p===ReverseSubtractEquation)return gl.FUNC_REVERSE_SUBTRACT;if(p===ZeroFactor)return gl.ZERO;if(p===OneFactor)return gl.ONE;if(p===SrcColorFactor)return gl.SRC_COLOR;if(p===OneMinusSrcColorFactor)return gl.ONE_MINUS_SRC_COLOR;if(p===SrcAlphaFactor)return gl.SRC_ALPHA;if(p===OneMinusSrcAlphaFactor)return gl.ONE_MINUS_SRC_ALPHA;if(p===DstAlphaFactor)return gl.DST_ALPHA;if(p===OneMinusDstAlphaFactor)return gl.ONE_MINUS_DST_ALPHA;if(p===DstColorFactor)return gl.DST_COLOR;if(p===OneMinusDstColorFactor)return gl.ONE_MINUS_DST_COLOR;if(p===SrcAlphaSaturateFactor)return gl.SRC_ALPHA_SATURATE;if(p===RGB_S3TC_DXT1_Format||p===RGBA_S3TC_DXT1_Format||p===RGBA_S3TC_DXT3_Format||p===RGBA_S3TC_DXT5_Format){extension=extensions.get('WEBGL_compressed_texture_s3tc');if(extension!==null){if(p===RGB_S3TC_DXT1_Format)return extension.COMPRESSED_RGB_S3TC_DXT1_EXT;if(p===RGBA_S3TC_DXT1_Format)return extension.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(p===RGBA_S3TC_DXT3_Format)return extension.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(p===RGBA_S3TC_DXT5_Format)return extension.COMPRESSED_RGBA_S3TC_DXT5_EXT;}}
if(p===RGB_PVRTC_4BPPV1_Format||p===RGB_PVRTC_2BPPV1_Format||p===RGBA_PVRTC_4BPPV1_Format||p===RGBA_PVRTC_2BPPV1_Format){extension=extensions.get('WEBGL_compressed_texture_pvrtc');if(extension!==null){if(p===RGB_PVRTC_4BPPV1_Format)return extension.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(p===RGB_PVRTC_2BPPV1_Format)return extension.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(p===RGBA_PVRTC_4BPPV1_Format)return extension.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(p===RGBA_PVRTC_2BPPV1_Format)return extension.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;}}
if(p===RGB_ETC1_Format){extension=extensions.get('WEBGL_compressed_texture_etc1');if(extension!==null)return extension.COMPRESSED_RGB_ETC1_WEBGL;}
if(p===MinEquation||p===MaxEquation){extension=extensions.get('EXT_blend_minmax');if(extension!==null){if(p===MinEquation)return extension.MIN_EXT;if(p===MaxEquation)return extension.MAX_EXT;}}
if(p===UnsignedInt248Type){extension=extensions.get('WEBGL_depth_texture');if(extension!==null)return extension.UNSIGNED_INT_24_8_WEBGL;}
return 0;}
return{convert:convert};}
function WebGLRenderer(parameters){console.log('THREE.WebGLRenderer',REVISION);parameters=parameters||{};var _canvas=parameters.canvas!==undefined?parameters.canvas:document.createElementNS('http://www.w3.org/1999/xhtml','canvas'),_context=parameters.context!==undefined?parameters.context:null,_alpha=parameters.alpha!==undefined?parameters.alpha:false,_depth=parameters.depth!==undefined?parameters.depth:true,_stencil=parameters.stencil!==undefined?parameters.stencil:true,_antialias=parameters.antialias!==undefined?parameters.antialias:false,_premultipliedAlpha=parameters.premultipliedAlpha!==undefined?parameters.premultipliedAlpha:true,_preserveDrawingBuffer=parameters.preserveDrawingBuffer!==undefined?parameters.preserveDrawingBuffer:false;var lightsArray=[];var shadowsArray=[];var currentRenderList=null;var spritesArray=[];var flaresArray=[];this.domElement=_canvas;this.context=null;this.autoClear=true;this.autoClearColor=true;this.autoClearDepth=true;this.autoClearStencil=true;this.sortObjects=true;this.clippingPlanes=[];this.localClippingEnabled=false;this.gammaFactor=2.0;this.gammaInput=false;this.gammaOutput=false;this.physicallyCorrectLights=false;this.toneMapping=LinearToneMapping;this.toneMappingExposure=1.0;this.toneMappingWhitePoint=1.0;this.maxMorphTargets=8;this.maxMorphNormals=4;var _this=this,_isContextLost=false,_currentRenderTarget=null,_currentFramebuffer=null,_currentMaterialId=-1,_currentGeometryProgram='',_currentCamera=null,_currentArrayCamera=null,_currentViewport=new Vector4(),_currentScissor=new Vector4(),_currentScissorTest=null,_usedTextureUnits=0,_width=_canvas.width,_height=_canvas.height,_pixelRatio=1,_viewport=new Vector4(0,0,_width,_height),_scissor=new Vector4(0,0,_width,_height),_scissorTest=false,_frustum=new Frustum(),_clipping=new WebGLClipping(),_clippingEnabled=false,_localClippingEnabled=false,_projScreenMatrix=new Matrix4(),_vector3=new Vector3(),_infoMemory={geometries:0,textures:0},_infoRender={frame:0,calls:0,vertices:0,faces:0,points:0};this.info={render:_infoRender,memory:_infoMemory,programs:null};function getTargetPixelRatio(){return _currentRenderTarget===null?_pixelRatio:1;}
var _gl;try{var contextAttributes={alpha:_alpha,depth:_depth,stencil:_stencil,antialias:_antialias,premultipliedAlpha:_premultipliedAlpha,preserveDrawingBuffer:_preserveDrawingBuffer};_gl=_context||_canvas.getContext('webgl',contextAttributes)||_canvas.getContext('experimental-webgl',contextAttributes);if(_gl===null){if(_canvas.getContext('webgl')!==null){throw'Error creating WebGL context with your selected attributes.';}else{throw'Error creating WebGL context.';}}
if(_gl.getShaderPrecisionFormat===undefined){_gl.getShaderPrecisionFormat=function(){return{'rangeMin':1,'rangeMax':1,'precision':1};};}
_canvas.addEventListener('webglcontextlost',onContextLost,false);_canvas.addEventListener('webglcontextrestored',onContextRestore,false);}catch(error){console.error('THREE.WebGLRenderer: '+error);}
var extensions,capabilities,state;var properties,textures,attributes,geometries,objects,lights;var programCache,renderLists;var background,morphtargets,bufferRenderer,indexedBufferRenderer;var flareRenderer,spriteRenderer;var utils;function initGLContext(){extensions=new WebGLExtensions(_gl);extensions.get('WEBGL_depth_texture');extensions.get('OES_texture_float');extensions.get('OES_texture_float_linear');extensions.get('OES_texture_half_float');extensions.get('OES_texture_half_float_linear');extensions.get('OES_standard_derivatives');extensions.get('OES_element_index_uint');extensions.get('ANGLE_instanced_arrays');utils=new WebGLUtils(_gl,extensions);capabilities=new WebGLCapabilities(_gl,extensions,parameters);state=new WebGLState(_gl,extensions,utils);state.scissor(_currentScissor.copy(_scissor).multiplyScalar(_pixelRatio));state.viewport(_currentViewport.copy(_viewport).multiplyScalar(_pixelRatio));properties=new WebGLProperties();textures=new WebGLTextures(_gl,extensions,state,properties,capabilities,utils,_infoMemory);attributes=new WebGLAttributes(_gl);geometries=new WebGLGeometries(_gl,attributes,_infoMemory);objects=new WebGLObjects(geometries,_infoRender);morphtargets=new WebGLMorphtargets(_gl);programCache=new WebGLPrograms(_this,extensions,capabilities);lights=new WebGLLights();renderLists=new WebGLRenderLists();background=new WebGLBackground(_this,state,geometries,_premultipliedAlpha);bufferRenderer=new WebGLBufferRenderer(_gl,extensions,_infoRender);indexedBufferRenderer=new WebGLIndexedBufferRenderer(_gl,extensions,_infoRender);flareRenderer=new WebGLFlareRenderer(_this,_gl,state,textures,capabilities);spriteRenderer=new WebGLSpriteRenderer(_this,_gl,state,textures,capabilities);_this.info.programs=programCache.programs;_this.context=_gl;_this.capabilities=capabilities;_this.extensions=extensions;_this.properties=properties;_this.renderLists=renderLists;_this.state=state;}
initGLContext();var vr=new WebVRManager(_this);this.vr=vr;var shadowMap=new WebGLShadowMap(_this,objects,capabilities.maxTextureSize);this.shadowMap=shadowMap;this.getContext=function(){return _gl;};this.getContextAttributes=function(){return _gl.getContextAttributes();};this.forceContextLoss=function(){var extension=extensions.get('WEBGL_lose_context');if(extension)extension.loseContext();};this.forceContextRestore=function(){var extension=extensions.get('WEBGL_lose_context');if(extension)extension.restoreContext();};this.getPixelRatio=function(){return _pixelRatio;};this.setPixelRatio=function(value){if(value===undefined)return;_pixelRatio=value;this.setSize(_width,_height,false);};this.getSize=function(){return{width:_width,height:_height};};this.setSize=function(width,height,updateStyle){var device=vr.getDevice();if(device&&device.isPresenting){console.warn('THREE.WebGLRenderer: Can\'t change size while VR device is presenting.');return;}
_width=width;_height=height;_canvas.width=width*_pixelRatio;_canvas.height=height*_pixelRatio;if(updateStyle!==false){_canvas.style.width=width+'px';_canvas.style.height=height+'px';}
this.setViewport(0,0,width,height);};this.getDrawingBufferSize=function(){return{width:_width*_pixelRatio,height:_height*_pixelRatio};};this.setDrawingBufferSize=function(width,height,pixelRatio){_width=width;_height=height;_pixelRatio=pixelRatio;_canvas.width=width*pixelRatio;_canvas.height=height*pixelRatio;this.setViewport(0,0,width,height);};this.setViewport=function(x,y,width,height){_viewport.set(x,_height-y-height,width,height);state.viewport(_currentViewport.copy(_viewport).multiplyScalar(_pixelRatio));};this.setScissor=function(x,y,width,height){_scissor.set(x,_height-y-height,width,height);state.scissor(_currentScissor.copy(_scissor).multiplyScalar(_pixelRatio));};this.setScissorTest=function(boolean){state.setScissorTest(_scissorTest=boolean);};this.getClearColor=function(){return background.getClearColor();};this.setClearColor=function(){background.setClearColor.apply(background,arguments);};this.getClearAlpha=function(){return background.getClearAlpha();};this.setClearAlpha=function(){background.setClearAlpha.apply(background,arguments);};this.clear=function(color,depth,stencil){var bits=0;if(color===undefined||color)bits|=_gl.COLOR_BUFFER_BIT;if(depth===undefined||depth)bits|=_gl.DEPTH_BUFFER_BIT;if(stencil===undefined||stencil)bits|=_gl.STENCIL_BUFFER_BIT;_gl.clear(bits);};this.clearColor=function(){this.clear(true,false,false);};this.clearDepth=function(){this.clear(false,true,false);};this.clearStencil=function(){this.clear(false,false,true);};this.clearTarget=function(renderTarget,color,depth,stencil){this.setRenderTarget(renderTarget);this.clear(color,depth,stencil);};this.dispose=function(){_canvas.removeEventListener('webglcontextlost',onContextLost,false);_canvas.removeEventListener('webglcontextrestored',onContextRestore,false);renderLists.dispose();vr.dispose();};function onContextLost(event){event.preventDefault();console.log('THREE.WebGLRenderer: Context Lost.');_isContextLost=true;}
function onContextRestore(){console.log('THREE.WebGLRenderer: Context Restored.');_isContextLost=false;initGLContext();}
function onMaterialDispose(event){var material=event.target;material.removeEventListener('dispose',onMaterialDispose);deallocateMaterial(material);}
function deallocateMaterial(material){releaseMaterialProgramReference(material);properties.remove(material);}
function releaseMaterialProgramReference(material){var programInfo=properties.get(material).program;material.program=undefined;if(programInfo!==undefined){programCache.releaseProgram(programInfo);}}
function renderObjectImmediate(object,program,material){object.render(function(object){_this.renderBufferImmediate(object,program,material);});}
this.renderBufferImmediate=function(object,program,material){state.initAttributes();var buffers=properties.get(object);if(object.hasPositions&&!buffers.position)buffers.position=_gl.createBuffer();if(object.hasNormals&&!buffers.normal)buffers.normal=_gl.createBuffer();if(object.hasUvs&&!buffers.uv)buffers.uv=_gl.createBuffer();if(object.hasColors&&!buffers.color)buffers.color=_gl.createBuffer();var programAttributes=program.getAttributes();if(object.hasPositions){_gl.bindBuffer(_gl.ARRAY_BUFFER,buffers.position);_gl.bufferData(_gl.ARRAY_BUFFER,object.positionArray,_gl.DYNAMIC_DRAW);state.enableAttribute(programAttributes.position);_gl.vertexAttribPointer(programAttributes.position,3,_gl.FLOAT,false,0,0);}
if(object.hasNormals){_gl.bindBuffer(_gl.ARRAY_BUFFER,buffers.normal);if(!material.isMeshPhongMaterial&&!material.isMeshStandardMaterial&&!material.isMeshNormalMaterial&&material.flatShading===true){for(var i=0,l=object.count*3;i<l;i+=9){var array=object.normalArray;var nx=(array[i+0]+array[i+3]+array[i+6])/3;var ny=(array[i+1]+array[i+4]+array[i+7])/3;var nz=(array[i+2]+array[i+5]+array[i+8])/3;array[i+0]=nx;array[i+1]=ny;array[i+2]=nz;array[i+3]=nx;array[i+4]=ny;array[i+5]=nz;array[i+6]=nx;array[i+7]=ny;array[i+8]=nz;}}
_gl.bufferData(_gl.ARRAY_BUFFER,object.normalArray,_gl.DYNAMIC_DRAW);state.enableAttribute(programAttributes.normal);_gl.vertexAttribPointer(programAttributes.normal,3,_gl.FLOAT,false,0,0);}
if(object.hasUvs&&material.map){_gl.bindBuffer(_gl.ARRAY_BUFFER,buffers.uv);_gl.bufferData(_gl.ARRAY_BUFFER,object.uvArray,_gl.DYNAMIC_DRAW);state.enableAttribute(programAttributes.uv);_gl.vertexAttribPointer(programAttributes.uv,2,_gl.FLOAT,false,0,0);}
if(object.hasColors&&material.vertexColors!==NoColors){_gl.bindBuffer(_gl.ARRAY_BUFFER,buffers.color);_gl.bufferData(_gl.ARRAY_BUFFER,object.colorArray,_gl.DYNAMIC_DRAW);state.enableAttribute(programAttributes.color);_gl.vertexAttribPointer(programAttributes.color,3,_gl.FLOAT,false,0,0);}
state.disableUnusedAttributes();_gl.drawArrays(_gl.TRIANGLES,0,object.count);object.count=0;};this.renderBufferDirect=function(camera,fog,geometry,material,object,group){state.setMaterial(material);var program=setProgram(camera,fog,material,object);var geometryProgram=geometry.id+'_'+program.id+'_'+(material.wireframe===true);var updateBuffers=false;if(geometryProgram!==_currentGeometryProgram){_currentGeometryProgram=geometryProgram;updateBuffers=true;}
if(object.morphTargetInfluences){morphtargets.update(object,geometry,material,program);updateBuffers=true;}
var index=geometry.index;var position=geometry.attributes.position;var rangeFactor=1;if(material.wireframe===true){index=geometries.getWireframeAttribute(geometry);rangeFactor=2;}
var attribute;var renderer=bufferRenderer;if(index!==null){attribute=attributes.get(index);renderer=indexedBufferRenderer;renderer.setIndex(attribute);}
if(updateBuffers){setupVertexAttributes(material,program,geometry);if(index!==null){_gl.bindBuffer(_gl.ELEMENT_ARRAY_BUFFER,attribute.buffer);}}
var dataCount=0;if(index!==null){dataCount=index.count;}else if(position!==undefined){dataCount=position.count;}
var rangeStart=geometry.drawRange.start*rangeFactor;var rangeCount=geometry.drawRange.count*rangeFactor;var groupStart=group!==null?group.start*rangeFactor:0;var groupCount=group!==null?group.count*rangeFactor:Infinity;var drawStart=Math.max(rangeStart,groupStart);var drawEnd=Math.min(dataCount,rangeStart+rangeCount,groupStart+groupCount)-1;var drawCount=Math.max(0,drawEnd-drawStart+1);if(drawCount===0)return;if(object.isMesh){if(material.wireframe===true){state.setLineWidth(material.wireframeLinewidth*getTargetPixelRatio());renderer.setMode(_gl.LINES);}else{switch(object.drawMode){case TrianglesDrawMode:renderer.setMode(_gl.TRIANGLES);break;case TriangleStripDrawMode:renderer.setMode(_gl.TRIANGLE_STRIP);break;case TriangleFanDrawMode:renderer.setMode(_gl.TRIANGLE_FAN);break;}}}else if(object.isLine){var lineWidth=material.linewidth;if(lineWidth===undefined)lineWidth=1;state.setLineWidth(lineWidth*getTargetPixelRatio());if(object.isLineSegments){renderer.setMode(_gl.LINES);}else if(object.isLineLoop){renderer.setMode(_gl.LINE_LOOP);}else{renderer.setMode(_gl.LINE_STRIP);}}else if(object.isPoints){renderer.setMode(_gl.POINTS);}
if(geometry&&geometry.isInstancedBufferGeometry){if(geometry.maxInstancedCount>0){renderer.renderInstances(geometry,drawStart,drawCount);}}else{renderer.render(drawStart,drawCount);}};function setupVertexAttributes(material,program,geometry,startIndex){if(geometry&&geometry.isInstancedBufferGeometry){if(extensions.get('ANGLE_instanced_arrays')===null){console.error('THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.');return;}}
if(startIndex===undefined)startIndex=0;state.initAttributes();var geometryAttributes=geometry.attributes;var programAttributes=program.getAttributes();var materialDefaultAttributeValues=material.defaultAttributeValues;for(var name in programAttributes){var programAttribute=programAttributes[name];if(programAttribute>=0){var geometryAttribute=geometryAttributes[name];if(geometryAttribute!==undefined){var normalized=geometryAttribute.normalized;var size=geometryAttribute.itemSize;var attribute=attributes.get(geometryAttribute);if(attribute===undefined)continue;var buffer=attribute.buffer;var type=attribute.type;var bytesPerElement=attribute.bytesPerElement;if(geometryAttribute.isInterleavedBufferAttribute){var data=geometryAttribute.data;var stride=data.stride;var offset=geometryAttribute.offset;if(data&&data.isInstancedInterleavedBuffer){state.enableAttributeAndDivisor(programAttribute,data.meshPerAttribute);if(geometry.maxInstancedCount===undefined){geometry.maxInstancedCount=data.meshPerAttribute*data.count;}}else{state.enableAttribute(programAttribute);}
_gl.bindBuffer(_gl.ARRAY_BUFFER,buffer);_gl.vertexAttribPointer(programAttribute,size,type,normalized,stride*bytesPerElement,(startIndex*stride+offset)*bytesPerElement);}else{if(geometryAttribute.isInstancedBufferAttribute){state.enableAttributeAndDivisor(programAttribute,geometryAttribute.meshPerAttribute);if(geometry.maxInstancedCount===undefined){geometry.maxInstancedCount=geometryAttribute.meshPerAttribute*geometryAttribute.count;}}else{state.enableAttribute(programAttribute);}
_gl.bindBuffer(_gl.ARRAY_BUFFER,buffer);_gl.vertexAttribPointer(programAttribute,size,type,normalized,0,startIndex*size*bytesPerElement);}}else if(materialDefaultAttributeValues!==undefined){var value=materialDefaultAttributeValues[name];if(value!==undefined){switch(value.length){case 2:_gl.vertexAttrib2fv(programAttribute,value);break;case 3:_gl.vertexAttrib3fv(programAttribute,value);break;case 4:_gl.vertexAttrib4fv(programAttribute,value);break;default:_gl.vertexAttrib1fv(programAttribute,value);}}}}}
state.disableUnusedAttributes();}
this.compile=function(scene,camera){lightsArray.length=0;shadowsArray.length=0;scene.traverse(function(object){if(object.isLight){lightsArray.push(object);if(object.castShadow){shadowsArray.push(object);}}});lights.setup(lightsArray,shadowsArray,camera);scene.traverse(function(object){if(object.material){if(Array.isArray(object.material)){for(var i=0;i<object.material.length;i++){initMaterial(object.material[i],scene.fog,object);}}else{initMaterial(object.material,scene.fog,object);}}});};var isAnimating=false;var onAnimationFrame=null;function start(){if(isAnimating)return;var device=vr.getDevice();if(device&&device.isPresenting){device.requestAnimationFrame(loop);}else{window.requestAnimationFrame(loop);}
isAnimating=true;}
function loop(time){if(onAnimationFrame!==null)onAnimationFrame(time);var device=vr.getDevice();if(device&&device.isPresenting){device.requestAnimationFrame(loop);}else{window.requestAnimationFrame(loop);}}
this.animate=function(callback){onAnimationFrame=callback;start();};this.render=function(scene,camera,renderTarget,forceClear){if(!(camera&&camera.isCamera)){console.error('THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.');return;}
if(_isContextLost)return;_currentGeometryProgram='';_currentMaterialId=-1;_currentCamera=null;if(scene.autoUpdate===true)scene.updateMatrixWorld();if(camera.parent===null)camera.updateMatrixWorld();if(vr.enabled){camera=vr.getCamera(camera);}
_projScreenMatrix.multiplyMatrices(camera.projectionMatrix,camera.matrixWorldInverse);_frustum.setFromMatrix(_projScreenMatrix);lightsArray.length=0;shadowsArray.length=0;spritesArray.length=0;flaresArray.length=0;_localClippingEnabled=this.localClippingEnabled;_clippingEnabled=_clipping.init(this.clippingPlanes,_localClippingEnabled,camera);currentRenderList=renderLists.get(scene,camera);currentRenderList.init();projectObject(scene,camera,_this.sortObjects);if(_this.sortObjects===true){currentRenderList.sort();}
if(_clippingEnabled)_clipping.beginShadows();shadowMap.render(shadowsArray,scene,camera);lights.setup(lightsArray,shadowsArray,camera);if(_clippingEnabled)_clipping.endShadows();_infoRender.frame++;_infoRender.calls=0;_infoRender.vertices=0;_infoRender.faces=0;_infoRender.points=0;if(renderTarget===undefined){renderTarget=null;}
this.setRenderTarget(renderTarget);background.render(currentRenderList,scene,camera,forceClear);var opaqueObjects=currentRenderList.opaque;var transparentObjects=currentRenderList.transparent;if(scene.overrideMaterial){var overrideMaterial=scene.overrideMaterial;if(opaqueObjects.length)renderObjects(opaqueObjects,scene,camera,overrideMaterial);if(transparentObjects.length)renderObjects(transparentObjects,scene,camera,overrideMaterial);}else{if(opaqueObjects.length)renderObjects(opaqueObjects,scene,camera);if(transparentObjects.length)renderObjects(transparentObjects,scene,camera);}
spriteRenderer.render(spritesArray,scene,camera);flareRenderer.render(flaresArray,scene,camera,_currentViewport);if(renderTarget){textures.updateRenderTargetMipmap(renderTarget);}
state.buffers.depth.setTest(true);state.buffers.depth.setMask(true);state.buffers.color.setMask(true);state.setPolygonOffset(false);if(vr.enabled){vr.submitFrame();}};function projectObject(object,camera,sortObjects){if(object.visible===false)return;var visible=object.layers.test(camera.layers);if(visible){if(object.isLight){lightsArray.push(object);if(object.castShadow){shadowsArray.push(object);}}else if(object.isSprite){if(!object.frustumCulled||_frustum.intersectsSprite(object)){spritesArray.push(object);}}else if(object.isLensFlare){flaresArray.push(object);}else if(object.isImmediateRenderObject){if(sortObjects){_vector3.setFromMatrixPosition(object.matrixWorld).applyMatrix4(_projScreenMatrix);}
currentRenderList.push(object,null,object.material,_vector3.z,null);}else if(object.isMesh||object.isLine||object.isPoints){if(object.isSkinnedMesh){object.skeleton.update();}
if(!object.frustumCulled||_frustum.intersectsObject(object)){if(sortObjects){_vector3.setFromMatrixPosition(object.matrixWorld).applyMatrix4(_projScreenMatrix);}
var geometry=objects.update(object);var material=object.material;if(Array.isArray(material)){var groups=geometry.groups;for(var i=0,l=groups.length;i<l;i++){var group=groups[i];var groupMaterial=material[group.materialIndex];if(groupMaterial&&groupMaterial.visible){currentRenderList.push(object,geometry,groupMaterial,_vector3.z,group);}}}else if(material.visible){currentRenderList.push(object,geometry,material,_vector3.z,null);}}}}
var children=object.children;for(var i=0,l=children.length;i<l;i++){projectObject(children[i],camera,sortObjects);}}
function renderObjects(renderList,scene,camera,overrideMaterial){for(var i=0,l=renderList.length;i<l;i++){var renderItem=renderList[i];var object=renderItem.object;var geometry=renderItem.geometry;var material=overrideMaterial===undefined?renderItem.material:overrideMaterial;var group=renderItem.group;if(camera.isArrayCamera){_currentArrayCamera=camera;var cameras=camera.cameras;for(var j=0,jl=cameras.length;j<jl;j++){var camera2=cameras[j];if(object.layers.test(camera2.layers)){var bounds=camera2.bounds;var x=bounds.x*_width;var y=bounds.y*_height;var width=bounds.z*_width;var height=bounds.w*_height;state.viewport(_currentViewport.set(x,y,width,height).multiplyScalar(_pixelRatio));renderObject(object,scene,camera2,geometry,material,group);}}}else{_currentArrayCamera=null;renderObject(object,scene,camera,geometry,material,group);}}}
function renderObject(object,scene,camera,geometry,material,group){object.onBeforeRender(_this,scene,camera,geometry,material,group);object.modelViewMatrix.multiplyMatrices(camera.matrixWorldInverse,object.matrixWorld);object.normalMatrix.getNormalMatrix(object.modelViewMatrix);if(object.isImmediateRenderObject){state.setMaterial(material);var program=setProgram(camera,scene.fog,material,object);_currentGeometryProgram='';renderObjectImmediate(object,program,material);}else{_this.renderBufferDirect(camera,scene.fog,geometry,material,object,group);}
object.onAfterRender(_this,scene,camera,geometry,material,group);}
function initMaterial(material,fog,object){var materialProperties=properties.get(material);var parameters=programCache.getParameters(material,lights.state,shadowsArray,fog,_clipping.numPlanes,_clipping.numIntersection,object);var code=programCache.getProgramCode(material,parameters);var program=materialProperties.program;var programChange=true;if(program===undefined){material.addEventListener('dispose',onMaterialDispose);}else if(program.code!==code){releaseMaterialProgramReference(material);}else if(parameters.shaderID!==undefined){return;}else{programChange=false;}
if(programChange){if(parameters.shaderID){var shader=ShaderLib[parameters.shaderID];materialProperties.shader={name:material.type,uniforms:UniformsUtils.clone(shader.uniforms),vertexShader:shader.vertexShader,fragmentShader:shader.fragmentShader};}else{materialProperties.shader={name:material.type,uniforms:material.uniforms,vertexShader:material.vertexShader,fragmentShader:material.fragmentShader};}
material.onBeforeCompile(materialProperties.shader);program=programCache.acquireProgram(material,materialProperties.shader,parameters,code);materialProperties.program=program;material.program=program;}
var programAttributes=program.getAttributes();if(material.morphTargets){material.numSupportedMorphTargets=0;for(var i=0;i<_this.maxMorphTargets;i++){if(programAttributes['morphTarget'+i]>=0){material.numSupportedMorphTargets++;}}}
if(material.morphNormals){material.numSupportedMorphNormals=0;for(var i=0;i<_this.maxMorphNormals;i++){if(programAttributes['morphNormal'+i]>=0){material.numSupportedMorphNormals++;}}}
var uniforms=materialProperties.shader.uniforms;if(!material.isShaderMaterial&&!material.isRawShaderMaterial||material.clipping===true){materialProperties.numClippingPlanes=_clipping.numPlanes;materialProperties.numIntersection=_clipping.numIntersection;uniforms.clippingPlanes=_clipping.uniform;}
materialProperties.fog=fog;materialProperties.lightsHash=lights.state.hash;if(material.lights){uniforms.ambientLightColor.value=lights.state.ambient;uniforms.directionalLights.value=lights.state.directional;uniforms.spotLights.value=lights.state.spot;uniforms.rectAreaLights.value=lights.state.rectArea;uniforms.pointLights.value=lights.state.point;uniforms.hemisphereLights.value=lights.state.hemi;uniforms.directionalShadowMap.value=lights.state.directionalShadowMap;uniforms.directionalShadowMatrix.value=lights.state.directionalShadowMatrix;uniforms.spotShadowMap.value=lights.state.spotShadowMap;uniforms.spotShadowMatrix.value=lights.state.spotShadowMatrix;uniforms.pointShadowMap.value=lights.state.pointShadowMap;uniforms.pointShadowMatrix.value=lights.state.pointShadowMatrix;}
var progUniforms=materialProperties.program.getUniforms(),uniformsList=WebGLUniforms.seqWithValue(progUniforms.seq,uniforms);materialProperties.uniformsList=uniformsList;}
function setProgram(camera,fog,material,object){_usedTextureUnits=0;var materialProperties=properties.get(material);if(_clippingEnabled){if(_localClippingEnabled||camera!==_currentCamera){var useCache=camera===_currentCamera&&material.id===_currentMaterialId;_clipping.setState(material.clippingPlanes,material.clipIntersection,material.clipShadows,camera,materialProperties,useCache);}}
if(material.needsUpdate===false){if(materialProperties.program===undefined){material.needsUpdate=true;}else if(material.fog&&materialProperties.fog!==fog){material.needsUpdate=true;}else if(material.lights&&materialProperties.lightsHash!==lights.state.hash){material.needsUpdate=true;}else if(materialProperties.numClippingPlanes!==undefined&&(materialProperties.numClippingPlanes!==_clipping.numPlanes||materialProperties.numIntersection!==_clipping.numIntersection)){material.needsUpdate=true;}}
if(material.needsUpdate){initMaterial(material,fog,object);material.needsUpdate=false;}
var refreshProgram=false;var refreshMaterial=false;var refreshLights=false;var program=materialProperties.program,p_uniforms=program.getUniforms(),m_uniforms=materialProperties.shader.uniforms;if(state.useProgram(program.program)){refreshProgram=true;refreshMaterial=true;refreshLights=true;}
if(material.id!==_currentMaterialId){_currentMaterialId=material.id;refreshMaterial=true;}
if(refreshProgram||camera!==_currentCamera){p_uniforms.setValue(_gl,'projectionMatrix',camera.projectionMatrix);if(capabilities.logarithmicDepthBuffer){p_uniforms.setValue(_gl,'logDepthBufFC',2.0/(Math.log(camera.far+1.0)/Math.LN2));}
if(_currentCamera!==(_currentArrayCamera||camera)){_currentCamera=(_currentArrayCamera||camera);refreshMaterial=true;refreshLights=true;}
if(material.isShaderMaterial||material.isMeshPhongMaterial||material.isMeshStandardMaterial||material.envMap){var uCamPos=p_uniforms.map.cameraPosition;if(uCamPos!==undefined){uCamPos.setValue(_gl,_vector3.setFromMatrixPosition(camera.matrixWorld));}}
if(material.isMeshPhongMaterial||material.isMeshLambertMaterial||material.isMeshBasicMaterial||material.isMeshStandardMaterial||material.isShaderMaterial||material.skinning){p_uniforms.setValue(_gl,'viewMatrix',camera.matrixWorldInverse);}}
if(material.skinning){p_uniforms.setOptional(_gl,object,'bindMatrix');p_uniforms.setOptional(_gl,object,'bindMatrixInverse');var skeleton=object.skeleton;if(skeleton){var bones=skeleton.bones;if(capabilities.floatVertexTextures){if(skeleton.boneTexture===undefined){var size=Math.sqrt(bones.length*4);size=_Math.ceilPowerOfTwo(size);size=Math.max(size,4);var boneMatrices=new Float32Array(size*size*4);boneMatrices.set(skeleton.boneMatrices);var boneTexture=new DataTexture(boneMatrices,size,size,RGBAFormat,FloatType);skeleton.boneMatrices=boneMatrices;skeleton.boneTexture=boneTexture;skeleton.boneTextureSize=size;}
p_uniforms.setValue(_gl,'boneTexture',skeleton.boneTexture);p_uniforms.setValue(_gl,'boneTextureSize',skeleton.boneTextureSize);}else{p_uniforms.setOptional(_gl,skeleton,'boneMatrices');}}}
if(refreshMaterial){p_uniforms.setValue(_gl,'toneMappingExposure',_this.toneMappingExposure);p_uniforms.setValue(_gl,'toneMappingWhitePoint',_this.toneMappingWhitePoint);if(material.lights){markUniformsLightsNeedsUpdate(m_uniforms,refreshLights);}
if(fog&&material.fog){refreshUniformsFog(m_uniforms,fog);}
if(material.isMeshBasicMaterial){refreshUniformsCommon(m_uniforms,material);}else if(material.isMeshLambertMaterial){refreshUniformsCommon(m_uniforms,material);refreshUniformsLambert(m_uniforms,material);}else if(material.isMeshPhongMaterial){refreshUniformsCommon(m_uniforms,material);if(material.isMeshToonMaterial){refreshUniformsToon(m_uniforms,material);}else{refreshUniformsPhong(m_uniforms,material);}}else if(material.isMeshStandardMaterial){refreshUniformsCommon(m_uniforms,material);if(material.isMeshPhysicalMaterial){refreshUniformsPhysical(m_uniforms,material);}else{refreshUniformsStandard(m_uniforms,material);}}else if(material.isMeshDepthMaterial){refreshUniformsCommon(m_uniforms,material);refreshUniformsDepth(m_uniforms,material);}else if(material.isMeshDistanceMaterial){refreshUniformsCommon(m_uniforms,material);refreshUniformsDistance(m_uniforms,material);}else if(material.isMeshNormalMaterial){refreshUniformsCommon(m_uniforms,material);refreshUniformsNormal(m_uniforms,material);}else if(material.isLineBasicMaterial){refreshUniformsLine(m_uniforms,material);if(material.isLineDashedMaterial){refreshUniformsDash(m_uniforms,material);}}else if(material.isPointsMaterial){refreshUniformsPoints(m_uniforms,material);}else if(material.isShadowMaterial){m_uniforms.color.value=material.color;m_uniforms.opacity.value=material.opacity;}
if(m_uniforms.ltcMat!==undefined)m_uniforms.ltcMat.value=UniformsLib.LTC_MAT_TEXTURE;if(m_uniforms.ltcMag!==undefined)m_uniforms.ltcMag.value=UniformsLib.LTC_MAG_TEXTURE;WebGLUniforms.upload(_gl,materialProperties.uniformsList,m_uniforms,_this);}
p_uniforms.setValue(_gl,'modelViewMatrix',object.modelViewMatrix);p_uniforms.setValue(_gl,'normalMatrix',object.normalMatrix);p_uniforms.setValue(_gl,'modelMatrix',object.matrixWorld);return program;}
function refreshUniformsCommon(uniforms,material){uniforms.opacity.value=material.opacity;if(material.color){uniforms.diffuse.value=material.color;}
if(material.emissive){uniforms.emissive.value.copy(material.emissive).multiplyScalar(material.emissiveIntensity);}
if(material.map){uniforms.map.value=material.map;}
if(material.alphaMap){uniforms.alphaMap.value=material.alphaMap;}
if(material.specularMap){uniforms.specularMap.value=material.specularMap;}
if(material.envMap){uniforms.envMap.value=material.envMap;uniforms.flipEnvMap.value=(!(material.envMap&&material.envMap.isCubeTexture))?1:-1;uniforms.reflectivity.value=material.reflectivity;uniforms.refractionRatio.value=material.refractionRatio;}
if(material.lightMap){uniforms.lightMap.value=material.lightMap;uniforms.lightMapIntensity.value=material.lightMapIntensity;}
if(material.aoMap){uniforms.aoMap.value=material.aoMap;uniforms.aoMapIntensity.value=material.aoMapIntensity;}
var uvScaleMap;if(material.map){uvScaleMap=material.map;}else if(material.specularMap){uvScaleMap=material.specularMap;}else if(material.displacementMap){uvScaleMap=material.displacementMap;}else if(material.normalMap){uvScaleMap=material.normalMap;}else if(material.bumpMap){uvScaleMap=material.bumpMap;}else if(material.roughnessMap){uvScaleMap=material.roughnessMap;}else if(material.metalnessMap){uvScaleMap=material.metalnessMap;}else if(material.alphaMap){uvScaleMap=material.alphaMap;}else if(material.emissiveMap){uvScaleMap=material.emissiveMap;}
if(uvScaleMap!==undefined){if(uvScaleMap.isWebGLRenderTarget){uvScaleMap=uvScaleMap.texture;}
if(uvScaleMap.matrixAutoUpdate===true){var offset=uvScaleMap.offset;var repeat=uvScaleMap.repeat;var rotation=uvScaleMap.rotation;var center=uvScaleMap.center;uvScaleMap.matrix.setUvTransform(offset.x,offset.y,repeat.x,repeat.y,rotation,center.x,center.y);}
uniforms.uvTransform.value.copy(uvScaleMap.matrix);}}
function refreshUniformsLine(uniforms,material){uniforms.diffuse.value=material.color;uniforms.opacity.value=material.opacity;}
function refreshUniformsDash(uniforms,material){uniforms.dashSize.value=material.dashSize;uniforms.totalSize.value=material.dashSize+material.gapSize;uniforms.scale.value=material.scale;}
function refreshUniformsPoints(uniforms,material){uniforms.diffuse.value=material.color;uniforms.opacity.value=material.opacity;uniforms.size.value=material.size*_pixelRatio;uniforms.scale.value=_height*0.5;uniforms.map.value=material.map;if(material.map!==null){if(material.map.matrixAutoUpdate===true){var offset=material.map.offset;var repeat=material.map.repeat;var rotation=material.map.rotation;var center=material.map.center;material.map.matrix.setUvTransform(offset.x,offset.y,repeat.x,repeat.y,rotation,center.x,center.y);}
uniforms.uvTransform.value.copy(material.map.matrix);}}
function refreshUniformsFog(uniforms,fog){uniforms.fogColor.value=fog.color;if(fog.isFog){uniforms.fogNear.value=fog.near;uniforms.fogFar.value=fog.far;}else if(fog.isFogExp2){uniforms.fogDensity.value=fog.density;}}
function refreshUniformsLambert(uniforms,material){if(material.emissiveMap){uniforms.emissiveMap.value=material.emissiveMap;}}
function refreshUniformsPhong(uniforms,material){uniforms.specular.value=material.specular;uniforms.shininess.value=Math.max(material.shininess,1e-4);if(material.emissiveMap){uniforms.emissiveMap.value=material.emissiveMap;}
if(material.bumpMap){uniforms.bumpMap.value=material.bumpMap;uniforms.bumpScale.value=material.bumpScale;}
if(material.normalMap){uniforms.normalMap.value=material.normalMap;uniforms.normalScale.value.copy(material.normalScale);}
if(material.displacementMap){uniforms.displacementMap.value=material.displacementMap;uniforms.displacementScale.value=material.displacementScale;uniforms.displacementBias.value=material.displacementBias;}}
function refreshUniformsToon(uniforms,material){refreshUniformsPhong(uniforms,material);if(material.gradientMap){uniforms.gradientMap.value=material.gradientMap;}}
function refreshUniformsStandard(uniforms,material){uniforms.roughness.value=material.roughness;uniforms.metalness.value=material.metalness;if(material.roughnessMap){uniforms.roughnessMap.value=material.roughnessMap;}
if(material.metalnessMap){uniforms.metalnessMap.value=material.metalnessMap;}
if(material.emissiveMap){uniforms.emissiveMap.value=material.emissiveMap;}
if(material.bumpMap){uniforms.bumpMap.value=material.bumpMap;uniforms.bumpScale.value=material.bumpScale;}
if(material.normalMap){uniforms.normalMap.value=material.normalMap;uniforms.normalScale.value.copy(material.normalScale);}
if(material.displacementMap){uniforms.displacementMap.value=material.displacementMap;uniforms.displacementScale.value=material.displacementScale;uniforms.displacementBias.value=material.displacementBias;}
if(material.envMap){uniforms.envMapIntensity.value=material.envMapIntensity;}}
function refreshUniformsPhysical(uniforms,material){uniforms.clearCoat.value=material.clearCoat;uniforms.clearCoatRoughness.value=material.clearCoatRoughness;refreshUniformsStandard(uniforms,material);}
function refreshUniformsDepth(uniforms,material){if(material.displacementMap){uniforms.displacementMap.value=material.displacementMap;uniforms.displacementScale.value=material.displacementScale;uniforms.displacementBias.value=material.displacementBias;}}
function refreshUniformsDistance(uniforms,material){if(material.displacementMap){uniforms.displacementMap.value=material.displacementMap;uniforms.displacementScale.value=material.displacementScale;uniforms.displacementBias.value=material.displacementBias;}
uniforms.referencePosition.value.copy(material.referencePosition);uniforms.nearDistance.value=material.nearDistance;uniforms.farDistance.value=material.farDistance;}
function refreshUniformsNormal(uniforms,material){if(material.bumpMap){uniforms.bumpMap.value=material.bumpMap;uniforms.bumpScale.value=material.bumpScale;}
if(material.normalMap){uniforms.normalMap.value=material.normalMap;uniforms.normalScale.value.copy(material.normalScale);}
if(material.displacementMap){uniforms.displacementMap.value=material.displacementMap;uniforms.displacementScale.value=material.displacementScale;uniforms.displacementBias.value=material.displacementBias;}}
function markUniformsLightsNeedsUpdate(uniforms,value){uniforms.ambientLightColor.needsUpdate=value;uniforms.directionalLights.needsUpdate=value;uniforms.pointLights.needsUpdate=value;uniforms.spotLights.needsUpdate=value;uniforms.rectAreaLights.needsUpdate=value;uniforms.hemisphereLights.needsUpdate=value;}
this.setFaceCulling=function(cullFace,frontFaceDirection){state.setCullFace(cullFace);state.setFlipSided(frontFaceDirection===FrontFaceDirectionCW);};function allocTextureUnit(){var textureUnit=_usedTextureUnits;if(textureUnit>=capabilities.maxTextures){console.warn('THREE.WebGLRenderer: Trying to use '+textureUnit+' texture units while this GPU supports only '+capabilities.maxTextures);}
_usedTextureUnits+=1;return textureUnit;}
this.allocTextureUnit=allocTextureUnit;this.setTexture2D=(function(){var warned=false;return function setTexture2D(texture,slot){if(texture&&texture.isWebGLRenderTarget){if(!warned){console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead.");warned=true;}
texture=texture.texture;}
textures.setTexture2D(texture,slot);};}());this.setTexture=(function(){var warned=false;return function setTexture(texture,slot){if(!warned){console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead.");warned=true;}
textures.setTexture2D(texture,slot);};}());this.setTextureCube=(function(){var warned=false;return function setTextureCube(texture,slot){if(texture&&texture.isWebGLRenderTargetCube){if(!warned){console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead.");warned=true;}
texture=texture.texture;}
if((texture&&texture.isCubeTexture)||(Array.isArray(texture.image)&&texture.image.length===6)){textures.setTextureCube(texture,slot);}else{textures.setTextureCubeDynamic(texture,slot);}};}());this.getRenderTarget=function(){return _currentRenderTarget;};this.setRenderTarget=function(renderTarget){_currentRenderTarget=renderTarget;if(renderTarget&&properties.get(renderTarget).__webglFramebuffer===undefined){textures.setupRenderTarget(renderTarget);}
var framebuffer=null;var isCube=false;if(renderTarget){var __webglFramebuffer=properties.get(renderTarget).__webglFramebuffer;if(renderTarget.isWebGLRenderTargetCube){framebuffer=__webglFramebuffer[renderTarget.activeCubeFace];isCube=true;}else{framebuffer=__webglFramebuffer;}
_currentViewport.copy(renderTarget.viewport);_currentScissor.copy(renderTarget.scissor);_currentScissorTest=renderTarget.scissorTest;}else{_currentViewport.copy(_viewport).multiplyScalar(_pixelRatio);_currentScissor.copy(_scissor).multiplyScalar(_pixelRatio);_currentScissorTest=_scissorTest;}
if(_currentFramebuffer!==framebuffer){_gl.bindFramebuffer(_gl.FRAMEBUFFER,framebuffer);_currentFramebuffer=framebuffer;}
state.viewport(_currentViewport);state.scissor(_currentScissor);state.setScissorTest(_currentScissorTest);if(isCube){var textureProperties=properties.get(renderTarget.texture);_gl.framebufferTexture2D(_gl.FRAMEBUFFER,_gl.COLOR_ATTACHMENT0,_gl.TEXTURE_CUBE_MAP_POSITIVE_X+renderTarget.activeCubeFace,textureProperties.__webglTexture,renderTarget.activeMipMapLevel);}};this.readRenderTargetPixels=function(renderTarget,x,y,width,height,buffer){if(!(renderTarget&&renderTarget.isWebGLRenderTarget)){console.error('THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.');return;}
var framebuffer=properties.get(renderTarget).__webglFramebuffer;if(framebuffer){var restore=false;if(framebuffer!==_currentFramebuffer){_gl.bindFramebuffer(_gl.FRAMEBUFFER,framebuffer);restore=true;}
try{var texture=renderTarget.texture;var textureFormat=texture.format;var textureType=texture.type;if(textureFormat!==RGBAFormat&&utils.convert(textureFormat)!==_gl.getParameter(_gl.IMPLEMENTATION_COLOR_READ_FORMAT)){console.error('THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.');return;}
if(textureType!==UnsignedByteType&&utils.convert(textureType)!==_gl.getParameter(_gl.IMPLEMENTATION_COLOR_READ_TYPE)&&!(textureType===FloatType&&(extensions.get('OES_texture_float')||extensions.get('WEBGL_color_buffer_float')))&&!(textureType===HalfFloatType&&extensions.get('EXT_color_buffer_half_float'))){console.error('THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.');return;}
if(_gl.checkFramebufferStatus(_gl.FRAMEBUFFER)===_gl.FRAMEBUFFER_COMPLETE){if((x>=0&&x<=(renderTarget.width-width))&&(y>=0&&y<=(renderTarget.height-height))){_gl.readPixels(x,y,width,height,utils.convert(textureFormat),utils.convert(textureType),buffer);}}else{console.error('THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.');}}finally{if(restore){_gl.bindFramebuffer(_gl.FRAMEBUFFER,_currentFramebuffer);}}}};}
function FogExp2(color,density){this.name='';this.color=new Color(color);this.density=(density!==undefined)?density:0.00025;}
FogExp2.prototype.isFogExp2=true;FogExp2.prototype.clone=function(){return new FogExp2(this.color.getHex(),this.density);};FogExp2.prototype.toJSON=function(){return{type:'FogExp2',color:this.color.getHex(),density:this.density};};function Fog(color,near,far){this.name='';this.color=new Color(color);this.near=(near!==undefined)?near:1;this.far=(far!==undefined)?far:1000;}
Fog.prototype.isFog=true;Fog.prototype.clone=function(){return new Fog(this.color.getHex(),this.near,this.far);};Fog.prototype.toJSON=function(){return{type:'Fog',color:this.color.getHex(),near:this.near,far:this.far};};function Scene(){Object3D.call(this);this.type='Scene';this.background=null;this.fog=null;this.overrideMaterial=null;this.autoUpdate=true;}
Scene.prototype=Object.assign(Object.create(Object3D.prototype),{constructor:Scene,copy:function(source,recursive){Object3D.prototype.copy.call(this,source,recursive);if(source.background!==null)this.background=source.background.clone();if(source.fog!==null)this.fog=source.fog.clone();if(source.overrideMaterial!==null)this.overrideMaterial=source.overrideMaterial.clone();this.autoUpdate=source.autoUpdate;this.matrixAutoUpdate=source.matrixAutoUpdate;return this;},toJSON:function(meta){var data=Object3D.prototype.toJSON.call(this,meta);if(this.background!==null)data.object.background=this.background.toJSON(meta);if(this.fog!==null)data.object.fog=this.fog.toJSON();return data;}});function LensFlare(texture,size,distance,blending,color){Object3D.call(this);this.lensFlares=[];this.positionScreen=new Vector3();this.customUpdateCallback=undefined;if(texture!==undefined){this.add(texture,size,distance,blending,color);}}
LensFlare.prototype=Object.assign(Object.create(Object3D.prototype),{constructor:LensFlare,isLensFlare:true,copy:function(source){Object3D.prototype.copy.call(this,source);this.positionScreen.copy(source.positionScreen);this.customUpdateCallback=source.customUpdateCallback;for(var i=0,l=source.lensFlares.length;i<l;i++){this.lensFlares.push(source.lensFlares[i]);}
return this;},add:function(texture,size,distance,blending,color,opacity){if(size===undefined)size=-1;if(distance===undefined)distance=0;if(opacity===undefined)opacity=1;if(color===undefined)color=new Color(0xffffff);if(blending===undefined)blending=NormalBlending;distance=Math.min(distance,Math.max(0,distance));this.lensFlares.push({texture:texture,size:size,distance:distance,x:0,y:0,z:0,scale:1,rotation:0,opacity:opacity,color:color,blending:blending});},updateLensFlares:function(){var f,fl=this.lensFlares.length;var flare;var vecX=-this.positionScreen.x*2;var vecY=-this.positionScreen.y*2;for(f=0;f<fl;f++){flare=this.lensFlares[f];flare.x=this.positionScreen.x+vecX*flare.distance;flare.y=this.positionScreen.y+vecY*flare.distance;flare.wantedRotation=flare.x*Math.PI*0.25;flare.rotation+=(flare.wantedRotation-flare.rotation)*0.25;}}});function SpriteMaterial(parameters){Material.call(this);this.type='SpriteMaterial';this.color=new Color(0xffffff);this.map=null;this.rotation=0;this.fog=false;this.lights=false;this.setValues(parameters);}
SpriteMaterial.prototype=Object.create(Material.prototype);SpriteMaterial.prototype.constructor=SpriteMaterial;SpriteMaterial.prototype.isSpriteMaterial=true;SpriteMaterial.prototype.copy=function(source){Material.prototype.copy.call(this,source);this.color.copy(source.color);this.map=source.map;this.rotation=source.rotation;return this;};function Sprite(material){Object3D.call(this);this.type='Sprite';this.material=(material!==undefined)?material:new SpriteMaterial();}
Sprite.prototype=Object.assign(Object.create(Object3D.prototype),{constructor:Sprite,isSprite:true,raycast:(function(){var intersectPoint=new Vector3();var worldPosition=new Vector3();var worldScale=new Vector3();return function raycast(raycaster,intersects){worldPosition.setFromMatrixPosition(this.matrixWorld);raycaster.ray.closestPointToPoint(worldPosition,intersectPoint);worldScale.setFromMatrixScale(this.matrixWorld);var guessSizeSq=worldScale.x*worldScale.y/4;if(worldPosition.distanceToSquared(intersectPoint)>guessSizeSq)return;var distance=raycaster.ray.origin.distanceTo(intersectPoint);if(distance<raycaster.near||distance>raycaster.far)return;intersects.push({distance:distance,point:intersectPoint.clone(),face:null,object:this});};}()),clone:function(){return new this.constructor(this.material).copy(this);}});function LOD(){Object3D.call(this);this.type='LOD';Object.defineProperties(this,{levels:{enumerable:true,value:[]}});}
LOD.prototype=Object.assign(Object.create(Object3D.prototype),{constructor:LOD,copy:function(source){Object3D.prototype.copy.call(this,source,false);var levels=source.levels;for(var i=0,l=levels.length;i<l;i++){var level=levels[i];this.addLevel(level.object.clone(),level.distance);}
return this;},addLevel:function(object,distance){if(distance===undefined)distance=0;distance=Math.abs(distance);var levels=this.levels;for(var l=0;l<levels.length;l++){if(distance<levels[l].distance){break;}}
levels.splice(l,0,{distance:distance,object:object});this.add(object);},getObjectForDistance:function(distance){var levels=this.levels;for(var i=1,l=levels.length;i<l;i++){if(distance<levels[i].distance){break;}}
return levels[i-1].object;},raycast:(function(){var matrixPosition=new Vector3();return function raycast(raycaster,intersects){matrixPosition.setFromMatrixPosition(this.matrixWorld);var distance=raycaster.ray.origin.distanceTo(matrixPosition);this.getObjectForDistance(distance).raycast(raycaster,intersects);};}()),update:function(){var v1=new Vector3();var v2=new Vector3();return function update(camera){var levels=this.levels;if(levels.length>1){v1.setFromMatrixPosition(camera.matrixWorld);v2.setFromMatrixPosition(this.matrixWorld);var distance=v1.distanceTo(v2);levels[0].object.visible=true;for(var i=1,l=levels.length;i<l;i++){if(distance>=levels[i].distance){levels[i-1].object.visible=false;levels[i].object.visible=true;}else{break;}}
for(;i<l;i++){levels[i].object.visible=false;}}};}(),toJSON:function(meta){var data=Object3D.prototype.toJSON.call(this,meta);data.object.levels=[];var levels=this.levels;for(var i=0,l=levels.length;i<l;i++){var level=levels[i];data.object.levels.push({object:level.object.uuid,distance:level.distance});}
return data;}});function Skeleton(bones,boneInverses){bones=bones||[];this.bones=bones.slice(0);this.boneMatrices=new Float32Array(this.bones.length*16);if(boneInverses===undefined){this.calculateInverses();}else{if(this.bones.length===boneInverses.length){this.boneInverses=boneInverses.slice(0);}else{console.warn('THREE.Skeleton boneInverses is the wrong length.');this.boneInverses=[];for(var i=0,il=this.bones.length;i<il;i++){this.boneInverses.push(new Matrix4());}}}}
Object.assign(Skeleton.prototype,{calculateInverses:function(){this.boneInverses=[];for(var i=0,il=this.bones.length;i<il;i++){var inverse=new Matrix4();if(this.bones[i]){inverse.getInverse(this.bones[i].matrixWorld);}
this.boneInverses.push(inverse);}},pose:function(){var bone,i,il;for(i=0,il=this.bones.length;i<il;i++){bone=this.bones[i];if(bone){bone.matrixWorld.getInverse(this.boneInverses[i]);}}
for(i=0,il=this.bones.length;i<il;i++){bone=this.bones[i];if(bone){if(bone.parent&&bone.parent.isBone){bone.matrix.getInverse(bone.parent.matrixWorld);bone.matrix.multiply(bone.matrixWorld);}else{bone.matrix.copy(bone.matrixWorld);}
bone.matrix.decompose(bone.position,bone.quaternion,bone.scale);}}},update:(function(){var offsetMatrix=new Matrix4();var identityMatrix=new Matrix4();return function update(){var bones=this.bones;var boneInverses=this.boneInverses;var boneMatrices=this.boneMatrices;var boneTexture=this.boneTexture;for(var i=0,il=bones.length;i<il;i++){var matrix=bones[i]?bones[i].matrixWorld:identityMatrix;offsetMatrix.multiplyMatrices(matrix,boneInverses[i]);offsetMatrix.toArray(boneMatrices,i*16);}
if(boneTexture!==undefined){boneTexture.needsUpdate=true;}};})(),clone:function(){return new Skeleton(this.bones,this.boneInverses);}});function Bone(){Object3D.call(this);this.type='Bone';}
Bone.prototype=Object.assign(Object.create(Object3D.prototype),{constructor:Bone,isBone:true});function SkinnedMesh(geometry,material){Mesh.call(this,geometry,material);this.type='SkinnedMesh';this.bindMode='attached';this.bindMatrix=new Matrix4();this.bindMatrixInverse=new Matrix4();var bones=this.initBones();var skeleton=new Skeleton(bones);this.bind(skeleton,this.matrixWorld);this.normalizeSkinWeights();}
SkinnedMesh.prototype=Object.assign(Object.create(Mesh.prototype),{constructor:SkinnedMesh,isSkinnedMesh:true,initBones:function(){var bones=[],bone,gbone;var i,il;if(this.geometry&&this.geometry.bones!==undefined){for(i=0,il=this.geometry.bones.length;i<il;i++){gbone=this.geometry.bones[i];bone=new Bone();bones.push(bone);bone.name=gbone.name;bone.position.fromArray(gbone.pos);bone.quaternion.fromArray(gbone.rotq);if(gbone.scl!==undefined)bone.scale.fromArray(gbone.scl);}
for(i=0,il=this.geometry.bones.length;i<il;i++){gbone=this.geometry.bones[i];if((gbone.parent!==-1)&&(gbone.parent!==null)&&(bones[gbone.parent]!==undefined)){bones[gbone.parent].add(bones[i]);}else{this.add(bones[i]);}}}
this.updateMatrixWorld(true);return bones;},bind:function(skeleton,bindMatrix){this.skeleton=skeleton;if(bindMatrix===undefined){this.updateMatrixWorld(true);this.skeleton.calculateInverses();bindMatrix=this.matrixWorld;}
this.bindMatrix.copy(bindMatrix);this.bindMatrixInverse.getInverse(bindMatrix);},pose:function(){this.skeleton.pose();},normalizeSkinWeights:function(){var scale,i;if(this.geometry&&this.geometry.isGeometry){for(i=0;i<this.geometry.skinWeights.length;i++){var sw=this.geometry.skinWeights[i];scale=1.0/sw.manhattanLength();if(scale!==Infinity){sw.multiplyScalar(scale);}else{sw.set(1,0,0,0);}}}else if(this.geometry&&this.geometry.isBufferGeometry){var vec=new Vector4();var skinWeight=this.geometry.attributes.skinWeight;for(i=0;i<skinWeight.count;i++){vec.x=skinWeight.getX(i);vec.y=skinWeight.getY(i);vec.z=skinWeight.getZ(i);vec.w=skinWeight.getW(i);scale=1.0/vec.manhattanLength();if(scale!==Infinity){vec.multiplyScalar(scale);}else{vec.set(1,0,0,0);}
skinWeight.setXYZW(i,vec.x,vec.y,vec.z,vec.w);}}},updateMatrixWorld:function(force){Mesh.prototype.updateMatrixWorld.call(this,force);if(this.bindMode==='attached'){this.bindMatrixInverse.getInverse(this.matrixWorld);}else if(this.bindMode==='detached'){this.bindMatrixInverse.getInverse(this.bindMatrix);}else{console.warn('THREE.SkinnedMesh: Unrecognized bindMode: '+this.bindMode);}},clone:function(){return new this.constructor(this.geometry,this.material).copy(this);}});function LineBasicMaterial(parameters){Material.call(this);this.type='LineBasicMaterial';this.color=new Color(0xffffff);this.linewidth=1;this.linecap='round';this.linejoin='round';this.lights=false;this.setValues(parameters);}
LineBasicMaterial.prototype=Object.create(Material.prototype);LineBasicMaterial.prototype.constructor=LineBasicMaterial;LineBasicMaterial.prototype.isLineBasicMaterial=true;LineBasicMaterial.prototype.copy=function(source){Material.prototype.copy.call(this,source);this.color.copy(source.color);this.linewidth=source.linewidth;this.linecap=source.linecap;this.linejoin=source.linejoin;return this;};function Line(geometry,material,mode){if(mode===1){console.warn('THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead.');return new LineSegments(geometry,material);}
Object3D.call(this);this.type='Line';this.geometry=geometry!==undefined?geometry:new BufferGeometry();this.material=material!==undefined?material:new LineBasicMaterial({color:Math.random()*0xffffff});}
Line.prototype=Object.assign(Object.create(Object3D.prototype),{constructor:Line,isLine:true,raycast:(function(){var inverseMatrix=new Matrix4();var ray=new Ray();var sphere=new Sphere();return function raycast(raycaster,intersects){var precision=raycaster.linePrecision;var precisionSq=precision*precision;var geometry=this.geometry;var matrixWorld=this.matrixWorld;if(geometry.boundingSphere===null)geometry.computeBoundingSphere();sphere.copy(geometry.boundingSphere);sphere.applyMatrix4(matrixWorld);if(raycaster.ray.intersectsSphere(sphere)===false)return;inverseMatrix.getInverse(matrixWorld);ray.copy(raycaster.ray).applyMatrix4(inverseMatrix);var vStart=new Vector3();var vEnd=new Vector3();var interSegment=new Vector3();var interRay=new Vector3();var step=(this&&this.isLineSegments)?2:1;if(geometry.isBufferGeometry){var index=geometry.index;var attributes=geometry.attributes;var positions=attributes.position.array;if(index!==null){var indices=index.array;for(var i=0,l=indices.length-1;i<l;i+=step){var a=indices[i];var b=indices[i+1];vStart.fromArray(positions,a*3);vEnd.fromArray(positions,b*3);var distSq=ray.distanceSqToSegment(vStart,vEnd,interRay,interSegment);if(distSq>precisionSq)continue;interRay.applyMatrix4(this.matrixWorld);var distance=raycaster.ray.origin.distanceTo(interRay);if(distance<raycaster.near||distance>raycaster.far)continue;intersects.push({distance:distance,point:interSegment.clone().applyMatrix4(this.matrixWorld),index:i,face:null,faceIndex:null,object:this});}}else{for(var i=0,l=positions.length/3-1;i<l;i+=step){vStart.fromArray(positions,3*i);vEnd.fromArray(positions,3*i+3);var distSq=ray.distanceSqToSegment(vStart,vEnd,interRay,interSegment);if(distSq>precisionSq)continue;interRay.applyMatrix4(this.matrixWorld);var distance=raycaster.ray.origin.distanceTo(interRay);if(distance<raycaster.near||distance>raycaster.far)continue;intersects.push({distance:distance,point:interSegment.clone().applyMatrix4(this.matrixWorld),index:i,face:null,faceIndex:null,object:this});}}}else if(geometry.isGeometry){var vertices=geometry.vertices;var nbVertices=vertices.length;for(var i=0;i<nbVertices-1;i+=step){var distSq=ray.distanceSqToSegment(vertices[i],vertices[i+1],interRay,interSegment);if(distSq>precisionSq)continue;interRay.applyMatrix4(this.matrixWorld);var distance=raycaster.ray.origin.distanceTo(interRay);if(distance<raycaster.near||distance>raycaster.far)continue;intersects.push({distance:distance,point:interSegment.clone().applyMatrix4(this.matrixWorld),index:i,face:null,faceIndex:null,object:this});}}};}()),clone:function(){return new this.constructor(this.geometry,this.material).copy(this);}});function LineSegments(geometry,material){Line.call(this,geometry,material);this.type='LineSegments';}
LineSegments.prototype=Object.assign(Object.create(Line.prototype),{constructor:LineSegments,isLineSegments:true});function LineLoop(geometry,material){Line.call(this,geometry,material);this.type='LineLoop';}
LineLoop.prototype=Object.assign(Object.create(Line.prototype),{constructor:LineLoop,isLineLoop:true,});function PointsMaterial(parameters){Material.call(this);this.type='PointsMaterial';this.color=new Color(0xffffff);this.map=null;this.size=1;this.sizeAttenuation=true;this.lights=false;this.setValues(parameters);}
PointsMaterial.prototype=Object.create(Material.prototype);PointsMaterial.prototype.constructor=PointsMaterial;PointsMaterial.prototype.isPointsMaterial=true;PointsMaterial.prototype.copy=function(source){Material.prototype.copy.call(this,source);this.color.copy(source.color);this.map=source.map;this.size=source.size;this.sizeAttenuation=source.sizeAttenuation;return this;};function Points(geometry,material){Object3D.call(this);this.type='Points';this.geometry=geometry!==undefined?geometry:new BufferGeometry();this.material=material!==undefined?material:new PointsMaterial({color:Math.random()*0xffffff});}
Points.prototype=Object.assign(Object.create(Object3D.prototype),{constructor:Points,isPoints:true,raycast:(function(){var inverseMatrix=new Matrix4();var ray=new Ray();var sphere=new Sphere();return function raycast(raycaster,intersects){var object=this;var geometry=this.geometry;var matrixWorld=this.matrixWorld;var threshold=raycaster.params.Points.threshold;if(geometry.boundingSphere===null)geometry.computeBoundingSphere();sphere.copy(geometry.boundingSphere);sphere.applyMatrix4(matrixWorld);sphere.radius+=threshold;if(raycaster.ray.intersectsSphere(sphere)===false)return;inverseMatrix.getInverse(matrixWorld);ray.copy(raycaster.ray).applyMatrix4(inverseMatrix);var localThreshold=threshold/((this.scale.x+this.scale.y+this.scale.z)/3);var localThresholdSq=localThreshold*localThreshold;var position=new Vector3();function testPoint(point,index){var rayPointDistanceSq=ray.distanceSqToPoint(point);if(rayPointDistanceSq<localThresholdSq){var intersectPoint=ray.closestPointToPoint(point);intersectPoint.applyMatrix4(matrixWorld);var distance=raycaster.ray.origin.distanceTo(intersectPoint);if(distance<raycaster.near||distance>raycaster.far)return;intersects.push({distance:distance,distanceToRay:Math.sqrt(rayPointDistanceSq),point:intersectPoint.clone(),index:index,face:null,object:object});}}
if(geometry.isBufferGeometry){var index=geometry.index;var attributes=geometry.attributes;var positions=attributes.position.array;if(index!==null){var indices=index.array;for(var i=0,il=indices.length;i<il;i++){var a=indices[i];position.fromArray(positions,a*3);testPoint(position,a);}}else{for(var i=0,l=positions.length/3;i<l;i++){position.fromArray(positions,i*3);testPoint(position,i);}}}else{var vertices=geometry.vertices;for(var i=0,l=vertices.length;i<l;i++){testPoint(vertices[i],i);}}};}()),clone:function(){return new this.constructor(this.geometry,this.material).copy(this);}});function Group(){Object3D.call(this);this.type='Group';}
Group.prototype=Object.assign(Object.create(Object3D.prototype),{constructor:Group});function VideoTexture(video,mapping,wrapS,wrapT,magFilter,minFilter,format,type,anisotropy){Texture.call(this,video,mapping,wrapS,wrapT,magFilter,minFilter,format,type,anisotropy);this.generateMipmaps=false;var scope=this;function update(){var video=scope.image;if(video.readyState>=video.HAVE_CURRENT_DATA){scope.needsUpdate=true;}
requestAnimationFrame(update);}
requestAnimationFrame(update);}
VideoTexture.prototype=Object.create(Texture.prototype);VideoTexture.prototype.constructor=VideoTexture;function CompressedTexture(mipmaps,width,height,format,type,mapping,wrapS,wrapT,magFilter,minFilter,anisotropy,encoding){Texture.call(this,null,mapping,wrapS,wrapT,magFilter,minFilter,format,type,anisotropy,encoding);this.image={width:width,height:height};this.mipmaps=mipmaps;this.flipY=false;this.generateMipmaps=false;}
CompressedTexture.prototype=Object.create(Texture.prototype);CompressedTexture.prototype.constructor=CompressedTexture;CompressedTexture.prototype.isCompressedTexture=true;function DepthTexture(width,height,type,mapping,wrapS,wrapT,magFilter,minFilter,anisotropy,format){format=format!==undefined?format:DepthFormat;if(format!==DepthFormat&&format!==DepthStencilFormat){throw new Error('DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat');}
if(type===undefined&&format===DepthFormat)type=UnsignedShortType;if(type===undefined&&format===DepthStencilFormat)type=UnsignedInt248Type;Texture.call(this,null,mapping,wrapS,wrapT,magFilter,minFilter,format,type,anisotropy);this.image={width:width,height:height};this.magFilter=magFilter!==undefined?magFilter:NearestFilter;this.minFilter=minFilter!==undefined?minFilter:NearestFilter;this.flipY=false;this.generateMipmaps=false;}
DepthTexture.prototype=Object.create(Texture.prototype);DepthTexture.prototype.constructor=DepthTexture;DepthTexture.prototype.isDepthTexture=true;function WireframeGeometry(geometry){BufferGeometry.call(this);this.type='WireframeGeometry';var vertices=[];var i,j,l,o,ol;var edge=[0,0],edges={},e,edge1,edge2;var key,keys=['a','b','c'];var vertex;if(geometry&&geometry.isGeometry){var faces=geometry.faces;for(i=0,l=faces.length;i<l;i++){var face=faces[i];for(j=0;j<3;j++){edge1=face[keys[j]];edge2=face[keys[(j+1)%3]];edge[0]=Math.min(edge1,edge2);edge[1]=Math.max(edge1,edge2);key=edge[0]+','+edge[1];if(edges[key]===undefined){edges[key]={index1:edge[0],index2:edge[1]};}}}
for(key in edges){e=edges[key];vertex=geometry.vertices[e.index1];vertices.push(vertex.x,vertex.y,vertex.z);vertex=geometry.vertices[e.index2];vertices.push(vertex.x,vertex.y,vertex.z);}}else if(geometry&&geometry.isBufferGeometry){var position,indices,groups;var group,start,count;var index1,index2;vertex=new Vector3();if(geometry.index!==null){position=geometry.attributes.position;indices=geometry.index;groups=geometry.groups;if(groups.length===0){groups=[{start:0,count:indices.count,materialIndex:0}];}
for(o=0,ol=groups.length;o<ol;++o){group=groups[o];start=group.start;count=group.count;for(i=start,l=(start+count);i<l;i+=3){for(j=0;j<3;j++){edge1=indices.getX(i+j);edge2=indices.getX(i+(j+1)%3);edge[0]=Math.min(edge1,edge2);edge[1]=Math.max(edge1,edge2);key=edge[0]+','+edge[1];if(edges[key]===undefined){edges[key]={index1:edge[0],index2:edge[1]};}}}}
for(key in edges){e=edges[key];vertex.fromBufferAttribute(position,e.index1);vertices.push(vertex.x,vertex.y,vertex.z);vertex.fromBufferAttribute(position,e.index2);vertices.push(vertex.x,vertex.y,vertex.z);}}else{position=geometry.attributes.position;for(i=0,l=(position.count/3);i<l;i++){for(j=0;j<3;j++){index1=3*i+j;vertex.fromBufferAttribute(position,index1);vertices.push(vertex.x,vertex.y,vertex.z);index2=3*i+((j+1)%3);vertex.fromBufferAttribute(position,index2);vertices.push(vertex.x,vertex.y,vertex.z);}}}}
this.addAttribute('position',new Float32BufferAttribute(vertices,3));}
WireframeGeometry.prototype=Object.create(BufferGeometry.prototype);WireframeGeometry.prototype.constructor=WireframeGeometry;function ParametricGeometry(func,slices,stacks){Geometry.call(this);this.type='ParametricGeometry';this.parameters={func:func,slices:slices,stacks:stacks};this.fromBufferGeometry(new ParametricBufferGeometry(func,slices,stacks));this.mergeVertices();}
ParametricGeometry.prototype=Object.create(Geometry.prototype);ParametricGeometry.prototype.constructor=ParametricGeometry;function ParametricBufferGeometry(func,slices,stacks){BufferGeometry.call(this);this.type='ParametricBufferGeometry';this.parameters={func:func,slices:slices,stacks:stacks};var indices=[];var vertices=[];var normals=[];var uvs=[];var EPS=0.00001;var normal=new Vector3();var p0=new Vector3(),p1=new Vector3();var pu=new Vector3(),pv=new Vector3();var i,j;var sliceCount=slices+1;for(i=0;i<=stacks;i++){var v=i/stacks;for(j=0;j<=slices;j++){var u=j/slices;p0=func(u,v,p0);vertices.push(p0.x,p0.y,p0.z);if(u-EPS>=0){p1=func(u-EPS,v,p1);pu.subVectors(p0,p1);}else{p1=func(u+EPS,v,p1);pu.subVectors(p1,p0);}
if(v-EPS>=0){p1=func(u,v-EPS,p1);pv.subVectors(p0,p1);}else{p1=func(u,v+EPS,p1);pv.subVectors(p1,p0);}
normal.crossVectors(pu,pv).normalize();normals.push(normal.x,normal.y,normal.z);uvs.push(u,v);}}
for(i=0;i<stacks;i++){for(j=0;j<slices;j++){var a=i*sliceCount+j;var b=i*sliceCount+j+1;var c=(i+1)*sliceCount+j+1;var d=(i+1)*sliceCount+j;indices.push(a,b,d);indices.push(b,c,d);}}
this.setIndex(indices);this.addAttribute('position',new Float32BufferAttribute(vertices,3));this.addAttribute('normal',new Float32BufferAttribute(normals,3));this.addAttribute('uv',new Float32BufferAttribute(uvs,2));}
ParametricBufferGeometry.prototype=Object.create(BufferGeometry.prototype);ParametricBufferGeometry.prototype.constructor=ParametricBufferGeometry;function PolyhedronGeometry(vertices,indices,radius,detail){Geometry.call(this);this.type='PolyhedronGeometry';this.parameters={vertices:vertices,indices:indices,radius:radius,detail:detail};this.fromBufferGeometry(new PolyhedronBufferGeometry(vertices,indices,radius,detail));this.mergeVertices();}
PolyhedronGeometry.prototype=Object.create(Geometry.prototype);PolyhedronGeometry.prototype.constructor=PolyhedronGeometry;function PolyhedronBufferGeometry(vertices,indices,radius,detail){BufferGeometry.call(this);this.type='PolyhedronBufferGeometry';this.parameters={vertices:vertices,indices:indices,radius:radius,detail:detail};radius=radius||1;detail=detail||0;var vertexBuffer=[];var uvBuffer=[];subdivide(detail);appplyRadius(radius);generateUVs();this.addAttribute('position',new Float32BufferAttribute(vertexBuffer,3));this.addAttribute('normal',new Float32BufferAttribute(vertexBuffer.slice(),3));this.addAttribute('uv',new Float32BufferAttribute(uvBuffer,2));if(detail===0){this.computeVertexNormals();}else{this.normalizeNormals();}
function subdivide(detail){var a=new Vector3();var b=new Vector3();var c=new Vector3();for(var i=0;i<indices.length;i+=3){getVertexByIndex(indices[i+0],a);getVertexByIndex(indices[i+1],b);getVertexByIndex(indices[i+2],c);subdivideFace(a,b,c,detail);}}
function subdivideFace(a,b,c,detail){var cols=Math.pow(2,detail);var v=[];var i,j;for(i=0;i<=cols;i++){v[i]=[];var aj=a.clone().lerp(c,i/cols);var bj=b.clone().lerp(c,i/cols);var rows=cols-i;for(j=0;j<=rows;j++){if(j===0&&i===cols){v[i][j]=aj;}else{v[i][j]=aj.clone().lerp(bj,j/rows);}}}
for(i=0;i<cols;i++){for(j=0;j<2*(cols-i)-1;j++){var k=Math.floor(j/2);if(j%2===0){pushVertex(v[i][k+1]);pushVertex(v[i+1][k]);pushVertex(v[i][k]);}else{pushVertex(v[i][k+1]);pushVertex(v[i+1][k+1]);pushVertex(v[i+1][k]);}}}}
function appplyRadius(radius){var vertex=new Vector3();for(var i=0;i<vertexBuffer.length;i+=3){vertex.x=vertexBuffer[i+0];vertex.y=vertexBuffer[i+1];vertex.z=vertexBuffer[i+2];vertex.normalize().multiplyScalar(radius);vertexBuffer[i+0]=vertex.x;vertexBuffer[i+1]=vertex.y;vertexBuffer[i+2]=vertex.z;}}
function generateUVs(){var vertex=new Vector3();for(var i=0;i<vertexBuffer.length;i+=3){vertex.x=vertexBuffer[i+0];vertex.y=vertexBuffer[i+1];vertex.z=vertexBuffer[i+2];var u=azimuth(vertex)/2/Math.PI+0.5;var v=inclination(vertex)/Math.PI+0.5;uvBuffer.push(u,1-v);}
correctUVs();correctSeam();}
function correctSeam(){for(var i=0;i<uvBuffer.length;i+=6){var x0=uvBuffer[i+0];var x1=uvBuffer[i+2];var x2=uvBuffer[i+4];var max=Math.max(x0,x1,x2);var min=Math.min(x0,x1,x2);if(max>0.9&&min<0.1){if(x0<0.2)uvBuffer[i+0]+=1;if(x1<0.2)uvBuffer[i+2]+=1;if(x2<0.2)uvBuffer[i+4]+=1;}}}
function pushVertex(vertex){vertexBuffer.push(vertex.x,vertex.y,vertex.z);}
function getVertexByIndex(index,vertex){var stride=index*3;vertex.x=vertices[stride+0];vertex.y=vertices[stride+1];vertex.z=vertices[stride+2];}
function correctUVs(){var a=new Vector3();var b=new Vector3();var c=new Vector3();var centroid=new Vector3();var uvA=new Vector2();var uvB=new Vector2();var uvC=new Vector2();for(var i=0,j=0;i<vertexBuffer.length;i+=9,j+=6){a.set(vertexBuffer[i+0],vertexBuffer[i+1],vertexBuffer[i+2]);b.set(vertexBuffer[i+3],vertexBuffer[i+4],vertexBuffer[i+5]);c.set(vertexBuffer[i+6],vertexBuffer[i+7],vertexBuffer[i+8]);uvA.set(uvBuffer[j+0],uvBuffer[j+1]);uvB.set(uvBuffer[j+2],uvBuffer[j+3]);uvC.set(uvBuffer[j+4],uvBuffer[j+5]);centroid.copy(a).add(b).add(c).divideScalar(3);var azi=azimuth(centroid);correctUV(uvA,j+0,a,azi);correctUV(uvB,j+2,b,azi);correctUV(uvC,j+4,c,azi);}}
function correctUV(uv,stride,vector,azimuth){if((azimuth<0)&&(uv.x===1)){uvBuffer[stride]=uv.x-1;}
if((vector.x===0)&&(vector.z===0)){uvBuffer[stride]=azimuth/2/Math.PI+0.5;}}
function azimuth(vector){return Math.atan2(vector.z,-vector.x);}
function inclination(vector){return Math.atan2(-vector.y,Math.sqrt((vector.x*vector.x)+(vector.z*vector.z)));}}
PolyhedronBufferGeometry.prototype=Object.create(BufferGeometry.prototype);PolyhedronBufferGeometry.prototype.constructor=PolyhedronBufferGeometry;function TetrahedronGeometry(radius,detail){Geometry.call(this);this.type='TetrahedronGeometry';this.parameters={radius:radius,detail:detail};this.fromBufferGeometry(new TetrahedronBufferGeometry(radius,detail));this.mergeVertices();}
TetrahedronGeometry.prototype=Object.create(Geometry.prototype);TetrahedronGeometry.prototype.constructor=TetrahedronGeometry;function TetrahedronBufferGeometry(radius,detail){var vertices=[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1];var indices=[2,1,0,0,3,2,1,3,0,2,3,1];PolyhedronBufferGeometry.call(this,vertices,indices,radius,detail);this.type='TetrahedronBufferGeometry';this.parameters={radius:radius,detail:detail};}
TetrahedronBufferGeometry.prototype=Object.create(PolyhedronBufferGeometry.prototype);TetrahedronBufferGeometry.prototype.constructor=TetrahedronBufferGeometry;function OctahedronGeometry(radius,detail){Geometry.call(this);this.type='OctahedronGeometry';this.parameters={radius:radius,detail:detail};this.fromBufferGeometry(new OctahedronBufferGeometry(radius,detail));this.mergeVertices();}
OctahedronGeometry.prototype=Object.create(Geometry.prototype);OctahedronGeometry.prototype.constructor=OctahedronGeometry;function OctahedronBufferGeometry(radius,detail){var vertices=[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1];var indices=[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2];PolyhedronBufferGeometry.call(this,vertices,indices,radius,detail);this.type='OctahedronBufferGeometry';this.parameters={radius:radius,detail:detail};}
OctahedronBufferGeometry.prototype=Object.create(PolyhedronBufferGeometry.prototype);OctahedronBufferGeometry.prototype.constructor=OctahedronBufferGeometry;function IcosahedronGeometry(radius,detail){Geometry.call(this);this.type='IcosahedronGeometry';this.parameters={radius:radius,detail:detail};this.fromBufferGeometry(new IcosahedronBufferGeometry(radius,detail));this.mergeVertices();}
IcosahedronGeometry.prototype=Object.create(Geometry.prototype);IcosahedronGeometry.prototype.constructor=IcosahedronGeometry;function IcosahedronBufferGeometry(radius,detail){var t=(1+Math.sqrt(5))/2;var vertices=[-1,t,0,1,t,0,-1,-t,0,1,-t,0,0,-1,t,0,1,t,0,-1,-t,0,1,-t,t,0,-1,t,0,1,-t,0,-1,-t,0,1];var indices=[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1];PolyhedronBufferGeometry.call(this,vertices,indices,radius,detail);this.type='IcosahedronBufferGeometry';this.parameters={radius:radius,detail:detail};}
IcosahedronBufferGeometry.prototype=Object.create(PolyhedronBufferGeometry.prototype);IcosahedronBufferGeometry.prototype.constructor=IcosahedronBufferGeometry;function DodecahedronGeometry(radius,detail){Geometry.call(this);this.type='DodecahedronGeometry';this.parameters={radius:radius,detail:detail};this.fromBufferGeometry(new DodecahedronBufferGeometry(radius,detail));this.mergeVertices();}
DodecahedronGeometry.prototype=Object.create(Geometry.prototype);DodecahedronGeometry.prototype.constructor=DodecahedronGeometry;function DodecahedronBufferGeometry(radius,detail){var t=(1+Math.sqrt(5))/2;var r=1/t;var vertices=[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-r,-t,0,-r,t,0,r,-t,0,r,t,-r,-t,0,-r,t,0,r,-t,0,r,t,0,-t,0,-r,t,0,-r,-t,0,r,t,0,r];var indices=[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9];PolyhedronBufferGeometry.call(this,vertices,indices,radius,detail);this.type='DodecahedronBufferGeometry';this.parameters={radius:radius,detail:detail};}
DodecahedronBufferGeometry.prototype=Object.create(PolyhedronBufferGeometry.prototype);DodecahedronBufferGeometry.prototype.constructor=DodecahedronBufferGeometry;function TubeGeometry(path,tubularSegments,radius,radialSegments,closed,taper){Geometry.call(this);this.type='TubeGeometry';this.parameters={path:path,tubularSegments:tubularSegments,radius:radius,radialSegments:radialSegments,closed:closed};if(taper!==undefined)console.warn('THREE.TubeGeometry: taper has been removed.');var bufferGeometry=new TubeBufferGeometry(path,tubularSegments,radius,radialSegments,closed);this.tangents=bufferGeometry.tangents;this.normals=bufferGeometry.normals;this.binormals=bufferGeometry.binormals;this.fromBufferGeometry(bufferGeometry);this.mergeVertices();}
TubeGeometry.prototype=Object.create(Geometry.prototype);TubeGeometry.prototype.constructor=TubeGeometry;function TubeBufferGeometry(path,tubularSegments,radius,radialSegments,closed){BufferGeometry.call(this);this.type='TubeBufferGeometry';this.parameters={path:path,tubularSegments:tubularSegments,radius:radius,radialSegments:radialSegments,closed:closed};tubularSegments=tubularSegments||64;radius=radius||1;radialSegments=radialSegments||8;closed=closed||false;var frames=path.computeFrenetFrames(tubularSegments,closed);this.tangents=frames.tangents;this.normals=frames.normals;this.binormals=frames.binormals;var vertex=new Vector3();var normal=new Vector3();var uv=new Vector2();var P=new Vector3();var i,j;var vertices=[];var normals=[];var uvs=[];var indices=[];generateBufferData();this.setIndex(indices);this.addAttribute('position',new Float32BufferAttribute(vertices,3));this.addAttribute('normal',new Float32BufferAttribute(normals,3));this.addAttribute('uv',new Float32BufferAttribute(uvs,2));function generateBufferData(){for(i=0;i<tubularSegments;i++){generateSegment(i);}
generateSegment((closed===false)?tubularSegments:0);generateUVs();generateIndices();}
function generateSegment(i){P=path.getPointAt(i/tubularSegments,P);var N=frames.normals[i];var B=frames.binormals[i];for(j=0;j<=radialSegments;j++){var v=j/radialSegments*Math.PI*2;var sin=Math.sin(v);var cos=-Math.cos(v);normal.x=(cos*N.x+sin*B.x);normal.y=(cos*N.y+sin*B.y);normal.z=(cos*N.z+sin*B.z);normal.normalize();normals.push(normal.x,normal.y,normal.z);vertex.x=P.x+radius*normal.x;vertex.y=P.y+radius*normal.y;vertex.z=P.z+radius*normal.z;vertices.push(vertex.x,vertex.y,vertex.z);}}
function generateIndices(){for(j=1;j<=tubularSegments;j++){for(i=1;i<=radialSegments;i++){var a=(radialSegments+1)*(j-1)+(i-1);var b=(radialSegments+1)*j+(i-1);var c=(radialSegments+1)*j+i;var d=(radialSegments+1)*(j-1)+i;indices.push(a,b,d);indices.push(b,c,d);}}}
function generateUVs(){for(i=0;i<=tubularSegments;i++){for(j=0;j<=radialSegments;j++){uv.x=i/tubularSegments;uv.y=j/radialSegments;uvs.push(uv.x,uv.y);}}}}
TubeBufferGeometry.prototype=Object.create(BufferGeometry.prototype);TubeBufferGeometry.prototype.constructor=TubeBufferGeometry;function TorusKnotGeometry(radius,tube,tubularSegments,radialSegments,p,q,heightScale){Geometry.call(this);this.type='TorusKnotGeometry';this.parameters={radius:radius,tube:tube,tubularSegments:tubularSegments,radialSegments:radialSegments,p:p,q:q};if(heightScale!==undefined)console.warn('THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead.');this.fromBufferGeometry(new TorusKnotBufferGeometry(radius,tube,tubularSegments,radialSegments,p,q));this.mergeVertices();}
TorusKnotGeometry.prototype=Object.create(Geometry.prototype);TorusKnotGeometry.prototype.constructor=TorusKnotGeometry;function TorusKnotBufferGeometry(radius,tube,tubularSegments,radialSegments,p,q){BufferGeometry.call(this);this.type='TorusKnotBufferGeometry';this.parameters={radius:radius,tube:tube,tubularSegments:tubularSegments,radialSegments:radialSegments,p:p,q:q};radius=radius||1;tube=tube||0.4;tubularSegments=Math.floor(tubularSegments)||64;radialSegments=Math.floor(radialSegments)||8;p=p||2;q=q||3;var indices=[];var vertices=[];var normals=[];var uvs=[];var i,j;var vertex=new Vector3();var normal=new Vector3();var P1=new Vector3();var P2=new Vector3();var B=new Vector3();var T=new Vector3();var N=new Vector3();for(i=0;i<=tubularSegments;++i){var u=i/tubularSegments*p*Math.PI*2;calculatePositionOnCurve(u,p,q,radius,P1);calculatePositionOnCurve(u+0.01,p,q,radius,P2);T.subVectors(P2,P1);N.addVectors(P2,P1);B.crossVectors(T,N);N.crossVectors(B,T);B.normalize();N.normalize();for(j=0;j<=radialSegments;++j){var v=j/radialSegments*Math.PI*2;var cx=-tube*Math.cos(v);var cy=tube*Math.sin(v);vertex.x=P1.x+(cx*N.x+cy*B.x);vertex.y=P1.y+(cx*N.y+cy*B.y);vertex.z=P1.z+(cx*N.z+cy*B.z);vertices.push(vertex.x,vertex.y,vertex.z);normal.subVectors(vertex,P1).normalize();normals.push(normal.x,normal.y,normal.z);uvs.push(i/tubularSegments);uvs.push(j/radialSegments);}}
for(j=1;j<=tubularSegments;j++){for(i=1;i<=radialSegments;i++){var a=(radialSegments+1)*(j-1)+(i-1);var b=(radialSegments+1)*j+(i-1);var c=(radialSegments+1)*j+i;var d=(radialSegments+1)*(j-1)+i;indices.push(a,b,d);indices.push(b,c,d);}}
this.setIndex(indices);this.addAttribute('position',new Float32BufferAttribute(vertices,3));this.addAttribute('normal',new Float32BufferAttribute(normals,3));this.addAttribute('uv',new Float32BufferAttribute(uvs,2));function calculatePositionOnCurve(u,p,q,radius,position){var cu=Math.cos(u);var su=Math.sin(u);var quOverP=q/p*u;var cs=Math.cos(quOverP);position.x=radius*(2+cs)*0.5*cu;position.y=radius*(2+cs)*su*0.5;position.z=radius*Math.sin(quOverP)*0.5;}}
TorusKnotBufferGeometry.prototype=Object.create(BufferGeometry.prototype);TorusKnotBufferGeometry.prototype.constructor=TorusKnotBufferGeometry;function TorusGeometry(radius,tube,radialSegments,tubularSegments,arc){Geometry.call(this);this.type='TorusGeometry';this.parameters={radius:radius,tube:tube,radialSegments:radialSegments,tubularSegments:tubularSegments,arc:arc};this.fromBufferGeometry(new TorusBufferGeometry(radius,tube,radialSegments,tubularSegments,arc));this.mergeVertices();}
TorusGeometry.prototype=Object.create(Geometry.prototype);TorusGeometry.prototype.constructor=TorusGeometry;function TorusBufferGeometry(radius,tube,radialSegments,tubularSegments,arc){BufferGeometry.call(this);this.type='TorusBufferGeometry';this.parameters={radius:radius,tube:tube,radialSegments:radialSegments,tubularSegments:tubularSegments,arc:arc};radius=radius||1;tube=tube||0.4;radialSegments=Math.floor(radialSegments)||8;tubularSegments=Math.floor(tubularSegments)||6;arc=arc||Math.PI*2;var indices=[];var vertices=[];var normals=[];var uvs=[];var center=new Vector3();var vertex=new Vector3();var normal=new Vector3();var j,i;for(j=0;j<=radialSegments;j++){for(i=0;i<=tubularSegments;i++){var u=i/tubularSegments*arc;var v=j/radialSegments*Math.PI*2;vertex.x=(radius+tube*Math.cos(v))*Math.cos(u);vertex.y=(radius+tube*Math.cos(v))*Math.sin(u);vertex.z=tube*Math.sin(v);vertices.push(vertex.x,vertex.y,vertex.z);center.x=radius*Math.cos(u);center.y=radius*Math.sin(u);normal.subVectors(vertex,center).normalize();normals.push(normal.x,normal.y,normal.z);uvs.push(i/tubularSegments);uvs.push(j/radialSegments);}}
for(j=1;j<=radialSegments;j++){for(i=1;i<=tubularSegments;i++){var a=(tubularSegments+1)*j+i-1;var b=(tubularSegments+1)*(j-1)+i-1;var c=(tubularSegments+1)*(j-1)+i;var d=(tubularSegments+1)*j+i;indices.push(a,b,d);indices.push(b,c,d);}}
this.setIndex(indices);this.addAttribute('position',new Float32BufferAttribute(vertices,3));this.addAttribute('normal',new Float32BufferAttribute(normals,3));this.addAttribute('uv',new Float32BufferAttribute(uvs,2));}
TorusBufferGeometry.prototype=Object.create(BufferGeometry.prototype);TorusBufferGeometry.prototype.constructor=TorusBufferGeometry;var ShapeUtils={area:function(contour){var n=contour.length;var a=0.0;for(var p=n-1,q=0;q<n;p=q++){a+=contour[p].x*contour[q].y-contour[q].x*contour[p].y;}
return a*0.5;},triangulate:(function(){function snip(contour,u,v,w,n,verts){var p;var ax,ay,bx,by;var cx,cy,px,py;ax=contour[verts[u]].x;ay=contour[verts[u]].y;bx=contour[verts[v]].x;by=contour[verts[v]].y;cx=contour[verts[w]].x;cy=contour[verts[w]].y;if((bx-ax)*(cy-ay)-(by-ay)*(cx-ax)<=0)return false;var aX,aY,bX,bY,cX,cY;var apx,apy,bpx,bpy,cpx,cpy;var cCROSSap,bCROSScp,aCROSSbp;aX=cx-bx;aY=cy-by;bX=ax-cx;bY=ay-cy;cX=bx-ax;cY=by-ay;for(p=0;p<n;p++){px=contour[verts[p]].x;py=contour[verts[p]].y;if(((px===ax)&&(py===ay))||((px===bx)&&(py===by))||((px===cx)&&(py===cy)))continue;apx=px-ax;apy=py-ay;bpx=px-bx;bpy=py-by;cpx=px-cx;cpy=py-cy;aCROSSbp=aX*bpy-aY*bpx;cCROSSap=cX*apy-cY*apx;bCROSScp=bX*cpy-bY*cpx;if((aCROSSbp>=-Number.EPSILON)&&(bCROSScp>=-Number.EPSILON)&&(cCROSSap>=-Number.EPSILON))return false;}
return true;}
return function triangulate(contour,indices){var n=contour.length;if(n<3)return null;var result=[],verts=[],vertIndices=[];var u,v,w;if(ShapeUtils.area(contour)>0.0){for(v=0;v<n;v++)verts[v]=v;}else{for(v=0;v<n;v++)verts[v]=(n-1)-v;}
var nv=n;var count=2*nv;for(v=nv-1;nv>2;){if((count--)<=0){console.warn('THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()');if(indices)return vertIndices;return result;}
u=v;if(nv<=u)u=0;v=u+1;if(nv<=v)v=0;w=v+1;if(nv<=w)w=0;if(snip(contour,u,v,w,nv,verts)){var a,b,c,s,t;a=verts[u];b=verts[v];c=verts[w];result.push([contour[a],contour[b],contour[c]]);vertIndices.push([verts[u],verts[v],verts[w]]);for(s=v,t=v+1;t<nv;s++,t++){verts[s]=verts[t];}
nv--;count=2*nv;}}
if(indices)return vertIndices;return result;};})(),triangulateShape:function(contour,holes){function removeDupEndPts(points){var l=points.length;if(l>2&&points[l-1].equals(points[0])){points.pop();}}
removeDupEndPts(contour);holes.forEach(removeDupEndPts);function point_in_segment_2D_colin(inSegPt1,inSegPt2,inOtherPt){if(inSegPt1.x!==inSegPt2.x){if(inSegPt1.x<inSegPt2.x){return((inSegPt1.x<=inOtherPt.x)&&(inOtherPt.x<=inSegPt2.x));}else{return((inSegPt2.x<=inOtherPt.x)&&(inOtherPt.x<=inSegPt1.x));}}else{if(inSegPt1.y<inSegPt2.y){return((inSegPt1.y<=inOtherPt.y)&&(inOtherPt.y<=inSegPt2.y));}else{return((inSegPt2.y<=inOtherPt.y)&&(inOtherPt.y<=inSegPt1.y));}}}
function intersect_segments_2D(inSeg1Pt1,inSeg1Pt2,inSeg2Pt1,inSeg2Pt2,inExcludeAdjacentSegs){var seg1dx=inSeg1Pt2.x-inSeg1Pt1.x,seg1dy=inSeg1Pt2.y-inSeg1Pt1.y;var seg2dx=inSeg2Pt2.x-inSeg2Pt1.x,seg2dy=inSeg2Pt2.y-inSeg2Pt1.y;var seg1seg2dx=inSeg1Pt1.x-inSeg2Pt1.x;var seg1seg2dy=inSeg1Pt1.y-inSeg2Pt1.y;var limit=seg1dy*seg2dx-seg1dx*seg2dy;var perpSeg1=seg1dy*seg1seg2dx-seg1dx*seg1seg2dy;if(Math.abs(limit)>Number.EPSILON){var perpSeg2;if(limit>0){if((perpSeg1<0)||(perpSeg1>limit))return[];perpSeg2=seg2dy*seg1seg2dx-seg2dx*seg1seg2dy;if((perpSeg2<0)||(perpSeg2>limit))return[];}else{if((perpSeg1>0)||(perpSeg1<limit))return[];perpSeg2=seg2dy*seg1seg2dx-seg2dx*seg1seg2dy;if((perpSeg2>0)||(perpSeg2<limit))return[];}
if(perpSeg2===0){if((inExcludeAdjacentSegs)&&((perpSeg1===0)||(perpSeg1===limit)))return[];return[inSeg1Pt1];}
if(perpSeg2===limit){if((inExcludeAdjacentSegs)&&((perpSeg1===0)||(perpSeg1===limit)))return[];return[inSeg1Pt2];}
if(perpSeg1===0)return[inSeg2Pt1];if(perpSeg1===limit)return[inSeg2Pt2];var factorSeg1=perpSeg2/limit;return[{x:inSeg1Pt1.x+factorSeg1*seg1dx,y:inSeg1Pt1.y+factorSeg1*seg1dy}];}else{if((perpSeg1!==0)||(seg2dy*seg1seg2dx!==seg2dx*seg1seg2dy))return[];var seg1Pt=((seg1dx===0)&&(seg1dy===0));var seg2Pt=((seg2dx===0)&&(seg2dy===0));if(seg1Pt&&seg2Pt){if((inSeg1Pt1.x!==inSeg2Pt1.x)||(inSeg1Pt1.y!==inSeg2Pt1.y))return[];return[inSeg1Pt1];}
if(seg1Pt){if(!point_in_segment_2D_colin(inSeg2Pt1,inSeg2Pt2,inSeg1Pt1))return[];return[inSeg1Pt1];}
if(seg2Pt){if(!point_in_segment_2D_colin(inSeg1Pt1,inSeg1Pt2,inSeg2Pt1))return[];return[inSeg2Pt1];}
var seg1min,seg1max,seg1minVal,seg1maxVal;var seg2min,seg2max,seg2minVal,seg2maxVal;if(seg1dx!==0){if(inSeg1Pt1.x<inSeg1Pt2.x){seg1min=inSeg1Pt1;seg1minVal=inSeg1Pt1.x;seg1max=inSeg1Pt2;seg1maxVal=inSeg1Pt2.x;}else{seg1min=inSeg1Pt2;seg1minVal=inSeg1Pt2.x;seg1max=inSeg1Pt1;seg1maxVal=inSeg1Pt1.x;}
if(inSeg2Pt1.x<inSeg2Pt2.x){seg2min=inSeg2Pt1;seg2minVal=inSeg2Pt1.x;seg2max=inSeg2Pt2;seg2maxVal=inSeg2Pt2.x;}else{seg2min=inSeg2Pt2;seg2minVal=inSeg2Pt2.x;seg2max=inSeg2Pt1;seg2maxVal=inSeg2Pt1.x;}}else{if(inSeg1Pt1.y<inSeg1Pt2.y){seg1min=inSeg1Pt1;seg1minVal=inSeg1Pt1.y;seg1max=inSeg1Pt2;seg1maxVal=inSeg1Pt2.y;}else{seg1min=inSeg1Pt2;seg1minVal=inSeg1Pt2.y;seg1max=inSeg1Pt1;seg1maxVal=inSeg1Pt1.y;}
if(inSeg2Pt1.y<inSeg2Pt2.y){seg2min=inSeg2Pt1;seg2minVal=inSeg2Pt1.y;seg2max=inSeg2Pt2;seg2maxVal=inSeg2Pt2.y;}else{seg2min=inSeg2Pt2;seg2minVal=inSeg2Pt2.y;seg2max=inSeg2Pt1;seg2maxVal=inSeg2Pt1.y;}}
if(seg1minVal<=seg2minVal){if(seg1maxVal<seg2minVal)return[];if(seg1maxVal===seg2minVal){if(inExcludeAdjacentSegs)return[];return[seg2min];}
if(seg1maxVal<=seg2maxVal)return[seg2min,seg1max];return[seg2min,seg2max];}else{if(seg1minVal>seg2maxVal)return[];if(seg1minVal===seg2maxVal){if(inExcludeAdjacentSegs)return[];return[seg1min];}
if(seg1maxVal<=seg2maxVal)return[seg1min,seg1max];return[seg1min,seg2max];}}}
function isPointInsideAngle(inVertex,inLegFromPt,inLegToPt,inOtherPt){var legFromPtX=inLegFromPt.x-inVertex.x,legFromPtY=inLegFromPt.y-inVertex.y;var legToPtX=inLegToPt.x-inVertex.x,legToPtY=inLegToPt.y-inVertex.y;var otherPtX=inOtherPt.x-inVertex.x,otherPtY=inOtherPt.y-inVertex.y;var from2toAngle=legFromPtX*legToPtY-legFromPtY*legToPtX;var from2otherAngle=legFromPtX*otherPtY-legFromPtY*otherPtX;if(Math.abs(from2toAngle)>Number.EPSILON){var other2toAngle=otherPtX*legToPtY-otherPtY*legToPtX;if(from2toAngle>0){return((from2otherAngle>=0)&&(other2toAngle>=0));}else{return((from2otherAngle>=0)||(other2toAngle>=0));}}else{return(from2otherAngle>0);}}
function removeHoles(contour,holes){var shape=contour.concat();var hole;function isCutLineInsideAngles(inShapeIdx,inHoleIdx){var lastShapeIdx=shape.length-1;var prevShapeIdx=inShapeIdx-1;if(prevShapeIdx<0)prevShapeIdx=lastShapeIdx;var nextShapeIdx=inShapeIdx+1;if(nextShapeIdx>lastShapeIdx)nextShapeIdx=0;var insideAngle=isPointInsideAngle(shape[inShapeIdx],shape[prevShapeIdx],shape[nextShapeIdx],hole[inHoleIdx]);if(!insideAngle){return false;}
var lastHoleIdx=hole.length-1;var prevHoleIdx=inHoleIdx-1;if(prevHoleIdx<0)prevHoleIdx=lastHoleIdx;var nextHoleIdx=inHoleIdx+1;if(nextHoleIdx>lastHoleIdx)nextHoleIdx=0;insideAngle=isPointInsideAngle(hole[inHoleIdx],hole[prevHoleIdx],hole[nextHoleIdx],shape[inShapeIdx]);if(!insideAngle){return false;}
return true;}
function intersectsShapeEdge(inShapePt,inHolePt){var sIdx,nextIdx,intersection;for(sIdx=0;sIdx<shape.length;sIdx++){nextIdx=sIdx+1;nextIdx%=shape.length;intersection=intersect_segments_2D(inShapePt,inHolePt,shape[sIdx],shape[nextIdx],true);if(intersection.length>0)return true;}
return false;}
var indepHoles=[];function intersectsHoleEdge(inShapePt,inHolePt){var ihIdx,chkHole,hIdx,nextIdx,intersection;for(ihIdx=0;ihIdx<indepHoles.length;ihIdx++){chkHole=holes[indepHoles[ihIdx]];for(hIdx=0;hIdx<chkHole.length;hIdx++){nextIdx=hIdx+1;nextIdx%=chkHole.length;intersection=intersect_segments_2D(inShapePt,inHolePt,chkHole[hIdx],chkHole[nextIdx],true);if(intersection.length>0)return true;}}
return false;}
var holeIndex,shapeIndex,shapePt,holePt,holeIdx,cutKey,failedCuts=[],tmpShape1,tmpShape2,tmpHole1,tmpHole2;for(var h=0,hl=holes.length;h<hl;h++){indepHoles.push(h);}
var minShapeIndex=0;var counter=indepHoles.length*2;while(indepHoles.length>0){counter--;if(counter<0){console.log('THREE.ShapeUtils: Infinite Loop! Holes left:" + indepHoles.length + ", Probably Hole outside Shape!');break;}
for(shapeIndex=minShapeIndex;shapeIndex<shape.length;shapeIndex++){shapePt=shape[shapeIndex];holeIndex=-1;for(var h=0;h<indepHoles.length;h++){holeIdx=indepHoles[h];cutKey=shapePt.x+':'+shapePt.y+':'+holeIdx;if(failedCuts[cutKey]!==undefined)continue;hole=holes[holeIdx];for(var h2=0;h2<hole.length;h2++){holePt=hole[h2];if(!isCutLineInsideAngles(shapeIndex,h2))continue;if(intersectsShapeEdge(shapePt,holePt))continue;if(intersectsHoleEdge(shapePt,holePt))continue;holeIndex=h2;indepHoles.splice(h,1);tmpShape1=shape.slice(0,shapeIndex+1);tmpShape2=shape.slice(shapeIndex);tmpHole1=hole.slice(holeIndex);tmpHole2=hole.slice(0,holeIndex+1);shape=tmpShape1.concat(tmpHole1).concat(tmpHole2).concat(tmpShape2);minShapeIndex=shapeIndex;break;}
if(holeIndex>=0)break;failedCuts[cutKey]=true;}
if(holeIndex>=0)break;}}
return shape;}
var i,il,f,face,key,index,allPointsMap={};var allpoints=contour.concat();for(var h=0,hl=holes.length;h<hl;h++){Array.prototype.push.apply(allpoints,holes[h]);}
for(i=0,il=allpoints.length;i<il;i++){key=allpoints[i].x+':'+allpoints[i].y;if(allPointsMap[key]!==undefined){console.warn('THREE.ShapeUtils: Duplicate point',key,i);}
allPointsMap[key]=i;}
var shapeWithoutHoles=removeHoles(contour,holes);var triangles=ShapeUtils.triangulate(shapeWithoutHoles,false);for(i=0,il=triangles.length;i<il;i++){face=triangles[i];for(f=0;f<3;f++){key=face[f].x+':'+face[f].y;index=allPointsMap[key];if(index!==undefined){face[f]=index;}}}
return triangles.concat();},isClockWise:function(pts){return ShapeUtils.area(pts)<0;}};function ExtrudeGeometry(shapes,options){Geometry.call(this);this.type='ExtrudeGeometry';this.parameters={shapes:shapes,options:options};this.fromBufferGeometry(new ExtrudeBufferGeometry(shapes,options));this.mergeVertices();}
ExtrudeGeometry.prototype=Object.create(Geometry.prototype);ExtrudeGeometry.prototype.constructor=ExtrudeGeometry;function ExtrudeBufferGeometry(shapes,options){if(typeof(shapes)==="undefined"){return;}
BufferGeometry.call(this);this.type='ExtrudeBufferGeometry';shapes=Array.isArray(shapes)?shapes:[shapes];this.addShapeList(shapes,options);this.computeVertexNormals();}
ExtrudeBufferGeometry.prototype=Object.create(BufferGeometry.prototype);ExtrudeBufferGeometry.prototype.constructor=ExtrudeBufferGeometry;ExtrudeBufferGeometry.prototype.getArrays=function(){var positionAttribute=this.getAttribute("position");var verticesArray=positionAttribute?Array.prototype.slice.call(positionAttribute.array):[];var uvAttribute=this.getAttribute("uv");var uvArray=uvAttribute?Array.prototype.slice.call(uvAttribute.array):[];var IndexAttribute=this.index;var indicesArray=IndexAttribute?Array.prototype.slice.call(IndexAttribute.array):[];return{position:verticesArray,uv:uvArray,index:indicesArray};};ExtrudeBufferGeometry.prototype.addShapeList=function(shapes,options){var sl=shapes.length;options.arrays=this.getArrays();for(var s=0;s<sl;s++){var shape=shapes[s];this.addShape(shape,options);}
this.setIndex(options.arrays.index);this.addAttribute('position',new Float32BufferAttribute(options.arrays.position,3));this.addAttribute('uv',new Float32BufferAttribute(options.arrays.uv,2));};ExtrudeBufferGeometry.prototype.addShape=function(shape,options){var arrays=options.arrays?options.arrays:this.getArrays();var verticesArray=arrays.position;var indicesArray=arrays.index;var uvArray=arrays.uv;var placeholder=[];var amount=options.amount!==undefined?options.amount:100;var bevelThickness=options.bevelThickness!==undefined?options.bevelThickness:6;var bevelSize=options.bevelSize!==undefined?options.bevelSize:bevelThickness-2;var bevelSegments=options.bevelSegments!==undefined?options.bevelSegments:3;var bevelEnabled=options.bevelEnabled!==undefined?options.bevelEnabled:true;var curveSegments=options.curveSegments!==undefined?options.curveSegments:12;var steps=options.steps!==undefined?options.steps:1;var extrudePath=options.extrudePath;var extrudePts,extrudeByPath=false;var uvgen=options.UVGenerator!==undefined?options.UVGenerator:ExtrudeGeometry.WorldUVGenerator;var splineTube,binormal,normal,position2;if(extrudePath){extrudePts=extrudePath.getSpacedPoints(steps);extrudeByPath=true;bevelEnabled=false;splineTube=options.frames!==undefined?options.frames:extrudePath.computeFrenetFrames(steps,false);binormal=new Vector3();normal=new Vector3();position2=new Vector3();}
if(!bevelEnabled){bevelSegments=0;bevelThickness=0;bevelSize=0;}
var ahole,h,hl;var scope=this;var shapePoints=shape.extractPoints(curveSegments);var vertices=shapePoints.shape;var holes=shapePoints.holes;var reverse=!ShapeUtils.isClockWise(vertices);if(reverse){vertices=vertices.reverse();for(h=0,hl=holes.length;h<hl;h++){ahole=holes[h];if(ShapeUtils.isClockWise(ahole)){holes[h]=ahole.reverse();}}}
var faces=ShapeUtils.triangulateShape(vertices,holes);var contour=vertices;for(h=0,hl=holes.length;h<hl;h++){ahole=holes[h];vertices=vertices.concat(ahole);}
function scalePt2(pt,vec,size){if(!vec)console.error("THREE.ExtrudeGeometry: vec does not exist");return vec.clone().multiplyScalar(size).add(pt);}
var b,bs,t,z,vert,vlen=vertices.length,face,flen=faces.length;function getBevelVec(inPt,inPrev,inNext){var v_trans_x,v_trans_y,shrink_by;var v_prev_x=inPt.x-inPrev.x,v_prev_y=inPt.y-inPrev.y;var v_next_x=inNext.x-inPt.x,v_next_y=inNext.y-inPt.y;var v_prev_lensq=(v_prev_x*v_prev_x+v_prev_y*v_prev_y);var collinear0=(v_prev_x*v_next_y-v_prev_y*v_next_x);if(Math.abs(collinear0)>Number.EPSILON){var v_prev_len=Math.sqrt(v_prev_lensq);var v_next_len=Math.sqrt(v_next_x*v_next_x+v_next_y*v_next_y);var ptPrevShift_x=(inPrev.x-v_prev_y/v_prev_len);var ptPrevShift_y=(inPrev.y+v_prev_x/v_prev_len);var ptNextShift_x=(inNext.x-v_next_y/v_next_len);var ptNextShift_y=(inNext.y+v_next_x/v_next_len);var sf=((ptNextShift_x-ptPrevShift_x)*v_next_y-
(ptNextShift_y-ptPrevShift_y)*v_next_x)/(v_prev_x*v_next_y-v_prev_y*v_next_x);v_trans_x=(ptPrevShift_x+v_prev_x*sf-inPt.x);v_trans_y=(ptPrevShift_y+v_prev_y*sf-inPt.y);var v_trans_lensq=(v_trans_x*v_trans_x+v_trans_y*v_trans_y);if(v_trans_lensq<=2){return new Vector2(v_trans_x,v_trans_y);}else{shrink_by=Math.sqrt(v_trans_lensq/2);}}else{var direction_eq=false;if(v_prev_x>Number.EPSILON){if(v_next_x>Number.EPSILON){direction_eq=true;}}else{if(v_prev_x<-Number.EPSILON){if(v_next_x<-Number.EPSILON){direction_eq=true;}}else{if(Math.sign(v_prev_y)===Math.sign(v_next_y)){direction_eq=true;}}}
if(direction_eq){v_trans_x=-v_prev_y;v_trans_y=v_prev_x;shrink_by=Math.sqrt(v_prev_lensq);}else{v_trans_x=v_prev_x;v_trans_y=v_prev_y;shrink_by=Math.sqrt(v_prev_lensq/2);}}
return new Vector2(v_trans_x/shrink_by,v_trans_y/shrink_by);}
var contourMovements=[];for(var i=0,il=contour.length,j=il-1,k=i+1;i<il;i++,j++,k++){if(j===il)j=0;if(k===il)k=0;contourMovements[i]=getBevelVec(contour[i],contour[j],contour[k]);}
var holesMovements=[],oneHoleMovements,verticesMovements=contourMovements.concat();for(h=0,hl=holes.length;h<hl;h++){ahole=holes[h];oneHoleMovements=[];for(i=0,il=ahole.length,j=il-1,k=i+1;i<il;i++,j++,k++){if(j===il)j=0;if(k===il)k=0;oneHoleMovements[i]=getBevelVec(ahole[i],ahole[j],ahole[k]);}
holesMovements.push(oneHoleMovements);verticesMovements=verticesMovements.concat(oneHoleMovements);}
for(b=0;b<bevelSegments;b++){t=b/bevelSegments;z=bevelThickness*Math.cos(t*Math.PI/2);bs=bevelSize*Math.sin(t*Math.PI/2);for(i=0,il=contour.length;i<il;i++){vert=scalePt2(contour[i],contourMovements[i],bs);v(vert.x,vert.y,-z);}
for(h=0,hl=holes.length;h<hl;h++){ahole=holes[h];oneHoleMovements=holesMovements[h];for(i=0,il=ahole.length;i<il;i++){vert=scalePt2(ahole[i],oneHoleMovements[i],bs);v(vert.x,vert.y,-z);}}}
bs=bevelSize;for(i=0;i<vlen;i++){vert=bevelEnabled?scalePt2(vertices[i],verticesMovements[i],bs):vertices[i];if(!extrudeByPath){v(vert.x,vert.y,0);}else{normal.copy(splineTube.normals[0]).multiplyScalar(vert.x);binormal.copy(splineTube.binormals[0]).multiplyScalar(vert.y);position2.copy(extrudePts[0]).add(normal).add(binormal);v(position2.x,position2.y,position2.z);}}
var s;for(s=1;s<=steps;s++){for(i=0;i<vlen;i++){vert=bevelEnabled?scalePt2(vertices[i],verticesMovements[i],bs):vertices[i];if(!extrudeByPath){v(vert.x,vert.y,amount/steps*s);}else{normal.copy(splineTube.normals[s]).multiplyScalar(vert.x);binormal.copy(splineTube.binormals[s]).multiplyScalar(vert.y);position2.copy(extrudePts[s]).add(normal).add(binormal);v(position2.x,position2.y,position2.z);}}}
for(b=bevelSegments-1;b>=0;b--){t=b/bevelSegments;z=bevelThickness*Math.cos(t*Math.PI/2);bs=bevelSize*Math.sin(t*Math.PI/2);for(i=0,il=contour.length;i<il;i++){vert=scalePt2(contour[i],contourMovements[i],bs);v(vert.x,vert.y,amount+z);}
for(h=0,hl=holes.length;h<hl;h++){ahole=holes[h];oneHoleMovements=holesMovements[h];for(i=0,il=ahole.length;i<il;i++){vert=scalePt2(ahole[i],oneHoleMovements[i],bs);if(!extrudeByPath){v(vert.x,vert.y,amount+z);}else{v(vert.x,vert.y+extrudePts[steps-1].y,extrudePts[steps-1].x+z);}}}}
buildLidFaces();buildSideFaces();function buildLidFaces(){var start=verticesArray.length/3;if(bevelEnabled){var layer=0;var offset=vlen*layer;for(i=0;i<flen;i++){face=faces[i];f3(face[2]+offset,face[1]+offset,face[0]+offset);}
layer=steps+bevelSegments*2;offset=vlen*layer;for(i=0;i<flen;i++){face=faces[i];f3(face[0]+offset,face[1]+offset,face[2]+offset);}}else{for(i=0;i<flen;i++){face=faces[i];f3(face[2],face[1],face[0]);}
for(i=0;i<flen;i++){face=faces[i];f3(face[0]+vlen*steps,face[1]+vlen*steps,face[2]+vlen*steps);}}
scope.addGroup(start,verticesArray.length/3-start,options.material!==undefined?options.material:0);}
function buildSideFaces(){var start=verticesArray.length/3;var layeroffset=0;sidewalls(contour,layeroffset);layeroffset+=contour.length;for(h=0,hl=holes.length;h<hl;h++){ahole=holes[h];sidewalls(ahole,layeroffset);layeroffset+=ahole.length;}
scope.addGroup(start,verticesArray.length/3-start,options.extrudeMaterial!==undefined?options.extrudeMaterial:1);}
function sidewalls(contour,layeroffset){var j,k;i=contour.length;while(--i>=0){j=i;k=i-1;if(k<0)k=contour.length-1;var s=0,sl=steps+bevelSegments*2;for(s=0;s<sl;s++){var slen1=vlen*s;var slen2=vlen*(s+1);var a=layeroffset+j+slen1,b=layeroffset+k+slen1,c=layeroffset+k+slen2,d=layeroffset+j+slen2;f4(a,b,c,d);}}}
function v(x,y,z){placeholder.push(x);placeholder.push(y);placeholder.push(z);}
function f3(a,b,c){addVertex(a);addVertex(b);addVertex(c);var nextIndex=verticesArray.length/3;var uvs=uvgen.generateTopUV(scope,verticesArray,nextIndex-3,nextIndex-2,nextIndex-1);addUV(uvs[0]);addUV(uvs[1]);addUV(uvs[2]);}
function f4(a,b,c,d){addVertex(a);addVertex(b);addVertex(d);addVertex(b);addVertex(c);addVertex(d);var nextIndex=verticesArray.length/3;var uvs=uvgen.generateSideWallUV(scope,verticesArray,nextIndex-6,nextIndex-3,nextIndex-2,nextIndex-1);addUV(uvs[0]);addUV(uvs[1]);addUV(uvs[3]);addUV(uvs[1]);addUV(uvs[2]);addUV(uvs[3]);}
function addVertex(index){indicesArray.push(verticesArray.length/3);verticesArray.push(placeholder[index*3+0]);verticesArray.push(placeholder[index*3+1]);verticesArray.push(placeholder[index*3+2]);}
function addUV(vector2){uvArray.push(vector2.x);uvArray.push(vector2.y);}
if(!options.arrays){this.setIndex(indicesArray);this.addAttribute('position',new Float32BufferAttribute(verticesArray,3));this.addAttribute('uv',new Float32BufferAttribute(options.arrays.uv,2));}};ExtrudeGeometry.WorldUVGenerator={generateTopUV:function(geometry,vertices,indexA,indexB,indexC){var a_x=vertices[indexA*3];var a_y=vertices[indexA*3+1];var b_x=vertices[indexB*3];var b_y=vertices[indexB*3+1];var c_x=vertices[indexC*3];var c_y=vertices[indexC*3+1];return[new Vector2(a_x,a_y),new Vector2(b_x,b_y),new Vector2(c_x,c_y)];},generateSideWallUV:function(geometry,vertices,indexA,indexB,indexC,indexD){var a_x=vertices[indexA*3];var a_y=vertices[indexA*3+1];var a_z=vertices[indexA*3+2];var b_x=vertices[indexB*3];var b_y=vertices[indexB*3+1];var b_z=vertices[indexB*3+2];var c_x=vertices[indexC*3];var c_y=vertices[indexC*3+1];var c_z=vertices[indexC*3+2];var d_x=vertices[indexD*3];var d_y=vertices[indexD*3+1];var d_z=vertices[indexD*3+2];if(Math.abs(a_y-b_y)<0.01){return[new Vector2(a_x,1-a_z),new Vector2(b_x,1-b_z),new Vector2(c_x,1-c_z),new Vector2(d_x,1-d_z)];}else{return[new Vector2(a_y,1-a_z),new Vector2(b_y,1-b_z),new Vector2(c_y,1-c_z),new Vector2(d_y,1-d_z)];}}};function TextGeometry(text,parameters){Geometry.call(this);this.type='TextGeometry';this.parameters={text:text,parameters:parameters};this.fromBufferGeometry(new TextBufferGeometry(text,parameters));this.mergeVertices();}
TextGeometry.prototype=Object.create(Geometry.prototype);TextGeometry.prototype.constructor=TextGeometry;function TextBufferGeometry(text,parameters){parameters=parameters||{};var font=parameters.font;if(!(font&&font.isFont)){console.error('THREE.TextGeometry: font parameter is not an instance of THREE.Font.');return new Geometry();}
var shapes=font.generateShapes(text,parameters.size,parameters.curveSegments);parameters.amount=parameters.height!==undefined?parameters.height:50;if(parameters.bevelThickness===undefined)parameters.bevelThickness=10;if(parameters.bevelSize===undefined)parameters.bevelSize=8;if(parameters.bevelEnabled===undefined)parameters.bevelEnabled=false;ExtrudeBufferGeometry.call(this,shapes,parameters);this.type='TextBufferGeometry';}
TextBufferGeometry.prototype=Object.create(ExtrudeBufferGeometry.prototype);TextBufferGeometry.prototype.constructor=TextBufferGeometry;function SphereGeometry(radius,widthSegments,heightSegments,phiStart,phiLength,thetaStart,thetaLength){Geometry.call(this);this.type='SphereGeometry';this.parameters={radius:radius,widthSegments:widthSegments,heightSegments:heightSegments,phiStart:phiStart,phiLength:phiLength,thetaStart:thetaStart,thetaLength:thetaLength};this.fromBufferGeometry(new SphereBufferGeometry(radius,widthSegments,heightSegments,phiStart,phiLength,thetaStart,thetaLength));this.mergeVertices();}
SphereGeometry.prototype=Object.create(Geometry.prototype);SphereGeometry.prototype.constructor=SphereGeometry;function SphereBufferGeometry(radius,widthSegments,heightSegments,phiStart,phiLength,thetaStart,thetaLength){BufferGeometry.call(this);this.type='SphereBufferGeometry';this.parameters={radius:radius,widthSegments:widthSegments,heightSegments:heightSegments,phiStart:phiStart,phiLength:phiLength,thetaStart:thetaStart,thetaLength:thetaLength};radius=radius||1;widthSegments=Math.max(3,Math.floor(widthSegments)||8);heightSegments=Math.max(2,Math.floor(heightSegments)||6);phiStart=phiStart!==undefined?phiStart:0;phiLength=phiLength!==undefined?phiLength:Math.PI*2;thetaStart=thetaStart!==undefined?thetaStart:0;thetaLength=thetaLength!==undefined?thetaLength:Math.PI;var thetaEnd=thetaStart+thetaLength;var ix,iy;var index=0;var grid=[];var vertex=new Vector3();var normal=new Vector3();var indices=[];var vertices=[];var normals=[];var uvs=[];for(iy=0;iy<=heightSegments;iy++){var verticesRow=[];var v=iy/heightSegments;for(ix=0;ix<=widthSegments;ix++){var u=ix/widthSegments;vertex.x=-radius*Math.cos(phiStart+u*phiLength)*Math.sin(thetaStart+v*thetaLength);vertex.y=radius*Math.cos(thetaStart+v*thetaLength);vertex.z=radius*Math.sin(phiStart+u*phiLength)*Math.sin(thetaStart+v*thetaLength);vertices.push(vertex.x,vertex.y,vertex.z);normal.set(vertex.x,vertex.y,vertex.z).normalize();normals.push(normal.x,normal.y,normal.z);uvs.push(u,1-v);verticesRow.push(index++);}
grid.push(verticesRow);}
for(iy=0;iy<heightSegments;iy++){for(ix=0;ix<widthSegments;ix++){var a=grid[iy][ix+1];var b=grid[iy][ix];var c=grid[iy+1][ix];var d=grid[iy+1][ix+1];if(iy!==0||thetaStart>0)indices.push(a,b,d);if(iy!==heightSegments-1||thetaEnd<Math.PI)indices.push(b,c,d);}}
this.setIndex(indices);this.addAttribute('position',new Float32BufferAttribute(vertices,3));this.addAttribute('normal',new Float32BufferAttribute(normals,3));this.addAttribute('uv',new Float32BufferAttribute(uvs,2));}
SphereBufferGeometry.prototype=Object.create(BufferGeometry.prototype);SphereBufferGeometry.prototype.constructor=SphereBufferGeometry;function RingGeometry(innerRadius,outerRadius,thetaSegments,phiSegments,thetaStart,thetaLength){Geometry.call(this);this.type='RingGeometry';this.parameters={innerRadius:innerRadius,outerRadius:outerRadius,thetaSegments:thetaSegments,phiSegments:phiSegments,thetaStart:thetaStart,thetaLength:thetaLength};this.fromBufferGeometry(new RingBufferGeometry(innerRadius,outerRadius,thetaSegments,phiSegments,thetaStart,thetaLength));this.mergeVertices();}
RingGeometry.prototype=Object.create(Geometry.prototype);RingGeometry.prototype.constructor=RingGeometry;function RingBufferGeometry(innerRadius,outerRadius,thetaSegments,phiSegments,thetaStart,thetaLength){BufferGeometry.call(this);this.type='RingBufferGeometry';this.parameters={innerRadius:innerRadius,outerRadius:outerRadius,thetaSegments:thetaSegments,phiSegments:phiSegments,thetaStart:thetaStart,thetaLength:thetaLength};innerRadius=innerRadius||0.5;outerRadius=outerRadius||1;thetaStart=thetaStart!==undefined?thetaStart:0;thetaLength=thetaLength!==undefined?thetaLength:Math.PI*2;thetaSegments=thetaSegments!==undefined?Math.max(3,thetaSegments):8;phiSegments=phiSegments!==undefined?Math.max(1,phiSegments):1;var indices=[];var vertices=[];var normals=[];var uvs=[];var segment;var radius=innerRadius;var radiusStep=((outerRadius-innerRadius)/phiSegments);var vertex=new Vector3();var uv=new Vector2();var j,i;for(j=0;j<=phiSegments;j++){for(i=0;i<=thetaSegments;i++){segment=thetaStart+i/thetaSegments*thetaLength;vertex.x=radius*Math.cos(segment);vertex.y=radius*Math.sin(segment);vertices.push(vertex.x,vertex.y,vertex.z);normals.push(0,0,1);uv.x=(vertex.x/outerRadius+1)/2;uv.y=(vertex.y/outerRadius+1)/2;uvs.push(uv.x,uv.y);}
radius+=radiusStep;}
for(j=0;j<phiSegments;j++){var thetaSegmentLevel=j*(thetaSegments+1);for(i=0;i<thetaSegments;i++){segment=i+thetaSegmentLevel;var a=segment;var b=segment+thetaSegments+1;var c=segment+thetaSegments+2;var d=segment+1;indices.push(a,b,d);indices.push(b,c,d);}}
this.setIndex(indices);this.addAttribute('position',new Float32BufferAttribute(vertices,3));this.addAttribute('normal',new Float32BufferAttribute(normals,3));this.addAttribute('uv',new Float32BufferAttribute(uvs,2));}
RingBufferGeometry.prototype=Object.create(BufferGeometry.prototype);RingBufferGeometry.prototype.constructor=RingBufferGeometry;function LatheGeometry(points,segments,phiStart,phiLength){Geometry.call(this);this.type='LatheGeometry';this.parameters={points:points,segments:segments,phiStart:phiStart,phiLength:phiLength};this.fromBufferGeometry(new LatheBufferGeometry(points,segments,phiStart,phiLength));this.mergeVertices();}
LatheGeometry.prototype=Object.create(Geometry.prototype);LatheGeometry.prototype.constructor=LatheGeometry;function LatheBufferGeometry(points,segments,phiStart,phiLength){BufferGeometry.call(this);this.type='LatheBufferGeometry';this.parameters={points:points,segments:segments,phiStart:phiStart,phiLength:phiLength};segments=Math.floor(segments)||12;phiStart=phiStart||0;phiLength=phiLength||Math.PI*2;phiLength=_Math.clamp(phiLength,0,Math.PI*2);var indices=[];var vertices=[];var uvs=[];var base;var inverseSegments=1.0/segments;var vertex=new Vector3();var uv=new Vector2();var i,j;for(i=0;i<=segments;i++){var phi=phiStart+i*inverseSegments*phiLength;var sin=Math.sin(phi);var cos=Math.cos(phi);for(j=0;j<=(points.length-1);j++){vertex.x=points[j].x*sin;vertex.y=points[j].y;vertex.z=points[j].x*cos;vertices.push(vertex.x,vertex.y,vertex.z);uv.x=i/segments;uv.y=j/(points.length-1);uvs.push(uv.x,uv.y);}}
for(i=0;i<segments;i++){for(j=0;j<(points.length-1);j++){base=j+i*points.length;var a=base;var b=base+points.length;var c=base+points.length+1;var d=base+1;indices.push(a,b,d);indices.push(b,c,d);}}
this.setIndex(indices);this.addAttribute('position',new Float32BufferAttribute(vertices,3));this.addAttribute('uv',new Float32BufferAttribute(uvs,2));this.computeVertexNormals();if(phiLength===Math.PI*2){var normals=this.attributes.normal.array;var n1=new Vector3();var n2=new Vector3();var n=new Vector3();base=segments*points.length*3;for(i=0,j=0;i<points.length;i++,j+=3){n1.x=normals[j+0];n1.y=normals[j+1];n1.z=normals[j+2];n2.x=normals[base+j+0];n2.y=normals[base+j+1];n2.z=normals[base+j+2];n.addVectors(n1,n2).normalize();normals[j+0]=normals[base+j+0]=n.x;normals[j+1]=normals[base+j+1]=n.y;normals[j+2]=normals[base+j+2]=n.z;}}}
LatheBufferGeometry.prototype=Object.create(BufferGeometry.prototype);LatheBufferGeometry.prototype.constructor=LatheBufferGeometry;function ShapeGeometry(shapes,curveSegments){Geometry.call(this);this.type='ShapeGeometry';if(typeof curveSegments==='object'){console.warn('THREE.ShapeGeometry: Options parameter has been removed.');curveSegments=curveSegments.curveSegments;}
this.parameters={shapes:shapes,curveSegments:curveSegments};this.fromBufferGeometry(new ShapeBufferGeometry(shapes,curveSegments));this.mergeVertices();}
ShapeGeometry.prototype=Object.create(Geometry.prototype);ShapeGeometry.prototype.constructor=ShapeGeometry;function ShapeBufferGeometry(shapes,curveSegments){BufferGeometry.call(this);this.type='ShapeBufferGeometry';this.parameters={shapes:shapes,curveSegments:curveSegments};curveSegments=curveSegments||12;var indices=[];var vertices=[];var normals=[];var uvs=[];var groupStart=0;var groupCount=0;if(Array.isArray(shapes)===false){addShape(shapes);}else{for(var i=0;i<shapes.length;i++){addShape(shapes[i]);this.addGroup(groupStart,groupCount,i);groupStart+=groupCount;groupCount=0;}}
this.setIndex(indices);this.addAttribute('position',new Float32BufferAttribute(vertices,3));this.addAttribute('normal',new Float32BufferAttribute(normals,3));this.addAttribute('uv',new Float32BufferAttribute(uvs,2));function addShape(shape){var i,l,shapeHole;var indexOffset=vertices.length/3;var points=shape.extractPoints(curveSegments);var shapeVertices=points.shape;var shapeHoles=points.holes;if(ShapeUtils.isClockWise(shapeVertices)===false){shapeVertices=shapeVertices.reverse();for(i=0,l=shapeHoles.length;i<l;i++){shapeHole=shapeHoles[i];if(ShapeUtils.isClockWise(shapeHole)===true){shapeHoles[i]=shapeHole.reverse();}}}
var faces=ShapeUtils.triangulateShape(shapeVertices,shapeHoles);for(i=0,l=shapeHoles.length;i<l;i++){shapeHole=shapeHoles[i];shapeVertices=shapeVertices.concat(shapeHole);}
for(i=0,l=shapeVertices.length;i<l;i++){var vertex=shapeVertices[i];vertices.push(vertex.x,vertex.y,0);normals.push(0,0,1);uvs.push(vertex.x,vertex.y);}
for(i=0,l=faces.length;i<l;i++){var face=faces[i];var a=face[0]+indexOffset;var b=face[1]+indexOffset;var c=face[2]+indexOffset;indices.push(a,b,c);groupCount+=3;}}}
ShapeBufferGeometry.prototype=Object.create(BufferGeometry.prototype);ShapeBufferGeometry.prototype.constructor=ShapeBufferGeometry;function EdgesGeometry(geometry,thresholdAngle){BufferGeometry.call(this);this.type='EdgesGeometry';this.parameters={thresholdAngle:thresholdAngle};thresholdAngle=(thresholdAngle!==undefined)?thresholdAngle:1;var vertices=[];var thresholdDot=Math.cos(_Math.DEG2RAD*thresholdAngle);var edge=[0,0],edges={},edge1,edge2;var key,keys=['a','b','c'];var geometry2;if(geometry.isBufferGeometry){geometry2=new Geometry();geometry2.fromBufferGeometry(geometry);}else{geometry2=geometry.clone();}
geometry2.mergeVertices();geometry2.computeFaceNormals();var sourceVertices=geometry2.vertices;var faces=geometry2.faces;for(var i=0,l=faces.length;i<l;i++){var face=faces[i];for(var j=0;j<3;j++){edge1=face[keys[j]];edge2=face[keys[(j+1)%3]];edge[0]=Math.min(edge1,edge2);edge[1]=Math.max(edge1,edge2);key=edge[0]+','+edge[1];if(edges[key]===undefined){edges[key]={index1:edge[0],index2:edge[1],face1:i,face2:undefined};}else{edges[key].face2=i;}}}
for(key in edges){var e=edges[key];if(e.face2===undefined||faces[e.face1].normal.dot(faces[e.face2].normal)<=thresholdDot){var vertex=sourceVertices[e.index1];vertices.push(vertex.x,vertex.y,vertex.z);vertex=sourceVertices[e.index2];vertices.push(vertex.x,vertex.y,vertex.z);}}
this.addAttribute('position',new Float32BufferAttribute(vertices,3));}
EdgesGeometry.prototype=Object.create(BufferGeometry.prototype);EdgesGeometry.prototype.constructor=EdgesGeometry;function CylinderGeometry(radiusTop,radiusBottom,height,radialSegments,heightSegments,openEnded,thetaStart,thetaLength){Geometry.call(this);this.type='CylinderGeometry';this.parameters={radiusTop:radiusTop,radiusBottom:radiusBottom,height:height,radialSegments:radialSegments,heightSegments:heightSegments,openEnded:openEnded,thetaStart:thetaStart,thetaLength:thetaLength};this.fromBufferGeometry(new CylinderBufferGeometry(radiusTop,radiusBottom,height,radialSegments,heightSegments,openEnded,thetaStart,thetaLength));this.mergeVertices();}
CylinderGeometry.prototype=Object.create(Geometry.prototype);CylinderGeometry.prototype.constructor=CylinderGeometry;function CylinderBufferGeometry(radiusTop,radiusBottom,height,radialSegments,heightSegments,openEnded,thetaStart,thetaLength){BufferGeometry.call(this);this.type='CylinderBufferGeometry';this.parameters={radiusTop:radiusTop,radiusBottom:radiusBottom,height:height,radialSegments:radialSegments,heightSegments:heightSegments,openEnded:openEnded,thetaStart:thetaStart,thetaLength:thetaLength};var scope=this;radiusTop=radiusTop!==undefined?radiusTop:1;radiusBottom=radiusBottom!==undefined?radiusBottom:1;height=height||1;radialSegments=Math.floor(radialSegments)||8;heightSegments=Math.floor(heightSegments)||1;openEnded=openEnded!==undefined?openEnded:false;thetaStart=thetaStart!==undefined?thetaStart:0.0;thetaLength=thetaLength!==undefined?thetaLength:Math.PI*2;var indices=[];var vertices=[];var normals=[];var uvs=[];var index=0;var indexArray=[];var halfHeight=height/2;var groupStart=0;generateTorso();if(openEnded===false){if(radiusTop>0)generateCap(true);if(radiusBottom>0)generateCap(false);}
this.setIndex(indices);this.addAttribute('position',new Float32BufferAttribute(vertices,3));this.addAttribute('normal',new Float32BufferAttribute(normals,3));this.addAttribute('uv',new Float32BufferAttribute(uvs,2));function generateTorso(){var x,y;var normal=new Vector3();var vertex=new Vector3();var groupCount=0;var slope=(radiusBottom-radiusTop)/height;for(y=0;y<=heightSegments;y++){var indexRow=[];var v=y/heightSegments;var radius=v*(radiusBottom-radiusTop)+radiusTop;for(x=0;x<=radialSegments;x++){var u=x/radialSegments;var theta=u*thetaLength+thetaStart;var sinTheta=Math.sin(theta);var cosTheta=Math.cos(theta);vertex.x=radius*sinTheta;vertex.y=-v*height+halfHeight;vertex.z=radius*cosTheta;vertices.push(vertex.x,vertex.y,vertex.z);normal.set(sinTheta,slope,cosTheta).normalize();normals.push(normal.x,normal.y,normal.z);uvs.push(u,1-v);indexRow.push(index++);}
indexArray.push(indexRow);}
for(x=0;x<radialSegments;x++){for(y=0;y<heightSegments;y++){var a=indexArray[y][x];var b=indexArray[y+1][x];var c=indexArray[y+1][x+1];var d=indexArray[y][x+1];indices.push(a,b,d);indices.push(b,c,d);groupCount+=6;}}
scope.addGroup(groupStart,groupCount,0);groupStart+=groupCount;}
function generateCap(top){var x,centerIndexStart,centerIndexEnd;var uv=new Vector2();var vertex=new Vector3();var groupCount=0;var radius=(top===true)?radiusTop:radiusBottom;var sign=(top===true)?1:-1;centerIndexStart=index;for(x=1;x<=radialSegments;x++){vertices.push(0,halfHeight*sign,0);normals.push(0,sign,0);uvs.push(0.5,0.5);index++;}
centerIndexEnd=index;for(x=0;x<=radialSegments;x++){var u=x/radialSegments;var theta=u*thetaLength+thetaStart;var cosTheta=Math.cos(theta);var sinTheta=Math.sin(theta);vertex.x=radius*sinTheta;vertex.y=halfHeight*sign;vertex.z=radius*cosTheta;vertices.push(vertex.x,vertex.y,vertex.z);normals.push(0,sign,0);uv.x=(cosTheta*0.5)+0.5;uv.y=(sinTheta*0.5*sign)+0.5;uvs.push(uv.x,uv.y);index++;}
for(x=0;x<radialSegments;x++){var c=centerIndexStart+x;var i=centerIndexEnd+x;if(top===true){indices.push(i,i+1,c);}else{indices.push(i+1,i,c);}
groupCount+=3;}
scope.addGroup(groupStart,groupCount,top===true?1:2);groupStart+=groupCount;}}
CylinderBufferGeometry.prototype=Object.create(BufferGeometry.prototype);CylinderBufferGeometry.prototype.constructor=CylinderBufferGeometry;function ConeGeometry(radius,height,radialSegments,heightSegments,openEnded,thetaStart,thetaLength){CylinderGeometry.call(this,0,radius,height,radialSegments,heightSegments,openEnded,thetaStart,thetaLength);this.type='ConeGeometry';this.parameters={radius:radius,height:height,radialSegments:radialSegments,heightSegments:heightSegments,openEnded:openEnded,thetaStart:thetaStart,thetaLength:thetaLength};}
ConeGeometry.prototype=Object.create(CylinderGeometry.prototype);ConeGeometry.prototype.constructor=ConeGeometry;function ConeBufferGeometry(radius,height,radialSegments,heightSegments,openEnded,thetaStart,thetaLength){CylinderBufferGeometry.call(this,0,radius,height,radialSegments,heightSegments,openEnded,thetaStart,thetaLength);this.type='ConeBufferGeometry';this.parameters={radius:radius,height:height,radialSegments:radialSegments,heightSegments:heightSegments,openEnded:openEnded,thetaStart:thetaStart,thetaLength:thetaLength};}
ConeBufferGeometry.prototype=Object.create(CylinderBufferGeometry.prototype);ConeBufferGeometry.prototype.constructor=ConeBufferGeometry;function CircleGeometry(radius,segments,thetaStart,thetaLength){Geometry.call(this);this.type='CircleGeometry';this.parameters={radius:radius,segments:segments,thetaStart:thetaStart,thetaLength:thetaLength};this.fromBufferGeometry(new CircleBufferGeometry(radius,segments,thetaStart,thetaLength));this.mergeVertices();}
CircleGeometry.prototype=Object.create(Geometry.prototype);CircleGeometry.prototype.constructor=CircleGeometry;function CircleBufferGeometry(radius,segments,thetaStart,thetaLength){BufferGeometry.call(this);this.type='CircleBufferGeometry';this.parameters={radius:radius,segments:segments,thetaStart:thetaStart,thetaLength:thetaLength};radius=radius||1;segments=segments!==undefined?Math.max(3,segments):8;thetaStart=thetaStart!==undefined?thetaStart:0;thetaLength=thetaLength!==undefined?thetaLength:Math.PI*2;var indices=[];var vertices=[];var normals=[];var uvs=[];var i,s;var vertex=new Vector3();var uv=new Vector2();vertices.push(0,0,0);normals.push(0,0,1);uvs.push(0.5,0.5);for(s=0,i=3;s<=segments;s++,i+=3){var segment=thetaStart+s/segments*thetaLength;vertex.x=radius*Math.cos(segment);vertex.y=radius*Math.sin(segment);vertices.push(vertex.x,vertex.y,vertex.z);normals.push(0,0,1);uv.x=(vertices[i]/radius+1)/2;uv.y=(vertices[i+1]/radius+1)/2;uvs.push(uv.x,uv.y);}
for(i=1;i<=segments;i++){indices.push(i,i+1,0);}
this.setIndex(indices);this.addAttribute('position',new Float32BufferAttribute(vertices,3));this.addAttribute('normal',new Float32BufferAttribute(normals,3));this.addAttribute('uv',new Float32BufferAttribute(uvs,2));}
CircleBufferGeometry.prototype=Object.create(BufferGeometry.prototype);CircleBufferGeometry.prototype.constructor=CircleBufferGeometry;var Geometries=Object.freeze({WireframeGeometry:WireframeGeometry,ParametricGeometry:ParametricGeometry,ParametricBufferGeometry:ParametricBufferGeometry,TetrahedronGeometry:TetrahedronGeometry,TetrahedronBufferGeometry:TetrahedronBufferGeometry,OctahedronGeometry:OctahedronGeometry,OctahedronBufferGeometry:OctahedronBufferGeometry,IcosahedronGeometry:IcosahedronGeometry,IcosahedronBufferGeometry:IcosahedronBufferGeometry,DodecahedronGeometry:DodecahedronGeometry,DodecahedronBufferGeometry:DodecahedronBufferGeometry,PolyhedronGeometry:PolyhedronGeometry,PolyhedronBufferGeometry:PolyhedronBufferGeometry,TubeGeometry:TubeGeometry,TubeBufferGeometry:TubeBufferGeometry,TorusKnotGeometry:TorusKnotGeometry,TorusKnotBufferGeometry:TorusKnotBufferGeometry,TorusGeometry:TorusGeometry,TorusBufferGeometry:TorusBufferGeometry,TextGeometry:TextGeometry,TextBufferGeometry:TextBufferGeometry,SphereGeometry:SphereGeometry,SphereBufferGeometry:SphereBufferGeometry,RingGeometry:RingGeometry,RingBufferGeometry:RingBufferGeometry,PlaneGeometry:PlaneGeometry,PlaneBufferGeometry:PlaneBufferGeometry,LatheGeometry:LatheGeometry,LatheBufferGeometry:LatheBufferGeometry,ShapeGeometry:ShapeGeometry,ShapeBufferGeometry:ShapeBufferGeometry,ExtrudeGeometry:ExtrudeGeometry,ExtrudeBufferGeometry:ExtrudeBufferGeometry,EdgesGeometry:EdgesGeometry,ConeGeometry:ConeGeometry,ConeBufferGeometry:ConeBufferGeometry,CylinderGeometry:CylinderGeometry,CylinderBufferGeometry:CylinderBufferGeometry,CircleGeometry:CircleGeometry,CircleBufferGeometry:CircleBufferGeometry,BoxGeometry:BoxGeometry,BoxBufferGeometry:BoxBufferGeometry});function ShadowMaterial(parameters){Material.call(this);this.type='ShadowMaterial';this.color=new Color(0x000000);this.opacity=1.0;this.lights=true;this.transparent=true;this.setValues(parameters);}
ShadowMaterial.prototype=Object.create(Material.prototype);ShadowMaterial.prototype.constructor=ShadowMaterial;ShadowMaterial.prototype.isShadowMaterial=true;function RawShaderMaterial(parameters){ShaderMaterial.call(this,parameters);this.type='RawShaderMaterial';}
RawShaderMaterial.prototype=Object.create(ShaderMaterial.prototype);RawShaderMaterial.prototype.constructor=RawShaderMaterial;RawShaderMaterial.prototype.isRawShaderMaterial=true;function MeshStandardMaterial(parameters){Material.call(this);this.defines={'STANDARD':''};this.type='MeshStandardMaterial';this.color=new Color(0xffffff);this.roughness=0.5;this.metalness=0.5;this.map=null;this.lightMap=null;this.lightMapIntensity=1.0;this.aoMap=null;this.aoMapIntensity=1.0;this.emissive=new Color(0x000000);this.emissiveIntensity=1.0;this.emissiveMap=null;this.bumpMap=null;this.bumpScale=1;this.normalMap=null;this.normalScale=new Vector2(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.roughnessMap=null;this.metalnessMap=null;this.alphaMap=null;this.envMap=null;this.envMapIntensity=1.0;this.refractionRatio=0.98;this.wireframe=false;this.wireframeLinewidth=1;this.wireframeLinecap='round';this.wireframeLinejoin='round';this.skinning=false;this.morphTargets=false;this.morphNormals=false;this.setValues(parameters);}
MeshStandardMaterial.prototype=Object.create(Material.prototype);MeshStandardMaterial.prototype.constructor=MeshStandardMaterial;MeshStandardMaterial.prototype.isMeshStandardMaterial=true;MeshStandardMaterial.prototype.copy=function(source){Material.prototype.copy.call(this,source);this.defines={'STANDARD':''};this.color.copy(source.color);this.roughness=source.roughness;this.metalness=source.metalness;this.map=source.map;this.lightMap=source.lightMap;this.lightMapIntensity=source.lightMapIntensity;this.aoMap=source.aoMap;this.aoMapIntensity=source.aoMapIntensity;this.emissive.copy(source.emissive);this.emissiveMap=source.emissiveMap;this.emissiveIntensity=source.emissiveIntensity;this.bumpMap=source.bumpMap;this.bumpScale=source.bumpScale;this.normalMap=source.normalMap;this.normalScale.copy(source.normalScale);this.displacementMap=source.displacementMap;this.displacementScale=source.displacementScale;this.displacementBias=source.displacementBias;this.roughnessMap=source.roughnessMap;this.metalnessMap=source.metalnessMap;this.alphaMap=source.alphaMap;this.envMap=source.envMap;this.envMapIntensity=source.envMapIntensity;this.refractionRatio=source.refractionRatio;this.wireframe=source.wireframe;this.wireframeLinewidth=source.wireframeLinewidth;this.wireframeLinecap=source.wireframeLinecap;this.wireframeLinejoin=source.wireframeLinejoin;this.skinning=source.skinning;this.morphTargets=source.morphTargets;this.morphNormals=source.morphNormals;return this;};function MeshPhysicalMaterial(parameters){MeshStandardMaterial.call(this);this.defines={'PHYSICAL':''};this.type='MeshPhysicalMaterial';this.reflectivity=0.5;this.clearCoat=0.0;this.clearCoatRoughness=0.0;this.setValues(parameters);}
MeshPhysicalMaterial.prototype=Object.create(MeshStandardMaterial.prototype);MeshPhysicalMaterial.prototype.constructor=MeshPhysicalMaterial;MeshPhysicalMaterial.prototype.isMeshPhysicalMaterial=true;MeshPhysicalMaterial.prototype.copy=function(source){MeshStandardMaterial.prototype.copy.call(this,source);this.defines={'PHYSICAL':''};this.reflectivity=source.reflectivity;this.clearCoat=source.clearCoat;this.clearCoatRoughness=source.clearCoatRoughness;return this;};function MeshPhongMaterial(parameters){Material.call(this);this.type='MeshPhongMaterial';this.color=new Color(0xffffff);this.specular=new Color(0x111111);this.shininess=30;this.map=null;this.lightMap=null;this.lightMapIntensity=1.0;this.aoMap=null;this.aoMapIntensity=1.0;this.emissive=new Color(0x000000);this.emissiveIntensity=1.0;this.emissiveMap=null;this.bumpMap=null;this.bumpScale=1;this.normalMap=null;this.normalScale=new Vector2(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.specularMap=null;this.alphaMap=null;this.envMap=null;this.combine=MultiplyOperation;this.reflectivity=1;this.refractionRatio=0.98;this.wireframe=false;this.wireframeLinewidth=1;this.wireframeLinecap='round';this.wireframeLinejoin='round';this.skinning=false;this.morphTargets=false;this.morphNormals=false;this.setValues(parameters);}
MeshPhongMaterial.prototype=Object.create(Material.prototype);MeshPhongMaterial.prototype.constructor=MeshPhongMaterial;MeshPhongMaterial.prototype.isMeshPhongMaterial=true;MeshPhongMaterial.prototype.copy=function(source){Material.prototype.copy.call(this,source);this.color.copy(source.color);this.specular.copy(source.specular);this.shininess=source.shininess;this.map=source.map;this.lightMap=source.lightMap;this.lightMapIntensity=source.lightMapIntensity;this.aoMap=source.aoMap;this.aoMapIntensity=source.aoMapIntensity;this.emissive.copy(source.emissive);this.emissiveMap=source.emissiveMap;this.emissiveIntensity=source.emissiveIntensity;this.bumpMap=source.bumpMap;this.bumpScale=source.bumpScale;this.normalMap=source.normalMap;this.normalScale.copy(source.normalScale);this.displacementMap=source.displacementMap;this.displacementScale=source.displacementScale;this.displacementBias=source.displacementBias;this.specularMap=source.specularMap;this.alphaMap=source.alphaMap;this.envMap=source.envMap;this.combine=source.combine;this.reflectivity=source.reflectivity;this.refractionRatio=source.refractionRatio;this.wireframe=source.wireframe;this.wireframeLinewidth=source.wireframeLinewidth;this.wireframeLinecap=source.wireframeLinecap;this.wireframeLinejoin=source.wireframeLinejoin;this.skinning=source.skinning;this.morphTargets=source.morphTargets;this.morphNormals=source.morphNormals;return this;};function MeshToonMaterial(parameters){MeshPhongMaterial.call(this);this.defines={'TOON':''};this.type='MeshToonMaterial';this.gradientMap=null;this.setValues(parameters);}
MeshToonMaterial.prototype=Object.create(MeshPhongMaterial.prototype);MeshToonMaterial.prototype.constructor=MeshToonMaterial;MeshToonMaterial.prototype.isMeshToonMaterial=true;MeshToonMaterial.prototype.copy=function(source){MeshPhongMaterial.prototype.copy.call(this,source);this.gradientMap=source.gradientMap;return this;};function MeshNormalMaterial(parameters){Material.call(this);this.type='MeshNormalMaterial';this.bumpMap=null;this.bumpScale=1;this.normalMap=null;this.normalScale=new Vector2(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.wireframe=false;this.wireframeLinewidth=1;this.fog=false;this.lights=false;this.skinning=false;this.morphTargets=false;this.morphNormals=false;this.setValues(parameters);}
MeshNormalMaterial.prototype=Object.create(Material.prototype);MeshNormalMaterial.prototype.constructor=MeshNormalMaterial;MeshNormalMaterial.prototype.isMeshNormalMaterial=true;MeshNormalMaterial.prototype.copy=function(source){Material.prototype.copy.call(this,source);this.bumpMap=source.bumpMap;this.bumpScale=source.bumpScale;this.normalMap=source.normalMap;this.normalScale.copy(source.normalScale);this.displacementMap=source.displacementMap;this.displacementScale=source.displacementScale;this.displacementBias=source.displacementBias;this.wireframe=source.wireframe;this.wireframeLinewidth=source.wireframeLinewidth;this.skinning=source.skinning;this.morphTargets=source.morphTargets;this.morphNormals=source.morphNormals;return this;};function MeshLambertMaterial(parameters){Material.call(this);this.type='MeshLambertMaterial';this.color=new Color(0xffffff);this.map=null;this.lightMap=null;this.lightMapIntensity=1.0;this.aoMap=null;this.aoMapIntensity=1.0;this.emissive=new Color(0x000000);this.emissiveIntensity=1.0;this.emissiveMap=null;this.specularMap=null;this.alphaMap=null;this.envMap=null;this.combine=MultiplyOperation;this.reflectivity=1;this.refractionRatio=0.98;this.wireframe=false;this.wireframeLinewidth=1;this.wireframeLinecap='round';this.wireframeLinejoin='round';this.skinning=false;this.morphTargets=false;this.morphNormals=false;this.setValues(parameters);}
MeshLambertMaterial.prototype=Object.create(Material.prototype);MeshLambertMaterial.prototype.constructor=MeshLambertMaterial;MeshLambertMaterial.prototype.isMeshLambertMaterial=true;MeshLambertMaterial.prototype.copy=function(source){Material.prototype.copy.call(this,source);this.color.copy(source.color);this.map=source.map;this.lightMap=source.lightMap;this.lightMapIntensity=source.lightMapIntensity;this.aoMap=source.aoMap;this.aoMapIntensity=source.aoMapIntensity;this.emissive.copy(source.emissive);this.emissiveMap=source.emissiveMap;this.emissiveIntensity=source.emissiveIntensity;this.specularMap=source.specularMap;this.alphaMap=source.alphaMap;this.envMap=source.envMap;this.combine=source.combine;this.reflectivity=source.reflectivity;this.refractionRatio=source.refractionRatio;this.wireframe=source.wireframe;this.wireframeLinewidth=source.wireframeLinewidth;this.wireframeLinecap=source.wireframeLinecap;this.wireframeLinejoin=source.wireframeLinejoin;this.skinning=source.skinning;this.morphTargets=source.morphTargets;this.morphNormals=source.morphNormals;return this;};function LineDashedMaterial(parameters){LineBasicMaterial.call(this);this.type='LineDashedMaterial';this.scale=1;this.dashSize=3;this.gapSize=1;this.setValues(parameters);}
LineDashedMaterial.prototype=Object.create(LineBasicMaterial.prototype);LineDashedMaterial.prototype.constructor=LineDashedMaterial;LineDashedMaterial.prototype.isLineDashedMaterial=true;LineDashedMaterial.prototype.copy=function(source){LineBasicMaterial.prototype.copy.call(this,source);this.scale=source.scale;this.dashSize=source.dashSize;this.gapSize=source.gapSize;return this;};var Materials=Object.freeze({ShadowMaterial:ShadowMaterial,SpriteMaterial:SpriteMaterial,RawShaderMaterial:RawShaderMaterial,ShaderMaterial:ShaderMaterial,PointsMaterial:PointsMaterial,MeshPhysicalMaterial:MeshPhysicalMaterial,MeshStandardMaterial:MeshStandardMaterial,MeshPhongMaterial:MeshPhongMaterial,MeshToonMaterial:MeshToonMaterial,MeshNormalMaterial:MeshNormalMaterial,MeshLambertMaterial:MeshLambertMaterial,MeshDepthMaterial:MeshDepthMaterial,MeshDistanceMaterial:MeshDistanceMaterial,MeshBasicMaterial:MeshBasicMaterial,LineDashedMaterial:LineDashedMaterial,LineBasicMaterial:LineBasicMaterial,Material:Material});var Cache={enabled:false,files:{},add:function(key,file){if(this.enabled===false)return;this.files[key]=file;},get:function(key){if(this.enabled===false)return;return this.files[key];},remove:function(key){delete this.files[key];},clear:function(){this.files={};}};function LoadingManager(onLoad,onProgress,onError){var scope=this;var isLoading=false;var itemsLoaded=0;var itemsTotal=0;var urlModifier=undefined;this.onStart=undefined;this.onLoad=onLoad;this.onProgress=onProgress;this.onError=onError;this.itemStart=function(url){itemsTotal++;if(isLoading===false){if(scope.onStart!==undefined){scope.onStart(url,itemsLoaded,itemsTotal);}}
isLoading=true;};this.itemEnd=function(url){itemsLoaded++;if(scope.onProgress!==undefined){scope.onProgress(url,itemsLoaded,itemsTotal);}
if(itemsLoaded===itemsTotal){isLoading=false;if(scope.onLoad!==undefined){scope.onLoad();}}};this.itemError=function(url){if(scope.onError!==undefined){scope.onError(url);}};this.resolveURL=function(url){if(urlModifier){return urlModifier(url);}
return url;};this.setURLModifier=function(transform){urlModifier=transform;};}
var DefaultLoadingManager=new LoadingManager();var loading={};function FileLoader(manager){this.manager=(manager!==undefined)?manager:DefaultLoadingManager;}
Object.assign(FileLoader.prototype,{load:function(url,onLoad,onProgress,onError){if(url===undefined)url='';if(this.path!==undefined)url=this.path+url;url=this.manager.resolveURL(url);var scope=this;var cached=Cache.get(url);if(cached!==undefined){scope.manager.itemStart(url);setTimeout(function(){if(onLoad)onLoad(cached);scope.manager.itemEnd(url);},0);return cached;}
if(loading[url]!==undefined){loading[url].push({onLoad:onLoad,onProgress:onProgress,onError:onError});return;}
var dataUriRegex=/^data:(.*?)(;base64)?,(.*)$/;var dataUriRegexResult=url.match(dataUriRegex);if(dataUriRegexResult){var mimeType=dataUriRegexResult[1];var isBase64=!!dataUriRegexResult[2];var data=dataUriRegexResult[3];data=window.decodeURIComponent(data);if(isBase64)data=window.atob(data);try{var response;var responseType=(this.responseType||'').toLowerCase();switch(responseType){case'arraybuffer':case'blob':var view=new Uint8Array(data.length);for(var i=0;i<data.length;i++){view[i]=data.charCodeAt(i);}
if(responseType==='blob'){response=new Blob([view.buffer],{type:mimeType});}else{response=view.buffer;}
break;case'document':var parser=new DOMParser();response=parser.parseFromString(data,mimeType);break;case'json':response=JSON.parse(data);break;default:response=data;break;}
window.setTimeout(function(){if(onLoad)onLoad(response);scope.manager.itemEnd(url);},0);}catch(error){window.setTimeout(function(){if(onError)onError(error);scope.manager.itemEnd(url);scope.manager.itemError(url);},0);}}else{loading[url]=[];loading[url].push({onLoad:onLoad,onProgress:onProgress,onError:onError});var request=new XMLHttpRequest();request.open('GET',url,true);request.addEventListener('load',function(event){var response=event.target.response;Cache.add(url,response);var callbacks=loading[url];delete loading[url];if(this.status===200){for(var i=0,il=callbacks.length;i<il;i++){var callback=callbacks[i];if(callback.onLoad)callback.onLoad(response);}
scope.manager.itemEnd(url);}else if(this.status===0){console.warn('THREE.FileLoader: HTTP Status 0 received.');for(var i=0,il=callbacks.length;i<il;i++){var callback=callbacks[i];if(callback.onLoad)callback.onLoad(response);}
scope.manager.itemEnd(url);}else{for(var i=0,il=callbacks.length;i<il;i++){var callback=callbacks[i];if(callback.onError)callback.onError(event);}
scope.manager.itemEnd(url);scope.manager.itemError(url);}},false);request.addEventListener('progress',function(event){var callbacks=loading[url];for(var i=0,il=callbacks.length;i<il;i++){var callback=callbacks[i];if(callback.onProgress)callback.onProgress(event);}},false);request.addEventListener('error',function(event){var callbacks=loading[url];delete loading[url];for(var i=0,il=callbacks.length;i<il;i++){var callback=callbacks[i];if(callback.onError)callback.onError(event);}
scope.manager.itemEnd(url);scope.manager.itemError(url);},false);if(this.responseType!==undefined)request.responseType=this.responseType;if(this.withCredentials!==undefined)request.withCredentials=this.withCredentials;if(request.overrideMimeType)request.overrideMimeType(this.mimeType!==undefined?this.mimeType:'text/plain');for(var header in this.requestHeader){request.setRequestHeader(header,this.requestHeader[header]);}
request.send(null);}
scope.manager.itemStart(url);return request;},setPath:function(value){this.path=value;return this;},setResponseType:function(value){this.responseType=value;return this;},setWithCredentials:function(value){this.withCredentials=value;return this;},setMimeType:function(value){this.mimeType=value;return this;},setRequestHeader:function(value){this.requestHeader=value;return this;}});function CompressedTextureLoader(manager){this.manager=(manager!==undefined)?manager:DefaultLoadingManager;this._parser=null;}
Object.assign(CompressedTextureLoader.prototype,{load:function(url,onLoad,onProgress,onError){var scope=this;var images=[];var texture=new CompressedTexture();texture.image=images;var loader=new FileLoader(this.manager);loader.setPath(this.path);loader.setResponseType('arraybuffer');function loadTexture(i){loader.load(url[i],function(buffer){var texDatas=scope._parser(buffer,true);images[i]={width:texDatas.width,height:texDatas.height,format:texDatas.format,mipmaps:texDatas.mipmaps};loaded+=1;if(loaded===6){if(texDatas.mipmapCount===1)
texture.minFilter=LinearFilter;texture.format=texDatas.format;texture.needsUpdate=true;if(onLoad)onLoad(texture);}},onProgress,onError);}
if(Array.isArray(url)){var loaded=0;for(var i=0,il=url.length;i<il;++i){loadTexture(i);}}else{loader.load(url,function(buffer){var texDatas=scope._parser(buffer,true);if(texDatas.isCubemap){var faces=texDatas.mipmaps.length/texDatas.mipmapCount;for(var f=0;f<faces;f++){images[f]={mipmaps:[]};for(var i=0;i<texDatas.mipmapCount;i++){images[f].mipmaps.push(texDatas.mipmaps[f*texDatas.mipmapCount+i]);images[f].format=texDatas.format;images[f].width=texDatas.width;images[f].height=texDatas.height;}}}else{texture.image.width=texDatas.width;texture.image.height=texDatas.height;texture.mipmaps=texDatas.mipmaps;}
if(texDatas.mipmapCount===1){texture.minFilter=LinearFilter;}
texture.format=texDatas.format;texture.needsUpdate=true;if(onLoad)onLoad(texture);},onProgress,onError);}
return texture;},setPath:function(value){this.path=value;return this;}});function DataTextureLoader(manager){this.manager=(manager!==undefined)?manager:DefaultLoadingManager;this._parser=null;}
Object.assign(DataTextureLoader.prototype,{load:function(url,onLoad,onProgress,onError){var scope=this;var texture=new DataTexture();var loader=new FileLoader(this.manager);loader.setResponseType('arraybuffer');loader.load(url,function(buffer){var texData=scope._parser(buffer);if(!texData)return;if(undefined!==texData.image){texture.image=texData.image;}else if(undefined!==texData.data){texture.image.width=texData.width;texture.image.height=texData.height;texture.image.data=texData.data;}
texture.wrapS=undefined!==texData.wrapS?texData.wrapS:ClampToEdgeWrapping;texture.wrapT=undefined!==texData.wrapT?texData.wrapT:ClampToEdgeWrapping;texture.magFilter=undefined!==texData.magFilter?texData.magFilter:LinearFilter;texture.minFilter=undefined!==texData.minFilter?texData.minFilter:LinearMipMapLinearFilter;texture.anisotropy=undefined!==texData.anisotropy?texData.anisotropy:1;if(undefined!==texData.format){texture.format=texData.format;}
if(undefined!==texData.type){texture.type=texData.type;}
if(undefined!==texData.mipmaps){texture.mipmaps=texData.mipmaps;}
if(1===texData.mipmapCount){texture.minFilter=LinearFilter;}
texture.needsUpdate=true;if(onLoad)onLoad(texture,texData);},onProgress,onError);return texture;}});function ImageLoader(manager){this.manager=(manager!==undefined)?manager:DefaultLoadingManager;}
Object.assign(ImageLoader.prototype,{crossOrigin:'Anonymous',load:function(url,onLoad,onProgress,onError){if(url===undefined)url='';if(this.path!==undefined)url=this.path+url;url=this.manager.resolveURL(url);var scope=this;var cached=Cache.get(url);if(cached!==undefined){scope.manager.itemStart(url);setTimeout(function(){if(onLoad)onLoad(cached);scope.manager.itemEnd(url);},0);return cached;}
var image=document.createElementNS('http://www.w3.org/1999/xhtml','img');image.addEventListener('load',function(){Cache.add(url,this);if(onLoad)onLoad(this);scope.manager.itemEnd(url);},false);image.addEventListener('error',function(event){if(onError)onError(event);scope.manager.itemEnd(url);scope.manager.itemError(url);},false);if(url.substr(0,5)!=='data:'){if(this.crossOrigin!==undefined)image.crossOrigin=this.crossOrigin;}
scope.manager.itemStart(url);image.src=url;return image;},setCrossOrigin:function(value){this.crossOrigin=value;return this;},setPath:function(value){this.path=value;return this;}});function CubeTextureLoader(manager){this.manager=(manager!==undefined)?manager:DefaultLoadingManager;}
Object.assign(CubeTextureLoader.prototype,{crossOrigin:'Anonymous',load:function(urls,onLoad,onProgress,onError){var texture=new CubeTexture();var loader=new ImageLoader(this.manager);loader.setCrossOrigin(this.crossOrigin);loader.setPath(this.path);var loaded=0;function loadTexture(i){loader.load(urls[i],function(image){texture.images[i]=image;loaded++;if(loaded===6){texture.needsUpdate=true;if(onLoad)onLoad(texture);}},undefined,onError);}
for(var i=0;i<urls.length;++i){loadTexture(i);}
return texture;},setCrossOrigin:function(value){this.crossOrigin=value;return this;},setPath:function(value){this.path=value;return this;}});function TextureLoader(manager){this.manager=(manager!==undefined)?manager:DefaultLoadingManager;}
Object.assign(TextureLoader.prototype,{crossOrigin:'Anonymous',load:function(url,onLoad,onProgress,onError){var loader=new ImageLoader(this.manager);loader.setCrossOrigin(this.crossOrigin);loader.setPath(this.path);var texture=new Texture();texture.image=loader.load(url,function(){var isJPEG=url.search(/\.(jpg|jpeg)$/)>0||url.search(/^data\:image\/jpeg/)===0;texture.format=isJPEG?RGBFormat:RGBAFormat;texture.needsUpdate=true;if(onLoad!==undefined){onLoad(texture);}},onProgress,onError);return texture;},setCrossOrigin:function(value){this.crossOrigin=value;return this;},setPath:function(value){this.path=value;return this;}});function Light(color,intensity){Object3D.call(this);this.type='Light';this.color=new Color(color);this.intensity=intensity!==undefined?intensity:1;this.receiveShadow=undefined;}
Light.prototype=Object.assign(Object.create(Object3D.prototype),{constructor:Light,isLight:true,copy:function(source){Object3D.prototype.copy.call(this,source);this.color.copy(source.color);this.intensity=source.intensity;return this;},toJSON:function(meta){var data=Object3D.prototype.toJSON.call(this,meta);data.object.color=this.color.getHex();data.object.intensity=this.intensity;if(this.groundColor!==undefined)data.object.groundColor=this.groundColor.getHex();if(this.distance!==undefined)data.object.distance=this.distance;if(this.angle!==undefined)data.object.angle=this.angle;if(this.decay!==undefined)data.object.decay=this.decay;if(this.penumbra!==undefined)data.object.penumbra=this.penumbra;if(this.shadow!==undefined)data.object.shadow=this.shadow.toJSON();return data;}});function HemisphereLight(skyColor,groundColor,intensity){Light.call(this,skyColor,intensity);this.type='HemisphereLight';this.castShadow=undefined;this.position.copy(Object3D.DefaultUp);this.updateMatrix();this.groundColor=new Color(groundColor);}
HemisphereLight.prototype=Object.assign(Object.create(Light.prototype),{constructor:HemisphereLight,isHemisphereLight:true,copy:function(source){Light.prototype.copy.call(this,source);this.groundColor.copy(source.groundColor);return this;}});function LightShadow(camera){this.camera=camera;this.bias=0;this.radius=1;this.mapSize=new Vector2(512,512);this.map=null;this.matrix=new Matrix4();}
Object.assign(LightShadow.prototype,{copy:function(source){this.camera=source.camera.clone();this.bias=source.bias;this.radius=source.radius;this.mapSize.copy(source.mapSize);return this;},clone:function(){return new this.constructor().copy(this);},toJSON:function(){var object={};if(this.bias!==0)object.bias=this.bias;if(this.radius!==1)object.radius=this.radius;if(this.mapSize.x!==512||this.mapSize.y!==512)object.mapSize=this.mapSize.toArray();object.camera=this.camera.toJSON(false).object;delete object.camera.matrix;return object;}});function SpotLightShadow(){LightShadow.call(this,new PerspectiveCamera(50,1,0.5,500));}
SpotLightShadow.prototype=Object.assign(Object.create(LightShadow.prototype),{constructor:SpotLightShadow,isSpotLightShadow:true,update:function(light){var camera=this.camera;var fov=_Math.RAD2DEG*2*light.angle;var aspect=this.mapSize.width/this.mapSize.height;var far=light.distance||camera.far;if(fov!==camera.fov||aspect!==camera.aspect||far!==camera.far){camera.fov=fov;camera.aspect=aspect;camera.far=far;camera.updateProjectionMatrix();}}});function SpotLight(color,intensity,distance,angle,penumbra,decay){Light.call(this,color,intensity);this.type='SpotLight';this.position.copy(Object3D.DefaultUp);this.updateMatrix();this.target=new Object3D();Object.defineProperty(this,'power',{get:function(){return this.intensity*Math.PI;},set:function(power){this.intensity=power/Math.PI;}});this.distance=(distance!==undefined)?distance:0;this.angle=(angle!==undefined)?angle:Math.PI/3;this.penumbra=(penumbra!==undefined)?penumbra:0;this.decay=(decay!==undefined)?decay:1;this.shadow=new SpotLightShadow();}
SpotLight.prototype=Object.assign(Object.create(Light.prototype),{constructor:SpotLight,isSpotLight:true,copy:function(source){Light.prototype.copy.call(this,source);this.distance=source.distance;this.angle=source.angle;this.penumbra=source.penumbra;this.decay=source.decay;this.target=source.target.clone();this.shadow=source.shadow.clone();return this;}});function PointLight(color,intensity,distance,decay){Light.call(this,color,intensity);this.type='PointLight';Object.defineProperty(this,'power',{get:function(){return this.intensity*4*Math.PI;},set:function(power){this.intensity=power/(4*Math.PI);}});this.distance=(distance!==undefined)?distance:0;this.decay=(decay!==undefined)?decay:1;this.shadow=new LightShadow(new PerspectiveCamera(90,1,0.5,500));}
PointLight.prototype=Object.assign(Object.create(Light.prototype),{constructor:PointLight,isPointLight:true,copy:function(source){Light.prototype.copy.call(this,source);this.distance=source.distance;this.decay=source.decay;this.shadow=source.shadow.clone();return this;}});function DirectionalLightShadow(){LightShadow.call(this,new OrthographicCamera(-5,5,5,-5,0.5,500));}
DirectionalLightShadow.prototype=Object.assign(Object.create(LightShadow.prototype),{constructor:DirectionalLightShadow});function DirectionalLight(color,intensity){Light.call(this,color,intensity);this.type='DirectionalLight';this.position.copy(Object3D.DefaultUp);this.updateMatrix();this.target=new Object3D();this.shadow=new DirectionalLightShadow();}
DirectionalLight.prototype=Object.assign(Object.create(Light.prototype),{constructor:DirectionalLight,isDirectionalLight:true,copy:function(source){Light.prototype.copy.call(this,source);this.target=source.target.clone();this.shadow=source.shadow.clone();return this;}});function AmbientLight(color,intensity){Light.call(this,color,intensity);this.type='AmbientLight';this.castShadow=undefined;}
AmbientLight.prototype=Object.assign(Object.create(Light.prototype),{constructor:AmbientLight,isAmbientLight:true});function RectAreaLight(color,intensity,width,height){Light.call(this,color,intensity);this.type='RectAreaLight';this.position.set(0,1,0);this.updateMatrix();this.width=(width!==undefined)?width:10;this.height=(height!==undefined)?height:10;}
RectAreaLight.prototype=Object.assign(Object.create(Light.prototype),{constructor:RectAreaLight,isRectAreaLight:true,copy:function(source){Light.prototype.copy.call(this,source);this.width=source.width;this.height=source.height;return this;},toJSON:function(meta){var data=Light.prototype.toJSON.call(this,meta);data.object.width=this.width;data.object.height=this.height;return data;}});var AnimationUtils={arraySlice:function(array,from,to){if(AnimationUtils.isTypedArray(array)){return new array.constructor(array.subarray(from,to!==undefined?to:array.length));}
return array.slice(from,to);},convertArray:function(array,type,forceClone){if(!array||!forceClone&&array.constructor===type)return array;if(typeof type.BYTES_PER_ELEMENT==='number'){return new type(array);}
return Array.prototype.slice.call(array);},isTypedArray:function(object){return ArrayBuffer.isView(object)&&!(object instanceof DataView);},getKeyframeOrder:function(times){function compareTime(i,j){return times[i]-times[j];}
var n=times.length;var result=new Array(n);for(var i=0;i!==n;++i)result[i]=i;result.sort(compareTime);return result;},sortedArray:function(values,stride,order){var nValues=values.length;var result=new values.constructor(nValues);for(var i=0,dstOffset=0;dstOffset!==nValues;++i){var srcOffset=order[i]*stride;for(var j=0;j!==stride;++j){result[dstOffset++]=values[srcOffset+j];}}
return result;},flattenJSON:function(jsonKeys,times,values,valuePropertyName){var i=1,key=jsonKeys[0];while(key!==undefined&&key[valuePropertyName]===undefined){key=jsonKeys[i++];}
if(key===undefined)return;var value=key[valuePropertyName];if(value===undefined)return;if(Array.isArray(value)){do{value=key[valuePropertyName];if(value!==undefined){times.push(key.time);values.push.apply(values,value);}
key=jsonKeys[i++];}while(key!==undefined);}else if(value.toArray!==undefined){do{value=key[valuePropertyName];if(value!==undefined){times.push(key.time);value.toArray(values,values.length);}
key=jsonKeys[i++];}while(key!==undefined);}else{do{value=key[valuePropertyName];if(value!==undefined){times.push(key.time);values.push(value);}
key=jsonKeys[i++];}while(key!==undefined);}}};function Interpolant(parameterPositions,sampleValues,sampleSize,resultBuffer){this.parameterPositions=parameterPositions;this._cachedIndex=0;this.resultBuffer=resultBuffer!==undefined?resultBuffer:new sampleValues.constructor(sampleSize);this.sampleValues=sampleValues;this.valueSize=sampleSize;}
Object.assign(Interpolant.prototype,{evaluate:function(t){var pp=this.parameterPositions,i1=this._cachedIndex,t1=pp[i1],t0=pp[i1-1];validate_interval:{seek:{var right;linear_scan:{forward_scan:if(!(t<t1)){for(var giveUpAt=i1+2;;){if(t1===undefined){if(t<t0)break forward_scan;i1=pp.length;this._cachedIndex=i1;return this.afterEnd_(i1-1,t,t0);}
if(i1===giveUpAt)break;t0=t1;t1=pp[++i1];if(t<t1){break seek;}}
right=pp.length;break linear_scan;}
if(!(t>=t0)){var t1global=pp[1];if(t<t1global){i1=2;t0=t1global;}
for(var giveUpAt=i1-2;;){if(t0===undefined){this._cachedIndex=0;return this.beforeStart_(0,t,t1);}
if(i1===giveUpAt)break;t1=t0;t0=pp[--i1-1];if(t>=t0){break seek;}}
right=i1;i1=0;break linear_scan;}
break validate_interval;}
while(i1<right){var mid=(i1+right)>>>1;if(t<pp[mid]){right=mid;}else{i1=mid+1;}}
t1=pp[i1];t0=pp[i1-1];if(t0===undefined){this._cachedIndex=0;return this.beforeStart_(0,t,t1);}
if(t1===undefined){i1=pp.length;this._cachedIndex=i1;return this.afterEnd_(i1-1,t0,t);}}
this._cachedIndex=i1;this.intervalChanged_(i1,t0,t1);}
return this.interpolate_(i1,t0,t,t1);},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_;},copySampleValue_:function(index){var result=this.resultBuffer,values=this.sampleValues,stride=this.valueSize,offset=index*stride;for(var i=0;i!==stride;++i){result[i]=values[offset+i];}
return result;},interpolate_:function(){throw new Error('call to abstract method');},intervalChanged_:function(){}});Object.assign(Interpolant.prototype,{beforeStart_:Interpolant.prototype.copySampleValue_,afterEnd_:Interpolant.prototype.copySampleValue_,});function CubicInterpolant(parameterPositions,sampleValues,sampleSize,resultBuffer){Interpolant.call(this,parameterPositions,sampleValues,sampleSize,resultBuffer);this._weightPrev=-0;this._offsetPrev=-0;this._weightNext=-0;this._offsetNext=-0;}
CubicInterpolant.prototype=Object.assign(Object.create(Interpolant.prototype),{constructor:CubicInterpolant,DefaultSettings_:{endingStart:ZeroCurvatureEnding,endingEnd:ZeroCurvatureEnding},intervalChanged_:function(i1,t0,t1){var pp=this.parameterPositions,iPrev=i1-2,iNext=i1+1,tPrev=pp[iPrev],tNext=pp[iNext];if(tPrev===undefined){switch(this.getSettings_().endingStart){case ZeroSlopeEnding:iPrev=i1;tPrev=2*t0-t1;break;case WrapAroundEnding:iPrev=pp.length-2;tPrev=t0+pp[iPrev]-pp[iPrev+1];break;default:iPrev=i1;tPrev=t1;}}
if(tNext===undefined){switch(this.getSettings_().endingEnd){case ZeroSlopeEnding:iNext=i1;tNext=2*t1-t0;break;case WrapAroundEnding:iNext=1;tNext=t1+pp[1]-pp[0];break;default:iNext=i1-1;tNext=t0;}}
var halfDt=(t1-t0)*0.5,stride=this.valueSize;this._weightPrev=halfDt/(t0-tPrev);this._weightNext=halfDt/(tNext-t1);this._offsetPrev=iPrev*stride;this._offsetNext=iNext*stride;},interpolate_:function(i1,t0,t,t1){var result=this.resultBuffer,values=this.sampleValues,stride=this.valueSize,o1=i1*stride,o0=o1-stride,oP=this._offsetPrev,oN=this._offsetNext,wP=this._weightPrev,wN=this._weightNext,p=(t-t0)/(t1-t0),pp=p*p,ppp=pp*p;var sP=-wP*ppp+2*wP*pp-wP*p;var s0=(1+wP)*ppp+(-1.5-2*wP)*pp+(-0.5+wP)*p+1;var s1=(-1-wN)*ppp+(1.5+wN)*pp+0.5*p;var sN=wN*ppp-wN*pp;for(var i=0;i!==stride;++i){result[i]=sP*values[oP+i]+
s0*values[o0+i]+
s1*values[o1+i]+
sN*values[oN+i];}
return result;}});function LinearInterpolant(parameterPositions,sampleValues,sampleSize,resultBuffer){Interpolant.call(this,parameterPositions,sampleValues,sampleSize,resultBuffer);}
LinearInterpolant.prototype=Object.assign(Object.create(Interpolant.prototype),{constructor:LinearInterpolant,interpolate_:function(i1,t0,t,t1){var result=this.resultBuffer,values=this.sampleValues,stride=this.valueSize,offset1=i1*stride,offset0=offset1-stride,weight1=(t-t0)/(t1-t0),weight0=1-weight1;for(var i=0;i!==stride;++i){result[i]=values[offset0+i]*weight0+
values[offset1+i]*weight1;}
return result;}});function DiscreteInterpolant(parameterPositions,sampleValues,sampleSize,resultBuffer){Interpolant.call(this,parameterPositions,sampleValues,sampleSize,resultBuffer);}
DiscreteInterpolant.prototype=Object.assign(Object.create(Interpolant.prototype),{constructor:DiscreteInterpolant,interpolate_:function(i1){return this.copySampleValue_(i1-1);}});var KeyframeTrackPrototype;KeyframeTrackPrototype={TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:InterpolateLinear,InterpolantFactoryMethodDiscrete:function(result){return new DiscreteInterpolant(this.times,this.values,this.getValueSize(),result);},InterpolantFactoryMethodLinear:function(result){return new LinearInterpolant(this.times,this.values,this.getValueSize(),result);},InterpolantFactoryMethodSmooth:function(result){return new CubicInterpolant(this.times,this.values,this.getValueSize(),result);},setInterpolation:function(interpolation){var factoryMethod;switch(interpolation){case InterpolateDiscrete:factoryMethod=this.InterpolantFactoryMethodDiscrete;break;case InterpolateLinear:factoryMethod=this.InterpolantFactoryMethodLinear;break;case InterpolateSmooth:factoryMethod=this.InterpolantFactoryMethodSmooth;break;}
if(factoryMethod===undefined){var message="unsupported interpolation for "+
this.ValueTypeName+" keyframe track named "+this.name;if(this.createInterpolant===undefined){if(interpolation!==this.DefaultInterpolation){this.setInterpolation(this.DefaultInterpolation);}else{throw new Error(message);}}
console.warn('THREE.KeyframeTrackPrototype:',message);return;}
this.createInterpolant=factoryMethod;},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return InterpolateDiscrete;case this.InterpolantFactoryMethodLinear:return InterpolateLinear;case this.InterpolantFactoryMethodSmooth:return InterpolateSmooth;}},getValueSize:function(){return this.values.length/this.times.length;},shift:function(timeOffset){if(timeOffset!==0.0){var times=this.times;for(var i=0,n=times.length;i!==n;++i){times[i]+=timeOffset;}}
return this;},scale:function(timeScale){if(timeScale!==1.0){var times=this.times;for(var i=0,n=times.length;i!==n;++i){times[i]*=timeScale;}}
return this;},trim:function(startTime,endTime){var times=this.times,nKeys=times.length,from=0,to=nKeys-1;while(from!==nKeys&&times[from]<startTime)++from;while(to!==-1&&times[to]>endTime)--to;++to;if(from!==0||to!==nKeys){if(from>=to)to=Math.max(to,1),from=to-1;var stride=this.getValueSize();this.times=AnimationUtils.arraySlice(times,from,to);this.values=AnimationUtils.arraySlice(this.values,from*stride,to*stride);}
return this;},validate:function(){var valid=true;var valueSize=this.getValueSize();if(valueSize-Math.floor(valueSize)!==0){console.error('THREE.KeyframeTrackPrototype: Invalid value size in track.',this);valid=false;}
var times=this.times,values=this.values,nKeys=times.length;if(nKeys===0){console.error('THREE.KeyframeTrackPrototype: Track is empty.',this);valid=false;}
var prevTime=null;for(var i=0;i!==nKeys;i++){var currTime=times[i];if(typeof currTime==='number'&&isNaN(currTime)){console.error('THREE.KeyframeTrackPrototype: Time is not a valid number.',this,i,currTime);valid=false;break;}
if(prevTime!==null&&prevTime>currTime){console.error('THREE.KeyframeTrackPrototype: Out of order keys.',this,i,currTime,prevTime);valid=false;break;}
prevTime=currTime;}
if(values!==undefined){if(AnimationUtils.isTypedArray(values)){for(var i=0,n=values.length;i!==n;++i){var value=values[i];if(isNaN(value)){console.error('THREE.KeyframeTrackPrototype: Value is not a valid number.',this,i,value);valid=false;break;}}}}
return valid;},optimize:function(){var times=this.times,values=this.values,stride=this.getValueSize(),smoothInterpolation=this.getInterpolation()===InterpolateSmooth,writeIndex=1,lastIndex=times.length-1;for(var i=1;i<lastIndex;++i){var keep=false;var time=times[i];var timeNext=times[i+1];if(time!==timeNext&&(i!==1||time!==time[0])){if(!smoothInterpolation){var offset=i*stride,offsetP=offset-stride,offsetN=offset+stride;for(var j=0;j!==stride;++j){var value=values[offset+j];if(value!==values[offsetP+j]||value!==values[offsetN+j]){keep=true;break;}}}else keep=true;}
if(keep){if(i!==writeIndex){times[writeIndex]=times[i];var readOffset=i*stride,writeOffset=writeIndex*stride;for(var j=0;j!==stride;++j)
values[writeOffset+j]=values[readOffset+j];}
++writeIndex;}}
if(lastIndex>0){times[writeIndex]=times[lastIndex];for(var readOffset=lastIndex*stride,writeOffset=writeIndex*stride,j=0;j!==stride;++j)
values[writeOffset+j]=values[readOffset+j];++writeIndex;}
if(writeIndex!==times.length){this.times=AnimationUtils.arraySlice(times,0,writeIndex);this.values=AnimationUtils.arraySlice(values,0,writeIndex*stride);}
return this;}};function KeyframeTrackConstructor(name,times,values,interpolation){if(name===undefined)throw new Error('track name is undefined');if(times===undefined||times.length===0){throw new Error('no keyframes in track named '+name);}
this.name=name;this.times=AnimationUtils.convertArray(times,this.TimeBufferType);this.values=AnimationUtils.convertArray(values,this.ValueBufferType);this.setInterpolation(interpolation||this.DefaultInterpolation);this.validate();this.optimize();}
function VectorKeyframeTrack(name,times,values,interpolation){KeyframeTrackConstructor.call(this,name,times,values,interpolation);}
VectorKeyframeTrack.prototype=Object.assign(Object.create(KeyframeTrackPrototype),{constructor:VectorKeyframeTrack,ValueTypeName:'vector'});function QuaternionLinearInterpolant(parameterPositions,sampleValues,sampleSize,resultBuffer){Interpolant.call(this,parameterPositions,sampleValues,sampleSize,resultBuffer);}
QuaternionLinearInterpolant.prototype=Object.assign(Object.create(Interpolant.prototype),{constructor:QuaternionLinearInterpolant,interpolate_:function(i1,t0,t,t1){var result=this.resultBuffer,values=this.sampleValues,stride=this.valueSize,offset=i1*stride,alpha=(t-t0)/(t1-t0);for(var end=offset+stride;offset!==end;offset+=4){Quaternion.slerpFlat(result,0,values,offset-stride,values,offset,alpha);}
return result;}});function QuaternionKeyframeTrack(name,times,values,interpolation){KeyframeTrackConstructor.call(this,name,times,values,interpolation);}
QuaternionKeyframeTrack.prototype=Object.assign(Object.create(KeyframeTrackPrototype),{constructor:QuaternionKeyframeTrack,ValueTypeName:'quaternion',DefaultInterpolation:InterpolateLinear,InterpolantFactoryMethodLinear:function(result){return new QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),result);},InterpolantFactoryMethodSmooth:undefined});function NumberKeyframeTrack(name,times,values,interpolation){KeyframeTrackConstructor.call(this,name,times,values,interpolation);}
NumberKeyframeTrack.prototype=Object.assign(Object.create(KeyframeTrackPrototype),{constructor:NumberKeyframeTrack,ValueTypeName:'number'});function StringKeyframeTrack(name,times,values,interpolation){KeyframeTrackConstructor.call(this,name,times,values,interpolation);}
StringKeyframeTrack.prototype=Object.assign(Object.create(KeyframeTrackPrototype),{constructor:StringKeyframeTrack,ValueTypeName:'string',ValueBufferType:Array,DefaultInterpolation:InterpolateDiscrete,InterpolantFactoryMethodLinear:undefined,InterpolantFactoryMethodSmooth:undefined});function BooleanKeyframeTrack(name,times,values){KeyframeTrackConstructor.call(this,name,times,values);}
BooleanKeyframeTrack.prototype=Object.assign(Object.create(KeyframeTrackPrototype),{constructor:BooleanKeyframeTrack,ValueTypeName:'bool',ValueBufferType:Array,DefaultInterpolation:InterpolateDiscrete,InterpolantFactoryMethodLinear:undefined,InterpolantFactoryMethodSmooth:undefined});function ColorKeyframeTrack(name,times,values,interpolation){KeyframeTrackConstructor.call(this,name,times,values,interpolation);}
ColorKeyframeTrack.prototype=Object.assign(Object.create(KeyframeTrackPrototype),{constructor:ColorKeyframeTrack,ValueTypeName:'color'});function KeyframeTrack(name,times,values,interpolation){KeyframeTrackConstructor.apply(this,name,times,values,interpolation);}
KeyframeTrack.prototype=KeyframeTrackPrototype;KeyframeTrackPrototype.constructor=KeyframeTrack;Object.assign(KeyframeTrack,{parse:function(json){if(json.type===undefined){throw new Error('track type undefined, can not parse');}
var trackType=KeyframeTrack._getTrackTypeForValueTypeName(json.type);if(json.times===undefined){var times=[],values=[];AnimationUtils.flattenJSON(json.keys,times,values,'value');json.times=times;json.values=values;}
if(trackType.parse!==undefined){return trackType.parse(json);}else{return new trackType(json.name,json.times,json.values,json.interpolation);}},toJSON:function(track){var trackType=track.constructor;var json;if(trackType.toJSON!==undefined){json=trackType.toJSON(track);}else{json={'name':track.name,'times':AnimationUtils.convertArray(track.times,Array),'values':AnimationUtils.convertArray(track.values,Array)};var interpolation=track.getInterpolation();if(interpolation!==track.DefaultInterpolation){json.interpolation=interpolation;}}
json.type=track.ValueTypeName;return json;},_getTrackTypeForValueTypeName:function(typeName){switch(typeName.toLowerCase()){case'scalar':case'double':case'float':case'number':case'integer':return NumberKeyframeTrack;case'vector':case'vector2':case'vector3':case'vector4':return VectorKeyframeTrack;case'color':return ColorKeyframeTrack;case'quaternion':return QuaternionKeyframeTrack;case'bool':case'boolean':return BooleanKeyframeTrack;case'string':return StringKeyframeTrack;}
throw new Error('Unsupported typeName: '+typeName);}});function AnimationClip(name,duration,tracks){this.name=name;this.tracks=tracks;this.duration=(duration!==undefined)?duration:-1;this.uuid=_Math.generateUUID();if(this.duration<0){this.resetDuration();}
this.optimize();}
Object.assign(AnimationClip,{parse:function(json){var tracks=[],jsonTracks=json.tracks,frameTime=1.0/(json.fps||1.0);for(var i=0,n=jsonTracks.length;i!==n;++i){tracks.push(KeyframeTrack.parse(jsonTracks[i]).scale(frameTime));}
return new AnimationClip(json.name,json.duration,tracks);},toJSON:function(clip){var tracks=[],clipTracks=clip.tracks;var json={'name':clip.name,'duration':clip.duration,'tracks':tracks};for(var i=0,n=clipTracks.length;i!==n;++i){tracks.push(KeyframeTrack.toJSON(clipTracks[i]));}
return json;},CreateFromMorphTargetSequence:function(name,morphTargetSequence,fps,noLoop){var numMorphTargets=morphTargetSequence.length;var tracks=[];for(var i=0;i<numMorphTargets;i++){var times=[];var values=[];times.push((i+numMorphTargets-1)%numMorphTargets,i,(i+1)%numMorphTargets);values.push(0,1,0);var order=AnimationUtils.getKeyframeOrder(times);times=AnimationUtils.sortedArray(times,1,order);values=AnimationUtils.sortedArray(values,1,order);if(!noLoop&&times[0]===0){times.push(numMorphTargets);values.push(values[0]);}
tracks.push(new NumberKeyframeTrack('.morphTargetInfluences['+morphTargetSequence[i].name+']',times,values).scale(1.0/fps));}
return new AnimationClip(name,-1,tracks);},findByName:function(objectOrClipArray,name){var clipArray=objectOrClipArray;if(!Array.isArray(objectOrClipArray)){var o=objectOrClipArray;clipArray=o.geometry&&o.geometry.animations||o.animations;}
for(var i=0;i<clipArray.length;i++){if(clipArray[i].name===name){return clipArray[i];}}
return null;},CreateClipsFromMorphTargetSequences:function(morphTargets,fps,noLoop){var animationToMorphTargets={};var pattern=/^([\w-]*?)([\d]+)$/;for(var i=0,il=morphTargets.length;i<il;i++){var morphTarget=morphTargets[i];var parts=morphTarget.name.match(pattern);if(parts&&parts.length>1){var name=parts[1];var animationMorphTargets=animationToMorphTargets[name];if(!animationMorphTargets){animationToMorphTargets[name]=animationMorphTargets=[];}
animationMorphTargets.push(morphTarget);}}
var clips=[];for(var name in animationToMorphTargets){clips.push(AnimationClip.CreateFromMorphTargetSequence(name,animationToMorphTargets[name],fps,noLoop));}
return clips;},parseAnimation:function(animation,bones){if(!animation){console.error('THREE.AnimationClip: No animation in JSONLoader data.');return null;}
var addNonemptyTrack=function(trackType,trackName,animationKeys,propertyName,destTracks){if(animationKeys.length!==0){var times=[];var values=[];AnimationUtils.flattenJSON(animationKeys,times,values,propertyName);if(times.length!==0){destTracks.push(new trackType(trackName,times,values));}}};var tracks=[];var clipName=animation.name||'default';var duration=animation.length||-1;var fps=animation.fps||30;var hierarchyTracks=animation.hierarchy||[];for(var h=0;h<hierarchyTracks.length;h++){var animationKeys=hierarchyTracks[h].keys;if(!animationKeys||animationKeys.length===0)continue;if(animationKeys[0].morphTargets){var morphTargetNames={};for(var k=0;k<animationKeys.length;k++){if(animationKeys[k].morphTargets){for(var m=0;m<animationKeys[k].morphTargets.length;m++){morphTargetNames[animationKeys[k].morphTargets[m]]=-1;}}}
for(var morphTargetName in morphTargetNames){var times=[];var values=[];for(var m=0;m!==animationKeys[k].morphTargets.length;++m){var animationKey=animationKeys[k];times.push(animationKey.time);values.push((animationKey.morphTarget===morphTargetName)?1:0);}
tracks.push(new NumberKeyframeTrack('.morphTargetInfluence['+morphTargetName+']',times,values));}
duration=morphTargetNames.length*(fps||1.0);}else{var boneName='.bones['+bones[h].name+']';addNonemptyTrack(VectorKeyframeTrack,boneName+'.position',animationKeys,'pos',tracks);addNonemptyTrack(QuaternionKeyframeTrack,boneName+'.quaternion',animationKeys,'rot',tracks);addNonemptyTrack(VectorKeyframeTrack,boneName+'.scale',animationKeys,'scl',tracks);}}
if(tracks.length===0){return null;}
var clip=new AnimationClip(clipName,duration,tracks);return clip;}});Object.assign(AnimationClip.prototype,{resetDuration:function(){var tracks=this.tracks,duration=0;for(var i=0,n=tracks.length;i!==n;++i){var track=this.tracks[i];duration=Math.max(duration,track.times[track.times.length-1]);}
this.duration=duration;},trim:function(){for(var i=0;i<this.tracks.length;i++){this.tracks[i].trim(0,this.duration);}
return this;},optimize:function(){for(var i=0;i<this.tracks.length;i++){this.tracks[i].optimize();}
return this;}});function MaterialLoader(manager){this.manager=(manager!==undefined)?manager:DefaultLoadingManager;this.textures={};}
Object.assign(MaterialLoader.prototype,{load:function(url,onLoad,onProgress,onError){var scope=this;var loader=new FileLoader(scope.manager);loader.load(url,function(text){onLoad(scope.parse(JSON.parse(text)));},onProgress,onError);},setTextures:function(value){this.textures=value;},parse:function(json){var textures=this.textures;function getTexture(name){if(textures[name]===undefined){console.warn('THREE.MaterialLoader: Undefined texture',name);}
return textures[name];}
var material=new Materials[json.type]();if(json.uuid!==undefined)material.uuid=json.uuid;if(json.name!==undefined)material.name=json.name;if(json.color!==undefined)material.color.setHex(json.color);if(json.roughness!==undefined)material.roughness=json.roughness;if(json.metalness!==undefined)material.metalness=json.metalness;if(json.emissive!==undefined)material.emissive.setHex(json.emissive);if(json.specular!==undefined)material.specular.setHex(json.specular);if(json.shininess!==undefined)material.shininess=json.shininess;if(json.clearCoat!==undefined)material.clearCoat=json.clearCoat;if(json.clearCoatRoughness!==undefined)material.clearCoatRoughness=json.clearCoatRoughness;if(json.uniforms!==undefined)material.uniforms=json.uniforms;if(json.vertexShader!==undefined)material.vertexShader=json.vertexShader;if(json.fragmentShader!==undefined)material.fragmentShader=json.fragmentShader;if(json.vertexColors!==undefined)material.vertexColors=json.vertexColors;if(json.fog!==undefined)material.fog=json.fog;if(json.flatShading!==undefined)material.flatShading=json.flatShading;if(json.blending!==undefined)material.blending=json.blending;if(json.side!==undefined)material.side=json.side;if(json.opacity!==undefined)material.opacity=json.opacity;if(json.transparent!==undefined)material.transparent=json.transparent;if(json.alphaTest!==undefined)material.alphaTest=json.alphaTest;if(json.depthTest!==undefined)material.depthTest=json.depthTest;if(json.depthWrite!==undefined)material.depthWrite=json.depthWrite;if(json.colorWrite!==undefined)material.colorWrite=json.colorWrite;if(json.wireframe!==undefined)material.wireframe=json.wireframe;if(json.wireframeLinewidth!==undefined)material.wireframeLinewidth=json.wireframeLinewidth;if(json.wireframeLinecap!==undefined)material.wireframeLinecap=json.wireframeLinecap;if(json.wireframeLinejoin!==undefined)material.wireframeLinejoin=json.wireframeLinejoin;if(json.rotation!==undefined)material.rotation=json.rotation;if(json.linewidth!==1)material.linewidth=json.linewidth;if(json.dashSize!==undefined)material.dashSize=json.dashSize;if(json.gapSize!==undefined)material.gapSize=json.gapSize;if(json.scale!==undefined)material.scale=json.scale;if(json.skinning!==undefined)material.skinning=json.skinning;if(json.morphTargets!==undefined)material.morphTargets=json.morphTargets;if(json.dithering!==undefined)material.dithering=json.dithering;if(json.visible!==undefined)material.visible=json.visible;if(json.userData!==undefined)material.userData=json.userData;if(json.shading!==undefined)material.flatShading=json.shading===1;if(json.size!==undefined)material.size=json.size;if(json.sizeAttenuation!==undefined)material.sizeAttenuation=json.sizeAttenuation;if(json.map!==undefined)material.map=getTexture(json.map);if(json.alphaMap!==undefined){material.alphaMap=getTexture(json.alphaMap);material.transparent=true;}
if(json.bumpMap!==undefined)material.bumpMap=getTexture(json.bumpMap);if(json.bumpScale!==undefined)material.bumpScale=json.bumpScale;if(json.normalMap!==undefined)material.normalMap=getTexture(json.normalMap);if(json.normalScale!==undefined){var normalScale=json.normalScale;if(Array.isArray(normalScale)===false){normalScale=[normalScale,normalScale];}
material.normalScale=new Vector2().fromArray(normalScale);}
if(json.displacementMap!==undefined)material.displacementMap=getTexture(json.displacementMap);if(json.displacementScale!==undefined)material.displacementScale=json.displacementScale;if(json.displacementBias!==undefined)material.displacementBias=json.displacementBias;if(json.roughnessMap!==undefined)material.roughnessMap=getTexture(json.roughnessMap);if(json.metalnessMap!==undefined)material.metalnessMap=getTexture(json.metalnessMap);if(json.emissiveMap!==undefined)material.emissiveMap=getTexture(json.emissiveMap);if(json.emissiveIntensity!==undefined)material.emissiveIntensity=json.emissiveIntensity;if(json.specularMap!==undefined)material.specularMap=getTexture(json.specularMap);if(json.envMap!==undefined)material.envMap=getTexture(json.envMap);if(json.reflectivity!==undefined)material.reflectivity=json.reflectivity;if(json.lightMap!==undefined)material.lightMap=getTexture(json.lightMap);if(json.lightMapIntensity!==undefined)material.lightMapIntensity=json.lightMapIntensity;if(json.aoMap!==undefined)material.aoMap=getTexture(json.aoMap);if(json.aoMapIntensity!==undefined)material.aoMapIntensity=json.aoMapIntensity;if(json.gradientMap!==undefined)material.gradientMap=getTexture(json.gradientMap);return material;}});function BufferGeometryLoader(manager){this.manager=(manager!==undefined)?manager:DefaultLoadingManager;}
Object.assign(BufferGeometryLoader.prototype,{load:function(url,onLoad,onProgress,onError){var scope=this;var loader=new FileLoader(scope.manager);loader.load(url,function(text){onLoad(scope.parse(JSON.parse(text)));},onProgress,onError);},parse:function(json){var geometry=new BufferGeometry();var index=json.data.index;if(index!==undefined){var typedArray=new TYPED_ARRAYS[index.type](index.array);geometry.setIndex(new BufferAttribute(typedArray,1));}
var attributes=json.data.attributes;for(var key in attributes){var attribute=attributes[key];var typedArray=new TYPED_ARRAYS[attribute.type](attribute.array);geometry.addAttribute(key,new BufferAttribute(typedArray,attribute.itemSize,attribute.normalized));}
var groups=json.data.groups||json.data.drawcalls||json.data.offsets;if(groups!==undefined){for(var i=0,n=groups.length;i!==n;++i){var group=groups[i];geometry.addGroup(group.start,group.count,group.materialIndex);}}
var boundingSphere=json.data.boundingSphere;if(boundingSphere!==undefined){var center=new Vector3();if(boundingSphere.center!==undefined){center.fromArray(boundingSphere.center);}
geometry.boundingSphere=new Sphere(center,boundingSphere.radius);}
return geometry;}});var TYPED_ARRAYS={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:typeof Uint8ClampedArray!=='undefined'?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function Loader(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};}
Loader.Handlers={handlers:[],add:function(regex,loader){this.handlers.push(regex,loader);},get:function(file){var handlers=this.handlers;for(var i=0,l=handlers.length;i<l;i+=2){var regex=handlers[i];var loader=handlers[i+1];if(regex.test(file)){return loader;}}
return null;}};Object.assign(Loader.prototype,{crossOrigin:undefined,extractUrlBase:function(url){var parts=url.split('/');if(parts.length===1)return'./';parts.pop();return parts.join('/')+'/';},initMaterials:function(materials,texturePath,crossOrigin){var array=[];for(var i=0;i<materials.length;++i){array[i]=this.createMaterial(materials[i],texturePath,crossOrigin);}
return array;},createMaterial:(function(){var BlendingMode={NoBlending:NoBlending,NormalBlending:NormalBlending,AdditiveBlending:AdditiveBlending,SubtractiveBlending:SubtractiveBlending,MultiplyBlending:MultiplyBlending,CustomBlending:CustomBlending};var color=new Color();var textureLoader=new TextureLoader();var materialLoader=new MaterialLoader();return function createMaterial(m,texturePath,crossOrigin){var textures={};function loadTexture(path,repeat,offset,wrap,anisotropy){var fullPath=texturePath+path;var loader=Loader.Handlers.get(fullPath);var texture;if(loader!==null){texture=loader.load(fullPath);}else{textureLoader.setCrossOrigin(crossOrigin);texture=textureLoader.load(fullPath);}
if(repeat!==undefined){texture.repeat.fromArray(repeat);if(repeat[0]!==1)texture.wrapS=RepeatWrapping;if(repeat[1]!==1)texture.wrapT=RepeatWrapping;}
if(offset!==undefined){texture.offset.fromArray(offset);}
if(wrap!==undefined){if(wrap[0]==='repeat')texture.wrapS=RepeatWrapping;if(wrap[0]==='mirror')texture.wrapS=MirroredRepeatWrapping;if(wrap[1]==='repeat')texture.wrapT=RepeatWrapping;if(wrap[1]==='mirror')texture.wrapT=MirroredRepeatWrapping;}
if(anisotropy!==undefined){texture.anisotropy=anisotropy;}
var uuid=_Math.generateUUID();textures[uuid]=texture;return uuid;}
var json={uuid:_Math.generateUUID(),type:'MeshLambertMaterial'};for(var name in m){var value=m[name];switch(name){case'DbgColor':case'DbgIndex':case'opticalDensity':case'illumination':break;case'DbgName':json.name=value;break;case'blending':json.blending=BlendingMode[value];break;case'colorAmbient':case'mapAmbient':console.warn('THREE.Loader.createMaterial:',name,'is no longer supported.');break;case'colorDiffuse':json.color=color.fromArray(value).getHex();break;case'colorSpecular':json.specular=color.fromArray(value).getHex();break;case'colorEmissive':json.emissive=color.fromArray(value).getHex();break;case'specularCoef':json.shininess=value;break;case'shading':if(value.toLowerCase()==='basic')json.type='MeshBasicMaterial';if(value.toLowerCase()==='phong')json.type='MeshPhongMaterial';if(value.toLowerCase()==='standard')json.type='MeshStandardMaterial';break;case'mapDiffuse':json.map=loadTexture(value,m.mapDiffuseRepeat,m.mapDiffuseOffset,m.mapDiffuseWrap,m.mapDiffuseAnisotropy);break;case'mapDiffuseRepeat':case'mapDiffuseOffset':case'mapDiffuseWrap':case'mapDiffuseAnisotropy':break;case'mapEmissive':json.emissiveMap=loadTexture(value,m.mapEmissiveRepeat,m.mapEmissiveOffset,m.mapEmissiveWrap,m.mapEmissiveAnisotropy);break;case'mapEmissiveRepeat':case'mapEmissiveOffset':case'mapEmissiveWrap':case'mapEmissiveAnisotropy':break;case'mapLight':json.lightMap=loadTexture(value,m.mapLightRepeat,m.mapLightOffset,m.mapLightWrap,m.mapLightAnisotropy);break;case'mapLightRepeat':case'mapLightOffset':case'mapLightWrap':case'mapLightAnisotropy':break;case'mapAO':json.aoMap=loadTexture(value,m.mapAORepeat,m.mapAOOffset,m.mapAOWrap,m.mapAOAnisotropy);break;case'mapAORepeat':case'mapAOOffset':case'mapAOWrap':case'mapAOAnisotropy':break;case'mapBump':json.bumpMap=loadTexture(value,m.mapBumpRepeat,m.mapBumpOffset,m.mapBumpWrap,m.mapBumpAnisotropy);break;case'mapBumpScale':json.bumpScale=value;break;case'mapBumpRepeat':case'mapBumpOffset':case'mapBumpWrap':case'mapBumpAnisotropy':break;case'mapNormal':json.normalMap=loadTexture(value,m.mapNormalRepeat,m.mapNormalOffset,m.mapNormalWrap,m.mapNormalAnisotropy);break;case'mapNormalFactor':json.normalScale=[value,value];break;case'mapNormalRepeat':case'mapNormalOffset':case'mapNormalWrap':case'mapNormalAnisotropy':break;case'mapSpecular':json.specularMap=loadTexture(value,m.mapSpecularRepeat,m.mapSpecularOffset,m.mapSpecularWrap,m.mapSpecularAnisotropy);break;case'mapSpecularRepeat':case'mapSpecularOffset':case'mapSpecularWrap':case'mapSpecularAnisotropy':break;case'mapMetalness':json.metalnessMap=loadTexture(value,m.mapMetalnessRepeat,m.mapMetalnessOffset,m.mapMetalnessWrap,m.mapMetalnessAnisotropy);break;case'mapMetalnessRepeat':case'mapMetalnessOffset':case'mapMetalnessWrap':case'mapMetalnessAnisotropy':break;case'mapRoughness':json.roughnessMap=loadTexture(value,m.mapRoughnessRepeat,m.mapRoughnessOffset,m.mapRoughnessWrap,m.mapRoughnessAnisotropy);break;case'mapRoughnessRepeat':case'mapRoughnessOffset':case'mapRoughnessWrap':case'mapRoughnessAnisotropy':break;case'mapAlpha':json.alphaMap=loadTexture(value,m.mapAlphaRepeat,m.mapAlphaOffset,m.mapAlphaWrap,m.mapAlphaAnisotropy);break;case'mapAlphaRepeat':case'mapAlphaOffset':case'mapAlphaWrap':case'mapAlphaAnisotropy':break;case'flipSided':json.side=BackSide;break;case'doubleSided':json.side=DoubleSide;break;case'transparency':console.warn('THREE.Loader.createMaterial: transparency has been renamed to opacity');json.opacity=value;break;case'depthTest':case'depthWrite':case'colorWrite':case'opacity':case'reflectivity':case'transparent':case'visible':case'wireframe':json[name]=value;break;case'vertexColors':if(value===true)json.vertexColors=VertexColors;if(value==='face')json.vertexColors=FaceColors;break;default:console.error('THREE.Loader.createMaterial: Unsupported',name,value);break;}}
if(json.type==='MeshBasicMaterial')delete json.emissive;if(json.type!=='MeshPhongMaterial')delete json.specular;if(json.opacity<1)json.transparent=true;materialLoader.setTextures(textures);return materialLoader.parse(json);};})()});function JSONLoader(manager){if(typeof manager==='boolean'){console.warn('THREE.JSONLoader: showStatus parameter has been removed from constructor.');manager=undefined;}
this.manager=(manager!==undefined)?manager:DefaultLoadingManager;this.withCredentials=false;}
Object.assign(JSONLoader.prototype,{load:function(url,onLoad,onProgress,onError){var scope=this;var texturePath=this.texturePath&&(typeof this.texturePath==="string")?this.texturePath:Loader.prototype.extractUrlBase(url);var loader=new FileLoader(this.manager);loader.setWithCredentials(this.withCredentials);loader.load(url,function(text){var json=JSON.parse(text);var metadata=json.metadata;if(metadata!==undefined){var type=metadata.type;if(type!==undefined){if(type.toLowerCase()==='object'){console.error('THREE.JSONLoader: '+url+' should be loaded with THREE.ObjectLoader instead.');return;}
if(type.toLowerCase()==='scene'){console.error('THREE.JSONLoader: '+url+' should be loaded with THREE.SceneLoader instead.');return;}}}
var object=scope.parse(json,texturePath);onLoad(object.geometry,object.materials);},onProgress,onError);},setTexturePath:function(value){this.texturePath=value;},parse:(function(){function parseModel(json,geometry){function isBitSet(value,position){return value&(1<<position);}
var i,j,fi,offset,zLength,colorIndex,normalIndex,uvIndex,materialIndex,type,isQuad,hasMaterial,hasFaceVertexUv,hasFaceNormal,hasFaceVertexNormal,hasFaceColor,hasFaceVertexColor,vertex,face,faceA,faceB,hex,normal,uvLayer,uv,u,v,faces=json.faces,vertices=json.vertices,normals=json.normals,colors=json.colors,scale=json.scale,nUvLayers=0;if(json.uvs!==undefined){for(i=0;i<json.uvs.length;i++){if(json.uvs[i].length)nUvLayers++;}
for(i=0;i<nUvLayers;i++){geometry.faceVertexUvs[i]=[];}}
offset=0;zLength=vertices.length;while(offset<zLength){vertex=new Vector3();vertex.x=vertices[offset++]*scale;vertex.y=vertices[offset++]*scale;vertex.z=vertices[offset++]*scale;geometry.vertices.push(vertex);}
offset=0;zLength=faces.length;while(offset<zLength){type=faces[offset++];isQuad=isBitSet(type,0);hasMaterial=isBitSet(type,1);hasFaceVertexUv=isBitSet(type,3);hasFaceNormal=isBitSet(type,4);hasFaceVertexNormal=isBitSet(type,5);hasFaceColor=isBitSet(type,6);hasFaceVertexColor=isBitSet(type,7);if(isQuad){faceA=new Face3();faceA.a=faces[offset];faceA.b=faces[offset+1];faceA.c=faces[offset+3];faceB=new Face3();faceB.a=faces[offset+1];faceB.b=faces[offset+2];faceB.c=faces[offset+3];offset+=4;if(hasMaterial){materialIndex=faces[offset++];faceA.materialIndex=materialIndex;faceB.materialIndex=materialIndex;}
fi=geometry.faces.length;if(hasFaceVertexUv){for(i=0;i<nUvLayers;i++){uvLayer=json.uvs[i];geometry.faceVertexUvs[i][fi]=[];geometry.faceVertexUvs[i][fi+1]=[];for(j=0;j<4;j++){uvIndex=faces[offset++];u=uvLayer[uvIndex*2];v=uvLayer[uvIndex*2+1];uv=new Vector2(u,v);if(j!==2)geometry.faceVertexUvs[i][fi].push(uv);if(j!==0)geometry.faceVertexUvs[i][fi+1].push(uv);}}}
if(hasFaceNormal){normalIndex=faces[offset++]*3;faceA.normal.set(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]);faceB.normal.copy(faceA.normal);}
if(hasFaceVertexNormal){for(i=0;i<4;i++){normalIndex=faces[offset++]*3;normal=new Vector3(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]);if(i!==2)faceA.vertexNormals.push(normal);if(i!==0)faceB.vertexNormals.push(normal);}}
if(hasFaceColor){colorIndex=faces[offset++];hex=colors[colorIndex];faceA.color.setHex(hex);faceB.color.setHex(hex);}
if(hasFaceVertexColor){for(i=0;i<4;i++){colorIndex=faces[offset++];hex=colors[colorIndex];if(i!==2)faceA.vertexColors.push(new Color(hex));if(i!==0)faceB.vertexColors.push(new Color(hex));}}
geometry.faces.push(faceA);geometry.faces.push(faceB);}else{face=new Face3();face.a=faces[offset++];face.b=faces[offset++];face.c=faces[offset++];if(hasMaterial){materialIndex=faces[offset++];face.materialIndex=materialIndex;}
fi=geometry.faces.length;if(hasFaceVertexUv){for(i=0;i<nUvLayers;i++){uvLayer=json.uvs[i];geometry.faceVertexUvs[i][fi]=[];for(j=0;j<3;j++){uvIndex=faces[offset++];u=uvLayer[uvIndex*2];v=uvLayer[uvIndex*2+1];uv=new Vector2(u,v);geometry.faceVertexUvs[i][fi].push(uv);}}}
if(hasFaceNormal){normalIndex=faces[offset++]*3;face.normal.set(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]);}
if(hasFaceVertexNormal){for(i=0;i<3;i++){normalIndex=faces[offset++]*3;normal=new Vector3(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]);face.vertexNormals.push(normal);}}
if(hasFaceColor){colorIndex=faces[offset++];face.color.setHex(colors[colorIndex]);}
if(hasFaceVertexColor){for(i=0;i<3;i++){colorIndex=faces[offset++];face.vertexColors.push(new Color(colors[colorIndex]));}}
geometry.faces.push(face);}}}
function parseSkin(json,geometry){var influencesPerVertex=(json.influencesPerVertex!==undefined)?json.influencesPerVertex:2;if(json.skinWeights){for(var i=0,l=json.skinWeights.length;i<l;i+=influencesPerVertex){var x=json.skinWeights[i];var y=(influencesPerVertex>1)?json.skinWeights[i+1]:0;var z=(influencesPerVertex>2)?json.skinWeights[i+2]:0;var w=(influencesPerVertex>3)?json.skinWeights[i+3]:0;geometry.skinWeights.push(new Vector4(x,y,z,w));}}
if(json.skinIndices){for(var i=0,l=json.skinIndices.length;i<l;i+=influencesPerVertex){var a=json.skinIndices[i];var b=(influencesPerVertex>1)?json.skinIndices[i+1]:0;var c=(influencesPerVertex>2)?json.skinIndices[i+2]:0;var d=(influencesPerVertex>3)?json.skinIndices[i+3]:0;geometry.skinIndices.push(new Vector4(a,b,c,d));}}
geometry.bones=json.bones;if(geometry.bones&&geometry.bones.length>0&&(geometry.skinWeights.length!==geometry.skinIndices.length||geometry.skinIndices.length!==geometry.vertices.length)){console.warn('When skinning, number of vertices ('+geometry.vertices.length+'), skinIndices ('+
geometry.skinIndices.length+'), and skinWeights ('+geometry.skinWeights.length+') should match.');}}
function parseMorphing(json,geometry){var scale=json.scale;if(json.morphTargets!==undefined){for(var i=0,l=json.morphTargets.length;i<l;i++){geometry.morphTargets[i]={};geometry.morphTargets[i].name=json.morphTargets[i].name;geometry.morphTargets[i].vertices=[];var dstVertices=geometry.morphTargets[i].vertices;var srcVertices=json.morphTargets[i].vertices;for(var v=0,vl=srcVertices.length;v<vl;v+=3){var vertex=new Vector3();vertex.x=srcVertices[v]*scale;vertex.y=srcVertices[v+1]*scale;vertex.z=srcVertices[v+2]*scale;dstVertices.push(vertex);}}}
if(json.morphColors!==undefined&&json.morphColors.length>0){console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');var faces=geometry.faces;var morphColors=json.morphColors[0].colors;for(var i=0,l=faces.length;i<l;i++){faces[i].color.fromArray(morphColors,i*3);}}}
function parseAnimations(json,geometry){var outputAnimations=[];var animations=[];if(json.animation!==undefined){animations.push(json.animation);}
if(json.animations!==undefined){if(json.animations.length){animations=animations.concat(json.animations);}else{animations.push(json.animations);}}
for(var i=0;i<animations.length;i++){var clip=AnimationClip.parseAnimation(animations[i],geometry.bones);if(clip)outputAnimations.push(clip);}
if(geometry.morphTargets){var morphAnimationClips=AnimationClip.CreateClipsFromMorphTargetSequences(geometry.morphTargets,10);outputAnimations=outputAnimations.concat(morphAnimationClips);}
if(outputAnimations.length>0)geometry.animations=outputAnimations;}
return function(json,texturePath){if(json.data!==undefined){json=json.data;}
if(json.scale!==undefined){json.scale=1.0/json.scale;}else{json.scale=1.0;}
var geometry=new Geometry();parseModel(json,geometry);parseSkin(json,geometry);parseMorphing(json,geometry);parseAnimations(json,geometry);geometry.computeFaceNormals();geometry.computeBoundingSphere();if(json.materials===undefined||json.materials.length===0){return{geometry:geometry};}else{var materials=Loader.prototype.initMaterials(json.materials,texturePath,this.crossOrigin);return{geometry:geometry,materials:materials};}};})()});function ObjectLoader(manager){this.manager=(manager!==undefined)?manager:DefaultLoadingManager;this.texturePath='';}
Object.assign(ObjectLoader.prototype,{load:function(url,onLoad,onProgress,onError){if(this.texturePath===''){this.texturePath=url.substring(0,url.lastIndexOf('/')+1);}
var scope=this;var loader=new FileLoader(scope.manager);loader.load(url,function(text){var json=null;try{json=JSON.parse(text);}catch(error){if(onError!==undefined)onError(error);console.error('THREE:ObjectLoader: Can\'t parse '+url+'.',error.message);return;}
var metadata=json.metadata;if(metadata===undefined||metadata.type===undefined||metadata.type.toLowerCase()==='geometry'){console.error('THREE.ObjectLoader: Can\'t load '+url+'. Use THREE.JSONLoader instead.');return;}
scope.parse(json,onLoad);},onProgress,onError);},setTexturePath:function(value){this.texturePath=value;},setCrossOrigin:function(value){this.crossOrigin=value;},parse:function(json,onLoad){var geometries=this.parseGeometries(json.geometries);var images=this.parseImages(json.images,function(){if(onLoad!==undefined)onLoad(object);});var textures=this.parseTextures(json.textures,images);var materials=this.parseMaterials(json.materials,textures);var object=this.parseObject(json.object,geometries,materials);if(json.animations){object.animations=this.parseAnimations(json.animations);}
if(json.images===undefined||json.images.length===0){if(onLoad!==undefined)onLoad(object);}
return object;},parseGeometries:function(json){var geometries={};if(json!==undefined){var geometryLoader=new JSONLoader();var bufferGeometryLoader=new BufferGeometryLoader();for(var i=0,l=json.length;i<l;i++){var geometry;var data=json[i];switch(data.type){case'PlaneGeometry':case'PlaneBufferGeometry':geometry=new Geometries[data.type](data.width,data.height,data.widthSegments,data.heightSegments);break;case'BoxGeometry':case'BoxBufferGeometry':case'CubeGeometry':geometry=new Geometries[data.type](data.width,data.height,data.depth,data.widthSegments,data.heightSegments,data.depthSegments);break;case'CircleGeometry':case'CircleBufferGeometry':geometry=new Geometries[data.type](data.radius,data.segments,data.thetaStart,data.thetaLength);break;case'CylinderGeometry':case'CylinderBufferGeometry':geometry=new Geometries[data.type](data.radiusTop,data.radiusBottom,data.height,data.radialSegments,data.heightSegments,data.openEnded,data.thetaStart,data.thetaLength);break;case'ConeGeometry':case'ConeBufferGeometry':geometry=new Geometries[data.type](data.radius,data.height,data.radialSegments,data.heightSegments,data.openEnded,data.thetaStart,data.thetaLength);break;case'SphereGeometry':case'SphereBufferGeometry':geometry=new Geometries[data.type](data.radius,data.widthSegments,data.heightSegments,data.phiStart,data.phiLength,data.thetaStart,data.thetaLength);break;case'DodecahedronGeometry':case'DodecahedronBufferGeometry':case'IcosahedronGeometry':case'IcosahedronBufferGeometry':case'OctahedronGeometry':case'OctahedronBufferGeometry':case'TetrahedronGeometry':case'TetrahedronBufferGeometry':geometry=new Geometries[data.type](data.radius,data.detail);break;case'RingGeometry':case'RingBufferGeometry':geometry=new Geometries[data.type](data.innerRadius,data.outerRadius,data.thetaSegments,data.phiSegments,data.thetaStart,data.thetaLength);break;case'TorusGeometry':case'TorusBufferGeometry':geometry=new Geometries[data.type](data.radius,data.tube,data.radialSegments,data.tubularSegments,data.arc);break;case'TorusKnotGeometry':case'TorusKnotBufferGeometry':geometry=new Geometries[data.type](data.radius,data.tube,data.tubularSegments,data.radialSegments,data.p,data.q);break;case'LatheGeometry':case'LatheBufferGeometry':geometry=new Geometries[data.type](data.points,data.segments,data.phiStart,data.phiLength);break;case'PolyhedronGeometry':case'PolyhedronBufferGeometry':geometry=new Geometries[data.type](data.vertices,data.indices,data.radius,data.details);break;case'BufferGeometry':geometry=bufferGeometryLoader.parse(data);break;case'Geometry':geometry=geometryLoader.parse(data,this.texturePath).geometry;break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+data.type+'"');continue;}
geometry.uuid=data.uuid;if(data.name!==undefined)geometry.name=data.name;geometries[data.uuid]=geometry;}}
return geometries;},parseMaterials:function(json,textures){var materials={};if(json!==undefined){var loader=new MaterialLoader();loader.setTextures(textures);for(var i=0,l=json.length;i<l;i++){var data=json[i];if(data.type==='MultiMaterial'){var array=[];for(var j=0;j<data.materials.length;j++){array.push(loader.parse(data.materials[j]));}
materials[data.uuid]=array;}else{materials[data.uuid]=loader.parse(data);}}}
return materials;},parseAnimations:function(json){var animations=[];for(var i=0;i<json.length;i++){var clip=AnimationClip.parse(json[i]);animations.push(clip);}
return animations;},parseImages:function(json,onLoad){var scope=this;var images={};function loadImage(url){scope.manager.itemStart(url);return loader.load(url,function(){scope.manager.itemEnd(url);},undefined,function(){scope.manager.itemEnd(url);scope.manager.itemError(url);});}
if(json!==undefined&&json.length>0){var manager=new LoadingManager(onLoad);var loader=new ImageLoader(manager);loader.setCrossOrigin(this.crossOrigin);for(var i=0,l=json.length;i<l;i++){var image=json[i];var path=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(image.url)?image.url:scope.texturePath+image.url;images[image.uuid]=loadImage(path);}}
return images;},parseTextures:function(json,images){function parseConstant(value,type){if(typeof value==='number')return value;console.warn('THREE.ObjectLoader.parseTexture: Constant should be in numeric form.',value);return type[value];}
var textures={};if(json!==undefined){for(var i=0,l=json.length;i<l;i++){var data=json[i];if(data.image===undefined){console.warn('THREE.ObjectLoader: No "image" specified for',data.uuid);}
if(images[data.image]===undefined){console.warn('THREE.ObjectLoader: Undefined image',data.image);}
var texture=new Texture(images[data.image]);texture.needsUpdate=true;texture.uuid=data.uuid;if(data.name!==undefined)texture.name=data.name;if(data.mapping!==undefined)texture.mapping=parseConstant(data.mapping,TEXTURE_MAPPING);if(data.offset!==undefined)texture.offset.fromArray(data.offset);if(data.repeat!==undefined)texture.repeat.fromArray(data.repeat);if(data.center!==undefined)texture.center.fromArray(data.center);if(data.rotation!==undefined)texture.rotation=data.rotation;if(data.wrap!==undefined){texture.wrapS=parseConstant(data.wrap[0],TEXTURE_WRAPPING);texture.wrapT=parseConstant(data.wrap[1],TEXTURE_WRAPPING);}
if(data.minFilter!==undefined)texture.minFilter=parseConstant(data.minFilter,TEXTURE_FILTER);if(data.magFilter!==undefined)texture.magFilter=parseConstant(data.magFilter,TEXTURE_FILTER);if(data.anisotropy!==undefined)texture.anisotropy=data.anisotropy;if(data.flipY!==undefined)texture.flipY=data.flipY;textures[data.uuid]=texture;}}
return textures;},parseObject:function(){var matrix=new Matrix4();return function parseObject(data,geometries,materials){var object;function getGeometry(name){if(geometries[name]===undefined){console.warn('THREE.ObjectLoader: Undefined geometry',name);}
return geometries[name];}
function getMaterial(name){if(name===undefined)return undefined;if(Array.isArray(name)){var array=[];for(var i=0,l=name.length;i<l;i++){var uuid=name[i];if(materials[uuid]===undefined){console.warn('THREE.ObjectLoader: Undefined material',uuid);}
array.push(materials[uuid]);}
return array;}
if(materials[name]===undefined){console.warn('THREE.ObjectLoader: Undefined material',name);}
return materials[name];}
switch(data.type){case'Scene':object=new Scene();if(data.background!==undefined){if(Number.isInteger(data.background)){object.background=new Color(data.background);}}
if(data.fog!==undefined){if(data.fog.type==='Fog'){object.fog=new Fog(data.fog.color,data.fog.near,data.fog.far);}else if(data.fog.type==='FogExp2'){object.fog=new FogExp2(data.fog.color,data.fog.density);}}
break;case'PerspectiveCamera':object=new PerspectiveCamera(data.fov,data.aspect,data.near,data.far);if(data.focus!==undefined)object.focus=data.focus;if(data.zoom!==undefined)object.zoom=data.zoom;if(data.filmGauge!==undefined)object.filmGauge=data.filmGauge;if(data.filmOffset!==undefined)object.filmOffset=data.filmOffset;if(data.view!==undefined)object.view=Object.assign({},data.view);break;case'OrthographicCamera':object=new OrthographicCamera(data.left,data.right,data.top,data.bottom,data.near,data.far);break;case'AmbientLight':object=new AmbientLight(data.color,data.intensity);break;case'DirectionalLight':object=new DirectionalLight(data.color,data.intensity);break;case'PointLight':object=new PointLight(data.color,data.intensity,data.distance,data.decay);break;case'RectAreaLight':object=new RectAreaLight(data.color,data.intensity,data.width,data.height);break;case'SpotLight':object=new SpotLight(data.color,data.intensity,data.distance,data.angle,data.penumbra,data.decay);break;case'HemisphereLight':object=new HemisphereLight(data.color,data.groundColor,data.intensity);break;case'SkinnedMesh':console.warn('THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.');case'Mesh':var geometry=getGeometry(data.geometry);var material=getMaterial(data.material);if(geometry.bones&&geometry.bones.length>0){object=new SkinnedMesh(geometry,material);}else{object=new Mesh(geometry,material);}
break;case'LOD':object=new LOD();break;case'Line':object=new Line(getGeometry(data.geometry),getMaterial(data.material),data.mode);break;case'LineLoop':object=new LineLoop(getGeometry(data.geometry),getMaterial(data.material));break;case'LineSegments':object=new LineSegments(getGeometry(data.geometry),getMaterial(data.material));break;case'PointCloud':case'Points':object=new Points(getGeometry(data.geometry),getMaterial(data.material));break;case'Sprite':object=new Sprite(getMaterial(data.material));break;case'Group':object=new Group();break;default:object=new Object3D();}
object.uuid=data.uuid;if(data.name!==undefined)object.name=data.name;if(data.matrix!==undefined){matrix.fromArray(data.matrix);matrix.decompose(object.position,object.quaternion,object.scale);}else{if(data.position!==undefined)object.position.fromArray(data.position);if(data.rotation!==undefined)object.rotation.fromArray(data.rotation);if(data.quaternion!==undefined)object.quaternion.fromArray(data.quaternion);if(data.scale!==undefined)object.scale.fromArray(data.scale);}
if(data.castShadow!==undefined)object.castShadow=data.castShadow;if(data.receiveShadow!==undefined)object.receiveShadow=data.receiveShadow;if(data.shadow){if(data.shadow.bias!==undefined)object.shadow.bias=data.shadow.bias;if(data.shadow.radius!==undefined)object.shadow.radius=data.shadow.radius;if(data.shadow.mapSize!==undefined)object.shadow.mapSize.fromArray(data.shadow.mapSize);if(data.shadow.camera!==undefined)object.shadow.camera=this.parseObject(data.shadow.camera);}
if(data.visible!==undefined)object.visible=data.visible;if(data.userData!==undefined)object.userData=data.userData;if(data.children!==undefined){var children=data.children;for(var i=0;i<children.length;i++){object.add(this.parseObject(children[i],geometries,materials));}}
if(data.type==='LOD'){var levels=data.levels;for(var l=0;l<levels.length;l++){var level=levels[l];var child=object.getObjectByProperty('uuid',level.object);if(child!==undefined){object.addLevel(child,level.distance);}}}
return object;};}()});var TEXTURE_MAPPING={UVMapping:UVMapping,CubeReflectionMapping:CubeReflectionMapping,CubeRefractionMapping:CubeRefractionMapping,EquirectangularReflectionMapping:EquirectangularReflectionMapping,EquirectangularRefractionMapping:EquirectangularRefractionMapping,SphericalReflectionMapping:SphericalReflectionMapping,CubeUVReflectionMapping:CubeUVReflectionMapping,CubeUVRefractionMapping:CubeUVRefractionMapping};var TEXTURE_WRAPPING={RepeatWrapping:RepeatWrapping,ClampToEdgeWrapping:ClampToEdgeWrapping,MirroredRepeatWrapping:MirroredRepeatWrapping};var TEXTURE_FILTER={NearestFilter:NearestFilter,NearestMipMapNearestFilter:NearestMipMapNearestFilter,NearestMipMapLinearFilter:NearestMipMapLinearFilter,LinearFilter:LinearFilter,LinearMipMapNearestFilter:LinearMipMapNearestFilter,LinearMipMapLinearFilter:LinearMipMapLinearFilter};function CatmullRom(t,p0,p1,p2,p3){var v0=(p2-p0)*0.5;var v1=(p3-p1)*0.5;var t2=t*t;var t3=t*t2;return(2*p1-2*p2+v0+v1)*t3+(-3*p1+3*p2-2*v0-v1)*t2+v0*t+p1;}
function QuadraticBezierP0(t,p){var k=1-t;return k*k*p;}
function QuadraticBezierP1(t,p){return 2*(1-t)*t*p;}
function QuadraticBezierP2(t,p){return t*t*p;}
function QuadraticBezier(t,p0,p1,p2){return QuadraticBezierP0(t,p0)+QuadraticBezierP1(t,p1)+
QuadraticBezierP2(t,p2);}
function CubicBezierP0(t,p){var k=1-t;return k*k*k*p;}
function CubicBezierP1(t,p){var k=1-t;return 3*k*k*t*p;}
function CubicBezierP2(t,p){return 3*(1-t)*t*t*p;}
function CubicBezierP3(t,p){return t*t*t*p;}
function CubicBezier(t,p0,p1,p2,p3){return CubicBezierP0(t,p0)+CubicBezierP1(t,p1)+CubicBezierP2(t,p2)+
CubicBezierP3(t,p3);}
function Curve(){this.type='Curve';this.arcLengthDivisions=200;}
Object.assign(Curve.prototype,{getPoint:function(){console.warn('THREE.Curve: .getPoint() not implemented.');return null;},getPointAt:function(u,optionalTarget){var t=this.getUtoTmapping(u);return this.getPoint(t,optionalTarget);},getPoints:function(divisions){if(divisions===undefined)divisions=5;var points=[];for(var d=0;d<=divisions;d++){points.push(this.getPoint(d/divisions));}
return points;},getSpacedPoints:function(divisions){if(divisions===undefined)divisions=5;var points=[];for(var d=0;d<=divisions;d++){points.push(this.getPointAt(d/divisions));}
return points;},getLength:function(){var lengths=this.getLengths();return lengths[lengths.length-1];},getLengths:function(divisions){if(divisions===undefined)divisions=this.arcLengthDivisions;if(this.cacheArcLengths&&(this.cacheArcLengths.length===divisions+1)&&!this.needsUpdate){return this.cacheArcLengths;}
this.needsUpdate=false;var cache=[];var current,last=this.getPoint(0);var p,sum=0;cache.push(0);for(p=1;p<=divisions;p++){current=this.getPoint(p/divisions);sum+=current.distanceTo(last);cache.push(sum);last=current;}
this.cacheArcLengths=cache;return cache;},updateArcLengths:function(){this.needsUpdate=true;this.getLengths();},getUtoTmapping:function(u,distance){var arcLengths=this.getLengths();var i=0,il=arcLengths.length;var targetArcLength;if(distance){targetArcLength=distance;}else{targetArcLength=u*arcLengths[il-1];}
var low=0,high=il-1,comparison;while(low<=high){i=Math.floor(low+(high-low)/2);comparison=arcLengths[i]-targetArcLength;if(comparison<0){low=i+1;}else if(comparison>0){high=i-1;}else{high=i;break;}}
i=high;if(arcLengths[i]===targetArcLength){return i/(il-1);}
var lengthBefore=arcLengths[i];var lengthAfter=arcLengths[i+1];var segmentLength=lengthAfter-lengthBefore;var segmentFraction=(targetArcLength-lengthBefore)/segmentLength;var t=(i+segmentFraction)/(il-1);return t;},getTangent:function(t){var delta=0.0001;var t1=t-delta;var t2=t+delta;if(t1<0)t1=0;if(t2>1)t2=1;var pt1=this.getPoint(t1);var pt2=this.getPoint(t2);var vec=pt2.clone().sub(pt1);return vec.normalize();},getTangentAt:function(u){var t=this.getUtoTmapping(u);return this.getTangent(t);},computeFrenetFrames:function(segments,closed){var normal=new Vector3();var tangents=[];var normals=[];var binormals=[];var vec=new Vector3();var mat=new Matrix4();var i,u,theta;for(i=0;i<=segments;i++){u=i/segments;tangents[i]=this.getTangentAt(u);tangents[i].normalize();}
normals[0]=new Vector3();binormals[0]=new Vector3();var min=Number.MAX_VALUE;var tx=Math.abs(tangents[0].x);var ty=Math.abs(tangents[0].y);var tz=Math.abs(tangents[0].z);if(tx<=min){min=tx;normal.set(1,0,0);}
if(ty<=min){min=ty;normal.set(0,1,0);}
if(tz<=min){normal.set(0,0,1);}
vec.crossVectors(tangents[0],normal).normalize();normals[0].crossVectors(tangents[0],vec);binormals[0].crossVectors(tangents[0],normals[0]);for(i=1;i<=segments;i++){normals[i]=normals[i-1].clone();binormals[i]=binormals[i-1].clone();vec.crossVectors(tangents[i-1],tangents[i]);if(vec.length()>Number.EPSILON){vec.normalize();theta=Math.acos(_Math.clamp(tangents[i-1].dot(tangents[i]),-1,1));normals[i].applyMatrix4(mat.makeRotationAxis(vec,theta));}
binormals[i].crossVectors(tangents[i],normals[i]);}
if(closed===true){theta=Math.acos(_Math.clamp(normals[0].dot(normals[segments]),-1,1));theta/=segments;if(tangents[0].dot(vec.crossVectors(normals[0],normals[segments]))>0){theta=-theta;}
for(i=1;i<=segments;i++){normals[i].applyMatrix4(mat.makeRotationAxis(tangents[i],theta*i));binormals[i].crossVectors(tangents[i],normals[i]);}}
return{tangents:tangents,normals:normals,binormals:binormals};},clone:function(){return new this.constructor().copy(this);},copy:function(source){this.arcLengthDivisions=source.arcLengthDivisions;return this;}});function LineCurve(v1,v2){Curve.call(this);this.type='LineCurve';this.v1=v1||new Vector2();this.v2=v2||new Vector2();}
LineCurve.prototype=Object.create(Curve.prototype);LineCurve.prototype.constructor=LineCurve;LineCurve.prototype.isLineCurve=true;LineCurve.prototype.getPoint=function(t,optionalTarget){var point=optionalTarget||new Vector2();if(t===1){point.copy(this.v2);}else{point.copy(this.v2).sub(this.v1);point.multiplyScalar(t).add(this.v1);}
return point;};LineCurve.prototype.getPointAt=function(u,optionalTarget){return this.getPoint(u,optionalTarget);};LineCurve.prototype.getTangent=function(){var tangent=this.v2.clone().sub(this.v1);return tangent.normalize();};LineCurve.prototype.copy=function(source){Curve.prototype.copy.call(this,source);this.v1.copy(source.v1);this.v2.copy(source.v2);return this;};function CurvePath(){Curve.call(this);this.type='CurvePath';this.curves=[];this.autoClose=false;}
CurvePath.prototype=Object.assign(Object.create(Curve.prototype),{constructor:CurvePath,add:function(curve){this.curves.push(curve);},closePath:function(){var startPoint=this.curves[0].getPoint(0);var endPoint=this.curves[this.curves.length-1].getPoint(1);if(!startPoint.equals(endPoint)){this.curves.push(new LineCurve(endPoint,startPoint));}},getPoint:function(t){var d=t*this.getLength();var curveLengths=this.getCurveLengths();var i=0;while(i<curveLengths.length){if(curveLengths[i]>=d){var diff=curveLengths[i]-d;var curve=this.curves[i];var segmentLength=curve.getLength();var u=segmentLength===0?0:1-diff/segmentLength;return curve.getPointAt(u);}
i++;}
return null;},getLength:function(){var lens=this.getCurveLengths();return lens[lens.length-1];},updateArcLengths:function(){this.needsUpdate=true;this.cacheLengths=null;this.getCurveLengths();},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length){return this.cacheLengths;}
var lengths=[],sums=0;for(var i=0,l=this.curves.length;i<l;i++){sums+=this.curves[i].getLength();lengths.push(sums);}
this.cacheLengths=lengths;return lengths;},getSpacedPoints:function(divisions){if(divisions===undefined)divisions=40;var points=[];for(var i=0;i<=divisions;i++){points.push(this.getPoint(i/divisions));}
if(this.autoClose){points.push(points[0]);}
return points;},getPoints:function(divisions){divisions=divisions||12;var points=[],last;for(var i=0,curves=this.curves;i<curves.length;i++){var curve=curves[i];var resolution=(curve&&curve.isEllipseCurve)?divisions*2:(curve&&curve.isLineCurve)?1:(curve&&curve.isSplineCurve)?divisions*curve.points.length:divisions;var pts=curve.getPoints(resolution);for(var j=0;j<pts.length;j++){var point=pts[j];if(last&&last.equals(point))continue;points.push(point);last=point;}}
if(this.autoClose&&points.length>1&&!points[points.length-1].equals(points[0])){points.push(points[0]);}
return points;},copy:function(source){Curve.prototype.copy.call(this,source);this.curves=[];for(var i=0,l=source.curves.length;i<l;i++){var curve=source.curves[i];this.curves.push(curve.clone());}
this.autoClose=source.autoClose;return this;}});function EllipseCurve(aX,aY,xRadius,yRadius,aStartAngle,aEndAngle,aClockwise,aRotation){Curve.call(this);this.type='EllipseCurve';this.aX=aX||0;this.aY=aY||0;this.xRadius=xRadius||1;this.yRadius=yRadius||1;this.aStartAngle=aStartAngle|| 0;this.aEndAngle=aEndAngle||2*Math.PI;this.aClockwise=aClockwise||false;this.aRotation=aRotation||0;}
EllipseCurve.prototype=Object.create(Curve.prototype);EllipseCurve.prototype.constructor=EllipseCurve;EllipseCurve.prototype.isEllipseCurve=true;EllipseCurve.prototype.getPoint=function(t,optionalTarget){var point=optionalTarget||new Vector2();var twoPi=Math.PI*2;var deltaAngle=this.aEndAngle-this.aStartAngle;var samePoints=Math.abs(deltaAngle)<Number.EPSILON;while(deltaAngle<0)deltaAngle+=twoPi;while(deltaAngle>twoPi)deltaAngle-=twoPi;if(deltaAngle<Number.EPSILON){if(samePoints){deltaAngle=0;}else{deltaAngle=twoPi;}}
if(this.aClockwise===true&&!samePoints){if(deltaAngle===twoPi){deltaAngle=-twoPi;}else{deltaAngle=deltaAngle-twoPi;}}
var angle=this.aStartAngle+t*deltaAngle;var x=this.aX+this.xRadius*Math.cos(angle);var y=this.aY+this.yRadius*Math.sin(angle);if(this.aRotation!==0){var cos=Math.cos(this.aRotation);var sin=Math.sin(this.aRotation);var tx=x-this.aX;var ty=y-this.aY;x=tx*cos-ty*sin+this.aX;y=tx*sin+ty*cos+this.aY;}
return point.set(x,y);};EllipseCurve.prototype.copy=function(source){Curve.prototype.copy.call(this,source);this.aX=source.aX;this.aY=source.aY;this.xRadius=source.xRadius;this.yRadius=source.yRadius;this.aStartAngle=source.aStartAngle;this.aEndAngle=source.aEndAngle;this.aClockwise=source.aClockwise;this.aRotation=source.aRotation;return this;};function SplineCurve(points){Curve.call(this);this.type='SplineCurve';this.points=points||[];}
SplineCurve.prototype=Object.create(Curve.prototype);SplineCurve.prototype.constructor=SplineCurve;SplineCurve.prototype.isSplineCurve=true;SplineCurve.prototype.getPoint=function(t,optionalTarget){var point=optionalTarget||new Vector2();var points=this.points;var p=(points.length-1)*t;var intPoint=Math.floor(p);var weight=p-intPoint;var p0=points[intPoint===0?intPoint:intPoint-1];var p1=points[intPoint];var p2=points[intPoint>points.length-2?points.length-1:intPoint+1];var p3=points[intPoint>points.length-3?points.length-1:intPoint+2];point.set(CatmullRom(weight,p0.x,p1.x,p2.x,p3.x),CatmullRom(weight,p0.y,p1.y,p2.y,p3.y));return point;};SplineCurve.prototype.copy=function(source){Curve.prototype.copy.call(this,source);this.points=[];for(var i=0,l=source.points.length;i<l;i++){var point=source.points[i];this.points.push(point.clone());}
return this;};function CubicBezierCurve(v0,v1,v2,v3){Curve.call(this);this.type='CubicBezierCurve';this.v0=v0||new Vector2();this.v1=v1||new Vector2();this.v2=v2||new Vector2();this.v3=v3||new Vector2();}
CubicBezierCurve.prototype=Object.create(Curve.prototype);CubicBezierCurve.prototype.constructor=CubicBezierCurve;CubicBezierCurve.prototype.isCubicBezierCurve=true;CubicBezierCurve.prototype.getPoint=function(t,optionalTarget){var point=optionalTarget||new Vector2();var v0=this.v0,v1=this.v1,v2=this.v2,v3=this.v3;point.set(CubicBezier(t,v0.x,v1.x,v2.x,v3.x),CubicBezier(t,v0.y,v1.y,v2.y,v3.y));return point;};CubicBezierCurve.prototype.copy=function(source){Curve.prototype.copy.call(this,source);this.v0.copy(source.v0);this.v1.copy(source.v1);this.v2.copy(source.v2);this.v3.copy(source.v3);return this;};function QuadraticBezierCurve(v0,v1,v2){Curve.call(this);this.type='QuadraticBezierCurve';this.v0=v0||new Vector2();this.v1=v1||new Vector2();this.v2=v2||new Vector2();}
QuadraticBezierCurve.prototype=Object.create(Curve.prototype);QuadraticBezierCurve.prototype.constructor=QuadraticBezierCurve;QuadraticBezierCurve.prototype.isQuadraticBezierCurve=true;QuadraticBezierCurve.prototype.getPoint=function(t,optionalTarget){var point=optionalTarget||new Vector2();var v0=this.v0,v1=this.v1,v2=this.v2;point.set(QuadraticBezier(t,v0.x,v1.x,v2.x),QuadraticBezier(t,v0.y,v1.y,v2.y));return point;};QuadraticBezierCurve.prototype.copy=function(source){Curve.prototype.copy.call(this,source);this.v0.copy(source.v0);this.v1.copy(source.v1);this.v2.copy(source.v2);return this;};var PathPrototype=Object.assign(Object.create(CurvePath.prototype),{setFromPoints:function(points){this.moveTo(points[0].x,points[0].y);for(var i=1,l=points.length;i<l;i++){this.lineTo(points[i].x,points[i].y);}},moveTo:function(x,y){this.currentPoint.set(x,y);},lineTo:function(x,y){var curve=new LineCurve(this.currentPoint.clone(),new Vector2(x,y));this.curves.push(curve);this.currentPoint.set(x,y);},quadraticCurveTo:function(aCPx,aCPy,aX,aY){var curve=new QuadraticBezierCurve(this.currentPoint.clone(),new Vector2(aCPx,aCPy),new Vector2(aX,aY));this.curves.push(curve);this.currentPoint.set(aX,aY);},bezierCurveTo:function(aCP1x,aCP1y,aCP2x,aCP2y,aX,aY){var curve=new CubicBezierCurve(this.currentPoint.clone(),new Vector2(aCP1x,aCP1y),new Vector2(aCP2x,aCP2y),new Vector2(aX,aY));this.curves.push(curve);this.currentPoint.set(aX,aY);},splineThru:function(pts){var npts=[this.currentPoint.clone()].concat(pts);var curve=new SplineCurve(npts);this.curves.push(curve);this.currentPoint.copy(pts[pts.length-1]);},arc:function(aX,aY,aRadius,aStartAngle,aEndAngle,aClockwise){var x0=this.currentPoint.x;var y0=this.currentPoint.y;this.absarc(aX+x0,aY+y0,aRadius,aStartAngle,aEndAngle,aClockwise);},absarc:function(aX,aY,aRadius,aStartAngle,aEndAngle,aClockwise){this.absellipse(aX,aY,aRadius,aRadius,aStartAngle,aEndAngle,aClockwise);},ellipse:function(aX,aY,xRadius,yRadius,aStartAngle,aEndAngle,aClockwise,aRotation){var x0=this.currentPoint.x;var y0=this.currentPoint.y;this.absellipse(aX+x0,aY+y0,xRadius,yRadius,aStartAngle,aEndAngle,aClockwise,aRotation);},absellipse:function(aX,aY,xRadius,yRadius,aStartAngle,aEndAngle,aClockwise,aRotation){var curve=new EllipseCurve(aX,aY,xRadius,yRadius,aStartAngle,aEndAngle,aClockwise,aRotation);if(this.curves.length>0){var firstPoint=curve.getPoint(0);if(!firstPoint.equals(this.currentPoint)){this.lineTo(firstPoint.x,firstPoint.y);}}
this.curves.push(curve);var lastPoint=curve.getPoint(1);this.currentPoint.copy(lastPoint);},copy:function(source){CurvePath.prototype.copy.call(this,source);this.currentPoint.copy(source.currentPoint);return this;}});function Path(points){CurvePath.call(this);this.type='Path';this.currentPoint=new Vector2();if(points){this.setFromPoints(points);}}
Path.prototype=PathPrototype;PathPrototype.constructor=Path;function Shape(points){Path.call(this,points);this.type='Shape';this.holes=[];}
Shape.prototype=Object.assign(Object.create(PathPrototype),{constructor:Shape,getPointsHoles:function(divisions){var holesPts=[];for(var i=0,l=this.holes.length;i<l;i++){holesPts[i]=this.holes[i].getPoints(divisions);}
return holesPts;},extractPoints:function(divisions){return{shape:this.getPoints(divisions),holes:this.getPointsHoles(divisions)};},copy:function(source){Path.prototype.copy.call(this,source);this.holes=[];for(var i=0,l=source.holes.length;i<l;i++){var hole=source.holes[i];this.holes.push(hole.clone());}
return this;}});function ShapePath(){this.type='ShapePath';this.subPaths=[];this.currentPath=null;}
Object.assign(ShapePath.prototype,{moveTo:function(x,y){this.currentPath=new Path();this.subPaths.push(this.currentPath);this.currentPath.moveTo(x,y);},lineTo:function(x,y){this.currentPath.lineTo(x,y);},quadraticCurveTo:function(aCPx,aCPy,aX,aY){this.currentPath.quadraticCurveTo(aCPx,aCPy,aX,aY);},bezierCurveTo:function(aCP1x,aCP1y,aCP2x,aCP2y,aX,aY){this.currentPath.bezierCurveTo(aCP1x,aCP1y,aCP2x,aCP2y,aX,aY);},splineThru:function(pts){this.currentPath.splineThru(pts);},toShapes:function(isCCW,noHoles){function toShapesNoHoles(inSubpaths){var shapes=[];for(var i=0,l=inSubpaths.length;i<l;i++){var tmpPath=inSubpaths[i];var tmpShape=new Shape();tmpShape.curves=tmpPath.curves;shapes.push(tmpShape);}
return shapes;}
function isPointInsidePolygon(inPt,inPolygon){var polyLen=inPolygon.length;var inside=false;for(var p=polyLen-1,q=0;q<polyLen;p=q++){var edgeLowPt=inPolygon[p];var edgeHighPt=inPolygon[q];var edgeDx=edgeHighPt.x-edgeLowPt.x;var edgeDy=edgeHighPt.y-edgeLowPt.y;if(Math.abs(edgeDy)>Number.EPSILON){if(edgeDy<0){edgeLowPt=inPolygon[q];edgeDx=-edgeDx;edgeHighPt=inPolygon[p];edgeDy=-edgeDy;}
if((inPt.y<edgeLowPt.y)||(inPt.y>edgeHighPt.y))continue;if(inPt.y===edgeLowPt.y){if(inPt.x===edgeLowPt.x)return true;}else{var perpEdge=edgeDy*(inPt.x-edgeLowPt.x)-edgeDx*(inPt.y-edgeLowPt.y);if(perpEdge===0)return true;if(perpEdge<0)continue;inside=!inside;}}else{if(inPt.y!==edgeLowPt.y)continue;if(((edgeHighPt.x<=inPt.x)&&(inPt.x<=edgeLowPt.x))||((edgeLowPt.x<=inPt.x)&&(inPt.x<=edgeHighPt.x)))return true;}}
return inside;}
var isClockWise=ShapeUtils.isClockWise;var subPaths=this.subPaths;if(subPaths.length===0)return[];if(noHoles===true)return toShapesNoHoles(subPaths);var solid,tmpPath,tmpShape,shapes=[];if(subPaths.length===1){tmpPath=subPaths[0];tmpShape=new Shape();tmpShape.curves=tmpPath.curves;shapes.push(tmpShape);return shapes;}
var holesFirst=!isClockWise(subPaths[0].getPoints());holesFirst=isCCW?!holesFirst:holesFirst;var betterShapeHoles=[];var newShapes=[];var newShapeHoles=[];var mainIdx=0;var tmpPoints;newShapes[mainIdx]=undefined;newShapeHoles[mainIdx]=[];for(var i=0,l=subPaths.length;i<l;i++){tmpPath=subPaths[i];tmpPoints=tmpPath.getPoints();solid=isClockWise(tmpPoints);solid=isCCW?!solid:solid;if(solid){if((!holesFirst)&&(newShapes[mainIdx]))mainIdx++;newShapes[mainIdx]={s:new Shape(),p:tmpPoints};newShapes[mainIdx].s.curves=tmpPath.curves;if(holesFirst)mainIdx++;newShapeHoles[mainIdx]=[];}else{newShapeHoles[mainIdx].push({h:tmpPath,p:tmpPoints[0]});}}
if(!newShapes[0])return toShapesNoHoles(subPaths);if(newShapes.length>1){var ambiguous=false;var toChange=[];for(var sIdx=0,sLen=newShapes.length;sIdx<sLen;sIdx++){betterShapeHoles[sIdx]=[];}
for(var sIdx=0,sLen=newShapes.length;sIdx<sLen;sIdx++){var sho=newShapeHoles[sIdx];for(var hIdx=0;hIdx<sho.length;hIdx++){var ho=sho[hIdx];var hole_unassigned=true;for(var s2Idx=0;s2Idx<newShapes.length;s2Idx++){if(isPointInsidePolygon(ho.p,newShapes[s2Idx].p)){if(sIdx!==s2Idx)toChange.push({froms:sIdx,tos:s2Idx,hole:hIdx});if(hole_unassigned){hole_unassigned=false;betterShapeHoles[s2Idx].push(ho);}else{ambiguous=true;}}}
if(hole_unassigned){betterShapeHoles[sIdx].push(ho);}}}
if(toChange.length>0){if(!ambiguous)newShapeHoles=betterShapeHoles;}}
var tmpHoles;for(var i=0,il=newShapes.length;i<il;i++){tmpShape=newShapes[i].s;shapes.push(tmpShape);tmpHoles=newShapeHoles[i];for(var j=0,jl=tmpHoles.length;j<jl;j++){tmpShape.holes.push(tmpHoles[j].h);}}
return shapes;}});function Font(data){this.type='Font';this.data=data;}
Object.assign(Font.prototype,{isFont:true,generateShapes:function(text,size,divisions){function createPaths(text){var chars=String(text).split('');var scale=size/data.resolution;var line_height=(data.boundingBox.yMax-data.boundingBox.yMin+data.underlineThickness)*scale;var offsetX=0,offsetY=0;var paths=[];for(var i=0;i<chars.length;i++){var char=chars[i];if(char==='\n'){offsetX=0;offsetY-=line_height;}else{var ret=createPath(char,scale,offsetX,offsetY);offsetX+=ret.offsetX;paths.push(ret.path);}}
return paths;}
function createPath(c,scale,offsetX,offsetY){var glyph=data.glyphs[c]||data.glyphs['?'];if(!glyph)return;var path=new ShapePath();var pts=[];var x,y,cpx,cpy,cpx0,cpy0,cpx1,cpy1,cpx2,cpy2,laste;if(glyph.o){var outline=glyph._cachedOutline||(glyph._cachedOutline=glyph.o.split(' '));for(var i=0,l=outline.length;i<l;){var action=outline[i++];switch(action){case'm':x=outline[i++]*scale+offsetX;y=outline[i++]*scale+offsetY;path.moveTo(x,y);break;case'l':x=outline[i++]*scale+offsetX;y=outline[i++]*scale+offsetY;path.lineTo(x,y);break;case'q':cpx=outline[i++]*scale+offsetX;cpy=outline[i++]*scale+offsetY;cpx1=outline[i++]*scale+offsetX;cpy1=outline[i++]*scale+offsetY;path.quadraticCurveTo(cpx1,cpy1,cpx,cpy);laste=pts[pts.length-1];if(laste){cpx0=laste.x;cpy0=laste.y;for(var i2=1;i2<=divisions;i2++){var t=i2/divisions;QuadraticBezier(t,cpx0,cpx1,cpx);QuadraticBezier(t,cpy0,cpy1,cpy);}}
break;case'b':cpx=outline[i++]*scale+offsetX;cpy=outline[i++]*scale+offsetY;cpx1=outline[i++]*scale+offsetX;cpy1=outline[i++]*scale+offsetY;cpx2=outline[i++]*scale+offsetX;cpy2=outline[i++]*scale+offsetY;path.bezierCurveTo(cpx1,cpy1,cpx2,cpy2,cpx,cpy);laste=pts[pts.length-1];if(laste){cpx0=laste.x;cpy0=laste.y;for(var i2=1;i2<=divisions;i2++){var t=i2/divisions;CubicBezier(t,cpx0,cpx1,cpx2,cpx);CubicBezier(t,cpy0,cpy1,cpy2,cpy);}}
break;}}}
return{offsetX:glyph.ha*scale,path:path};}
if(size===undefined)size=100;if(divisions===undefined)divisions=4;var data=this.data;var paths=createPaths(text);var shapes=[];for(var p=0,pl=paths.length;p<pl;p++){Array.prototype.push.apply(shapes,paths[p].toShapes());}
return shapes;}});function FontLoader(manager){this.manager=(manager!==undefined)?manager:DefaultLoadingManager;}
Object.assign(FontLoader.prototype,{load:function(url,onLoad,onProgress,onError){var scope=this;var loader=new FileLoader(this.manager);loader.setPath(this.path);loader.load(url,function(text){var json;try{json=JSON.parse(text);}catch(e){console.warn('THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead.');json=JSON.parse(text.substring(65,text.length-2));}
var font=scope.parse(json);if(onLoad)onLoad(font);},onProgress,onError);},parse:function(json){return new Font(json);},setPath:function(value){this.path=value;return this;}});var context;var AudioContext={getContext:function(){if(context===undefined){context=new(window.AudioContext||window.webkitAudioContext)();}
return context;},setContext:function(value){context=value;}};function AudioLoader(manager){this.manager=(manager!==undefined)?manager:DefaultLoadingManager;}
Object.assign(AudioLoader.prototype,{load:function(url,onLoad,onProgress,onError){var loader=new FileLoader(this.manager);loader.setResponseType('arraybuffer');loader.load(url,function(buffer){var context=AudioContext.getContext();context.decodeAudioData(buffer,function(audioBuffer){onLoad(audioBuffer);});},onProgress,onError);}});function StereoCamera(){this.type='StereoCamera';this.aspect=1;this.eyeSep=0.064;this.cameraL=new PerspectiveCamera();this.cameraL.layers.enable(1);this.cameraL.matrixAutoUpdate=false;this.cameraR=new PerspectiveCamera();this.cameraR.layers.enable(2);this.cameraR.matrixAutoUpdate=false;}
Object.assign(StereoCamera.prototype,{update:(function(){var instance,focus,fov,aspect,near,far,zoom,eyeSep;var eyeRight=new Matrix4();var eyeLeft=new Matrix4();return function update(camera){var needsUpdate=instance!==this||focus!==camera.focus||fov!==camera.fov||aspect!==camera.aspect*this.aspect||near!==camera.near||far!==camera.far||zoom!==camera.zoom||eyeSep!==this.eyeSep;if(needsUpdate){instance=this;focus=camera.focus;fov=camera.fov;aspect=camera.aspect*this.aspect;near=camera.near;far=camera.far;zoom=camera.zoom;var projectionMatrix=camera.projectionMatrix.clone();eyeSep=this.eyeSep/2;var eyeSepOnProjection=eyeSep*near/focus;var ymax=(near*Math.tan(_Math.DEG2RAD*fov*0.5))/zoom;var xmin,xmax;eyeLeft.elements[12]=-eyeSep;eyeRight.elements[12]=eyeSep;xmin=-ymax*aspect+eyeSepOnProjection;xmax=ymax*aspect+eyeSepOnProjection;projectionMatrix.elements[0]=2*near/(xmax-xmin);projectionMatrix.elements[8]=(xmax+xmin)/(xmax-xmin);this.cameraL.projectionMatrix.copy(projectionMatrix);xmin=-ymax*aspect-eyeSepOnProjection;xmax=ymax*aspect-eyeSepOnProjection;projectionMatrix.elements[0]=2*near/(xmax-xmin);projectionMatrix.elements[8]=(xmax+xmin)/(xmax-xmin);this.cameraR.projectionMatrix.copy(projectionMatrix);}
this.cameraL.matrixWorld.copy(camera.matrixWorld).multiply(eyeLeft);this.cameraR.matrixWorld.copy(camera.matrixWorld).multiply(eyeRight);};})()});function CubeCamera(near,far,cubeResolution){Object3D.call(this);this.type='CubeCamera';var fov=90,aspect=1;var cameraPX=new PerspectiveCamera(fov,aspect,near,far);cameraPX.up.set(0,-1,0);cameraPX.lookAt(new Vector3(1,0,0));this.add(cameraPX);var cameraNX=new PerspectiveCamera(fov,aspect,near,far);cameraNX.up.set(0,-1,0);cameraNX.lookAt(new Vector3(-1,0,0));this.add(cameraNX);var cameraPY=new PerspectiveCamera(fov,aspect,near,far);cameraPY.up.set(0,0,1);cameraPY.lookAt(new Vector3(0,1,0));this.add(cameraPY);var cameraNY=new PerspectiveCamera(fov,aspect,near,far);cameraNY.up.set(0,0,-1);cameraNY.lookAt(new Vector3(0,-1,0));this.add(cameraNY);var cameraPZ=new PerspectiveCamera(fov,aspect,near,far);cameraPZ.up.set(0,-1,0);cameraPZ.lookAt(new Vector3(0,0,1));this.add(cameraPZ);var cameraNZ=new PerspectiveCamera(fov,aspect,near,far);cameraNZ.up.set(0,-1,0);cameraNZ.lookAt(new Vector3(0,0,-1));this.add(cameraNZ);var options={format:RGBFormat,magFilter:LinearFilter,minFilter:LinearFilter};this.renderTarget=new WebGLRenderTargetCube(cubeResolution,cubeResolution,options);this.renderTarget.texture.name="CubeCamera";this.update=function(renderer,scene){if(this.parent===null)this.updateMatrixWorld();var renderTarget=this.renderTarget;var generateMipmaps=renderTarget.texture.generateMipmaps;renderTarget.texture.generateMipmaps=false;renderTarget.activeCubeFace=0;renderer.render(scene,cameraPX,renderTarget);renderTarget.activeCubeFace=1;renderer.render(scene,cameraNX,renderTarget);renderTarget.activeCubeFace=2;renderer.render(scene,cameraPY,renderTarget);renderTarget.activeCubeFace=3;renderer.render(scene,cameraNY,renderTarget);renderTarget.activeCubeFace=4;renderer.render(scene,cameraPZ,renderTarget);renderTarget.texture.generateMipmaps=generateMipmaps;renderTarget.activeCubeFace=5;renderer.render(scene,cameraNZ,renderTarget);renderer.setRenderTarget(null);};this.clear=function(renderer,color,depth,stencil){var renderTarget=this.renderTarget;for(var i=0;i<6;i++){renderTarget.activeCubeFace=i;renderer.setRenderTarget(renderTarget);renderer.clear(color,depth,stencil);}
renderer.setRenderTarget(null);};}
CubeCamera.prototype=Object.create(Object3D.prototype);CubeCamera.prototype.constructor=CubeCamera;function AudioListener(){Object3D.call(this);this.type='AudioListener';this.context=AudioContext.getContext();this.gain=this.context.createGain();this.gain.connect(this.context.destination);this.filter=null;}
AudioListener.prototype=Object.assign(Object.create(Object3D.prototype),{constructor:AudioListener,getInput:function(){return this.gain;},removeFilter:function(){if(this.filter!==null){this.gain.disconnect(this.filter);this.filter.disconnect(this.context.destination);this.gain.connect(this.context.destination);this.filter=null;}},getFilter:function(){return this.filter;},setFilter:function(value){if(this.filter!==null){this.gain.disconnect(this.filter);this.filter.disconnect(this.context.destination);}else{this.gain.disconnect(this.context.destination);}
this.filter=value;this.gain.connect(this.filter);this.filter.connect(this.context.destination);},getMasterVolume:function(){return this.gain.gain.value;},setMasterVolume:function(value){this.gain.gain.value=value;},updateMatrixWorld:(function(){var position=new Vector3();var quaternion=new Quaternion();var scale=new Vector3();var orientation=new Vector3();return function updateMatrixWorld(force){Object3D.prototype.updateMatrixWorld.call(this,force);var listener=this.context.listener;var up=this.up;this.matrixWorld.decompose(position,quaternion,scale);orientation.set(0,0,-1).applyQuaternion(quaternion);if(listener.positionX){listener.positionX.setValueAtTime(position.x,this.context.currentTime);listener.positionY.setValueAtTime(position.y,this.context.currentTime);listener.positionZ.setValueAtTime(position.z,this.context.currentTime);listener.forwardX.setValueAtTime(orientation.x,this.context.currentTime);listener.forwardY.setValueAtTime(orientation.y,this.context.currentTime);listener.forwardZ.setValueAtTime(orientation.z,this.context.currentTime);listener.upX.setValueAtTime(up.x,this.context.currentTime);listener.upY.setValueAtTime(up.y,this.context.currentTime);listener.upZ.setValueAtTime(up.z,this.context.currentTime);}else{listener.setPosition(position.x,position.y,position.z);listener.setOrientation(orientation.x,orientation.y,orientation.z,up.x,up.y,up.z);}};})()});function Audio(listener){Object3D.call(this);this.type='Audio';this.context=listener.context;this.gain=this.context.createGain();this.gain.connect(listener.getInput());this.autoplay=false;this.buffer=null;this.loop=false;this.startTime=0;this.offset=0;this.playbackRate=1;this.isPlaying=false;this.hasPlaybackControl=true;this.sourceType='empty';this.filters=[];}
Audio.prototype=Object.assign(Object.create(Object3D.prototype),{constructor:Audio,getOutput:function(){return this.gain;},setNodeSource:function(audioNode){this.hasPlaybackControl=false;this.sourceType='audioNode';this.source=audioNode;this.connect();return this;},setBuffer:function(audioBuffer){this.buffer=audioBuffer;this.sourceType='buffer';if(this.autoplay)this.play();return this;},play:function(){if(this.isPlaying===true){console.warn('THREE.Audio: Audio is already playing.');return;}
if(this.hasPlaybackControl===false){console.warn('THREE.Audio: this Audio has no playback control.');return;}
var source=this.context.createBufferSource();source.buffer=this.buffer;source.loop=this.loop;source.onended=this.onEnded.bind(this);source.playbackRate.setValueAtTime(this.playbackRate,this.startTime);this.startTime=this.context.currentTime;source.start(this.startTime,this.offset);this.isPlaying=true;this.source=source;return this.connect();},pause:function(){if(this.hasPlaybackControl===false){console.warn('THREE.Audio: this Audio has no playback control.');return;}
if(this.isPlaying===true){this.source.stop();this.offset+=(this.context.currentTime-this.startTime)*this.playbackRate;this.isPlaying=false;}
return this;},stop:function(){if(this.hasPlaybackControl===false){console.warn('THREE.Audio: this Audio has no playback control.');return;}
this.source.stop();this.offset=0;this.isPlaying=false;return this;},connect:function(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(var i=1,l=this.filters.length;i<l;i++){this.filters[i-1].connect(this.filters[i]);}
this.filters[this.filters.length-1].connect(this.getOutput());}else{this.source.connect(this.getOutput());}
return this;},disconnect:function(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(var i=1,l=this.filters.length;i<l;i++){this.filters[i-1].disconnect(this.filters[i]);}
this.filters[this.filters.length-1].disconnect(this.getOutput());}else{this.source.disconnect(this.getOutput());}
return this;},getFilters:function(){return this.filters;},setFilters:function(value){if(!value)value=[];if(this.isPlaying===true){this.disconnect();this.filters=value;this.connect();}else{this.filters=value;}
return this;},getFilter:function(){return this.getFilters()[0];},setFilter:function(filter){return this.setFilters(filter?[filter]:[]);},setPlaybackRate:function(value){if(this.hasPlaybackControl===false){console.warn('THREE.Audio: this Audio has no playback control.');return;}
this.playbackRate=value;if(this.isPlaying===true){this.source.playbackRate.setValueAtTime(this.playbackRate,this.context.currentTime);}
return this;},getPlaybackRate:function(){return this.playbackRate;},onEnded:function(){this.isPlaying=false;},getLoop:function(){if(this.hasPlaybackControl===false){console.warn('THREE.Audio: this Audio has no playback control.');return false;}
return this.loop;},setLoop:function(value){if(this.hasPlaybackControl===false){console.warn('THREE.Audio: this Audio has no playback control.');return;}
this.loop=value;if(this.isPlaying===true){this.source.loop=this.loop;}
return this;},getVolume:function(){return this.gain.gain.value;},setVolume:function(value){this.gain.gain.value=value;return this;}});function PositionalAudio(listener){Audio.call(this,listener);this.panner=this.context.createPanner();this.panner.connect(this.gain);}
PositionalAudio.prototype=Object.assign(Object.create(Audio.prototype),{constructor:PositionalAudio,getOutput:function(){return this.panner;},getRefDistance:function(){return this.panner.refDistance;},setRefDistance:function(value){this.panner.refDistance=value;},getRolloffFactor:function(){return this.panner.rolloffFactor;},setRolloffFactor:function(value){this.panner.rolloffFactor=value;},getDistanceModel:function(){return this.panner.distanceModel;},setDistanceModel:function(value){this.panner.distanceModel=value;},getMaxDistance:function(){return this.panner.maxDistance;},setMaxDistance:function(value){this.panner.maxDistance=value;},updateMatrixWorld:(function(){var position=new Vector3();return function updateMatrixWorld(force){Object3D.prototype.updateMatrixWorld.call(this,force);position.setFromMatrixPosition(this.matrixWorld);this.panner.setPosition(position.x,position.y,position.z);};})()});function AudioAnalyser(audio,fftSize){this.analyser=audio.context.createAnalyser();this.analyser.fftSize=fftSize!==undefined?fftSize:2048;this.data=new Uint8Array(this.analyser.frequencyBinCount);audio.getOutput().connect(this.analyser);}
Object.assign(AudioAnalyser.prototype,{getFrequencyData:function(){this.analyser.getByteFrequencyData(this.data);return this.data;},getAverageFrequency:function(){var value=0,data=this.getFrequencyData();for(var i=0;i<data.length;i++){value+=data[i];}
return value/data.length;}});function PropertyMixer(binding,typeName,valueSize){this.binding=binding;this.valueSize=valueSize;var bufferType=Float64Array,mixFunction;switch(typeName){case'quaternion':mixFunction=this._slerp;break;case'string':case'bool':bufferType=Array;mixFunction=this._select;break;default:mixFunction=this._lerp;}
this.buffer=new bufferType(valueSize*4);this._mixBufferRegion=mixFunction;this.cumulativeWeight=0;this.useCount=0;this.referenceCount=0;}
Object.assign(PropertyMixer.prototype,{accumulate:function(accuIndex,weight){var buffer=this.buffer,stride=this.valueSize,offset=accuIndex*stride+stride,currentWeight=this.cumulativeWeight;if(currentWeight===0){for(var i=0;i!==stride;++i){buffer[offset+i]=buffer[i];}
currentWeight=weight;}else{currentWeight+=weight;var mix=weight/currentWeight;this._mixBufferRegion(buffer,offset,0,mix,stride);}
this.cumulativeWeight=currentWeight;},apply:function(accuIndex){var stride=this.valueSize,buffer=this.buffer,offset=accuIndex*stride+stride,weight=this.cumulativeWeight,binding=this.binding;this.cumulativeWeight=0;if(weight<1){var originalValueOffset=stride*3;this._mixBufferRegion(buffer,offset,originalValueOffset,1-weight,stride);}
for(var i=stride,e=stride+stride;i!==e;++i){if(buffer[i]!==buffer[i+stride]){binding.setValue(buffer,offset);break;}}},saveOriginalState:function(){var binding=this.binding;var buffer=this.buffer,stride=this.valueSize,originalValueOffset=stride*3;binding.getValue(buffer,originalValueOffset);for(var i=stride,e=originalValueOffset;i!==e;++i){buffer[i]=buffer[originalValueOffset+(i%stride)];}
this.cumulativeWeight=0;},restoreOriginalState:function(){var originalValueOffset=this.valueSize*3;this.binding.setValue(this.buffer,originalValueOffset);},_select:function(buffer,dstOffset,srcOffset,t,stride){if(t>=0.5){for(var i=0;i!==stride;++i){buffer[dstOffset+i]=buffer[srcOffset+i];}}},_slerp:function(buffer,dstOffset,srcOffset,t){Quaternion.slerpFlat(buffer,dstOffset,buffer,dstOffset,buffer,srcOffset,t);},_lerp:function(buffer,dstOffset,srcOffset,t,stride){var s=1-t;for(var i=0;i!==stride;++i){var j=dstOffset+i;buffer[j]=buffer[j]*s+buffer[srcOffset+i]*t;}}});function Composite(targetGroup,path,optionalParsedPath){var parsedPath=optionalParsedPath||PropertyBinding.parseTrackName(path);this._targetGroup=targetGroup;this._bindings=targetGroup.subscribe_(path,parsedPath);}
Object.assign(Composite.prototype,{getValue:function(array,offset){this.bind();var firstValidIndex=this._targetGroup.nCachedObjects_,binding=this._bindings[firstValidIndex];if(binding!==undefined)binding.getValue(array,offset);},setValue:function(array,offset){var bindings=this._bindings;for(var i=this._targetGroup.nCachedObjects_,n=bindings.length;i!==n;++i){bindings[i].setValue(array,offset);}},bind:function(){var bindings=this._bindings;for(var i=this._targetGroup.nCachedObjects_,n=bindings.length;i!==n;++i){bindings[i].bind();}},unbind:function(){var bindings=this._bindings;for(var i=this._targetGroup.nCachedObjects_,n=bindings.length;i!==n;++i){bindings[i].unbind();}}});function PropertyBinding(rootNode,path,parsedPath){this.path=path;this.parsedPath=parsedPath||PropertyBinding.parseTrackName(path);this.node=PropertyBinding.findNode(rootNode,this.parsedPath.nodeName)||rootNode;this.rootNode=rootNode;}
Object.assign(PropertyBinding,{Composite:Composite,create:function(root,path,parsedPath){if(!(root&&root.isAnimationObjectGroup)){return new PropertyBinding(root,path,parsedPath);}else{return new PropertyBinding.Composite(root,path,parsedPath);}},sanitizeNodeName:function(name){return name.replace(/\s/g,'_').replace(/[^\w-]/g,'');},parseTrackName:function(){var directoryRe=/((?:[\w-]+[\/:])*)/;var nodeRe=/([\w-\.]+)?/;var objectRe=/(?:\.([\w-]+)(?:\[(.+)\])?)?/;var propertyRe=/\.([\w-]+)(?:\[(.+)\])?/;var trackRe=new RegExp(''
+'^'
+directoryRe.source
+nodeRe.source
+objectRe.source
+propertyRe.source
+'$');var supportedObjectNames=['material','materials','bones'];return function(trackName){var matches=trackRe.exec(trackName);if(!matches){throw new Error('PropertyBinding: Cannot parse trackName: '+trackName);}
var results={nodeName:matches[2],objectName:matches[3],objectIndex:matches[4],propertyName:matches[5],propertyIndex:matches[6]};var lastDot=results.nodeName&&results.nodeName.lastIndexOf('.');if(lastDot!==undefined&&lastDot!==-1){var objectName=results.nodeName.substring(lastDot+1);if(supportedObjectNames.indexOf(objectName)!==-1){results.nodeName=results.nodeName.substring(0,lastDot);results.objectName=objectName;}}
if(results.propertyName===null||results.propertyName.length===0){throw new Error('PropertyBinding: can not parse propertyName from trackName: '+trackName);}
return results;};}(),findNode:function(root,nodeName){if(!nodeName||nodeName===""||nodeName==="root"||nodeName==="."||nodeName===-1||nodeName===root.name||nodeName===root.uuid){return root;}
if(root.skeleton){var searchSkeleton=function(skeleton){for(var i=0;i<skeleton.bones.length;i++){var bone=skeleton.bones[i];if(bone.name===nodeName){return bone;}}
return null;};var bone=searchSkeleton(root.skeleton);if(bone){return bone;}}
if(root.children){var searchNodeSubtree=function(children){for(var i=0;i<children.length;i++){var childNode=children[i];if(childNode.name===nodeName||childNode.uuid===nodeName){return childNode;}
var result=searchNodeSubtree(childNode.children);if(result)return result;}
return null;};var subTreeNode=searchNodeSubtree(root.children);if(subTreeNode){return subTreeNode;}}
return null;}});Object.assign(PropertyBinding.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function getValue_direct(buffer,offset){buffer[offset]=this.node[this.propertyName];},function getValue_array(buffer,offset){var source=this.resolvedProperty;for(var i=0,n=source.length;i!==n;++i){buffer[offset++]=source[i];}},function getValue_arrayElement(buffer,offset){buffer[offset]=this.resolvedProperty[this.propertyIndex];},function getValue_toArray(buffer,offset){this.resolvedProperty.toArray(buffer,offset);}],SetterByBindingTypeAndVersioning:[[function setValue_direct(buffer,offset){this.targetObject[this.propertyName]=buffer[offset];},function setValue_direct_setNeedsUpdate(buffer,offset){this.targetObject[this.propertyName]=buffer[offset];this.targetObject.needsUpdate=true;},function setValue_direct_setMatrixWorldNeedsUpdate(buffer,offset){this.targetObject[this.propertyName]=buffer[offset];this.targetObject.matrixWorldNeedsUpdate=true;}],[function setValue_array(buffer,offset){var dest=this.resolvedProperty;for(var i=0,n=dest.length;i!==n;++i){dest[i]=buffer[offset++];}},function setValue_array_setNeedsUpdate(buffer,offset){var dest=this.resolvedProperty;for(var i=0,n=dest.length;i!==n;++i){dest[i]=buffer[offset++];}
this.targetObject.needsUpdate=true;},function setValue_array_setMatrixWorldNeedsUpdate(buffer,offset){var dest=this.resolvedProperty;for(var i=0,n=dest.length;i!==n;++i){dest[i]=buffer[offset++];}
this.targetObject.matrixWorldNeedsUpdate=true;}],[function setValue_arrayElement(buffer,offset){this.resolvedProperty[this.propertyIndex]=buffer[offset];},function setValue_arrayElement_setNeedsUpdate(buffer,offset){this.resolvedProperty[this.propertyIndex]=buffer[offset];this.targetObject.needsUpdate=true;},function setValue_arrayElement_setMatrixWorldNeedsUpdate(buffer,offset){this.resolvedProperty[this.propertyIndex]=buffer[offset];this.targetObject.matrixWorldNeedsUpdate=true;}],[function setValue_fromArray(buffer,offset){this.resolvedProperty.fromArray(buffer,offset);},function setValue_fromArray_setNeedsUpdate(buffer,offset){this.resolvedProperty.fromArray(buffer,offset);this.targetObject.needsUpdate=true;},function setValue_fromArray_setMatrixWorldNeedsUpdate(buffer,offset){this.resolvedProperty.fromArray(buffer,offset);this.targetObject.matrixWorldNeedsUpdate=true;}]],getValue:function getValue_unbound(targetArray,offset){this.bind();this.getValue(targetArray,offset);},setValue:function getValue_unbound(sourceArray,offset){this.bind();this.setValue(sourceArray,offset);},bind:function(){var targetObject=this.node,parsedPath=this.parsedPath,objectName=parsedPath.objectName,propertyName=parsedPath.propertyName,propertyIndex=parsedPath.propertyIndex;if(!targetObject){targetObject=PropertyBinding.findNode(this.rootNode,parsedPath.nodeName)||this.rootNode;this.node=targetObject;}
this.getValue=this._getValue_unavailable;this.setValue=this._setValue_unavailable;if(!targetObject){console.error('THREE.PropertyBinding: Trying to update node for track: '+this.path+' but it wasn\'t found.');return;}
if(objectName){var objectIndex=parsedPath.objectIndex;switch(objectName){case'materials':if(!targetObject.material){console.error('THREE.PropertyBinding: Can not bind to material as node does not have a material.',this);return;}
if(!targetObject.material.materials){console.error('THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.',this);return;}
targetObject=targetObject.material.materials;break;case'bones':if(!targetObject.skeleton){console.error('THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.',this);return;}
targetObject=targetObject.skeleton.bones;for(var i=0;i<targetObject.length;i++){if(targetObject[i].name===objectIndex){objectIndex=i;break;}}
break;default:if(targetObject[objectName]===undefined){console.error('THREE.PropertyBinding: Can not bind to objectName of node undefined.',this);return;}
targetObject=targetObject[objectName];}
if(objectIndex!==undefined){if(targetObject[objectIndex]===undefined){console.error('THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.',this,targetObject);return;}
targetObject=targetObject[objectIndex];}}
var nodeProperty=targetObject[propertyName];if(nodeProperty===undefined){var nodeName=parsedPath.nodeName;console.error('THREE.PropertyBinding: Trying to update property for track: '+nodeName+'.'+propertyName+' but it wasn\'t found.',targetObject);return;}
var versioning=this.Versioning.None;if(targetObject.needsUpdate!==undefined){versioning=this.Versioning.NeedsUpdate;this.targetObject=targetObject;}else if(targetObject.matrixWorldNeedsUpdate!==undefined){versioning=this.Versioning.MatrixWorldNeedsUpdate;this.targetObject=targetObject;}
var bindingType=this.BindingType.Direct;if(propertyIndex!==undefined){if(propertyName==="morphTargetInfluences"){if(!targetObject.geometry){console.error('THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.',this);return;}
if(targetObject.geometry.isBufferGeometry){if(!targetObject.geometry.morphAttributes){console.error('THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.',this);return;}
for(var i=0;i<this.node.geometry.morphAttributes.position.length;i++){if(targetObject.geometry.morphAttributes.position[i].name===propertyIndex){propertyIndex=i;break;}}}else{if(!targetObject.geometry.morphTargets){console.error('THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphTargets.',this);return;}
for(var i=0;i<this.node.geometry.morphTargets.length;i++){if(targetObject.geometry.morphTargets[i].name===propertyIndex){propertyIndex=i;break;}}}}
bindingType=this.BindingType.ArrayElement;this.resolvedProperty=nodeProperty;this.propertyIndex=propertyIndex;}else if(nodeProperty.fromArray!==undefined&&nodeProperty.toArray!==undefined){bindingType=this.BindingType.HasFromToArray;this.resolvedProperty=nodeProperty;}else if(Array.isArray(nodeProperty)){bindingType=this.BindingType.EntireArray;this.resolvedProperty=nodeProperty;}else{this.propertyName=propertyName;}
this.getValue=this.GetterByBindingType[bindingType];this.setValue=this.SetterByBindingTypeAndVersioning[bindingType][versioning];},unbind:function(){this.node=null;this.getValue=this._getValue_unbound;this.setValue=this._setValue_unbound;}});Object.assign(PropertyBinding.prototype,{_getValue_unbound:PropertyBinding.prototype.getValue,_setValue_unbound:PropertyBinding.prototype.setValue,});function AnimationObjectGroup(){this.uuid=_Math.generateUUID();this._objects=Array.prototype.slice.call(arguments);this.nCachedObjects_=0;var indices={};this._indicesByUUID=indices;for(var i=0,n=arguments.length;i!==n;++i){indices[arguments[i].uuid]=i;}
this._paths=[];this._parsedPaths=[];this._bindings=[];this._bindingsIndicesByPath={};var scope=this;this.stats={objects:{get total(){return scope._objects.length;},get inUse(){return this.total-scope.nCachedObjects_;}},get bindingsPerObject(){return scope._bindings.length;}};}
Object.assign(AnimationObjectGroup.prototype,{isAnimationObjectGroup:true,add:function(){var objects=this._objects,nObjects=objects.length,nCachedObjects=this.nCachedObjects_,indicesByUUID=this._indicesByUUID,paths=this._paths,parsedPaths=this._parsedPaths,bindings=this._bindings,nBindings=bindings.length;for(var i=0,n=arguments.length;i!==n;++i){var object=arguments[i],uuid=object.uuid,index=indicesByUUID[uuid],knownObject=undefined;if(index===undefined){index=nObjects++;indicesByUUID[uuid]=index;objects.push(object);for(var j=0,m=nBindings;j!==m;++j){bindings[j].push(new PropertyBinding(object,paths[j],parsedPaths[j]));}}else if(index<nCachedObjects){knownObject=objects[index];var firstActiveIndex=--nCachedObjects,lastCachedObject=objects[firstActiveIndex];indicesByUUID[lastCachedObject.uuid]=index;objects[index]=lastCachedObject;indicesByUUID[uuid]=firstActiveIndex;objects[firstActiveIndex]=object;for(var j=0,m=nBindings;j!==m;++j){var bindingsForPath=bindings[j],lastCached=bindingsForPath[firstActiveIndex],binding=bindingsForPath[index];bindingsForPath[index]=lastCached;if(binding===undefined){binding=new PropertyBinding(object,paths[j],parsedPaths[j]);}
bindingsForPath[firstActiveIndex]=binding;}}else if(objects[index]!==knownObject){console.error('THREE.AnimationObjectGroup: Different objects with the same UUID '+'detected. Clean the caches or recreate your infrastructure when reloading scenes.');}}
this.nCachedObjects_=nCachedObjects;},remove:function(){var objects=this._objects,nCachedObjects=this.nCachedObjects_,indicesByUUID=this._indicesByUUID,bindings=this._bindings,nBindings=bindings.length;for(var i=0,n=arguments.length;i!==n;++i){var object=arguments[i],uuid=object.uuid,index=indicesByUUID[uuid];if(index!==undefined&&index>=nCachedObjects){var lastCachedIndex=nCachedObjects++,firstActiveObject=objects[lastCachedIndex];indicesByUUID[firstActiveObject.uuid]=index;objects[index]=firstActiveObject;indicesByUUID[uuid]=lastCachedIndex;objects[lastCachedIndex]=object;for(var j=0,m=nBindings;j!==m;++j){var bindingsForPath=bindings[j],firstActive=bindingsForPath[lastCachedIndex],binding=bindingsForPath[index];bindingsForPath[index]=firstActive;bindingsForPath[lastCachedIndex]=binding;}}}
this.nCachedObjects_=nCachedObjects;},uncache:function(){var objects=this._objects,nObjects=objects.length,nCachedObjects=this.nCachedObjects_,indicesByUUID=this._indicesByUUID,bindings=this._bindings,nBindings=bindings.length;for(var i=0,n=arguments.length;i!==n;++i){var object=arguments[i],uuid=object.uuid,index=indicesByUUID[uuid];if(index!==undefined){delete indicesByUUID[uuid];if(index<nCachedObjects){var firstActiveIndex=--nCachedObjects,lastCachedObject=objects[firstActiveIndex],lastIndex=--nObjects,lastObject=objects[lastIndex];indicesByUUID[lastCachedObject.uuid]=index;objects[index]=lastCachedObject;indicesByUUID[lastObject.uuid]=firstActiveIndex;objects[firstActiveIndex]=lastObject;objects.pop();for(var j=0,m=nBindings;j!==m;++j){var bindingsForPath=bindings[j],lastCached=bindingsForPath[firstActiveIndex],last=bindingsForPath[lastIndex];bindingsForPath[index]=lastCached;bindingsForPath[firstActiveIndex]=last;bindingsForPath.pop();}}else{var lastIndex=--nObjects,lastObject=objects[lastIndex];indicesByUUID[lastObject.uuid]=index;objects[index]=lastObject;objects.pop();for(var j=0,m=nBindings;j!==m;++j){var bindingsForPath=bindings[j];bindingsForPath[index]=bindingsForPath[lastIndex];bindingsForPath.pop();}}}}
this.nCachedObjects_=nCachedObjects;},subscribe_:function(path,parsedPath){var indicesByPath=this._bindingsIndicesByPath,index=indicesByPath[path],bindings=this._bindings;if(index!==undefined)return bindings[index];var paths=this._paths,parsedPaths=this._parsedPaths,objects=this._objects,nObjects=objects.length,nCachedObjects=this.nCachedObjects_,bindingsForPath=new Array(nObjects);index=bindings.length;indicesByPath[path]=index;paths.push(path);parsedPaths.push(parsedPath);bindings.push(bindingsForPath);for(var i=nCachedObjects,n=objects.length;i!==n;++i){var object=objects[i];bindingsForPath[i]=new PropertyBinding(object,path,parsedPath);}
return bindingsForPath;},unsubscribe_:function(path){var indicesByPath=this._bindingsIndicesByPath,index=indicesByPath[path];if(index!==undefined){var paths=this._paths,parsedPaths=this._parsedPaths,bindings=this._bindings,lastBindingsIndex=bindings.length-1,lastBindings=bindings[lastBindingsIndex],lastBindingsPath=path[lastBindingsIndex];indicesByPath[lastBindingsPath]=index;bindings[index]=lastBindings;bindings.pop();parsedPaths[index]=parsedPaths[lastBindingsIndex];parsedPaths.pop();paths[index]=paths[lastBindingsIndex];paths.pop();}}});function AnimationAction(mixer,clip,localRoot){this._mixer=mixer;this._clip=clip;this._localRoot=localRoot||null;var tracks=clip.tracks,nTracks=tracks.length,interpolants=new Array(nTracks);var interpolantSettings={endingStart:ZeroCurvatureEnding,endingEnd:ZeroCurvatureEnding};for(var i=0;i!==nTracks;++i){var interpolant=tracks[i].createInterpolant(null);interpolants[i]=interpolant;interpolant.settings=interpolantSettings;}
this._interpolantSettings=interpolantSettings;this._interpolants=interpolants;this._propertyBindings=new Array(nTracks);this._cacheIndex=null;this._byClipCacheIndex=null;this._timeScaleInterpolant=null;this._weightInterpolant=null;this.loop=LoopRepeat;this._loopCount=-1;this._startTime=null;this.time=0;this.timeScale=1;this._effectiveTimeScale=1;this.weight=1;this._effectiveWeight=1;this.repetitions=Infinity;this.paused=false;this.enabled=true;this.clampWhenFinished=false;this.zeroSlopeAtStart=true;this.zeroSlopeAtEnd=true;}
Object.assign(AnimationAction.prototype,{play:function(){this._mixer._activateAction(this);return this;},stop:function(){this._mixer._deactivateAction(this);return this.reset();},reset:function(){this.paused=false;this.enabled=true;this.time=0;this._loopCount=-1;this._startTime=null;return this.stopFading().stopWarping();},isRunning:function(){return this.enabled&&!this.paused&&this.timeScale!==0&&this._startTime===null&&this._mixer._isActiveAction(this);},isScheduled:function(){return this._mixer._isActiveAction(this);},startAt:function(time){this._startTime=time;return this;},setLoop:function(mode,repetitions){this.loop=mode;this.repetitions=repetitions;return this;},setEffectiveWeight:function(weight){this.weight=weight;this._effectiveWeight=this.enabled?weight:0;return this.stopFading();},getEffectiveWeight:function(){return this._effectiveWeight;},fadeIn:function(duration){return this._scheduleFading(duration,0,1);},fadeOut:function(duration){return this._scheduleFading(duration,1,0);},crossFadeFrom:function(fadeOutAction,duration,warp){fadeOutAction.fadeOut(duration);this.fadeIn(duration);if(warp){var fadeInDuration=this._clip.duration,fadeOutDuration=fadeOutAction._clip.duration,startEndRatio=fadeOutDuration/fadeInDuration,endStartRatio=fadeInDuration/fadeOutDuration;fadeOutAction.warp(1.0,startEndRatio,duration);this.warp(endStartRatio,1.0,duration);}
return this;},crossFadeTo:function(fadeInAction,duration,warp){return fadeInAction.crossFadeFrom(this,duration,warp);},stopFading:function(){var weightInterpolant=this._weightInterpolant;if(weightInterpolant!==null){this._weightInterpolant=null;this._mixer._takeBackControlInterpolant(weightInterpolant);}
return this;},setEffectiveTimeScale:function(timeScale){this.timeScale=timeScale;this._effectiveTimeScale=this.paused?0:timeScale;return this.stopWarping();},getEffectiveTimeScale:function(){return this._effectiveTimeScale;},setDuration:function(duration){this.timeScale=this._clip.duration/duration;return this.stopWarping();},syncWith:function(action){this.time=action.time;this.timeScale=action.timeScale;return this.stopWarping();},halt:function(duration){return this.warp(this._effectiveTimeScale,0,duration);},warp:function(startTimeScale,endTimeScale,duration){var mixer=this._mixer,now=mixer.time,interpolant=this._timeScaleInterpolant,timeScale=this.timeScale;if(interpolant===null){interpolant=mixer._lendControlInterpolant();this._timeScaleInterpolant=interpolant;}
var times=interpolant.parameterPositions,values=interpolant.sampleValues;times[0]=now;times[1]=now+duration;values[0]=startTimeScale/timeScale;values[1]=endTimeScale/timeScale;return this;},stopWarping:function(){var timeScaleInterpolant=this._timeScaleInterpolant;if(timeScaleInterpolant!==null){this._timeScaleInterpolant=null;this._mixer._takeBackControlInterpolant(timeScaleInterpolant);}
return this;},getMixer:function(){return this._mixer;},getClip:function(){return this._clip;},getRoot:function(){return this._localRoot||this._mixer._root;},_update:function(time,deltaTime,timeDirection,accuIndex){if(!this.enabled){this._updateWeight(time);return;}
var startTime=this._startTime;if(startTime!==null){var timeRunning=(time-startTime)*timeDirection;if(timeRunning<0||timeDirection===0){return;}
this._startTime=null;deltaTime=timeDirection*timeRunning;}
deltaTime*=this._updateTimeScale(time);var clipTime=this._updateTime(deltaTime);var weight=this._updateWeight(time);if(weight>0){var interpolants=this._interpolants;var propertyMixers=this._propertyBindings;for(var j=0,m=interpolants.length;j!==m;++j){interpolants[j].evaluate(clipTime);propertyMixers[j].accumulate(accuIndex,weight);}}},_updateWeight:function(time){var weight=0;if(this.enabled){weight=this.weight;var interpolant=this._weightInterpolant;if(interpolant!==null){var interpolantValue=interpolant.evaluate(time)[0];weight*=interpolantValue;if(time>interpolant.parameterPositions[1]){this.stopFading();if(interpolantValue===0){this.enabled=false;}}}}
this._effectiveWeight=weight;return weight;},_updateTimeScale:function(time){var timeScale=0;if(!this.paused){timeScale=this.timeScale;var interpolant=this._timeScaleInterpolant;if(interpolant!==null){var interpolantValue=interpolant.evaluate(time)[0];timeScale*=interpolantValue;if(time>interpolant.parameterPositions[1]){this.stopWarping();if(timeScale===0){this.paused=true;}else{this.timeScale=timeScale;}}}}
this._effectiveTimeScale=timeScale;return timeScale;},_updateTime:function(deltaTime){var time=this.time+deltaTime;if(deltaTime===0)return time;var duration=this._clip.duration,loop=this.loop,loopCount=this._loopCount;if(loop===LoopOnce){if(loopCount===-1){this._loopCount=0;this._setEndings(true,true,false);}
handle_stop:{if(time>=duration){time=duration;}else if(time<0){time=0;}else break handle_stop;if(this.clampWhenFinished)this.paused=true;else this.enabled=false;this._mixer.dispatchEvent({type:'finished',action:this,direction:deltaTime<0?-1:1});}}else{var pingPong=(loop===LoopPingPong);if(loopCount===-1){if(deltaTime>=0){loopCount=0;this._setEndings(true,this.repetitions===0,pingPong);}else{this._setEndings(this.repetitions===0,true,pingPong);}}
if(time>=duration||time<0){var loopDelta=Math.floor(time/duration);time-=duration*loopDelta;loopCount+=Math.abs(loopDelta);var pending=this.repetitions-loopCount;if(pending<0){if(this.clampWhenFinished)this.paused=true;else this.enabled=false;time=deltaTime>0?duration:0;this._mixer.dispatchEvent({type:'finished',action:this,direction:deltaTime>0?1:-1});}else{if(pending===0){var atStart=deltaTime<0;this._setEndings(atStart,!atStart,pingPong);}else{this._setEndings(false,false,pingPong);}
this._loopCount=loopCount;this._mixer.dispatchEvent({type:'loop',action:this,loopDelta:loopDelta});}}
if(pingPong&&(loopCount&1)===1){this.time=time;return duration-time;}}
this.time=time;return time;},_setEndings:function(atStart,atEnd,pingPong){var settings=this._interpolantSettings;if(pingPong){settings.endingStart=ZeroSlopeEnding;settings.endingEnd=ZeroSlopeEnding;}else{if(atStart){settings.endingStart=this.zeroSlopeAtStart?ZeroSlopeEnding:ZeroCurvatureEnding;}else{settings.endingStart=WrapAroundEnding;}
if(atEnd){settings.endingEnd=this.zeroSlopeAtEnd?ZeroSlopeEnding:ZeroCurvatureEnding;}else{settings.endingEnd=WrapAroundEnding;}}},_scheduleFading:function(duration,weightNow,weightThen){var mixer=this._mixer,now=mixer.time,interpolant=this._weightInterpolant;if(interpolant===null){interpolant=mixer._lendControlInterpolant();this._weightInterpolant=interpolant;}
var times=interpolant.parameterPositions,values=interpolant.sampleValues;times[0]=now;values[0]=weightNow;times[1]=now+duration;values[1]=weightThen;return this;}});function AnimationMixer(root){this._root=root;this._initMemoryManager();this._accuIndex=0;this.time=0;this.timeScale=1.0;}
Object.assign(AnimationMixer.prototype,EventDispatcher.prototype,{_bindAction:function(action,prototypeAction){var root=action._localRoot||this._root,tracks=action._clip.tracks,nTracks=tracks.length,bindings=action._propertyBindings,interpolants=action._interpolants,rootUuid=root.uuid,bindingsByRoot=this._bindingsByRootAndName,bindingsByName=bindingsByRoot[rootUuid];if(bindingsByName===undefined){bindingsByName={};bindingsByRoot[rootUuid]=bindingsByName;}
for(var i=0;i!==nTracks;++i){var track=tracks[i],trackName=track.name,binding=bindingsByName[trackName];if(binding!==undefined){bindings[i]=binding;}else{binding=bindings[i];if(binding!==undefined){if(binding._cacheIndex===null){++binding.referenceCount;this._addInactiveBinding(binding,rootUuid,trackName);}
continue;}
var path=prototypeAction&&prototypeAction._propertyBindings[i].binding.parsedPath;binding=new PropertyMixer(PropertyBinding.create(root,trackName,path),track.ValueTypeName,track.getValueSize());++binding.referenceCount;this._addInactiveBinding(binding,rootUuid,trackName);bindings[i]=binding;}
interpolants[i].resultBuffer=binding.buffer;}},_activateAction:function(action){if(!this._isActiveAction(action)){if(action._cacheIndex===null){var rootUuid=(action._localRoot||this._root).uuid,clipUuid=action._clip.uuid,actionsForClip=this._actionsByClip[clipUuid];this._bindAction(action,actionsForClip&&actionsForClip.knownActions[0]);this._addInactiveAction(action,clipUuid,rootUuid);}
var bindings=action._propertyBindings;for(var i=0,n=bindings.length;i!==n;++i){var binding=bindings[i];if(binding.useCount++===0){this._lendBinding(binding);binding.saveOriginalState();}}
this._lendAction(action);}},_deactivateAction:function(action){if(this._isActiveAction(action)){var bindings=action._propertyBindings;for(var i=0,n=bindings.length;i!==n;++i){var binding=bindings[i];if(--binding.useCount===0){binding.restoreOriginalState();this._takeBackBinding(binding);}}
this._takeBackAction(action);}},_initMemoryManager:function(){this._actions=[];this._nActiveActions=0;this._actionsByClip={};this._bindings=[];this._nActiveBindings=0;this._bindingsByRootAndName={};this._controlInterpolants=[];this._nActiveControlInterpolants=0;var scope=this;this.stats={actions:{get total(){return scope._actions.length;},get inUse(){return scope._nActiveActions;}},bindings:{get total(){return scope._bindings.length;},get inUse(){return scope._nActiveBindings;}},controlInterpolants:{get total(){return scope._controlInterpolants.length;},get inUse(){return scope._nActiveControlInterpolants;}}};},_isActiveAction:function(action){var index=action._cacheIndex;return index!==null&&index<this._nActiveActions;},_addInactiveAction:function(action,clipUuid,rootUuid){var actions=this._actions,actionsByClip=this._actionsByClip,actionsForClip=actionsByClip[clipUuid];if(actionsForClip===undefined){actionsForClip={knownActions:[action],actionByRoot:{}};action._byClipCacheIndex=0;actionsByClip[clipUuid]=actionsForClip;}else{var knownActions=actionsForClip.knownActions;action._byClipCacheIndex=knownActions.length;knownActions.push(action);}
action._cacheIndex=actions.length;actions.push(action);actionsForClip.actionByRoot[rootUuid]=action;},_removeInactiveAction:function(action){var actions=this._actions,lastInactiveAction=actions[actions.length-1],cacheIndex=action._cacheIndex;lastInactiveAction._cacheIndex=cacheIndex;actions[cacheIndex]=lastInactiveAction;actions.pop();action._cacheIndex=null;var clipUuid=action._clip.uuid,actionsByClip=this._actionsByClip,actionsForClip=actionsByClip[clipUuid],knownActionsForClip=actionsForClip.knownActions,lastKnownAction=knownActionsForClip[knownActionsForClip.length-1],byClipCacheIndex=action._byClipCacheIndex;lastKnownAction._byClipCacheIndex=byClipCacheIndex;knownActionsForClip[byClipCacheIndex]=lastKnownAction;knownActionsForClip.pop();action._byClipCacheIndex=null;var actionByRoot=actionsForClip.actionByRoot,rootUuid=(action._localRoot||this._root).uuid;delete actionByRoot[rootUuid];if(knownActionsForClip.length===0){delete actionsByClip[clipUuid];}
this._removeInactiveBindingsForAction(action);},_removeInactiveBindingsForAction:function(action){var bindings=action._propertyBindings;for(var i=0,n=bindings.length;i!==n;++i){var binding=bindings[i];if(--binding.referenceCount===0){this._removeInactiveBinding(binding);}}},_lendAction:function(action){var actions=this._actions,prevIndex=action._cacheIndex,lastActiveIndex=this._nActiveActions++,firstInactiveAction=actions[lastActiveIndex];action._cacheIndex=lastActiveIndex;actions[lastActiveIndex]=action;firstInactiveAction._cacheIndex=prevIndex;actions[prevIndex]=firstInactiveAction;},_takeBackAction:function(action){var actions=this._actions,prevIndex=action._cacheIndex,firstInactiveIndex=--this._nActiveActions,lastActiveAction=actions[firstInactiveIndex];action._cacheIndex=firstInactiveIndex;actions[firstInactiveIndex]=action;lastActiveAction._cacheIndex=prevIndex;actions[prevIndex]=lastActiveAction;},_addInactiveBinding:function(binding,rootUuid,trackName){var bindingsByRoot=this._bindingsByRootAndName,bindingByName=bindingsByRoot[rootUuid],bindings=this._bindings;if(bindingByName===undefined){bindingByName={};bindingsByRoot[rootUuid]=bindingByName;}
bindingByName[trackName]=binding;binding._cacheIndex=bindings.length;bindings.push(binding);},_removeInactiveBinding:function(binding){var bindings=this._bindings,propBinding=binding.binding,rootUuid=propBinding.rootNode.uuid,trackName=propBinding.path,bindingsByRoot=this._bindingsByRootAndName,bindingByName=bindingsByRoot[rootUuid],lastInactiveBinding=bindings[bindings.length-1],cacheIndex=binding._cacheIndex;lastInactiveBinding._cacheIndex=cacheIndex;bindings[cacheIndex]=lastInactiveBinding;bindings.pop();delete bindingByName[trackName];remove_empty_map:{for(var _ in bindingByName)break remove_empty_map;delete bindingsByRoot[rootUuid];}},_lendBinding:function(binding){var bindings=this._bindings,prevIndex=binding._cacheIndex,lastActiveIndex=this._nActiveBindings++,firstInactiveBinding=bindings[lastActiveIndex];binding._cacheIndex=lastActiveIndex;bindings[lastActiveIndex]=binding;firstInactiveBinding._cacheIndex=prevIndex;bindings[prevIndex]=firstInactiveBinding;},_takeBackBinding:function(binding){var bindings=this._bindings,prevIndex=binding._cacheIndex,firstInactiveIndex=--this._nActiveBindings,lastActiveBinding=bindings[firstInactiveIndex];binding._cacheIndex=firstInactiveIndex;bindings[firstInactiveIndex]=binding;lastActiveBinding._cacheIndex=prevIndex;bindings[prevIndex]=lastActiveBinding;},_lendControlInterpolant:function(){var interpolants=this._controlInterpolants,lastActiveIndex=this._nActiveControlInterpolants++,interpolant=interpolants[lastActiveIndex];if(interpolant===undefined){interpolant=new LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer);interpolant.__cacheIndex=lastActiveIndex;interpolants[lastActiveIndex]=interpolant;}
return interpolant;},_takeBackControlInterpolant:function(interpolant){var interpolants=this._controlInterpolants,prevIndex=interpolant.__cacheIndex,firstInactiveIndex=--this._nActiveControlInterpolants,lastActiveInterpolant=interpolants[firstInactiveIndex];interpolant.__cacheIndex=firstInactiveIndex;interpolants[firstInactiveIndex]=interpolant;lastActiveInterpolant.__cacheIndex=prevIndex;interpolants[prevIndex]=lastActiveInterpolant;},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(clip,optionalRoot){var root=optionalRoot||this._root,rootUuid=root.uuid,clipObject=typeof clip==='string'?AnimationClip.findByName(root,clip):clip,clipUuid=clipObject!==null?clipObject.uuid:clip,actionsForClip=this._actionsByClip[clipUuid],prototypeAction=null;if(actionsForClip!==undefined){var existingAction=actionsForClip.actionByRoot[rootUuid];if(existingAction!==undefined){return existingAction;}
prototypeAction=actionsForClip.knownActions[0];if(clipObject===null)
clipObject=prototypeAction._clip;}
if(clipObject===null)return null;var newAction=new AnimationAction(this,clipObject,optionalRoot);this._bindAction(newAction,prototypeAction);this._addInactiveAction(newAction,clipUuid,rootUuid);return newAction;},existingAction:function(clip,optionalRoot){var root=optionalRoot||this._root,rootUuid=root.uuid,clipObject=typeof clip==='string'?AnimationClip.findByName(root,clip):clip,clipUuid=clipObject?clipObject.uuid:clip,actionsForClip=this._actionsByClip[clipUuid];if(actionsForClip!==undefined){return actionsForClip.actionByRoot[rootUuid]||null;}
return null;},stopAllAction:function(){var actions=this._actions,nActions=this._nActiveActions,bindings=this._bindings,nBindings=this._nActiveBindings;this._nActiveActions=0;this._nActiveBindings=0;for(var i=0;i!==nActions;++i){actions[i].reset();}
for(var i=0;i!==nBindings;++i){bindings[i].useCount=0;}
return this;},update:function(deltaTime){deltaTime*=this.timeScale;var actions=this._actions,nActions=this._nActiveActions,time=this.time+=deltaTime,timeDirection=Math.sign(deltaTime),accuIndex=this._accuIndex^=1;for(var i=0;i!==nActions;++i){var action=actions[i];action._update(time,deltaTime,timeDirection,accuIndex);}
var bindings=this._bindings,nBindings=this._nActiveBindings;for(var i=0;i!==nBindings;++i){bindings[i].apply(accuIndex);}
return this;},getRoot:function(){return this._root;},uncacheClip:function(clip){var actions=this._actions,clipUuid=clip.uuid,actionsByClip=this._actionsByClip,actionsForClip=actionsByClip[clipUuid];if(actionsForClip!==undefined){var actionsToRemove=actionsForClip.knownActions;for(var i=0,n=actionsToRemove.length;i!==n;++i){var action=actionsToRemove[i];this._deactivateAction(action);var cacheIndex=action._cacheIndex,lastInactiveAction=actions[actions.length-1];action._cacheIndex=null;action._byClipCacheIndex=null;lastInactiveAction._cacheIndex=cacheIndex;actions[cacheIndex]=lastInactiveAction;actions.pop();this._removeInactiveBindingsForAction(action);}
delete actionsByClip[clipUuid];}},uncacheRoot:function(root){var rootUuid=root.uuid,actionsByClip=this._actionsByClip;for(var clipUuid in actionsByClip){var actionByRoot=actionsByClip[clipUuid].actionByRoot,action=actionByRoot[rootUuid];if(action!==undefined){this._deactivateAction(action);this._removeInactiveAction(action);}}
var bindingsByRoot=this._bindingsByRootAndName,bindingByName=bindingsByRoot[rootUuid];if(bindingByName!==undefined){for(var trackName in bindingByName){var binding=bindingByName[trackName];binding.restoreOriginalState();this._removeInactiveBinding(binding);}}},uncacheAction:function(clip,optionalRoot){var action=this.existingAction(clip,optionalRoot);if(action!==null){this._deactivateAction(action);this._removeInactiveAction(action);}}});function Uniform(value){if(typeof value==='string'){console.warn('THREE.Uniform: Type parameter is no longer needed.');value=arguments[1];}
this.value=value;}
Uniform.prototype.clone=function(){return new Uniform(this.value.clone===undefined?this.value:this.value.clone());};function InstancedBufferGeometry(){BufferGeometry.call(this);this.type='InstancedBufferGeometry';this.maxInstancedCount=undefined;}
InstancedBufferGeometry.prototype=Object.assign(Object.create(BufferGeometry.prototype),{constructor:InstancedBufferGeometry,isInstancedBufferGeometry:true,copy:function(source){BufferGeometry.prototype.copy.call(this,source);this.maxInstancedCount=source.maxInstancedCount;return this;},clone:function(){return new this.constructor().copy(this);}});function InterleavedBufferAttribute(interleavedBuffer,itemSize,offset,normalized){this.uuid=_Math.generateUUID();this.data=interleavedBuffer;this.itemSize=itemSize;this.offset=offset;this.normalized=normalized===true;}
Object.defineProperties(InterleavedBufferAttribute.prototype,{count:{get:function(){return this.data.count;}},array:{get:function(){return this.data.array;}}});Object.assign(InterleavedBufferAttribute.prototype,{isInterleavedBufferAttribute:true,setX:function(index,x){this.data.array[index*this.data.stride+this.offset]=x;return this;},setY:function(index,y){this.data.array[index*this.data.stride+this.offset+1]=y;return this;},setZ:function(index,z){this.data.array[index*this.data.stride+this.offset+2]=z;return this;},setW:function(index,w){this.data.array[index*this.data.stride+this.offset+3]=w;return this;},getX:function(index){return this.data.array[index*this.data.stride+this.offset];},getY:function(index){return this.data.array[index*this.data.stride+this.offset+1];},getZ:function(index){return this.data.array[index*this.data.stride+this.offset+2];},getW:function(index){return this.data.array[index*this.data.stride+this.offset+3];},setXY:function(index,x,y){index=index*this.data.stride+this.offset;this.data.array[index+0]=x;this.data.array[index+1]=y;return this;},setXYZ:function(index,x,y,z){index=index*this.data.stride+this.offset;this.data.array[index+0]=x;this.data.array[index+1]=y;this.data.array[index+2]=z;return this;},setXYZW:function(index,x,y,z,w){index=index*this.data.stride+this.offset;this.data.array[index+0]=x;this.data.array[index+1]=y;this.data.array[index+2]=z;this.data.array[index+3]=w;return this;}});function InterleavedBuffer(array,stride){this.uuid=_Math.generateUUID();this.array=array;this.stride=stride;this.count=array!==undefined?array.length/stride:0;this.dynamic=false;this.updateRange={offset:0,count:-1};this.onUploadCallback=function(){};this.version=0;}
Object.defineProperty(InterleavedBuffer.prototype,'needsUpdate',{set:function(value){if(value===true)this.version++;}});Object.assign(InterleavedBuffer.prototype,{isInterleavedBuffer:true,setArray:function(array){if(Array.isArray(array)){throw new TypeError('THREE.BufferAttribute: array should be a Typed Array.');}
this.count=array!==undefined?array.length/this.stride:0;this.array=array;},setDynamic:function(value){this.dynamic=value;return this;},copy:function(source){this.array=new source.array.constructor(source.array);this.count=source.count;this.stride=source.stride;this.dynamic=source.dynamic;return this;},copyAt:function(index1,attribute,index2){index1*=this.stride;index2*=attribute.stride;for(var i=0,l=this.stride;i<l;i++){this.array[index1+i]=attribute.array[index2+i];}
return this;},set:function(value,offset){if(offset===undefined)offset=0;this.array.set(value,offset);return this;},clone:function(){return new this.constructor().copy(this);},onUpload:function(callback){this.onUploadCallback=callback;return this;}});function InstancedInterleavedBuffer(array,stride,meshPerAttribute){InterleavedBuffer.call(this,array,stride);this.meshPerAttribute=meshPerAttribute||1;}
InstancedInterleavedBuffer.prototype=Object.assign(Object.create(InterleavedBuffer.prototype),{constructor:InstancedInterleavedBuffer,isInstancedInterleavedBuffer:true,copy:function(source){InterleavedBuffer.prototype.copy.call(this,source);this.meshPerAttribute=source.meshPerAttribute;return this;}});function InstancedBufferAttribute(array,itemSize,meshPerAttribute){BufferAttribute.call(this,array,itemSize);this.meshPerAttribute=meshPerAttribute||1;}
InstancedBufferAttribute.prototype=Object.assign(Object.create(BufferAttribute.prototype),{constructor:InstancedBufferAttribute,isInstancedBufferAttribute:true,copy:function(source){BufferAttribute.prototype.copy.call(this,source);this.meshPerAttribute=source.meshPerAttribute;return this;}});function Raycaster(origin,direction,near,far){this.ray=new Ray(origin,direction);this.near=near||0;this.far=far||Infinity;this.params={Mesh:{},Line:{},LOD:{},Points:{threshold:1},Sprite:{}};Object.defineProperties(this.params,{PointCloud:{get:function(){console.warn('THREE.Raycaster: params.PointCloud has been renamed to params.Points.');return this.Points;}}});}
function ascSort(a,b){return a.distance-b.distance;}
function intersectObject(object,raycaster,intersects,recursive){if(object.visible===false)return;object.raycast(raycaster,intersects);if(recursive===true){var children=object.children;for(var i=0,l=children.length;i<l;i++){intersectObject(children[i],raycaster,intersects,true);}}}
Object.assign(Raycaster.prototype,{linePrecision:1,set:function(origin,direction){this.ray.set(origin,direction);},setFromCamera:function(coords,camera){if((camera&&camera.isPerspectiveCamera)){this.ray.origin.setFromMatrixPosition(camera.matrixWorld);this.ray.direction.set(coords.x,coords.y,0.5).unproject(camera).sub(this.ray.origin).normalize();}else if((camera&&camera.isOrthographicCamera)){this.ray.origin.set(coords.x,coords.y,(camera.near+camera.far)/(camera.near-camera.far)).unproject(camera);this.ray.direction.set(0,0,-1).transformDirection(camera.matrixWorld);}else{console.error('THREE.Raycaster: Unsupported camera type.');}},intersectObject:function(object,recursive){var intersects=[];intersectObject(object,this,intersects,recursive);intersects.sort(ascSort);return intersects;},intersectObjects:function(objects,recursive){var intersects=[];if(Array.isArray(objects)===false){console.warn('THREE.Raycaster.intersectObjects: objects is not an Array.');return intersects;}
for(var i=0,l=objects.length;i<l;i++){intersectObject(objects[i],this,intersects,recursive);}
intersects.sort(ascSort);return intersects;}});function Clock(autoStart){this.autoStart=(autoStart!==undefined)?autoStart:true;this.startTime=0;this.oldTime=0;this.elapsedTime=0;this.running=false;}
Object.assign(Clock.prototype,{start:function(){this.startTime=(typeof performance==='undefined'?Date:performance).now();this.oldTime=this.startTime;this.elapsedTime=0;this.running=true;},stop:function(){this.getElapsedTime();this.running=false;this.autoStart=false;},getElapsedTime:function(){this.getDelta();return this.elapsedTime;},getDelta:function(){var diff=0;if(this.autoStart&&!this.running){this.start();return 0;}
if(this.running){var newTime=(typeof performance==='undefined'?Date:performance).now();diff=(newTime-this.oldTime)/1000;this.oldTime=newTime;this.elapsedTime+=diff;}
return diff;}});function Spherical(radius,phi,theta){this.radius=(radius!==undefined)?radius:1.0;this.phi=(phi!==undefined)?phi:0;this.theta=(theta!==undefined)?theta:0;return this;}
Object.assign(Spherical.prototype,{set:function(radius,phi,theta){this.radius=radius;this.phi=phi;this.theta=theta;return this;},clone:function(){return new this.constructor().copy(this);},copy:function(other){this.radius=other.radius;this.phi=other.phi;this.theta=other.theta;return this;},makeSafe:function(){var EPS=0.000001;this.phi=Math.max(EPS,Math.min(Math.PI-EPS,this.phi));return this;},setFromVector3:function(vec3){this.radius=vec3.length();if(this.radius===0){this.theta=0;this.phi=0;}else{this.theta=Math.atan2(vec3.x,vec3.z);this.phi=Math.acos(_Math.clamp(vec3.y/this.radius,-1,1));}
return this;}});function Cylindrical(radius,theta,y){this.radius=(radius!==undefined)?radius:1.0;this.theta=(theta!==undefined)?theta:0;this.y=(y!==undefined)?y:0;return this;}
Object.assign(Cylindrical.prototype,{set:function(radius,theta,y){this.radius=radius;this.theta=theta;this.y=y;return this;},clone:function(){return new this.constructor().copy(this);},copy:function(other){this.radius=other.radius;this.theta=other.theta;this.y=other.y;return this;},setFromVector3:function(vec3){this.radius=Math.sqrt(vec3.x*vec3.x+vec3.z*vec3.z);this.theta=Math.atan2(vec3.x,vec3.z);this.y=vec3.y;return this;}});function ImmediateRenderObject(material){Object3D.call(this);this.material=material;this.render=function(){};}
ImmediateRenderObject.prototype=Object.create(Object3D.prototype);ImmediateRenderObject.prototype.constructor=ImmediateRenderObject;ImmediateRenderObject.prototype.isImmediateRenderObject=true;function VertexNormalsHelper(object,size,hex,linewidth){this.object=object;this.size=(size!==undefined)?size:1;var color=(hex!==undefined)?hex:0xff0000;var width=(linewidth!==undefined)?linewidth:1;var nNormals=0;var objGeometry=this.object.geometry;if(objGeometry&&objGeometry.isGeometry){nNormals=objGeometry.faces.length*3;}else if(objGeometry&&objGeometry.isBufferGeometry){nNormals=objGeometry.attributes.normal.count;}
var geometry=new BufferGeometry();var positions=new Float32BufferAttribute(nNormals*2*3,3);geometry.addAttribute('position',positions);LineSegments.call(this,geometry,new LineBasicMaterial({color:color,linewidth:width}));this.matrixAutoUpdate=false;this.update();}
VertexNormalsHelper.prototype=Object.create(LineSegments.prototype);VertexNormalsHelper.prototype.constructor=VertexNormalsHelper;VertexNormalsHelper.prototype.update=(function(){var v1=new Vector3();var v2=new Vector3();var normalMatrix=new Matrix3();return function update(){var keys=['a','b','c'];this.object.updateMatrixWorld(true);normalMatrix.getNormalMatrix(this.object.matrixWorld);var matrixWorld=this.object.matrixWorld;var position=this.geometry.attributes.position;var objGeometry=this.object.geometry;if(objGeometry&&objGeometry.isGeometry){var vertices=objGeometry.vertices;var faces=objGeometry.faces;var idx=0;for(var i=0,l=faces.length;i<l;i++){var face=faces[i];for(var j=0,jl=face.vertexNormals.length;j<jl;j++){var vertex=vertices[face[keys[j]]];var normal=face.vertexNormals[j];v1.copy(vertex).applyMatrix4(matrixWorld);v2.copy(normal).applyMatrix3(normalMatrix).normalize().multiplyScalar(this.size).add(v1);position.setXYZ(idx,v1.x,v1.y,v1.z);idx=idx+1;position.setXYZ(idx,v2.x,v2.y,v2.z);idx=idx+1;}}}else if(objGeometry&&objGeometry.isBufferGeometry){var objPos=objGeometry.attributes.position;var objNorm=objGeometry.attributes.normal;var idx=0;for(var j=0,jl=objPos.count;j<jl;j++){v1.set(objPos.getX(j),objPos.getY(j),objPos.getZ(j)).applyMatrix4(matrixWorld);v2.set(objNorm.getX(j),objNorm.getY(j),objNorm.getZ(j));v2.applyMatrix3(normalMatrix).normalize().multiplyScalar(this.size).add(v1);position.setXYZ(idx,v1.x,v1.y,v1.z);idx=idx+1;position.setXYZ(idx,v2.x,v2.y,v2.z);idx=idx+1;}}
position.needsUpdate=true;};}());function SpotLightHelper(light,color){Object3D.call(this);this.light=light;this.light.updateMatrixWorld();this.matrix=light.matrixWorld;this.matrixAutoUpdate=false;this.color=color;var geometry=new BufferGeometry();var positions=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(var i=0,j=1,l=32;i<l;i++,j++){var p1=(i/l)*Math.PI*2;var p2=(j/l)*Math.PI*2;positions.push(Math.cos(p1),Math.sin(p1),1,Math.cos(p2),Math.sin(p2),1);}
geometry.addAttribute('position',new Float32BufferAttribute(positions,3));var material=new LineBasicMaterial({fog:false});this.cone=new LineSegments(geometry,material);this.add(this.cone);this.update();}
SpotLightHelper.prototype=Object.create(Object3D.prototype);SpotLightHelper.prototype.constructor=SpotLightHelper;SpotLightHelper.prototype.dispose=function(){this.cone.geometry.dispose();this.cone.material.dispose();};SpotLightHelper.prototype.update=function(){var vector=new Vector3();var vector2=new Vector3();return function update(){this.light.updateMatrixWorld();var coneLength=this.light.distance?this.light.distance:1000;var coneWidth=coneLength*Math.tan(this.light.angle);this.cone.scale.set(coneWidth,coneWidth,coneLength);vector.setFromMatrixPosition(this.light.matrixWorld);vector2.setFromMatrixPosition(this.light.target.matrixWorld);this.cone.lookAt(vector2.sub(vector));if(this.color!==undefined){this.cone.material.color.set(this.color);}else{this.cone.material.color.copy(this.light.color);}};}();function getBoneList(object){var boneList=[];if(object&&object.isBone){boneList.push(object);}
for(var i=0;i<object.children.length;i++){boneList.push.apply(boneList,getBoneList(object.children[i]));}
return boneList;}
function SkeletonHelper(object){var bones=getBoneList(object);var geometry=new BufferGeometry();var vertices=[];var colors=[];var color1=new Color(0,0,1);var color2=new Color(0,1,0);for(var i=0;i<bones.length;i++){var bone=bones[i];if(bone.parent&&bone.parent.isBone){vertices.push(0,0,0);vertices.push(0,0,0);colors.push(color1.r,color1.g,color1.b);colors.push(color2.r,color2.g,color2.b);}}
geometry.addAttribute('position',new Float32BufferAttribute(vertices,3));geometry.addAttribute('color',new Float32BufferAttribute(colors,3));var material=new LineBasicMaterial({vertexColors:VertexColors,depthTest:false,depthWrite:false,transparent:true});LineSegments.call(this,geometry,material);this.root=object;this.bones=bones;this.matrix=object.matrixWorld;this.matrixAutoUpdate=false;}
SkeletonHelper.prototype=Object.create(LineSegments.prototype);SkeletonHelper.prototype.constructor=SkeletonHelper;SkeletonHelper.prototype.updateMatrixWorld=function(){var vector=new Vector3();var boneMatrix=new Matrix4();var matrixWorldInv=new Matrix4();return function updateMatrixWorld(force){var bones=this.bones;var geometry=this.geometry;var position=geometry.getAttribute('position');matrixWorldInv.getInverse(this.root.matrixWorld);for(var i=0,j=0;i<bones.length;i++){var bone=bones[i];if(bone.parent&&bone.parent.isBone){boneMatrix.multiplyMatrices(matrixWorldInv,bone.matrixWorld);vector.setFromMatrixPosition(boneMatrix);position.setXYZ(j,vector.x,vector.y,vector.z);boneMatrix.multiplyMatrices(matrixWorldInv,bone.parent.matrixWorld);vector.setFromMatrixPosition(boneMatrix);position.setXYZ(j+1,vector.x,vector.y,vector.z);j+=2;}}
geometry.getAttribute('position').needsUpdate=true;Object3D.prototype.updateMatrixWorld.call(this,force);};}();function PointLightHelper(light,sphereSize,color){this.light=light;this.light.updateMatrixWorld();this.color=color;var geometry=new SphereBufferGeometry(sphereSize,4,2);var material=new MeshBasicMaterial({wireframe:true,fog:false});Mesh.call(this,geometry,material);this.matrix=this.light.matrixWorld;this.matrixAutoUpdate=false;this.update();}
PointLightHelper.prototype=Object.create(Mesh.prototype);PointLightHelper.prototype.constructor=PointLightHelper;PointLightHelper.prototype.dispose=function(){this.geometry.dispose();this.material.dispose();};PointLightHelper.prototype.update=function(){if(this.color!==undefined){this.material.color.set(this.color);}else{this.material.color.copy(this.light.color);}};function RectAreaLightHelper(light,color){Object3D.call(this);this.light=light;this.light.updateMatrixWorld();this.matrix=light.matrixWorld;this.matrixAutoUpdate=false;this.color=color;var material=new LineBasicMaterial({fog:false});var geometry=new BufferGeometry();geometry.addAttribute('position',new BufferAttribute(new Float32Array(5*3),3));this.line=new Line(geometry,material);this.add(this.line);this.update();}
RectAreaLightHelper.prototype=Object.create(Object3D.prototype);RectAreaLightHelper.prototype.constructor=RectAreaLightHelper;RectAreaLightHelper.prototype.dispose=function(){this.children[0].geometry.dispose();this.children[0].material.dispose();};RectAreaLightHelper.prototype.update=function(){var hx=this.light.width*0.5;var hy=this.light.height*0.5;var position=this.line.geometry.attributes.position;var array=position.array;array[0]=hx;array[1]=-hy;array[2]=0;array[3]=hx;array[4]=hy;array[5]=0;array[6]=-hx;array[7]=hy;array[8]=0;array[9]=-hx;array[10]=-hy;array[11]=0;array[12]=hx;array[13]=-hy;array[14]=0;position.needsUpdate=true;if(this.color!==undefined){this.line.material.color.set(this.color);}else{this.line.material.color.copy(this.light.color);}};function HemisphereLightHelper(light,size,color){Object3D.call(this);this.light=light;this.light.updateMatrixWorld();this.matrix=light.matrixWorld;this.matrixAutoUpdate=false;this.color=color;var geometry=new OctahedronBufferGeometry(size);geometry.rotateY(Math.PI*0.5);this.material=new MeshBasicMaterial({wireframe:true,fog:false});if(this.color===undefined)this.material.vertexColors=VertexColors;var position=geometry.getAttribute('position');var colors=new Float32Array(position.count*3);geometry.addAttribute('color',new BufferAttribute(colors,3));this.add(new Mesh(geometry,this.material));this.update();}
HemisphereLightHelper.prototype=Object.create(Object3D.prototype);HemisphereLightHelper.prototype.constructor=HemisphereLightHelper;HemisphereLightHelper.prototype.dispose=function(){this.children[0].geometry.dispose();this.children[0].material.dispose();};HemisphereLightHelper.prototype.update=function(){var vector=new Vector3();var color1=new Color();var color2=new Color();return function update(){var mesh=this.children[0];if(this.color!==undefined){this.material.color.set(this.color);}else{var colors=mesh.geometry.getAttribute('color');color1.copy(this.light.color);color2.copy(this.light.groundColor);for(var i=0,l=colors.count;i<l;i++){var color=(i<(l/2))?color1:color2;colors.setXYZ(i,color.r,color.g,color.b);}
colors.needsUpdate=true;}
mesh.lookAt(vector.setFromMatrixPosition(this.light.matrixWorld).negate());};}();function GridHelper(size,divisions,color1,color2){size=size||10;divisions=divisions||10;color1=new Color(color1!==undefined?color1:0x444444);color2=new Color(color2!==undefined?color2:0x888888);var center=divisions/2;var step=size/divisions;var halfSize=size/2;var vertices=[],colors=[];for(var i=0,j=0,k=-halfSize;i<=divisions;i++,k+=step){vertices.push(-halfSize,0,k,halfSize,0,k);vertices.push(k,0,-halfSize,k,0,halfSize);var color=i===center?color1:color2;color.toArray(colors,j);j+=3;color.toArray(colors,j);j+=3;color.toArray(colors,j);j+=3;color.toArray(colors,j);j+=3;}
var geometry=new BufferGeometry();geometry.addAttribute('position',new Float32BufferAttribute(vertices,3));geometry.addAttribute('color',new Float32BufferAttribute(colors,3));var material=new LineBasicMaterial({vertexColors:VertexColors});LineSegments.call(this,geometry,material);}
GridHelper.prototype=Object.create(LineSegments.prototype);GridHelper.prototype.constructor=GridHelper;function PolarGridHelper(radius,radials,circles,divisions,color1,color2){radius=radius||10;radials=radials||16;circles=circles||8;divisions=divisions||64;color1=new Color(color1!==undefined?color1:0x444444);color2=new Color(color2!==undefined?color2:0x888888);var vertices=[];var colors=[];var x,z;var v,i,j,r,color;for(i=0;i<=radials;i++){v=(i/radials)*(Math.PI*2);x=Math.sin(v)*radius;z=Math.cos(v)*radius;vertices.push(0,0,0);vertices.push(x,0,z);color=(i&1)?color1:color2;colors.push(color.r,color.g,color.b);colors.push(color.r,color.g,color.b);}
for(i=0;i<=circles;i++){color=(i&1)?color1:color2;r=radius-(radius/circles*i);for(j=0;j<divisions;j++){v=(j/divisions)*(Math.PI*2);x=Math.sin(v)*r;z=Math.cos(v)*r;vertices.push(x,0,z);colors.push(color.r,color.g,color.b);v=((j+1)/divisions)*(Math.PI*2);x=Math.sin(v)*r;z=Math.cos(v)*r;vertices.push(x,0,z);colors.push(color.r,color.g,color.b);}}
var geometry=new BufferGeometry();geometry.addAttribute('position',new Float32BufferAttribute(vertices,3));geometry.addAttribute('color',new Float32BufferAttribute(colors,3));var material=new LineBasicMaterial({vertexColors:VertexColors});LineSegments.call(this,geometry,material);}
PolarGridHelper.prototype=Object.create(LineSegments.prototype);PolarGridHelper.prototype.constructor=PolarGridHelper;function FaceNormalsHelper(object,size,hex,linewidth){this.object=object;this.size=(size!==undefined)?size:1;var color=(hex!==undefined)?hex:0xffff00;var width=(linewidth!==undefined)?linewidth:1;var nNormals=0;var objGeometry=this.object.geometry;if(objGeometry&&objGeometry.isGeometry){nNormals=objGeometry.faces.length;}else{console.warn('THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.');}
var geometry=new BufferGeometry();var positions=new Float32BufferAttribute(nNormals*2*3,3);geometry.addAttribute('position',positions);LineSegments.call(this,geometry,new LineBasicMaterial({color:color,linewidth:width}));this.matrixAutoUpdate=false;this.update();}
FaceNormalsHelper.prototype=Object.create(LineSegments.prototype);FaceNormalsHelper.prototype.constructor=FaceNormalsHelper;FaceNormalsHelper.prototype.update=(function(){var v1=new Vector3();var v2=new Vector3();var normalMatrix=new Matrix3();return function update(){this.object.updateMatrixWorld(true);normalMatrix.getNormalMatrix(this.object.matrixWorld);var matrixWorld=this.object.matrixWorld;var position=this.geometry.attributes.position;var objGeometry=this.object.geometry;var vertices=objGeometry.vertices;var faces=objGeometry.faces;var idx=0;for(var i=0,l=faces.length;i<l;i++){var face=faces[i];var normal=face.normal;v1.copy(vertices[face.a]).add(vertices[face.b]).add(vertices[face.c]).divideScalar(3).applyMatrix4(matrixWorld);v2.copy(normal).applyMatrix3(normalMatrix).normalize().multiplyScalar(this.size).add(v1);position.setXYZ(idx,v1.x,v1.y,v1.z);idx=idx+1;position.setXYZ(idx,v2.x,v2.y,v2.z);idx=idx+1;}
position.needsUpdate=true;};}());function DirectionalLightHelper(light,size,color){Object3D.call(this);this.light=light;this.light.updateMatrixWorld();this.matrix=light.matrixWorld;this.matrixAutoUpdate=false;this.color=color;if(size===undefined)size=1;var geometry=new BufferGeometry();geometry.addAttribute('position',new Float32BufferAttribute([-size,size,0,size,size,0,size,-size,0,-size,-size,0,-size,size,0],3));var material=new LineBasicMaterial({fog:false});this.lightPlane=new Line(geometry,material);this.add(this.lightPlane);geometry=new BufferGeometry();geometry.addAttribute('position',new Float32BufferAttribute([0,0,0,0,0,1],3));this.targetLine=new Line(geometry,material);this.add(this.targetLine);this.update();}
DirectionalLightHelper.prototype=Object.create(Object3D.prototype);DirectionalLightHelper.prototype.constructor=DirectionalLightHelper;DirectionalLightHelper.prototype.dispose=function(){this.lightPlane.geometry.dispose();this.lightPlane.material.dispose();this.targetLine.geometry.dispose();this.targetLine.material.dispose();};DirectionalLightHelper.prototype.update=function(){var v1=new Vector3();var v2=new Vector3();var v3=new Vector3();return function update(){v1.setFromMatrixPosition(this.light.matrixWorld);v2.setFromMatrixPosition(this.light.target.matrixWorld);v3.subVectors(v2,v1);this.lightPlane.lookAt(v3);if(this.color!==undefined){this.lightPlane.material.color.set(this.color);this.targetLine.material.color.set(this.color);}else{this.lightPlane.material.color.copy(this.light.color);this.targetLine.material.color.copy(this.light.color);}
this.targetLine.lookAt(v3);this.targetLine.scale.z=v3.length();};}();function CameraHelper(camera){var geometry=new BufferGeometry();var material=new LineBasicMaterial({color:0xffffff,vertexColors:FaceColors});var vertices=[];var colors=[];var pointMap={};var colorFrustum=new Color(0xffaa00);var colorCone=new Color(0xff0000);var colorUp=new Color(0x00aaff);var colorTarget=new Color(0xffffff);var colorCross=new Color(0x333333);addLine('n1','n2',colorFrustum);addLine('n2','n4',colorFrustum);addLine('n4','n3',colorFrustum);addLine('n3','n1',colorFrustum);addLine('f1','f2',colorFrustum);addLine('f2','f4',colorFrustum);addLine('f4','f3',colorFrustum);addLine('f3','f1',colorFrustum);addLine('n1','f1',colorFrustum);addLine('n2','f2',colorFrustum);addLine('n3','f3',colorFrustum);addLine('n4','f4',colorFrustum);addLine('p','n1',colorCone);addLine('p','n2',colorCone);addLine('p','n3',colorCone);addLine('p','n4',colorCone);addLine('u1','u2',colorUp);addLine('u2','u3',colorUp);addLine('u3','u1',colorUp);addLine('c','t',colorTarget);addLine('p','c',colorCross);addLine('cn1','cn2',colorCross);addLine('cn3','cn4',colorCross);addLine('cf1','cf2',colorCross);addLine('cf3','cf4',colorCross);function addLine(a,b,color){addPoint(a,color);addPoint(b,color);}
function addPoint(id,color){vertices.push(0,0,0);colors.push(color.r,color.g,color.b);if(pointMap[id]===undefined){pointMap[id]=[];}
pointMap[id].push((vertices.length/3)-1);}
geometry.addAttribute('position',new Float32BufferAttribute(vertices,3));geometry.addAttribute('color',new Float32BufferAttribute(colors,3));LineSegments.call(this,geometry,material);this.camera=camera;if(this.camera.updateProjectionMatrix)this.camera.updateProjectionMatrix();this.matrix=camera.matrixWorld;this.matrixAutoUpdate=false;this.pointMap=pointMap;this.update();}
CameraHelper.prototype=Object.create(LineSegments.prototype);CameraHelper.prototype.constructor=CameraHelper;CameraHelper.prototype.update=function(){var geometry,pointMap;var vector=new Vector3();var camera=new Camera();function setPoint(point,x,y,z){vector.set(x,y,z).unproject(camera);var points=pointMap[point];if(points!==undefined){var position=geometry.getAttribute('position');for(var i=0,l=points.length;i<l;i++){position.setXYZ(points[i],vector.x,vector.y,vector.z);}}}
return function update(){geometry=this.geometry;pointMap=this.pointMap;var w=1,h=1;camera.projectionMatrix.copy(this.camera.projectionMatrix);setPoint('c',0,0,-1);setPoint('t',0,0,1);setPoint('n1',-w,-h,-1);setPoint('n2',w,-h,-1);setPoint('n3',-w,h,-1);setPoint('n4',w,h,-1);setPoint('f1',-w,-h,1);setPoint('f2',w,-h,1);setPoint('f3',-w,h,1);setPoint('f4',w,h,1);setPoint('u1',w*0.7,h*1.1,-1);setPoint('u2',-w*0.7,h*1.1,-1);setPoint('u3',0,h*2,-1);setPoint('cf1',-w,0,1);setPoint('cf2',w,0,1);setPoint('cf3',0,-h,1);setPoint('cf4',0,h,1);setPoint('cn1',-w,0,-1);setPoint('cn2',w,0,-1);setPoint('cn3',0,-h,-1);setPoint('cn4',0,h,-1);geometry.getAttribute('position').needsUpdate=true;};}();function BoxHelper(object,color){this.object=object;if(color===undefined)color=0xffff00;var indices=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]);var positions=new Float32Array(8*3);var geometry=new BufferGeometry();geometry.setIndex(new BufferAttribute(indices,1));geometry.addAttribute('position',new BufferAttribute(positions,3));LineSegments.call(this,geometry,new LineBasicMaterial({color:color}));this.matrixAutoUpdate=false;this.update();}
BoxHelper.prototype=Object.create(LineSegments.prototype);BoxHelper.prototype.constructor=BoxHelper;BoxHelper.prototype.update=(function(){var box=new Box3();return function update(object){if(object!==undefined){console.warn('THREE.BoxHelper: .update() has no longer arguments.');}
if(this.object!==undefined){box.setFromObject(this.object);}
if(box.isEmpty())return;var min=box.min;var max=box.max;var position=this.geometry.attributes.position;var array=position.array;array[0]=max.x;array[1]=max.y;array[2]=max.z;array[3]=min.x;array[4]=max.y;array[5]=max.z;array[6]=min.x;array[7]=min.y;array[8]=max.z;array[9]=max.x;array[10]=min.y;array[11]=max.z;array[12]=max.x;array[13]=max.y;array[14]=min.z;array[15]=min.x;array[16]=max.y;array[17]=min.z;array[18]=min.x;array[19]=min.y;array[20]=min.z;array[21]=max.x;array[22]=min.y;array[23]=min.z;position.needsUpdate=true;this.geometry.computeBoundingSphere();};})();BoxHelper.prototype.setFromObject=function(object){this.object=object;this.update();return this;};function Box3Helper(box,hex){this.type='Box3Helper';this.box=box;var color=(hex!==undefined)?hex:0xffff00;var indices=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]);var positions=[1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1];var geometry=new BufferGeometry();geometry.setIndex(new BufferAttribute(indices,1));geometry.addAttribute('position',new Float32BufferAttribute(positions,3));LineSegments.call(this,geometry,new LineBasicMaterial({color:color}));this.geometry.computeBoundingSphere();}
Box3Helper.prototype=Object.create(LineSegments.prototype);Box3Helper.prototype.constructor=Box3Helper;Box3Helper.prototype.updateMatrixWorld=function(force){var box=this.box;if(box.isEmpty())return;box.getCenter(this.position);box.getSize(this.scale);this.scale.multiplyScalar(0.5);Object3D.prototype.updateMatrixWorld.call(this,force);};function PlaneHelper(plane,size,hex){this.type='PlaneHelper';this.plane=plane;this.size=(size===undefined)?1:size;var color=(hex!==undefined)?hex:0xffff00;var positions=[1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0];var geometry=new BufferGeometry();geometry.addAttribute('position',new Float32BufferAttribute(positions,3));geometry.computeBoundingSphere();Line.call(this,geometry,new LineBasicMaterial({color:color}));var positions2=[1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1];var geometry2=new BufferGeometry();geometry2.addAttribute('position',new Float32BufferAttribute(positions2,3));geometry2.computeBoundingSphere();this.add(new Mesh(geometry2,new MeshBasicMaterial({color:color,opacity:0.2,transparent:true,depthWrite:false})));}
PlaneHelper.prototype=Object.create(Line.prototype);PlaneHelper.prototype.constructor=PlaneHelper;PlaneHelper.prototype.updateMatrixWorld=function(force){var scale=-this.plane.constant;if(Math.abs(scale)<1e-8)scale=1e-8;this.scale.set(0.5*this.size,0.5*this.size,scale);this.lookAt(this.plane.normal);Object3D.prototype.updateMatrixWorld.call(this,force);};var lineGeometry;var coneGeometry;function ArrowHelper(dir,origin,length,color,headLength,headWidth){Object3D.call(this);if(color===undefined)color=0xffff00;if(length===undefined)length=1;if(headLength===undefined)headLength=0.2*length;if(headWidth===undefined)headWidth=0.2*headLength;if(lineGeometry===undefined){lineGeometry=new BufferGeometry();lineGeometry.addAttribute('position',new Float32BufferAttribute([0,0,0,0,1,0],3));coneGeometry=new CylinderBufferGeometry(0,0.5,1,5,1);coneGeometry.translate(0,-0.5,0);}
this.position.copy(origin);this.line=new Line(lineGeometry,new LineBasicMaterial({color:color}));this.line.matrixAutoUpdate=false;this.add(this.line);this.cone=new Mesh(coneGeometry,new MeshBasicMaterial({color:color}));this.cone.matrixAutoUpdate=false;this.add(this.cone);this.setDirection(dir);this.setLength(length,headLength,headWidth);}
ArrowHelper.prototype=Object.create(Object3D.prototype);ArrowHelper.prototype.constructor=ArrowHelper;ArrowHelper.prototype.setDirection=(function(){var axis=new Vector3();var radians;return function setDirection(dir){if(dir.y>0.99999){this.quaternion.set(0,0,0,1);}else if(dir.y<-0.99999){this.quaternion.set(1,0,0,0);}else{axis.set(dir.z,0,-dir.x).normalize();radians=Math.acos(dir.y);this.quaternion.setFromAxisAngle(axis,radians);}};}());ArrowHelper.prototype.setLength=function(length,headLength,headWidth){if(headLength===undefined)headLength=0.2*length;if(headWidth===undefined)headWidth=0.2*headLength;this.line.scale.set(1,Math.max(0,length-headLength),1);this.line.updateMatrix();this.cone.scale.set(headWidth,headLength,headWidth);this.cone.position.y=length;this.cone.updateMatrix();};ArrowHelper.prototype.setColor=function(color){this.line.material.color.copy(color);this.cone.material.color.copy(color);};function AxesHelper(size){size=size||1;var vertices=[0,0,0,size,0,0,0,0,0,0,size,0,0,0,0,0,0,size];var colors=[1,0,0,1,0.6,0,0,1,0,0.6,1,0,0,0,1,0,0.6,1];var geometry=new BufferGeometry();geometry.addAttribute('position',new Float32BufferAttribute(vertices,3));geometry.addAttribute('color',new Float32BufferAttribute(colors,3));var material=new LineBasicMaterial({vertexColors:VertexColors});LineSegments.call(this,geometry,material);}
AxesHelper.prototype=Object.create(LineSegments.prototype);AxesHelper.prototype.constructor=AxesHelper;function CubicPoly(){var c0=0,c1=0,c2=0,c3=0;function init(x0,x1,t0,t1){c0=x0;c1=t0;c2=-3*x0+3*x1-2*t0-t1;c3=2*x0-2*x1+t0+t1;}
return{initCatmullRom:function(x0,x1,x2,x3,tension){init(x1,x2,tension*(x2-x0),tension*(x3-x1));},initNonuniformCatmullRom:function(x0,x1,x2,x3,dt0,dt1,dt2){var t1=(x1-x0)/dt0-(x2-x0)/(dt0+dt1)+(x2-x1)/dt1;var t2=(x2-x1)/dt1-(x3-x1)/(dt1+dt2)+(x3-x2)/dt2;t1*=dt1;t2*=dt1;init(x1,x2,t1,t2);},calc:function(t){var t2=t*t;var t3=t2*t;return c0+c1*t+c2*t2+c3*t3;}};}
var tmp=new Vector3();var px=new CubicPoly();var py=new CubicPoly();var pz=new CubicPoly();function CatmullRomCurve3(points,closed,curveType,tension){Curve.call(this);this.type='CatmullRomCurve3';this.points=points||[];this.closed=closed||false;this.curveType=curveType||'centripetal';this.tension=tension||0.5;}
CatmullRomCurve3.prototype=Object.create(Curve.prototype);CatmullRomCurve3.prototype.constructor=CatmullRomCurve3;CatmullRomCurve3.prototype.isCatmullRomCurve3=true;CatmullRomCurve3.prototype.getPoint=function(t,optionalTarget){var point=optionalTarget||new Vector3();var points=this.points;var l=points.length;var p=(l-(this.closed?0:1))*t;var intPoint=Math.floor(p);var weight=p-intPoint;if(this.closed){intPoint+=intPoint>0?0:(Math.floor(Math.abs(intPoint)/points.length)+1)*points.length;}else if(weight===0&&intPoint===l-1){intPoint=l-2;weight=1;}
var p0,p1,p2,p3;if(this.closed||intPoint>0){p0=points[(intPoint-1)%l];}else{tmp.subVectors(points[0],points[1]).add(points[0]);p0=tmp;}
p1=points[intPoint%l];p2=points[(intPoint+1)%l];if(this.closed||intPoint+2<l){p3=points[(intPoint+2)%l];}else{tmp.subVectors(points[l-1],points[l-2]).add(points[l-1]);p3=tmp;}
if(this.curveType==='centripetal'||this.curveType==='chordal'){var pow=this.curveType==='chordal'?0.5:0.25;var dt0=Math.pow(p0.distanceToSquared(p1),pow);var dt1=Math.pow(p1.distanceToSquared(p2),pow);var dt2=Math.pow(p2.distanceToSquared(p3),pow);if(dt1<1e-4)dt1=1.0;if(dt0<1e-4)dt0=dt1;if(dt2<1e-4)dt2=dt1;px.initNonuniformCatmullRom(p0.x,p1.x,p2.x,p3.x,dt0,dt1,dt2);py.initNonuniformCatmullRom(p0.y,p1.y,p2.y,p3.y,dt0,dt1,dt2);pz.initNonuniformCatmullRom(p0.z,p1.z,p2.z,p3.z,dt0,dt1,dt2);}else if(this.curveType==='catmullrom'){px.initCatmullRom(p0.x,p1.x,p2.x,p3.x,this.tension);py.initCatmullRom(p0.y,p1.y,p2.y,p3.y,this.tension);pz.initCatmullRom(p0.z,p1.z,p2.z,p3.z,this.tension);}
point.set(px.calc(weight),py.calc(weight),pz.calc(weight));return point;};CatmullRomCurve3.prototype.copy=function(source){Curve.prototype.copy.call(this,source);this.points=[];for(var i=0,l=source.points.length;i<l;i++){var point=source.points[i];this.points.push(point.clone());}
this.closed=source.closed;this.curveType=source.curveType;this.tension=source.tension;return this;};function CubicBezierCurve3(v0,v1,v2,v3){Curve.call(this);this.type='CubicBezierCurve3';this.v0=v0||new Vector3();this.v1=v1||new Vector3();this.v2=v2||new Vector3();this.v3=v3||new Vector3();}
CubicBezierCurve3.prototype=Object.create(Curve.prototype);CubicBezierCurve3.prototype.constructor=CubicBezierCurve3;CubicBezierCurve3.prototype.isCubicBezierCurve3=true;CubicBezierCurve3.prototype.getPoint=function(t,optionalTarget){var point=optionalTarget||new Vector3();var v0=this.v0,v1=this.v1,v2=this.v2,v3=this.v3;point.set(CubicBezier(t,v0.x,v1.x,v2.x,v3.x),CubicBezier(t,v0.y,v1.y,v2.y,v3.y),CubicBezier(t,v0.z,v1.z,v2.z,v3.z));return point;};CubicBezierCurve3.prototype.copy=function(source){Curve.prototype.copy.call(this,source);this.v0.copy(source.v0);this.v1.copy(source.v1);this.v2.copy(source.v2);this.v3.copy(source.v3);return this;};function QuadraticBezierCurve3(v0,v1,v2){Curve.call(this);this.type='QuadraticBezierCurve3';this.v0=v0||new Vector3();this.v1=v1||new Vector3();this.v2=v2||new Vector3();}
QuadraticBezierCurve3.prototype=Object.create(Curve.prototype);QuadraticBezierCurve3.prototype.constructor=QuadraticBezierCurve3;QuadraticBezierCurve3.prototype.isQuadraticBezierCurve3=true;QuadraticBezierCurve3.prototype.getPoint=function(t,optionalTarget){var point=optionalTarget||new Vector3();var v0=this.v0,v1=this.v1,v2=this.v2;point.set(QuadraticBezier(t,v0.x,v1.x,v2.x),QuadraticBezier(t,v0.y,v1.y,v2.y),QuadraticBezier(t,v0.z,v1.z,v2.z));return point;};QuadraticBezierCurve3.prototype.copy=function(source){Curve.prototype.copy.call(this,source);this.v0.copy(source.v0);this.v1.copy(source.v1);this.v2.copy(source.v2);return this;};function LineCurve3(v1,v2){Curve.call(this);this.type='LineCurve3';this.v1=v1||new Vector3();this.v2=v2||new Vector3();}
LineCurve3.prototype=Object.create(Curve.prototype);LineCurve3.prototype.constructor=LineCurve3;LineCurve3.prototype.isLineCurve3=true;LineCurve3.prototype.getPoint=function(t,optionalTarget){var point=optionalTarget||new Vector3();if(t===1){point.copy(this.v2);}else{point.copy(this.v2).sub(this.v1);point.multiplyScalar(t).add(this.v1);}
return point;};LineCurve3.prototype.getPointAt=function(u,optionalTarget){return this.getPoint(u,optionalTarget);};LineCurve3.prototype.copy=function(source){Curve.prototype.copy.call(this,source);this.v1.copy(source.v1);this.v2.copy(source.v2);return this;};function ArcCurve(aX,aY,aRadius,aStartAngle,aEndAngle,aClockwise){EllipseCurve.call(this,aX,aY,aRadius,aRadius,aStartAngle,aEndAngle,aClockwise);this.type='ArcCurve';}
ArcCurve.prototype=Object.create(EllipseCurve.prototype);ArcCurve.prototype.constructor=ArcCurve;ArcCurve.prototype.isArcCurve=true;var SceneUtils={createMultiMaterialObject:function(geometry,materials){var group=new Group();for(var i=0,l=materials.length;i<l;i++){group.add(new Mesh(geometry,materials[i]));}
return group;},detach:function(child,parent,scene){child.applyMatrix(parent.matrixWorld);parent.remove(child);scene.add(child);},attach:function(child,scene,parent){child.applyMatrix(new Matrix4().getInverse(parent.matrixWorld));scene.remove(child);parent.add(child);}};function Face4(a,b,c,d,normal,color,materialIndex){console.warn('THREE.Face4 has been removed. A THREE.Face3 will be created instead.');return new Face3(a,b,c,normal,color,materialIndex);}
var LineStrip=0;var LinePieces=1;function MeshFaceMaterial(materials){console.warn('THREE.MeshFaceMaterial has been removed. Use an Array instead.');return materials;}
function MultiMaterial(materials){if(materials===undefined)materials=[];console.warn('THREE.MultiMaterial has been removed. Use an Array instead.');materials.isMultiMaterial=true;materials.materials=materials;materials.clone=function(){return materials.slice();};return materials;}
function PointCloud(geometry,material){console.warn('THREE.PointCloud has been renamed to THREE.Points.');return new Points(geometry,material);}
function Particle(material){console.warn('THREE.Particle has been renamed to THREE.Sprite.');return new Sprite(material);}
function ParticleSystem(geometry,material){console.warn('THREE.ParticleSystem has been renamed to THREE.Points.');return new Points(geometry,material);}
function PointCloudMaterial(parameters){console.warn('THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial.');return new PointsMaterial(parameters);}
function ParticleBasicMaterial(parameters){console.warn('THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial.');return new PointsMaterial(parameters);}
function ParticleSystemMaterial(parameters){console.warn('THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial.');return new PointsMaterial(parameters);}
function Vertex(x,y,z){console.warn('THREE.Vertex has been removed. Use THREE.Vector3 instead.');return new Vector3(x,y,z);}
function DynamicBufferAttribute(array,itemSize){console.warn('THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead.');return new BufferAttribute(array,itemSize).setDynamic(true);}
function Int8Attribute(array,itemSize){console.warn('THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead.');return new Int8BufferAttribute(array,itemSize);}
function Uint8Attribute(array,itemSize){console.warn('THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead.');return new Uint8BufferAttribute(array,itemSize);}
function Uint8ClampedAttribute(array,itemSize){console.warn('THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead.');return new Uint8ClampedBufferAttribute(array,itemSize);}
function Int16Attribute(array,itemSize){console.warn('THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead.');return new Int16BufferAttribute(array,itemSize);}
function Uint16Attribute(array,itemSize){console.warn('THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead.');return new Uint16BufferAttribute(array,itemSize);}
function Int32Attribute(array,itemSize){console.warn('THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead.');return new Int32BufferAttribute(array,itemSize);}
function Uint32Attribute(array,itemSize){console.warn('THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead.');return new Uint32BufferAttribute(array,itemSize);}
function Float32Attribute(array,itemSize){console.warn('THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead.');return new Float32BufferAttribute(array,itemSize);}
function Float64Attribute(array,itemSize){console.warn('THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead.');return new Float64BufferAttribute(array,itemSize);}
Curve.create=function(construct,getPoint){console.log('THREE.Curve.create() has been deprecated');construct.prototype=Object.create(Curve.prototype);construct.prototype.constructor=construct;construct.prototype.getPoint=getPoint;return construct;};Object.assign(CurvePath.prototype,{createPointsGeometry:function(divisions){console.warn('THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.');var pts=this.getPoints(divisions);return this.createGeometry(pts);},createSpacedPointsGeometry:function(divisions){console.warn('THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.');var pts=this.getSpacedPoints(divisions);return this.createGeometry(pts);},createGeometry:function(points){console.warn('THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.');var geometry=new Geometry();for(var i=0,l=points.length;i<l;i++){var point=points[i];geometry.vertices.push(new Vector3(point.x,point.y,point.z||0));}
return geometry;}});Object.assign(Path.prototype,{fromPoints:function(points){console.warn('THREE.Path: .fromPoints() has been renamed to .setFromPoints().');this.setFromPoints(points);}});function ClosedSplineCurve3(points){console.warn('THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.');CatmullRomCurve3.call(this,points);this.type='catmullrom';this.closed=true;}
ClosedSplineCurve3.prototype=Object.create(CatmullRomCurve3.prototype);function SplineCurve3(points){console.warn('THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.');CatmullRomCurve3.call(this,points);this.type='catmullrom';}
SplineCurve3.prototype=Object.create(CatmullRomCurve3.prototype);function Spline(points){console.warn('THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead.');CatmullRomCurve3.call(this,points);this.type='catmullrom';}
Spline.prototype=Object.create(CatmullRomCurve3.prototype);Object.assign(Spline.prototype,{initFromArray:function(){console.error('THREE.Spline: .initFromArray() has been removed.');},getControlPointsArray:function(){console.error('THREE.Spline: .getControlPointsArray() has been removed.');},reparametrizeByArcLength:function(){console.error('THREE.Spline: .reparametrizeByArcLength() has been removed.');}});function AxisHelper(size){console.warn('THREE.AxisHelper has been renamed to THREE.AxesHelper.');return new AxesHelper(size);}
function BoundingBoxHelper(object,color){console.warn('THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead.');return new BoxHelper(object,color);}
function EdgesHelper(object,hex){console.warn('THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead.');return new LineSegments(new EdgesGeometry(object.geometry),new LineBasicMaterial({color:hex!==undefined?hex:0xffffff}));}
GridHelper.prototype.setColors=function(){console.error('THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.');};SkeletonHelper.prototype.update=function(){console.error('THREE.SkeletonHelper: update() no longer needs to be called.');};function WireframeHelper(object,hex){console.warn('THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead.');return new LineSegments(new WireframeGeometry(object.geometry),new LineBasicMaterial({color:hex!==undefined?hex:0xffffff}));}
function XHRLoader(manager){console.warn('THREE.XHRLoader has been renamed to THREE.FileLoader.');return new FileLoader(manager);}
function BinaryTextureLoader(manager){console.warn('THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader.');return new DataTextureLoader(manager);}
Object.assign(Box2.prototype,{center:function(optionalTarget){console.warn('THREE.Box2: .center() has been renamed to .getCenter().');return this.getCenter(optionalTarget);},empty:function(){console.warn('THREE.Box2: .empty() has been renamed to .isEmpty().');return this.isEmpty();},isIntersectionBox:function(box){console.warn('THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().');return this.intersectsBox(box);},size:function(optionalTarget){console.warn('THREE.Box2: .size() has been renamed to .getSize().');return this.getSize(optionalTarget);}});Object.assign(Box3.prototype,{center:function(optionalTarget){console.warn('THREE.Box3: .center() has been renamed to .getCenter().');return this.getCenter(optionalTarget);},empty:function(){console.warn('THREE.Box3: .empty() has been renamed to .isEmpty().');return this.isEmpty();},isIntersectionBox:function(box){console.warn('THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().');return this.intersectsBox(box);},isIntersectionSphere:function(sphere){console.warn('THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().');return this.intersectsSphere(sphere);},size:function(optionalTarget){console.warn('THREE.Box3: .size() has been renamed to .getSize().');return this.getSize(optionalTarget);}});Line3.prototype.center=function(optionalTarget){console.warn('THREE.Line3: .center() has been renamed to .getCenter().');return this.getCenter(optionalTarget);};Object.assign(_Math,{random16:function(){console.warn('THREE.Math: .random16() has been deprecated. Use Math.random() instead.');return Math.random();},nearestPowerOfTwo:function(value){console.warn('THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo().');return _Math.floorPowerOfTwo(value);},nextPowerOfTwo:function(value){console.warn('THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo().');return _Math.ceilPowerOfTwo(value);}});Object.assign(Matrix3.prototype,{flattenToArrayOffset:function(array,offset){console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.");return this.toArray(array,offset);},multiplyVector3:function(vector){console.warn('THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.');return vector.applyMatrix3(this);},multiplyVector3Array:function(){console.error('THREE.Matrix3: .multiplyVector3Array() has been removed.');},applyToBuffer:function(buffer){console.warn('THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.');return this.applyToBufferAttribute(buffer);},applyToVector3Array:function(){console.error('THREE.Matrix3: .applyToVector3Array() has been removed.');}});Object.assign(Matrix4.prototype,{extractPosition:function(m){console.warn('THREE.Matrix4: .extractPosition() has been renamed to .copyPosition().');return this.copyPosition(m);},flattenToArrayOffset:function(array,offset){console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.");return this.toArray(array,offset);},getPosition:function(){var v1;return function getPosition(){if(v1===undefined)v1=new Vector3();console.warn('THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.');return v1.setFromMatrixColumn(this,3);};}(),setRotationFromQuaternion:function(q){console.warn('THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion().');return this.makeRotationFromQuaternion(q);},multiplyToArray:function(){console.warn('THREE.Matrix4: .multiplyToArray() has been removed.');},multiplyVector3:function(vector){console.warn('THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead.');return vector.applyMatrix4(this);},multiplyVector4:function(vector){console.warn('THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.');return vector.applyMatrix4(this);},multiplyVector3Array:function(){console.error('THREE.Matrix4: .multiplyVector3Array() has been removed.');},rotateAxis:function(v){console.warn('THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.');v.transformDirection(this);},crossVector:function(vector){console.warn('THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.');return vector.applyMatrix4(this);},translate:function(){console.error('THREE.Matrix4: .translate() has been removed.');},rotateX:function(){console.error('THREE.Matrix4: .rotateX() has been removed.');},rotateY:function(){console.error('THREE.Matrix4: .rotateY() has been removed.');},rotateZ:function(){console.error('THREE.Matrix4: .rotateZ() has been removed.');},rotateByAxis:function(){console.error('THREE.Matrix4: .rotateByAxis() has been removed.');},applyToBuffer:function(buffer){console.warn('THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.');return this.applyToBufferAttribute(buffer);},applyToVector3Array:function(){console.error('THREE.Matrix4: .applyToVector3Array() has been removed.');},makeFrustum:function(left,right,bottom,top,near,far){console.warn('THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead.');return this.makePerspective(left,right,top,bottom,near,far);}});Plane.prototype.isIntersectionLine=function(line){console.warn('THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().');return this.intersectsLine(line);};Quaternion.prototype.multiplyVector3=function(vector){console.warn('THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.');return vector.applyQuaternion(this);};Object.assign(Ray.prototype,{isIntersectionBox:function(box){console.warn('THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().');return this.intersectsBox(box);},isIntersectionPlane:function(plane){console.warn('THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().');return this.intersectsPlane(plane);},isIntersectionSphere:function(sphere){console.warn('THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().');return this.intersectsSphere(sphere);}});Object.assign(Shape.prototype,{extractAllPoints:function(divisions){console.warn('THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead.');return this.extractPoints(divisions);},extrude:function(options){console.warn('THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead.');return new ExtrudeGeometry(this,options);},makeGeometry:function(options){console.warn('THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead.');return new ShapeGeometry(this,options);}});Object.assign(Vector2.prototype,{fromAttribute:function(attribute,index,offset){console.warn('THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute().');return this.fromBufferAttribute(attribute,index,offset);},distanceToManhattan:function(v){console.warn('THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo().');return this.manhattanDistanceTo(v);},lengthManhattan:function(){console.warn('THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength().');return this.manhattanLength();}});Object.assign(Vector3.prototype,{setEulerFromRotationMatrix:function(){console.error('THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.');},setEulerFromQuaternion:function(){console.error('THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.');},getPositionFromMatrix:function(m){console.warn('THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().');return this.setFromMatrixPosition(m);},getScaleFromMatrix:function(m){console.warn('THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().');return this.setFromMatrixScale(m);},getColumnFromMatrix:function(index,matrix){console.warn('THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().');return this.setFromMatrixColumn(matrix,index);},applyProjection:function(m){console.warn('THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead.');return this.applyMatrix4(m);},fromAttribute:function(attribute,index,offset){console.warn('THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute().');return this.fromBufferAttribute(attribute,index,offset);},distanceToManhattan:function(v){console.warn('THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo().');return this.manhattanDistanceTo(v);},lengthManhattan:function(){console.warn('THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength().');return this.manhattanLength();}});Object.assign(Vector4.prototype,{fromAttribute:function(attribute,index,offset){console.warn('THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute().');return this.fromBufferAttribute(attribute,index,offset);},lengthManhattan:function(){console.warn('THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength().');return this.manhattanLength();}});Geometry.prototype.computeTangents=function(){console.warn('THREE.Geometry: .computeTangents() has been removed.');};Object.assign(Object3D.prototype,{getChildByName:function(name){console.warn('THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().');return this.getObjectByName(name);},renderDepth:function(){console.warn('THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.');},translate:function(distance,axis){console.warn('THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.');return this.translateOnAxis(axis,distance);}});Object.defineProperties(Object3D.prototype,{eulerOrder:{get:function(){console.warn('THREE.Object3D: .eulerOrder is now .rotation.order.');return this.rotation.order;},set:function(value){console.warn('THREE.Object3D: .eulerOrder is now .rotation.order.');this.rotation.order=value;}},useQuaternion:{get:function(){console.warn('THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.');},set:function(){console.warn('THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.');}}});Object.defineProperties(LOD.prototype,{objects:{get:function(){console.warn('THREE.LOD: .objects has been renamed to .levels.');return this.levels;}}});Object.defineProperty(Skeleton.prototype,'useVertexTexture',{get:function(){console.warn('THREE.Skeleton: useVertexTexture has been removed.');},set:function(){console.warn('THREE.Skeleton: useVertexTexture has been removed.');}});Object.defineProperty(Curve.prototype,'__arcLengthDivisions',{get:function(){console.warn('THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.');return this.arcLengthDivisions;},set:function(value){console.warn('THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.');this.arcLengthDivisions=value;}});PerspectiveCamera.prototype.setLens=function(focalLength,filmGauge){console.warn("THREE.PerspectiveCamera.setLens is deprecated. "+"Use .setFocalLength and .filmGauge for a photographic setup.");if(filmGauge!==undefined)this.filmGauge=filmGauge;this.setFocalLength(focalLength);};Object.defineProperties(Light.prototype,{onlyShadow:{set:function(){console.warn('THREE.Light: .onlyShadow has been removed.');}},shadowCameraFov:{set:function(value){console.warn('THREE.Light: .shadowCameraFov is now .shadow.camera.fov.');this.shadow.camera.fov=value;}},shadowCameraLeft:{set:function(value){console.warn('THREE.Light: .shadowCameraLeft is now .shadow.camera.left.');this.shadow.camera.left=value;}},shadowCameraRight:{set:function(value){console.warn('THREE.Light: .shadowCameraRight is now .shadow.camera.right.');this.shadow.camera.right=value;}},shadowCameraTop:{set:function(value){console.warn('THREE.Light: .shadowCameraTop is now .shadow.camera.top.');this.shadow.camera.top=value;}},shadowCameraBottom:{set:function(value){console.warn('THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.');this.shadow.camera.bottom=value;}},shadowCameraNear:{set:function(value){console.warn('THREE.Light: .shadowCameraNear is now .shadow.camera.near.');this.shadow.camera.near=value;}},shadowCameraFar:{set:function(value){console.warn('THREE.Light: .shadowCameraFar is now .shadow.camera.far.');this.shadow.camera.far=value;}},shadowCameraVisible:{set:function(){console.warn('THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.');}},shadowBias:{set:function(value){console.warn('THREE.Light: .shadowBias is now .shadow.bias.');this.shadow.bias=value;}},shadowDarkness:{set:function(){console.warn('THREE.Light: .shadowDarkness has been removed.');}},shadowMapWidth:{set:function(value){console.warn('THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.');this.shadow.mapSize.width=value;}},shadowMapHeight:{set:function(value){console.warn('THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.');this.shadow.mapSize.height=value;}}});Object.defineProperties(BufferAttribute.prototype,{length:{get:function(){console.warn('THREE.BufferAttribute: .length has been deprecated. Use .count instead.');return this.array.length;}}});Object.assign(BufferGeometry.prototype,{addIndex:function(index){console.warn('THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().');this.setIndex(index);},addDrawCall:function(start,count,indexOffset){if(indexOffset!==undefined){console.warn('THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.');}
console.warn('THREE.BufferGeometry: .addDrawCall() is now .addGroup().');this.addGroup(start,count);},clearDrawCalls:function(){console.warn('THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().');this.clearGroups();},computeTangents:function(){console.warn('THREE.BufferGeometry: .computeTangents() has been removed.');},computeOffsets:function(){console.warn('THREE.BufferGeometry: .computeOffsets() has been removed.');}});Object.defineProperties(BufferGeometry.prototype,{drawcalls:{get:function(){console.error('THREE.BufferGeometry: .drawcalls has been renamed to .groups.');return this.groups;}},offsets:{get:function(){console.warn('THREE.BufferGeometry: .offsets has been renamed to .groups.');return this.groups;}}});Object.defineProperties(Uniform.prototype,{dynamic:{set:function(){console.warn('THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.');}},onUpdate:{value:function(){console.warn('THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.');return this;}}});Object.defineProperties(Material.prototype,{wrapAround:{get:function(){console.warn('THREE.Material: .wrapAround has been removed.');},set:function(){console.warn('THREE.Material: .wrapAround has been removed.');}},wrapRGB:{get:function(){console.warn('THREE.Material: .wrapRGB has been removed.');return new Color();}},shading:{get:function(){console.error('THREE.'+this.type+': .shading has been removed. Use the boolean .flatShading instead.');},set:function(value){console.warn('THREE.'+this.type+': .shading has been removed. Use the boolean .flatShading instead.');this.flatShading=(value===FlatShading);}}});Object.defineProperties(MeshPhongMaterial.prototype,{metal:{get:function(){console.warn('THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead.');return false;},set:function(){console.warn('THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead');}}});Object.defineProperties(ShaderMaterial.prototype,{derivatives:{get:function(){console.warn('THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives.');return this.extensions.derivatives;},set:function(value){console.warn('THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.');this.extensions.derivatives=value;}}});Object.assign(WebGLRenderer.prototype,{getCurrentRenderTarget:function(){console.warn('THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().');return this.getRenderTarget();},getMaxAnisotropy:function(){console.warn('THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy().');return this.capabilities.getMaxAnisotropy();},getPrecision:function(){console.warn('THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision.');return this.capabilities.precision;},resetGLState:function(){console.warn('THREE.WebGLRenderer: .resetGLState() is now .state.reset().');return this.state.reset();},supportsFloatTextures:function(){console.warn('THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( \'OES_texture_float\' ).');return this.extensions.get('OES_texture_float');},supportsHalfFloatTextures:function(){console.warn('THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( \'OES_texture_half_float\' ).');return this.extensions.get('OES_texture_half_float');},supportsStandardDerivatives:function(){console.warn('THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( \'OES_standard_derivatives\' ).');return this.extensions.get('OES_standard_derivatives');},supportsCompressedTextureS3TC:function(){console.warn('THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( \'WEBGL_compressed_texture_s3tc\' ).');return this.extensions.get('WEBGL_compressed_texture_s3tc');},supportsCompressedTexturePVRTC:function(){console.warn('THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( \'WEBGL_compressed_texture_pvrtc\' ).');return this.extensions.get('WEBGL_compressed_texture_pvrtc');},supportsBlendMinMax:function(){console.warn('THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( \'EXT_blend_minmax\' ).');return this.extensions.get('EXT_blend_minmax');},supportsVertexTextures:function(){console.warn('THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures.');return this.capabilities.vertexTextures;},supportsInstancedArrays:function(){console.warn('THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( \'ANGLE_instanced_arrays\' ).');return this.extensions.get('ANGLE_instanced_arrays');},enableScissorTest:function(boolean){console.warn('THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().');this.setScissorTest(boolean);},initMaterial:function(){console.warn('THREE.WebGLRenderer: .initMaterial() has been removed.');},addPrePlugin:function(){console.warn('THREE.WebGLRenderer: .addPrePlugin() has been removed.');},addPostPlugin:function(){console.warn('THREE.WebGLRenderer: .addPostPlugin() has been removed.');},updateShadowMap:function(){console.warn('THREE.WebGLRenderer: .updateShadowMap() has been removed.');}});Object.defineProperties(WebGLRenderer.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled;},set:function(value){console.warn('THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.');this.shadowMap.enabled=value;}},shadowMapType:{get:function(){return this.shadowMap.type;},set:function(value){console.warn('THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.');this.shadowMap.type=value;}},shadowMapCullFace:{get:function(){return this.shadowMap.cullFace;},set:function(value){console.warn('THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace.');this.shadowMap.cullFace=value;}}});Object.defineProperties(WebGLShadowMap.prototype,{cullFace:{get:function(){return this.renderReverseSided?CullFaceFront:CullFaceBack;},set:function(cullFace){var value=(cullFace!==CullFaceBack);console.warn("WebGLRenderer: .shadowMap.cullFace is deprecated. Set .shadowMap.renderReverseSided to "+value+".");this.renderReverseSided=value;}}});Object.defineProperties(WebGLRenderTarget.prototype,{wrapS:{get:function(){console.warn('THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.');return this.texture.wrapS;},set:function(value){console.warn('THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.');this.texture.wrapS=value;}},wrapT:{get:function(){console.warn('THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.');return this.texture.wrapT;},set:function(value){console.warn('THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.');this.texture.wrapT=value;}},magFilter:{get:function(){console.warn('THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.');return this.texture.magFilter;},set:function(value){console.warn('THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.');this.texture.magFilter=value;}},minFilter:{get:function(){console.warn('THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.');return this.texture.minFilter;},set:function(value){console.warn('THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.');this.texture.minFilter=value;}},anisotropy:{get:function(){console.warn('THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.');return this.texture.anisotropy;},set:function(value){console.warn('THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.');this.texture.anisotropy=value;}},offset:{get:function(){console.warn('THREE.WebGLRenderTarget: .offset is now .texture.offset.');return this.texture.offset;},set:function(value){console.warn('THREE.WebGLRenderTarget: .offset is now .texture.offset.');this.texture.offset=value;}},repeat:{get:function(){console.warn('THREE.WebGLRenderTarget: .repeat is now .texture.repeat.');return this.texture.repeat;},set:function(value){console.warn('THREE.WebGLRenderTarget: .repeat is now .texture.repeat.');this.texture.repeat=value;}},format:{get:function(){console.warn('THREE.WebGLRenderTarget: .format is now .texture.format.');return this.texture.format;},set:function(value){console.warn('THREE.WebGLRenderTarget: .format is now .texture.format.');this.texture.format=value;}},type:{get:function(){console.warn('THREE.WebGLRenderTarget: .type is now .texture.type.');return this.texture.type;},set:function(value){console.warn('THREE.WebGLRenderTarget: .type is now .texture.type.');this.texture.type=value;}},generateMipmaps:{get:function(){console.warn('THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.');return this.texture.generateMipmaps;},set:function(value){console.warn('THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.');this.texture.generateMipmaps=value;}}});Audio.prototype.load=function(file){console.warn('THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.');var scope=this;var audioLoader=new AudioLoader();audioLoader.load(file,function(buffer){scope.setBuffer(buffer);});return this;};AudioAnalyser.prototype.getData=function(){console.warn('THREE.AudioAnalyser: .getData() is now .getFrequencyData().');return this.getFrequencyData();};CubeCamera.prototype.updateCubeMap=function(renderer,scene){console.warn('THREE.CubeCamera: .updateCubeMap() is now .update().');return this.update(renderer,scene);};var GeometryUtils={merge:function(geometry1,geometry2,materialIndexOffset){console.warn('THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.');var matrix;if(geometry2.isMesh){geometry2.matrixAutoUpdate&&geometry2.updateMatrix();matrix=geometry2.matrix;geometry2=geometry2.geometry;}
geometry1.merge(geometry2,matrix,materialIndexOffset);},center:function(geometry){console.warn('THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead.');return geometry.center();}};var ImageUtils={crossOrigin:undefined,loadTexture:function(url,mapping,onLoad,onError){console.warn('THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.');var loader=new TextureLoader();loader.setCrossOrigin(this.crossOrigin);var texture=loader.load(url,onLoad,undefined,onError);if(mapping)texture.mapping=mapping;return texture;},loadTextureCube:function(urls,mapping,onLoad,onError){console.warn('THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.');var loader=new CubeTextureLoader();loader.setCrossOrigin(this.crossOrigin);var texture=loader.load(urls,onLoad,undefined,onError);if(mapping)texture.mapping=mapping;return texture;},loadCompressedTexture:function(){console.error('THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.');},loadCompressedTextureCube:function(){console.error('THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.');}};function Projector(){console.error('THREE.Projector has been moved to /examples/js/renderers/Projector.js.');this.projectVector=function(vector,camera){console.warn('THREE.Projector: .projectVector() is now vector.project().');vector.project(camera);};this.unprojectVector=function(vector,camera){console.warn('THREE.Projector: .unprojectVector() is now vector.unproject().');vector.unproject(camera);};this.pickingRay=function(){console.error('THREE.Projector: .pickingRay() is now raycaster.setFromCamera().');};}
function CanvasRenderer(){console.error('THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js');this.domElement=document.createElementNS('http://www.w3.org/1999/xhtml','canvas');this.clear=function(){};this.render=function(){};this.setClearColor=function(){};this.setSize=function(){};}
exports.WebGLRenderTargetCube=WebGLRenderTargetCube;exports.WebGLRenderTarget=WebGLRenderTarget;exports.WebGLRenderer=WebGLRenderer;exports.ShaderLib=ShaderLib;exports.UniformsLib=UniformsLib;exports.UniformsUtils=UniformsUtils;exports.ShaderChunk=ShaderChunk;exports.FogExp2=FogExp2;exports.Fog=Fog;exports.Scene=Scene;exports.LensFlare=LensFlare;exports.Sprite=Sprite;exports.LOD=LOD;exports.SkinnedMesh=SkinnedMesh;exports.Skeleton=Skeleton;exports.Bone=Bone;exports.Mesh=Mesh;exports.LineSegments=LineSegments;exports.LineLoop=LineLoop;exports.Line=Line;exports.Points=Points;exports.Group=Group;exports.VideoTexture=VideoTexture;exports.DataTexture=DataTexture;exports.CompressedTexture=CompressedTexture;exports.CubeTexture=CubeTexture;exports.CanvasTexture=CanvasTexture;exports.DepthTexture=DepthTexture;exports.Texture=Texture;exports.CompressedTextureLoader=CompressedTextureLoader;exports.DataTextureLoader=DataTextureLoader;exports.CubeTextureLoader=CubeTextureLoader;exports.TextureLoader=TextureLoader;exports.ObjectLoader=ObjectLoader;exports.MaterialLoader=MaterialLoader;exports.BufferGeometryLoader=BufferGeometryLoader;exports.DefaultLoadingManager=DefaultLoadingManager;exports.LoadingManager=LoadingManager;exports.JSONLoader=JSONLoader;exports.ImageLoader=ImageLoader;exports.FontLoader=FontLoader;exports.FileLoader=FileLoader;exports.Loader=Loader;exports.Cache=Cache;exports.AudioLoader=AudioLoader;exports.SpotLightShadow=SpotLightShadow;exports.SpotLight=SpotLight;exports.PointLight=PointLight;exports.RectAreaLight=RectAreaLight;exports.HemisphereLight=HemisphereLight;exports.DirectionalLightShadow=DirectionalLightShadow;exports.DirectionalLight=DirectionalLight;exports.AmbientLight=AmbientLight;exports.LightShadow=LightShadow;exports.Light=Light;exports.StereoCamera=StereoCamera;exports.PerspectiveCamera=PerspectiveCamera;exports.OrthographicCamera=OrthographicCamera;exports.CubeCamera=CubeCamera;exports.ArrayCamera=ArrayCamera;exports.Camera=Camera;exports.AudioListener=AudioListener;exports.PositionalAudio=PositionalAudio;exports.AudioContext=AudioContext;exports.AudioAnalyser=AudioAnalyser;exports.Audio=Audio;exports.VectorKeyframeTrack=VectorKeyframeTrack;exports.StringKeyframeTrack=StringKeyframeTrack;exports.QuaternionKeyframeTrack=QuaternionKeyframeTrack;exports.NumberKeyframeTrack=NumberKeyframeTrack;exports.ColorKeyframeTrack=ColorKeyframeTrack;exports.BooleanKeyframeTrack=BooleanKeyframeTrack;exports.PropertyMixer=PropertyMixer;exports.PropertyBinding=PropertyBinding;exports.KeyframeTrack=KeyframeTrack;exports.AnimationUtils=AnimationUtils;exports.AnimationObjectGroup=AnimationObjectGroup;exports.AnimationMixer=AnimationMixer;exports.AnimationClip=AnimationClip;exports.Uniform=Uniform;exports.InstancedBufferGeometry=InstancedBufferGeometry;exports.BufferGeometry=BufferGeometry;exports.Geometry=Geometry;exports.InterleavedBufferAttribute=InterleavedBufferAttribute;exports.InstancedInterleavedBuffer=InstancedInterleavedBuffer;exports.InterleavedBuffer=InterleavedBuffer;exports.InstancedBufferAttribute=InstancedBufferAttribute;exports.Face3=Face3;exports.Object3D=Object3D;exports.Raycaster=Raycaster;exports.Layers=Layers;exports.EventDispatcher=EventDispatcher;exports.Clock=Clock;exports.QuaternionLinearInterpolant=QuaternionLinearInterpolant;exports.LinearInterpolant=LinearInterpolant;exports.DiscreteInterpolant=DiscreteInterpolant;exports.CubicInterpolant=CubicInterpolant;exports.Interpolant=Interpolant;exports.Triangle=Triangle;exports.Math=_Math;exports.Spherical=Spherical;exports.Cylindrical=Cylindrical;exports.Plane=Plane;exports.Frustum=Frustum;exports.Sphere=Sphere;exports.Ray=Ray;exports.Matrix4=Matrix4;exports.Matrix3=Matrix3;exports.Box3=Box3;exports.Box2=Box2;exports.Line3=Line3;exports.Euler=Euler;exports.Vector4=Vector4;exports.Vector3=Vector3;exports.Vector2=Vector2;exports.Quaternion=Quaternion;exports.Color=Color;exports.ImmediateRenderObject=ImmediateRenderObject;exports.VertexNormalsHelper=VertexNormalsHelper;exports.SpotLightHelper=SpotLightHelper;exports.SkeletonHelper=SkeletonHelper;exports.PointLightHelper=PointLightHelper;exports.RectAreaLightHelper=RectAreaLightHelper;exports.HemisphereLightHelper=HemisphereLightHelper;exports.GridHelper=GridHelper;exports.PolarGridHelper=PolarGridHelper;exports.FaceNormalsHelper=FaceNormalsHelper;exports.DirectionalLightHelper=DirectionalLightHelper;exports.CameraHelper=CameraHelper;exports.BoxHelper=BoxHelper;exports.Box3Helper=Box3Helper;exports.PlaneHelper=PlaneHelper;exports.ArrowHelper=ArrowHelper;exports.AxesHelper=AxesHelper;exports.CatmullRomCurve3=CatmullRomCurve3;exports.CubicBezierCurve3=CubicBezierCurve3;exports.QuadraticBezierCurve3=QuadraticBezierCurve3;exports.LineCurve3=LineCurve3;exports.ArcCurve=ArcCurve;exports.EllipseCurve=EllipseCurve;exports.SplineCurve=SplineCurve;exports.CubicBezierCurve=CubicBezierCurve;exports.QuadraticBezierCurve=QuadraticBezierCurve;exports.LineCurve=LineCurve;exports.Shape=Shape;exports.Path=Path;exports.ShapePath=ShapePath;exports.Font=Font;exports.CurvePath=CurvePath;exports.Curve=Curve;exports.ShapeUtils=ShapeUtils;exports.SceneUtils=SceneUtils;exports.WebGLUtils=WebGLUtils;exports.WireframeGeometry=WireframeGeometry;exports.ParametricGeometry=ParametricGeometry;exports.ParametricBufferGeometry=ParametricBufferGeometry;exports.TetrahedronGeometry=TetrahedronGeometry;exports.TetrahedronBufferGeometry=TetrahedronBufferGeometry;exports.OctahedronGeometry=OctahedronGeometry;exports.OctahedronBufferGeometry=OctahedronBufferGeometry;exports.IcosahedronGeometry=IcosahedronGeometry;exports.IcosahedronBufferGeometry=IcosahedronBufferGeometry;exports.DodecahedronGeometry=DodecahedronGeometry;exports.DodecahedronBufferGeometry=DodecahedronBufferGeometry;exports.PolyhedronGeometry=PolyhedronGeometry;exports.PolyhedronBufferGeometry=PolyhedronBufferGeometry;exports.TubeGeometry=TubeGeometry;exports.TubeBufferGeometry=TubeBufferGeometry;exports.TorusKnotGeometry=TorusKnotGeometry;exports.TorusKnotBufferGeometry=TorusKnotBufferGeometry;exports.TorusGeometry=TorusGeometry;exports.TorusBufferGeometry=TorusBufferGeometry;exports.TextGeometry=TextGeometry;exports.TextBufferGeometry=TextBufferGeometry;exports.SphereGeometry=SphereGeometry;exports.SphereBufferGeometry=SphereBufferGeometry;exports.RingGeometry=RingGeometry;exports.RingBufferGeometry=RingBufferGeometry;exports.PlaneGeometry=PlaneGeometry;exports.PlaneBufferGeometry=PlaneBufferGeometry;exports.LatheGeometry=LatheGeometry;exports.LatheBufferGeometry=LatheBufferGeometry;exports.ShapeGeometry=ShapeGeometry;exports.ShapeBufferGeometry=ShapeBufferGeometry;exports.ExtrudeGeometry=ExtrudeGeometry;exports.ExtrudeBufferGeometry=ExtrudeBufferGeometry;exports.EdgesGeometry=EdgesGeometry;exports.ConeGeometry=ConeGeometry;exports.ConeBufferGeometry=ConeBufferGeometry;exports.CylinderGeometry=CylinderGeometry;exports.CylinderBufferGeometry=CylinderBufferGeometry;exports.CircleGeometry=CircleGeometry;exports.CircleBufferGeometry=CircleBufferGeometry;exports.BoxGeometry=BoxGeometry;exports.BoxBufferGeometry=BoxBufferGeometry;exports.ShadowMaterial=ShadowMaterial;exports.SpriteMaterial=SpriteMaterial;exports.RawShaderMaterial=RawShaderMaterial;exports.ShaderMaterial=ShaderMaterial;exports.PointsMaterial=PointsMaterial;exports.MeshPhysicalMaterial=MeshPhysicalMaterial;exports.MeshStandardMaterial=MeshStandardMaterial;exports.MeshPhongMaterial=MeshPhongMaterial;exports.MeshToonMaterial=MeshToonMaterial;exports.MeshNormalMaterial=MeshNormalMaterial;exports.MeshLambertMaterial=MeshLambertMaterial;exports.MeshDepthMaterial=MeshDepthMaterial;exports.MeshDistanceMaterial=MeshDistanceMaterial;exports.MeshBasicMaterial=MeshBasicMaterial;exports.LineDashedMaterial=LineDashedMaterial;exports.LineBasicMaterial=LineBasicMaterial;exports.Material=Material;exports.Float64BufferAttribute=Float64BufferAttribute;exports.Float32BufferAttribute=Float32BufferAttribute;exports.Uint32BufferAttribute=Uint32BufferAttribute;exports.Int32BufferAttribute=Int32BufferAttribute;exports.Uint16BufferAttribute=Uint16BufferAttribute;exports.Int16BufferAttribute=Int16BufferAttribute;exports.Uint8ClampedBufferAttribute=Uint8ClampedBufferAttribute;exports.Uint8BufferAttribute=Uint8BufferAttribute;exports.Int8BufferAttribute=Int8BufferAttribute;exports.BufferAttribute=BufferAttribute;exports.REVISION=REVISION;exports.MOUSE=MOUSE;exports.CullFaceNone=CullFaceNone;exports.CullFaceBack=CullFaceBack;exports.CullFaceFront=CullFaceFront;exports.CullFaceFrontBack=CullFaceFrontBack;exports.FrontFaceDirectionCW=FrontFaceDirectionCW;exports.FrontFaceDirectionCCW=FrontFaceDirectionCCW;exports.BasicShadowMap=BasicShadowMap;exports.PCFShadowMap=PCFShadowMap;exports.PCFSoftShadowMap=PCFSoftShadowMap;exports.FrontSide=FrontSide;exports.BackSide=BackSide;exports.DoubleSide=DoubleSide;exports.FlatShading=FlatShading;exports.SmoothShading=SmoothShading;exports.NoColors=NoColors;exports.FaceColors=FaceColors;exports.VertexColors=VertexColors;exports.NoBlending=NoBlending;exports.NormalBlending=NormalBlending;exports.AdditiveBlending=AdditiveBlending;exports.SubtractiveBlending=SubtractiveBlending;exports.MultiplyBlending=MultiplyBlending;exports.CustomBlending=CustomBlending;exports.AddEquation=AddEquation;exports.SubtractEquation=SubtractEquation;exports.ReverseSubtractEquation=ReverseSubtractEquation;exports.MinEquation=MinEquation;exports.MaxEquation=MaxEquation;exports.ZeroFactor=ZeroFactor;exports.OneFactor=OneFactor;exports.SrcColorFactor=SrcColorFactor;exports.OneMinusSrcColorFactor=OneMinusSrcColorFactor;exports.SrcAlphaFactor=SrcAlphaFactor;exports.OneMinusSrcAlphaFactor=OneMinusSrcAlphaFactor;exports.DstAlphaFactor=DstAlphaFactor;exports.OneMinusDstAlphaFactor=OneMinusDstAlphaFactor;exports.DstColorFactor=DstColorFactor;exports.OneMinusDstColorFactor=OneMinusDstColorFactor;exports.SrcAlphaSaturateFactor=SrcAlphaSaturateFactor;exports.NeverDepth=NeverDepth;exports.AlwaysDepth=AlwaysDepth;exports.LessDepth=LessDepth;exports.LessEqualDepth=LessEqualDepth;exports.EqualDepth=EqualDepth;exports.GreaterEqualDepth=GreaterEqualDepth;exports.GreaterDepth=GreaterDepth;exports.NotEqualDepth=NotEqualDepth;exports.MultiplyOperation=MultiplyOperation;exports.MixOperation=MixOperation;exports.AddOperation=AddOperation;exports.NoToneMapping=NoToneMapping;exports.LinearToneMapping=LinearToneMapping;exports.ReinhardToneMapping=ReinhardToneMapping;exports.Uncharted2ToneMapping=Uncharted2ToneMapping;exports.CineonToneMapping=CineonToneMapping;exports.UVMapping=UVMapping;exports.CubeReflectionMapping=CubeReflectionMapping;exports.CubeRefractionMapping=CubeRefractionMapping;exports.EquirectangularReflectionMapping=EquirectangularReflectionMapping;exports.EquirectangularRefractionMapping=EquirectangularRefractionMapping;exports.SphericalReflectionMapping=SphericalReflectionMapping;exports.CubeUVReflectionMapping=CubeUVReflectionMapping;exports.CubeUVRefractionMapping=CubeUVRefractionMapping;exports.RepeatWrapping=RepeatWrapping;exports.ClampToEdgeWrapping=ClampToEdgeWrapping;exports.MirroredRepeatWrapping=MirroredRepeatWrapping;exports.NearestFilter=NearestFilter;exports.NearestMipMapNearestFilter=NearestMipMapNearestFilter;exports.NearestMipMapLinearFilter=NearestMipMapLinearFilter;exports.LinearFilter=LinearFilter;exports.LinearMipMapNearestFilter=LinearMipMapNearestFilter;exports.LinearMipMapLinearFilter=LinearMipMapLinearFilter;exports.UnsignedByteType=UnsignedByteType;exports.ByteType=ByteType;exports.ShortType=ShortType;exports.UnsignedShortType=UnsignedShortType;exports.IntType=IntType;exports.UnsignedIntType=UnsignedIntType;exports.FloatType=FloatType;exports.HalfFloatType=HalfFloatType;exports.UnsignedShort4444Type=UnsignedShort4444Type;exports.UnsignedShort5551Type=UnsignedShort5551Type;exports.UnsignedShort565Type=UnsignedShort565Type;exports.UnsignedInt248Type=UnsignedInt248Type;exports.AlphaFormat=AlphaFormat;exports.RGBFormat=RGBFormat;exports.RGBAFormat=RGBAFormat;exports.LuminanceFormat=LuminanceFormat;exports.LuminanceAlphaFormat=LuminanceAlphaFormat;exports.RGBEFormat=RGBEFormat;exports.DepthFormat=DepthFormat;exports.DepthStencilFormat=DepthStencilFormat;exports.RGB_S3TC_DXT1_Format=RGB_S3TC_DXT1_Format;exports.RGBA_S3TC_DXT1_Format=RGBA_S3TC_DXT1_Format;exports.RGBA_S3TC_DXT3_Format=RGBA_S3TC_DXT3_Format;exports.RGBA_S3TC_DXT5_Format=RGBA_S3TC_DXT5_Format;exports.RGB_PVRTC_4BPPV1_Format=RGB_PVRTC_4BPPV1_Format;exports.RGB_PVRTC_2BPPV1_Format=RGB_PVRTC_2BPPV1_Format;exports.RGBA_PVRTC_4BPPV1_Format=RGBA_PVRTC_4BPPV1_Format;exports.RGBA_PVRTC_2BPPV1_Format=RGBA_PVRTC_2BPPV1_Format;exports.RGB_ETC1_Format=RGB_ETC1_Format;exports.LoopOnce=LoopOnce;exports.LoopRepeat=LoopRepeat;exports.LoopPingPong=LoopPingPong;exports.InterpolateDiscrete=InterpolateDiscrete;exports.InterpolateLinear=InterpolateLinear;exports.InterpolateSmooth=InterpolateSmooth;exports.ZeroCurvatureEnding=ZeroCurvatureEnding;exports.ZeroSlopeEnding=ZeroSlopeEnding;exports.WrapAroundEnding=WrapAroundEnding;exports.TrianglesDrawMode=TrianglesDrawMode;exports.TriangleStripDrawMode=TriangleStripDrawMode;exports.TriangleFanDrawMode=TriangleFanDrawMode;exports.LinearEncoding=LinearEncoding;exports.sRGBEncoding=sRGBEncoding;exports.GammaEncoding=GammaEncoding;exports.RGBEEncoding=RGBEEncoding;exports.LogLuvEncoding=LogLuvEncoding;exports.RGBM7Encoding=RGBM7Encoding;exports.RGBM16Encoding=RGBM16Encoding;exports.RGBDEncoding=RGBDEncoding;exports.BasicDepthPacking=BasicDepthPacking;exports.RGBADepthPacking=RGBADepthPacking;exports.CubeGeometry=BoxGeometry;exports.Face4=Face4;exports.LineStrip=LineStrip;exports.LinePieces=LinePieces;exports.MeshFaceMaterial=MeshFaceMaterial;exports.MultiMaterial=MultiMaterial;exports.PointCloud=PointCloud;exports.Particle=Particle;exports.ParticleSystem=ParticleSystem;exports.PointCloudMaterial=PointCloudMaterial;exports.ParticleBasicMaterial=ParticleBasicMaterial;exports.ParticleSystemMaterial=ParticleSystemMaterial;exports.Vertex=Vertex;exports.DynamicBufferAttribute=DynamicBufferAttribute;exports.Int8Attribute=Int8Attribute;exports.Uint8Attribute=Uint8Attribute;exports.Uint8ClampedAttribute=Uint8ClampedAttribute;exports.Int16Attribute=Int16Attribute;exports.Uint16Attribute=Uint16Attribute;exports.Int32Attribute=Int32Attribute;exports.Uint32Attribute=Uint32Attribute;exports.Float32Attribute=Float32Attribute;exports.Float64Attribute=Float64Attribute;exports.ClosedSplineCurve3=ClosedSplineCurve3;exports.SplineCurve3=SplineCurve3;exports.Spline=Spline;exports.AxisHelper=AxisHelper;exports.BoundingBoxHelper=BoundingBoxHelper;exports.EdgesHelper=EdgesHelper;exports.WireframeHelper=WireframeHelper;exports.XHRLoader=XHRLoader;exports.BinaryTextureLoader=BinaryTextureLoader;exports.GeometryUtils=GeometryUtils;exports.ImageUtils=ImageUtils;exports.Projector=Projector;exports.CanvasRenderer=CanvasRenderer;Object.defineProperty(exports,'__esModule',{value:true});})));